Разработчик: 10 Chambers
Описание
FINAL EDITION
В кампании 8.0 – Duality («Двойственность») вас ждет захватывающая кульминация сюжета о побеге из подземной тюрьмы «Комплекс». В GTFO: Final Edition вошли все восемь этапов кампании, то есть более 80 невероятно сложных испытаний, каждое из которых может оказаться последним.
Об игре
Таинственное существо по имени Смотритель удерживает вас и ваших спутников в плену и вынуждает участвовать в некой «Кампании», для которой он постоянно придумывает новый Распорядок. Это система испытаний, проходящих в разрушенном исследовательском сооружении – Комплексе. Продвигайтесь вглубь него по уровням, населенным жуткими чудовищами. Подбирайте инструменты и ресурсы, которые помогут вам выжить и пройти дальше. Справьтесь со всеми испытаниями, чтобы выполнить Распорядок и завершить «Кампанию».Будьте осторожны: GTFO – не обычный туннельный шутер, это игра для тех, кто готов играть по-крупному.
Совместная игра для 4 игроков
Сессии в GTFO рассчитаны на квартет участников, и от каждого требуется максимальная сыгранность. Если вам не хватает одного-двух игроков, их место займут ИИ-персонажи. Они будут следовать за вами, прятаться, когда прячетесь вы, собирать ресурсы и поддерживать вас огнем. Но особых чудес от этих «ботов» ждать не стоит, так что если вы хотите играть на полную катушку – ищите реальных напарников.Готовьтесь, исследуйте, выживайте
Чтобы завершить «Кампанию», вам не помешает командная стратегия. Причем разрабатывать ее вы начнете еще до начала вылазки: договаривайтесь, какое снаряжение, оружие и бонусы будет использовать каждый из бойцов, чтобы ваша команда была максимально эффективна в залах и коридорах Комплекса. Определитесь с персональными ролями и задачами. Это поможет не растеряться, когда (не если, а именно когда) что-то пойдет не так.Не буди лихо...
Вместо того чтобы врываться на очередной уровень, поливая все шквальным огнем, иногда разумнее будет поберечь нервы и патроны и пробраться по коридорам тихо и незаметно. Многие обитающие здесь монстры дремлют, сберегая силы, но шум, свет и движение непременно их разбудят. А как только кто-то вас обнаружит, об этом мгновенно узнают все остальные. И вот тогда вам придется несладко.А кто сказал, что будет легко?
Когда Смотритель обновляет Распорядок, начинается новая «Кампания», а предыдущая исчезает навеки. Это случается довольно регулярно, так что готовьтесь к боли и страданиям при освоении новых маршрутов.Что лучше – дружно действовать или дружно отправиться на тот свет?
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, korean, polish, portuguese - brazil, russian, simplified chinese, traditional chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7 64-Bit или более поздняя версия
- Процессор: Intel Core i5 2500K или сопоставимый процессор AMD
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVIDIA GeForce GT 1030 или сопоставимая видеокарта Radeon HD 7850
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 15 GB
- Дополнительно: Low Settings
- 64-разрядные процессор и операционная система
- ОС: Windows 10 64-Bit
- Процессор: Intel Core i7 4790K или сопоставимый процессор AMD
- Оперативная память: 16 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1060 или сопоставимая видеокарта Radeon RX 5500 XT
- DirectX: версии 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 15 GB
- Дополнительно: Medium Settings
Mac
Linux
Отзывы пользователей
three friends required, but otherwise really fun and difficult.
This game is very good with friends. The art style and atmosphere of the game is done very well. However, it has a learning curve which is not explained too well in game. The game has a focus on stealth and resource management. The game is not for everyone, but I can highly recommend it to people which are not afraid to fail some missions and are looking for a challenging game to tackle with friends.
one of the hardest Games, hope you still have friends when you are finished
Keywords: Fun and challenging and unforgiving
Details: This game is so much fun, whether you play solo with bots or with friends. There is always so little room for error or you'll die.
Not your typical FPS shooter game
If you like games with a bit of a challenge, this game is for you because all the levels are challenges on their own without even keeping track of the objectives.
This game is unforgiving for those who want to play around and still beat it.
Their own moto states enough: Live together or die together
I highly recommand GTFO, BUT there is a HUGE learning curve.
The game is too bland, same encounters, same missions, no progression, no weapon attachments, no nothing, You are just doing the same stuff over and over.
The worst part is that each missions takes around 2 hours to complete. Stupid.
I, unfortunately, do not have any friends to play this game with, but thankfully, it has bot support. Starting on Rundown 1, I was able to beat the first level and nearly complete the second level within 4 hours. I'm hoping to dump many more hours into this game and would love to get a friend group to truly play this game correctly, but for now, bots will do.
it took me 6 hours to complete 1 mission
10/10
Amazing game I honestly love strategy games and would recommend to people looking for a strategy horror shooter
A game where you smack monsters with a hammer while they sleep. If you mess this up you will feel the wrath of the monsters with full force. Don't mess this up because i did and it didn't end well...
But if you have a guns and more importantly than having guns knowing how to use guns you and your team will obliterate any wave of poopy monsters!
I feel like I should like this game more than I do, would probably be a lot more fun with a group that plays a bit more tactically. absolutely gorgeous
Great Game, Good Stealth, Bulls**t Monsters, Good Mechincs, And Anyone That Dislikes This Masterpiece Is Coping Cuz They Can't Clear A Mission
Although I haven't played this game as much this game was really awesome to stream and connect with life long new friends. I definitely recommend trying this out even though this game is difficult like a souls game with guns and the horror aspect is actually peak they did a really great job on making a horror game Kudos developers :)) just beware of one thing though do not expect to connect with just english speakers sometimes you will connect to Asia and other continents that might not speak english so there will be more than just the game itself as a challenge but a language barrier too, you've been warned. Also play with friends or a group of 3 or 4 you will not survive with less.
Super atmospheric, really hard but fun, it's a great feeling when you finally finish a level. Brutally hard though, and pretty much realistically unplayable without a group of 4
Game's hard af but so sick when your team pulls off perfectly executed plans.
Game started very unforgiving and kinda boring (2021/22). The time given to provide huge updates to the game, has definitely paid off. Kudos. A company that makes a game better than it was on or near release.
A mix of the Aliens and Resident Evil movies. Difficult AF but a very moody and fun co-op shooter.
Great game -- feels pretty good all around. I've been playing with one person, so it's very difficult. But it's also just a great team-building exercise (aka much communication is needed). We've both been enjoying it a lot.
This game is if dungeoneering from RuneScape 3 was a first person shooter with zombies.
NOW!!! This is a hell of a game!! we lost ALL 6 INITIAL RUN!.. And it was still damn fun, Also. i wholly appreciate the mature approach to both the design of the game and the theme! We need a lot more of that in current gaming.
Fun with friends. Can be fun solo but understand the game is not designed around that.
Fun, engaging and difficult! Definitely a challenge, but lacks a bit of progression.
Absolutely love this game. Best coop fun in years for me.
Looks very good, runs very good, so far it's bug free.
Very fun but i do suggest joining the discord if you don't have friends since playing in matchmaking is extremely difficult and the phrase "work together or die together" can't be more true
GTFO is a game I never would have picked up if I hadn't found some cool people to play with online. If you have a consistent group of 3 or more, this game is an absolute blast. However, rolling with me, myself, and I will result in a frustrating and short-lived experience.
There are many things to love about this game. The atmosphere is fantastic. The enemies, guns, and environment are very detailed. When you first start the game, it feels very tense and will immediately give you an immersive feel. After a few missions, the tension tends to die down and you become confident in your bonking and knifing skills though. For an indie game, the visuals and audio are quite stunning and worth the experience.
In terms of gameplay mechanics, its quite simple. Slowly clear rooms as carefully as you can, and start blasting once something wakes up. Open up alarm doors and wait for reactors to start up. Despite the simplicity of retrieving samples or delivering batteries, the experience hasn't dulled even after 40 hours. With the different bioms, slow incorporation of varied enemy types, and the panicked fun of friends screaming and yelling when a room wakes up, GTFO has many, many hours of fun to offer. At the time of this review, my friends and I are about 12 missions in out of a total of 80 or so.
A word of caution: this game is hard. My friends and I are all confident in FPS games and have gotten overwhelmed numerous times. It's not just about your ability to click on heads. Resources are scarce, your ability to read and room, strategize, and funnel enemies are all pivotal skills. Additionally, being able to pace yourself and determine when you should sneak past a sleeping room rather than engaging is also pivotal.
There are a few negative elements that are worth mentioning. This is not a single player game, though you have the ability to play it solo. If you do not have a full squad of 4, there is the option to have up to 3 bots to assist you. These bots can lay down turrets, use resources, and items when commanded. However, that's about the extent of the AI. It is a struggle to beat even the first mission with three bots as there is no difficulty scaling in menu or based on the number of players. The difficulty is what it is and you need to overcome. With that being said, if you don't have at least two other people to consistently play with, I'd recommend passing on GTFO.
The other negatives are relatively minor. Some minor bugs have occurred, nothing game breaking. My greatest complaint is the lack of checkpoints. It depends on the mission, but many of them do not have any checkpoints. If you die, you go back to the mission select screen. Some of these levels can be 2 hours long with the risk of dying at the extraction point. Depending on your schedule, this can mean you have one good attempt on a level before you or a friend needs to leave for the evening. The last negative I'll list is the lack of a progression system. Except for consumables, you have all resources at the start of the game. No new guns or equipment unlock as you progress. You are rewarded with cosmetics though for finishing a level which is still fun.
In conclusion, if you have friends who are interested in playing this game with you, pick it up and have a blast. Be warned, the game won't hold your hand and you will struggle your way through the first few missions. Once you start getting the hang of things, you'll start getting the easier and even medium missions on your first try. Be ready for a challenge and enjoy the satisfaction of overcoming all the craziness and surprises that GTFO throws at you.
With Friends: 8.5/10
Without Friends: 3/10 (as most missions won't be possible to complete)
Really good mp game + really bad matchmaking system = eh, kurchina
But good when you have Chochy Focher by your side
DISCRETION: I have 2 other friends, sometimes just 1, who I have to play this game. I hear the matchmaking is slow due to the playercount, but the Discord is very active with a Looking-For-Games channel. So I don't have experience with this game as a solo. The game is exceptionally harder alone, but has bot support, and I've heard they're very good. I'm just too proud to use them!
Moving on...
--
GTFO is evergreen. In 2024, when AA and AAA games broadly fall into specific buckets of traditions and conventions, GTFO sends a piercing shot through the soul-sucking machinery of Battle Royales, Extraction Shooters, PvPvE experiences, and traditional Multiplayer arena games. There is no padding. There are no truly wasted parts of the game, or the player, and very few that go underused. In that way GTFO is uniquely efficient.
To quote Luke Winkie who wrote IGN's review of the game, "Games have become increasingly streamlined, but GTFO is a loud, proud step in the reverse direction."
In other words, GTFO is tightly designed. It immediately reminds me of Left 4 Dead 2, and doesn't let up for a second. There are no loose ends, no hanging threads, no elements or features that beg me to ask "why is this in the game?" Everything relates to everything. Part of this comes from how simple the sandbox is and while many games can be boiled down to it, there's a distinct lack of overlap-- a lack of crowding on the part of the equipment and the enemies. It is intensely refreshing. Imagine a slower-paced Left 4 Dead 2 set to Expert mode. Have you ever started a campaign and thought "man, wouldn't it be cool if I could stealth-kill all these idling zombies without a horde coming down on me, like as a challenge?" GTFO is literally that idea as a good game. It's as good as it gets.
GTFO brings out elements of a first person shooter I haven't seen pulled since Halo. Weapons are balanced around more than their numbers: the real estate each gun takes on your screen, the sway and design of its optics, the loudness of its firing, are presented so immediately and understandably to you that it's hypnotic. GTFO manages to straddle the line between arcade run-and-gun and military-sim. You may not have to hold F and then press F2 to take a magazine out and reload it, but you definitely have to respect your weapon's physicality and behavior. I severely wish we had this approach in other shooters.
GTFO has an enormous amount of confidence in itself for giving you all the tools right out of the gate. Every single one. How many AA/AAA shooters do this? The Finals? Helldivers 2? Call of Duty? All have some sort of arbitrary restriction on your playstyle-- a restriction that can only be interpreted as padding. You do not grind this game just for more toys, or to finally get the gun that plays how you wanted to in the first place. Its a design choice that prompts one to ask why they play. If you find that you enjoy the gameplay loop, you will likely find a reason to keep pushing. For me, it's the level designs and its strength within a hyper specific sub-genre.
In a game that is explicitly a dungeon-crawling, stealth-action, rouge-like, horde shooter, one would expect to eventually "see the pattern" of how assets are reused; you may notice the same staircase connecting to a different place on a different play-through for instance, and that can take all the wind out of your experience. GTFO does have this after enough retries on the same level, but every single one has its own architectural-- not to mention aesthetic-- gimmicks that expertly utilizes the hodge-podge of reused toolboxes, lockers, and tunnels in a way that reinvigorates whats become stale again and again. I kid you not.
GTFO sits very proudly on the throne of a very specific subgenre: dungeon-crawling rougelike FPS. Though it has elements from the first two tags, GTFO is unabashedly a First Person Shooter. All of the best aspects of the game, all of the focus, is of the same strategies, puzzles, and challenges of a typical shooter. The enemies feel fun to shoot, and are balanced in ways that are both fair and utterly refreshing in the current slew of popular shooters (especially PVE ones). For a game about zombies, I've often found myself dancing on my keyboard and using cover to avoid ranged attacks; while frantically searching my crosshair to places I've never looked at before. Shooters can boil down to aiming a crosshair at the same spots in every game, but this game does that and then some. You really have to play it to see what I mean.
So if you're the type of player who plays A LOT of shooters, and wants to experience a tactical, dungeon-crawling challenge, then please trust these words: Look no further. This is it. This is the one you want.
At the time of writing, I've only completed three missions. I have 18 hours in the game as of this writing. That's at least 6 hours for each mission. It is not an easy or quick romp. It will frustrate, and dominate you. It will be scary, tense, and satisfying. GTFO is a game that knows what it is, and a game that has very clear expectations for you. It is a game that understands itself and invites you to uncover its secrets and gameplay. I haven't recommended a game so whole-heartedly since L4D2.
The game is difficult, challenging, and fun all in one. If your taste is difficult games this one is for you
This game is exactly what the industry needs. It's ruthless, and so cool that a developer finally said I'm making a game, and duck what people say about it - we're making it the way we want. They don't cave in to review pressure, and they continue to deliver a hardcore implementation of their vision.
I'm only 5 hrs in - and I've only gotten passed the first checkpoint. We haven't even finished the first scene. And I am ok with it.
A fun but challenging game that really puts your teamwork to the test and allows you to experience a horrifying atmosphere and story.
Amazing Game with challenging levels, where you really have to think about and continously switch your equipment. After >60 hours you still experience new enemies or interesting twists. It makes most fun with at least 3 players in my opinion
Love this! One of the most underrated tactical CoOp FPS games out there! Its got a steep learning curve, which I really like. You will fail a lot and completing a mission feels very rewarding. Its one of the best designed stealth systems I've seen so far. Sound design is great, which is very important for a game like this. Its very immersive and will yield many sweaty hands on the edge of your seat moments. Playing with bots also works astoundingly well and the in game command system is well done. Tight teamwork and good communication between you and your mates is mandatory to make it out alive. This is no walk in the park. Great game! Also no greedy devs pressuring you into buying DLCs. I will have a lot of fun with this!
Love this game and its vibe, however its very hard solo with just ai sometimes. Very good with friends though.
It doesn’t work well for the steam deck i wouldn’t recommend it for that device the game kept crashing.
Extremely stealth focused but very little interesting stealth interaction or variety. No progression. Minimal content.
I really enjoy playing GTFO. It's not for everyone and definitely not an easy or casual game. But for those who enjoy working as a team, taking on challenges, growing and learning from your mistakes it's a great game. The game has no hand holding. The tutorial teaches you enough to beat the first three levels and that's about it if you go in order.
Once you enter into Rundown 4 you can really feel in some levels where the developers start to play tricks with their levels. Adding in small things to screw you over. Didn't kill all the enemies and were just planned on making a break for it? Now the room ahead of you is completely awake and you're being attacked from both side. Playing it slow and silently taking out only the enemies you needed to? That door you just opened had a mini-boss unit in it and it auto screamed waking up the room it's in causing you to wake up the room you are in.
Level design is clearly intentional in every detail. Even though the general building blocks were put together by a program the level routes are all pretty unique. Some will have you take any approach being loud and proud or slow and steady. Some levels will force you to slow down because you don't have enough ammo otherwise. My favorite levels will tell you to get your ass moving as it starts with the enemies already pissed off and constantly spawning as you need to figure out where to go, what to do, and how to do it very quickly because you don't even start with full ammo in this game. The higher tiered levels will really push you in every aspect of this game's mechanics.
fun game and fun to play with friends. Hard AF Too
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This is the greatest game people have never played. I have only finished the First Rundown and immediately love what 10 Chambers have done so far. Looking forward to what the rest of the rundowns have in store.
If you’re looking for a game that combines horror, teamwork, and the kind of difficulty that makes you question your life choices, congratulations! You’ve found it.
Gameplay and Mechanics:
GTFO uses standard controls, which keeps things simple. The UI is non-invasive and packed with all the necessary information, like ammo counts and mission objectives. However, sometimes the map obscures some team spec numbers. It’s a minor hiccup, but it doesn’t derail your mission. As for the difficulty curve? Brace yourself. It can feel unfair, especially if you’re gunning for that sweet 100% completion. The game promises to be hard as balls, and it definitely delivers—just wait until you encounter the dreaded Immortal.
Story and Narrative:
Now, if you’re in it for the story, know this: lore isn’t necessary to survive, but it can add a sprinkle of joy for those who enjoy piecing together a narrative. GTFO gives you the breadcrumbs, and it’s up to you to assemble them. This approach can be rewarding, but it also means you’ll be searching for lore logs while trying not to get clapped by a horde of sleepers or yoinked by a snatcher. It’s a gamble, and for some, that’s part of the fun! After watching videos by Roanoke Gaming on the mutations, disfigurement , and genetic variability , I found myself a bit disappointed in the actual canon lore of what the infection is. However, since the lore doesn't have an effect on gameplay, it doesn't bother me all that much—I can make those videos my head canon, and nobody can stop me!
Graphics and Sound:
Now let’s get to the real horror—the visuals and sound design. The atmosphere is so thick you could cut it with a knife. And those blood doors? They’re more than just a mechanic; they’re a living nightmare that sends chills down your spine, even after several hundred hours of gameplay. The sound design is so good that it’s practically an auditory horror show, making you feel anxious every time you hear a creak or a scream. And the terror you feel when you hear a Scout in a crowded room scream because you failed to kill it? That’s a whole new level of panic.
Achievements:
GTFO doesn’t skimp on achievements. Most are expedition completion or story-related, so you’ll earn them just by playing—but don’t expect them to come easily. Some require a level of skill that can leave you feeling like you're in over your head. Standout achievements like Ultimate Efficiency and Trigger Discipline test your mettle, but they’re fun to pursue and well-designed, steering clear of grindy territory.
Value and Replayability:
At $45, GTFO delivers value for those who dive in and stay committed. With no DLCs to muddy the waters, you get a solid experience right out of the gate. It’s a game that rewards perseverance, and with over 250 hours played, I can attest that it’s easy to get hooked. Keep in mind that it caters to a specific player base—it might not be everyone’s cup of tea. Those who will like it though, will love it.
Final Thoughts:
Is GTFO worth your time? If you crave the adrenaline of cooperative horror and aren’t afraid of a challenge, then yes! This game immerses you in a world where teamwork and strategy are paramount, making every mission feel intense and rewarding. While the learning curve can be steep, the satisfaction of overcoming the odds with friends is unparalleled. With no DLCs to complicate your experience and the option to enhance gameplay with mods, GTFO delivers an intense challenge for those ready to confront the horrors lurking in the dark.
As a multiplayer horror game, this is one of the best games out there! I love this game and its potential so much. In fact, I think that the studio should keep working on and promoting this title. It has great potential!
The game is very good and challenging which makes it fun but please make the friendly AI smarter because they are so dumb. I just had a run where I had to fight a lot of chargers(12 to be exact) and instead of shooting them and keeping them at a distance, all 3 of the AI runs into the fight spears out and they had full ammo. We all died because they died instantly. The game is good and challenging but please for the love of god make the friendly AI smarter.
It's fine. Tough game with mediocre ally AI that basically requires teaming up with at least two other humans. The game is very punishing, so I really hope you're playing with people you like. Additionally, the skill ceiling is extremely high, so public lobbies might be daunting.
Early levels with just the generic gameplay loop are the most fun to a casual like me. Once you start introducing the poison fog, invisible enemies, and other difficulty-multiplying nonsense, I just switch to a different level or game altogether. Still, game is fun, and my friends and I come back to it every once in a while.
This is probably one of my MOST ENJOYED games I have on steam. When I first bought this I didn't think I'd get so much hours out of it as I have AND still currently playing it. I play this with a friend most nights if not every and stream this content on Twitch and even though the game can be quite brutal and we might not make it out A LOT of the time we still enjoy doing it all over again.
I can honestly say its worth the money, it's a great game, definitely need at least a mate to join. Just playing with bots will be a challenge and isn't really fun. There is discord community that are great to play with! We've hosted some lobby's in that discord and its been great. If you're a solo player I woulds recommend checking it out!
DON't GIVE UP! ANYTHING IS POSSIBLE!
Great game, great devs, terrible optimization can’t recommend because it fried one of my pcs.
GTFO definitely is a cooperative game. In fact, you likely will not be able to survive on your own. It has some freakish zombie like creatures. But the hard part are the mazes, deep labyrinths and levels. The goal here is to be very quiet and not seen. Or you will surely die. You must work cohesively with teammates. And there is no easy game mode.
strategic and challenging game, it's really awesome. such a strong argument for PvE games. easy S tier.
Fun game but unless you have a group of friends to play with or good randoms then you won't make much progress
This game blends horror and teamwork very well. The amount of content they added this game since it first came out is a lot. Can't wait to keep playing and finish every single level.
Great game, but only if you have 3 friends to play with coz the matchmaking sucks hard
this game is like having 12 tons of pressure exerted onto your testicles
I have to say I loved this game, its very fun to play with friends and have panic attacks when one of you accidentally woke up an entire room of sleepers. the game does require you to have time on your hands, so if your looking for a relaxing game where you can pause at any moment uh.. this is not it. This will test your skills, coordination, reflexes and your blood pressure.
Def one of my top games.
Дополнительная информация
Разработчик | 10 Chambers |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 78 |
Отзывы пользователей | 89% положительных (23064) |