Разработчик: Remedy Entertainment
Описание
FEATURES:
• In-depth, fast-paced narrative experience crafted by Remedy Entertainment
• Top quality live action show that is directly impacted by choices made in-game
• Stellar cast of actors
• One story told many ways
• Time-amplified action gameplay
• Navigate epic scenes of destruction as they skip and rewind in broken time
Поддерживаемые языки: english, french, german, spanish - spain, japanese, korean, portuguese - brazil, russian, traditional chinese, italian
Системные требования
Windows
- OS *: Windows 7 - 64 bit
- Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
- DirectX: Version 11
- Storage: 68 GB available space
- OS: Windows 10 - 64 bit
- Processor: Intel Core i5 4690, 3.9GHz or AMD equivalent
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 390
- DirectX: Version 11
- Storage: 68 GB available space
Отзывы пользователей
Don't sleep on this game like I did!
I played this after AW2 to play more of Remedy's universe and it is actually fantastic and underrated. Sure I did experience frame drops from going in and out of cutscenes and the combat felt pretty good overall but felt like it was fighting me at times. But graphically the game still looks amazing. I loved the characters too, and I want to replay it to see more of the story.
Anyway, I enjoyed the game and the live action segments too.
It has a pretty engaging and unique story and some really cool time based powers. Highly recommend to any Remedy fan or fan of time travel stories. The game play can be a bit clunky at times but overall it was a lot of fun for me. Also has a lot of connections to the rest of the Remedy extended universe.
This game has cutscenes that are STREAMED to your pc. You cant just download them beforehand. Even with a good 100mbps connection, this shitty cdn cant stream to me at 480p and fails to load any episode. Rare remedy L
Although the story of the game is good and we have the right to choose good and bad and it has several endings, it also has many weaknesses that make my opinion of this game not positive. And the fact that we also have some movie clips between the game was really interesting to me.
The physics and graphics of the game are not attractive at all, but the physics of the game are really annoying.
And between the cinematic parts and the gameplay that switches, there is a huge FPS drop, which is very annoying.
To live with Raycevick's words "this is Remedy trough a filter"
While the technology is impressive, both from a gameplay and story standpoint it's much duller compared to their other outputs.
Go for it if you're a fan of the studio's outputs, but otherwise I would highly recommend going for Control, which is a much more well realised game imo.
I love what Remedy was able to do with this game I know its not there most popular game hell I'm 90% sure not a whole lot of people like this game because I never hear it brought up in conversation I love the idea of time travel so I enjoy almost anything involving it from other games like Life is Strange 1 and Double Exposure to shows like the first few seasons of Legends of Tomorrow and movies like the Back to the Future trilogy this game is solid and I highly recommend
Once again, another masterpiece from Remedy. Though short, the concept hits perfectly just like all of their other games. The mechanics are well done, the scenes in this game are clearly constructed with care, especially destruction/stutter scenes. I love how the sound design incorporates the games score into the mechanics, nailing the time dilated sound. The story leaves you wanting more, (which will sadly most likely never come due to the rights being owned by Microsoft), and the the way the story is portrayed with a mix of gameplay, in-game cutscenes, and live action 30 minute episodes is probably the most unique way I've seen a game convey the plot to its players. Would definitley recommend this game, especially if you enjoy Remedy's other games.
Hikaye süper, oyunculuklar ve ara sahneler muhteşem. Özellikle her Act'ın sonuna koyulan dizi bölümü diyebileceğimiz uzunluktaki gerçek çekim olan sahneler gerçekten sırıtmıyor, prodüksiyon yüksek. Ayrıca grafikler 2016 için muazzam. Kesinlikle 2024'te çıktı dense inanırım.. Fotorealizm hedeflenmiş ve başarılmış. Ayrıca oyundaki zaman efetklerinin stilini sevdim, atmosfere uyuyor. Biraz göz yorduğunu düşünebilirsiniz ancak istenilen etki de o gibi zaten. Zaman mekan gibi uçsuz bucaksız tarifsız kavramların alt üst oluşu böyle resmedilmeli bence. Oynanış da fena değil, Control'e kıyasla biraz hantal ve oturmamış kalıyor ama bu oyun ondan 3 sene önce çıktı ve Control için altyapıyı buradan hazırladıklarını anlayabiliyorsunuz.
Overall score: 6/10
This game very much feels like an underdeveloped sibling of titles such as Control or Detroit: Become Human. While it offers great acting and a good story with several well-thought-out decision points that greatly impact the narrative, the gameplay lacks optimisation and smooth execution.
(+) Pros
- Immersive Storytelling: The combination of gameplay & real live-action show is well executed and is the absolute highlight of the game. Even if a part of me wishes to play through the encounters that were "only" provided as a show, the combo works well to move the plot forward. Your decisions influence both the storyline and the characters, encouraging either overthinking or multiple playthroughs to explore every option. I absolutely loved the visual and mechanical representation of "time breaking down", truly captivating.
- Compelling acting & characters: The acting part is a real highlight, whether in-game or in the show snippets accompanying the game. Actors make you care about the characters, which further supports immersion.
- Difficulty settings & combat: Well-balanced difficulty levels, making the game accessible to both action-focused players and those sticking with it because of the story. The time powers you obtain add variety to the shooter gameplay and offer room to experiment.
(-) Cons & nitpicks
- Technical issues: Optimization is a major problem. For example, I had to disable anti-aliasing for half of the 5th arc to avoid the screen turning completely black. While this bug humorously fits the story as the "time was breaking down real bad at this point", it definitely made the experience less enjoyable.
- Plot holes: Some character arcs feel underdeveloped, lacking either backstory or closure. E.g. the main protagonist is somehow a world-class marksman, but you have no clue how that is possible (since none of the powers you gain grant him this ability). The ominous Martin Hatch character seems to be at the centre of everything, however, nothing he does is ever explained by the game.
- Rough Combat: While the combat tries to be super dynamic, it occasionally fails at the execution. Certain abilities feel clunky to use, especially when aiming, and the character movement feels laggy at times - nothing major, but noticeable.
Really good game.
The only gripe I have is the discovery of the points used for upgrades.
You don't have to look for them but if you want to upgrade more than 1 of your abilites to max then you need to. Doing that detracts a bit from the great story.
My tip: Don't worry about unless playing on hard and focus on the story when playing.
Pros:
Excellent story.
Cons:
Very poor gun handling.
Unacceptable loading time.
Buffering videos.
Overall: good
Interesting conception, and good realisation. Lacking a few things here and there, but ovreall it's a great and very underrated game
eeeeh it's pretty boring I won't lie time concept is cool and all but it's still boring
good game,great story i really en......
"content buffering, please wait....."
joy the vid.....
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eo cut....
"content buffering, please wait..."
scene, the gameplay is good, the only thing that really annoyed me is the...
"content buffering, please wait....."
Awesome story as expected from Remedy
going through every remedy game I can get my hands on rn.
this is a very interesting part of that real footage and game footage evolution imo. as you can see this is their first time trying real footage in the form of eps. in later games like control or alan wake 2 these eps are shortened scattered and blended in way better. I would say the gameplay is super duper fun. wish there is more of it. if they ever decide to make a flash game they should hire remedy
Had this game in my library for a long time. Glad I finally started playing it. Lots of fun, and the cut scenes are an interesting change from a normal FPS game. Combat with the bullet time aspect is reminiscent of Max Payne, which I loved. Its definitely worth it for what it cost now.
I hope Remedy gets this back. So good. Has some compatibility issues and there's a ton of glitches, but it's worth it if you have played any of the other titles. It's not very long, but it's good.
Good story? Yes. Buy it for the story.
Poor FPS? Also yes.
Really poor console port? Absolutely.
Plot driven action shooter, still holds up almost ten years after release. Quality Remedy product as always.
A very good game from remedy. Alot of starpower among the vast cast of characters and they all did a phenomenal job. Entertaining from start to finish and I think the concept Remedy was going for was a success!
7.5/10!
I've been playing this on my Legion Go handheld. Good looking game, even with the limitation of the igpu. Genuinely surprising storytelling, the live action cuts are pretty cool, and all the twisted time elements are fun. I am on act 3 and really enjoying it. I really like single player games with strong stories, and this one suites me very well!
Very Good to Great. Better acting than many games.
Story falls somewhere between predictable/comfortable, and kooky.
Not the best ever but fills that narrative game void very well for awhile.
While I was away from my computer, I found myself wondering what was going to happen to the characters next, like a good book, or televisions series.
And it is part movie/tv series.
Spoiler below.
The choices you make don't change too much, but it gives you that illusion.
Alludes to a sequel I dont have faith will ever get made. but I can hope.
You can definitely see the Max Payne influence here, though I think this proves that a good video game story is a very mediocre film/television story. The parts where you aren't play are probably the least interesting but overall I think they tried something new and I like that.
Great Game from Remedy Entertainment Studios. The Story Really Pulls you in and the Episodes in between Acts make it seem like a TV Show. Played on Hardest Difficulty and Will Play it again to Go through the Choices that I didn't take in the previous playthrough at the junction. Recommended to be Played Once at Least. Controls can be a bit clunky though.
Right, so imagine some nerdy scientist has a massive cock-up in his lab - and I mean a proper bollocks-up of epic proportions - and suddenly we've got Jack Joyce, our protagonist, who can basically do what most of us wish we could do when stuck in a terrible meeting: stop bloody time!
Quantum Break is like that mate who tells an absolutely mental story at the pub, except it's a video game. Ten-hour campaign? Check. Completely bonkers live-action TV drama wedged right in the middle? Double-check. And get this - your decisions actually change the drama! It's like those choose-your-own-adventure books, but with more explosions and less paper cuts.
The gameplay? Third-person cover shooter that's about as standard as a builders' tea, BUT - and it's a big BUT - you've got these absolutely mental time powers. Freeze time? Check. Burst bullets mid-air? Check. Teleport across rooms like you've discovered the world's most aggressive shortcut? Check and mate.
Now, let me tell you something - this game is basically what would happen if Einstein went mental and decided to design a video game after dropping some seriously strong acid. You're Jack Joyce, and you're basically trying to save the world by mucking about with time like it's some cosmic Rubik's cube.
The best bit? Those 25-minute episodes between game acts that actually make you go, "Oh, THAT'S why the bad guys are such massive twats!" Brilliant storytelling, genuinely. Most games make antagonists feel like they've got the personality of a soggy piece of toast, but not Quantum Break.
Sure, it's got some issues. The optimization is about as smooth as a builder's backside after a long day of lifting bricks. The cover system? Might as well be designed by a drunk octopus. And the game's so short, you'll finish it fast.
But here's the thing - and pay attention, because I don't often get sentimental - this is a PROPER single-player experience. No multiplayer nonsense, no loot boxes, no pathetic attempts to squeeze extra cash out of gamers. Just a bloody good story, told with the kind of production values that make Hollywood weep.
Would I recommend it? Absolutely. Quantum Break is proof that sometimes, just sometimes, game developers can create something that's more than just another mindless shoot-em-up. It's a love letter to storytelling, wrapped in a time-bending, bullet-bursting package.
solid action game that's basically Control but with time powers instead of paranormal powers. The ending was open ended with no sequel, so that's a bummer. buy it on sale
Loved the visuals and sound design of the game. Nonlinear story telling can be interesting and frustrating at the same time, a very interesting perception from remedy about time, the past, present, and future.
Excellent game about time travel, and the shenanigans that come with it. Although not unique, the abilities offer many approaches to different obstacles. The story is great like any other Remedy game, and the visuals are amazing.
Forwards, backwards, jump through the doughnut, game break, movie scene, wait- what? Yeah that pretty much covers it but I'm still kinda confused so there's that: good luck McFly!
this game really surprised me !! all the mechanics and style are very unique and every area brings something new combined with an amazing story
Unique style game with unique abilities. Interesting plot line and dialogue. I really enjoyed it.
The climax of the story is unsatisfying, and the final boss fight requires difficult use of abilities which aren't intuitive and aren't properly taught
Usual Remedy Shooting game with a great story. If you like Time-Related Stuff then this game is gonna be for you.
Great storytelling, unique setting, fun gameplay.
The game feels like watching a really intriguing Netflix series while also playing through it; though half the time, you’re wondering what the heck is going on. The mix of gameplay and live-action scenes is unique, and the story is genuinely great, even if it gets a bit trippy at times. Your choices actually matter, which makes the experience more engaging. It’s not perfect, but if you’re into story-driven games with a twist, it’s worth checking out.
Definitely a good pickup, especially for wanting a single player narrative that has always been part of Remedy’s strong suits.
Gameplay is very story driven mostly split between combat and story exposition sequences with some light puzzle/platforming here and there as you move forward. There are plenty of collectibles in the form of data files and intel (some of which can unlock diaries and have an effect of story choices) and chronon sources for upgrading your time powers.
Combat is fairly straight forward and draws on time manipulation powers for this version of bullet time. You’ll be able to freeze enemies and objects, there is their version of detective vision, dash around, slow time, shield yourself, and in a nod to our Tribal Chief Roman Reigns deliver Superman Punches to unfortunate soldiers.
There are long exposition pieces as you follow other characters and walk down corridors which does slow down the pacing. However it also leads into the narrative sections of the game. In between each act there is a Junction act that follows the antagonist Paul Serene as he makes decisions in how to proceed with his plans that give the player small Telltale game-like agency over how parts of the story will play out. As a bonus you can also select and replay your decisions straight from the menu w/o having to start over from the very beginning.
Those junctions lead to the more interesting narrative choice made by Remedy which are the live action episodes that run between the act and further the story. Everything is well cast, particularly Lance Reddick as Martin Hatch and Aidan Gillen (aka GoT’s Peter Baelish) though everyone else plays their roles well (fans of Control will recognize Courtney Hope as Beth) though protagonist Jack (Sean Ashmore) and brother Will (Dominic Monaghan) largely exist only in game. They play out much like a short 24-esque thriller moving the plot along in between acts with minor changes based off the choices made at each Junction. The one problem with these episodes is they are streamed so there is constant buffering issues that caused me to have to skip them and then find them on YouTube for at least 2 of the episodes. Not game breaking but it did cause some frustration in trying to have a cohesive game session.
Gameplay, graphics, and audio are all great. Playing in the SteamDeck I kept things at medium setting and the frame rate ran stable. Graphics have some neat effects where the stories time stutters are concerned. Never had any crashes and I think the only little details that were off were the occasional switching of in-game commands from buttons to mouse/keyboard which had zero effect on playing.
I missed out on this game as I didn’t have an XboxOne or a gaming PC and this was a Microsoft exclusive, their publishing of it making it kind of sit outside the Remedy game universe though Alan Wale references abound and Sam Lake still makes an appearance. But I’d highly recommend it for a 10-12 hour jaunt for something in between larger games. It’s got a good story and while the exclusivity may (or may not) have put a damper on a proper sequel you can see where it has its links to Control etc, so maybe Remedy may convince Microsoft to let them use the IP to do more but I wouldn’t hold my breath.
If you can grab this for $10 or less I would definitely recommend it.
Quantum Break: At first, the game didn’t click with me. The story was hard to follow, and the gameplay felt clunky and unpolished. But as I stuck with it, everything began to fall into place. The narrative unfolded in a way that completely hooked me, and the gameplay grew more enjoyable as I got used to its unique approach. By the end, it turned into an unforgettable experience that left a lasting impression. Imperfect, yet remarkable. Without getting into spoilers, the concept of splitting chapters of the story into a live action show was a really cool idea and I liked it a lot.
Good game that's not perfect but worth playing for the story.
The game has major issues with subtitles (missing, inaccurate, overlapping, etc.). And that's really my biggest complaint.
Deserves its place among all other, espeshially last Remedy's releases. The structure of the narrative presentation is generally similar to, and reminds of their previous release - Alan Wake (and I like it), albeit with interesting (for me, somewhat unexpected) novations.
The story holds up exceptionally well, packed with plenty of twists. Interestingly, many of these twists are partially hinted at throughout the narrative, even within the first tens of minutes (and which are absolutely nondescript at first, when you don't know all context). That's why throughout the game you can sometimes get goosebumps, merging in your head what happened then, why it actually happened, and what will most likely happen next (often remaining wrong anyway). After completing the game you can just sit for a long time in the section of found notes and other things of the narrative, connecting the overall picture from finded scattered information. Also can be useful (and interesting) to replay certain segments where you make key decisions, as these choices impact further levels, their narrative items, and even episodes of the in-game live-action series. The story leaves ample room for a sequel: several questions remain unanswered.
From a technical standpoint, the game can easily kick out many recent "AAAA" releases. The graphics and optimization are also top-notch. Game feels as modern as a game released last week, without noticeable signs of aging (of course, aside from the absence of lootboxes, skins, and other hallmarks, "", of today’s industry).
As for the price, at least in my region, it’s breakingly affordable. The game is worth every cent/penny/kopeck, especially on sale.
9/10
Great game. Awesome graphics. Top tier story. I think it will connect with the current Alan Wake/Control universe at some point... At least that is what I hope.
played in on Hard diff. Challenging.
Some Chronon sourced missed, but nevermind.
VERY RECOMMENDED.
This game is a real masterpiece from Remedy. Detailed storyline with variable "junctions" that control the plot tree. Unique system of perks related to the main theme of the game. Shootings intertwined with the rich story-telling. I definitely recommend this game for the fans of Max Payne who craved for the story, not for the action.
quantum break is a great game if you played the remedy universe like i did alan wake games max payne control the PC version of quantum break is not so optimized I probably recommended to play it on xbox
For all its buggyness this is such a great story,i had a great time with the story and after some serious graphical tweaking and at least 30 mins playing in the options menu i recommend this 100 percent the acting and live action cut-scenes are just a great addition blurring the lines between a game and a movie and for me it works
Great game, great story that still holds up. You do spend about half the game reading peoples' emails and documents but nbd
Quantum Break is a pretty awesome game, specially in terms of gameplay. It nails ! really
It has a good pacing, a very interesting world, but the problem comes with the complexity of this game.
Story & its issues:
Quantum Break is basically a hard to understand in terms of story, halfway through the story.. and you really won't get what's going on, even though its a cool story & they literally have a tv show integrated with the game, but still they fail in making the story clear enough. Sometimes you don't get why and what happened in the cutscene.
And the live-action, first few episodes are also completely confusing and you don't get the relevance of the characters in the episodes until the very end, worst part is you don't see any of the main characters in the tv show much, there's barely any screen-time for jack, beth etc.
It's not that the main overall plot is confusing, its pretty straightforward & clear in general, but the thing is you don't get the details , like what the hell are the characters talking about. You don't get a lot of sub-plots and concepts in the story, I was always confused about the martin hatch angle and his intentions till the end.
- Secondly , I also think the game fails to deliver a deep emotion, I don't feel anything for the characters , and we don't even see any civilians during the gameplay, what's their situation, what's happening in the city overall..
So we don't feel the stake that world is actually in danger or people will suffer. It feels like only the monarch and team jack are in the danger of this time fracture and nothing else exists in this world other than monarch.
Also, till the end jack is just fighting and running around & we don't even see him having substantial meaningful conversations with any characters. It's only during the end, where we have some instances where he properly connects with beth.
It really feels like they could have done wayyyyyy better in terms of storytelling considering the fact that they really had an awesome opportunity this TV SHOW+GAME this game thing, but they failed it miserably in using that well and making it heartfelt like god of war or uncharted games.
- Gameplay : I Have to say its aweesome, really cool for most of the part,
It's great that the game let's you focus on the main gamplay without any distracting collectibles or RPG mechanics.
The action is awesome, one of its kind SUPERHERO stuff . It's actually one of the best superhero game mechanics i've come across ever. and really you never get bored untill the end!
and that makes my next point which is that even though the action is super fun and awesome, but the problem comes with it being repetitive by the end of the game. Game stops introducing any new enemy types, or ways of fighting by the second half.
It's mostly run & gun game and same type of enemy spawning at all times. Bosses are the worst, they have boring asss* shoot in the back method for winning the bosses. But I expected that too see something new by the end , but it doesnt happen. Instead the last fight becomes so repetitive that you hate it
And yes the last fight ! its shit
worst bosss ever in a video game, its soo unfair, like its not clear why am i dying until you look for a youtube video to tell you that beware of the red glitch and this and that. The boss being difficult is another thing but the problem is that its such a lazy design choice, that you're just doing what you have been doing, but the game is forcing you to get killed for no reason at all. it's like luck dependent boss fight. Although as you go through over the fight, there we have the most boring death sequence. And they couldn't put a single quick time event to make it satisfying.
Now graphics : Super COol! Awesome for a 2016 game and even today!
Only issue is the glitchy visuals when they start confusing you during boss fights, i know its the theme and stule, but sometimes the glitches break my gameplay badly.
Still one of the best games visually and vfx wise.
The only thing the lacked was using that well, we don't see much wide visual showcases specially during the realtime gameplay. Why they couldn't just have QTEs or Realtime Gameplay set peices.
Yes there were some awesome visual + gameplay stuff like traversing through containers during time stutters happening and I fucking Loved it. But it should have had more stuff like that specially during the ending.
The game is really good in breaking the immersion between cutscenes and gameplay to be honest, the cuts are so confusing.
Sound : awesome!
Concluding :
Good Game ! but f*ck you designers for making that sh**y boss fight 😭. But I love you guys for making this awesome & different kind of game but it felt like the game's development got rushed by the end impacting the gameplay and bosses.
Another great Remedy game. I'm playing through the ones I missed. Very fast-paced and engaging; a time travel story done right, which is not common.
I didn't love the TV show aspect, but it's not bad. Just YMMV based on whether you like watching a TV show in the middle of the game. The format is really to tell a parallel story focusing on a different set of characters to the main gameplay character, though with many crossovers of characters both ways. You play a chunky section of gameplay, then a small section from the villain's POV, making a big choice that affects the next TV episode, then there's a TV episode.
Combat is ok, you can see how it's getting closer to the Control combat. All the abilities have a little lag to them which I don't like.
Overall I strongly recommend it. It was touching, interesting, and left me wanting to know more about what happens next.
Fun game, however the final boss fight is terrible. No save in the middle of the fight just to have you start the fight over and over again.
Дополнительная информация
Разработчик | Remedy Entertainment |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 66 |
Отзывы пользователей | 83% положительных (6386) |