Разработчик: Remedy Entertainment
Описание
Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.
With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.
Enhanced for the PC
- Includes Alan Wake Special Episodes “The Signal” and “The Writer”
- Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
- Fully configurable mouse and keyboard support, or if you prefer to play with the Steam or Microsoft gamepad connected to your PC, you can do that too!
- Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
- Multithreaded engine that takes advantage of quad core CPUs.
- Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
- Works with AMD Eyefinity 3D 3-screen mode.
Поддерживаемые языки: english, german, french, italian, korean, spanish - spain, russian, japanese, polish, traditional chinese, spanish - latin america
Системные требования
Windows
- OS *: Windows XP SP2
- Processor: Dual Core 2GHz Intel or 2.8GHz AMD
- Memory: 2 GB RAM
- Graphics: DirectX 10 compatible with 512MB RAM
- DirectX®: 9.0c
- Hard Drive: 8 GB HD space
- Sound: DirectX 9.0c compatible
- OS *: Windows 7
- Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
- Memory: 4 GB RAM
- Graphics: DirectX 10 compatible or later with 1GB RAM
- DirectX®: 10
- Hard Drive: 8 GB HD space
- Sound: DirectX 9.0c compatible
Отзывы пользователей
This is honestly one of the best games developed, the story is captivating along with it's Stephen King-inspired narration, graphics and game play are solid and the soundtrack is very immersive.
As a game developer myself, this is pure inspiration.
Well done Remedy, you are one of the cures to the gaming industry.
The game still has a charm to it after all these years and despite what a lot of people say it is still a great game and I can see why it got a sequel. Whilst some of the gameplay mechanics (dodge is on sprint, dodging inconsistent, enemies appearing from nowhere) are quite dated and honestly quite bad. The overall balance that the game gives you from the story to the set pieces to the exploration as well as the overall vibe of the game makes up for it with a compelling story and secrets to uncover. This is definietly worth a shot if you want to know more about Alan Wake or have a general fun time playing a relatively short game
7 / 10
Steven King once wrote that nightmares exist outside of logic and there's little fun to be had in explanations. They're antithetical to the poetry of fear. In a horror story, the victim keeps asking why, but there can be no explanation and there shouldn't be one. The unanswered mystery is what stays with us the longest and is what we'll remember in the end.
My name is Alan Wake, I'm a writer.
There is a reason why Alan Wake is one of the best horror games ever made.
You are Alan Wake, writer. You go to small town of Bright Falls. But stuff doesn't go so bright for you. You have to test Alans sanity to go trew the horrors that are happening around him to save his wife.
This game is fun and has good animations for how old it is.
Good story and presentation, good world building, all dragged down by repetitive combat that adds nothing to the experience.
Worth a play for those who enjoy cosmic/eldritch horror sorts of things.
As a fan of Twin Peaks, I thoroughly enjoyed the story, atmosphere and world building of this game.. Gameplay is a little lacking but still good overall. 8.25/10
Very cool story and gameplay, always had a way to keep things fresh by introducing new concepts each chapter but the fighting did get repetitive at some points, 9/10!
Game was kicking my ass. When I finished it I got an achievement for beating it on Hard difficulty, I completely forgot, that's why it was so hard. Hahaha
Great game. Pacing about right. Not a huge range of mechanics etc so story could never be longer than about 15 hours.
Graphics held up well given it's a 2010 game. Environments beautiful and sound direction is incredible.
Probably won't play again and it hasn't made me desperate to play AW2
first played this 2 years ago, specifically the remaster on xbox series x. I came fresh off Control (2019) wanting to do prep before Alan Wake 2 and i enjoyed the story so so very much but not the combat. I ended up bruting thru the main game and not even doing the story dlc just wanting to finally experience Alan Wake 2.
Of course it was worth it, Alan Wake 2 is like my favourite game now. i think i need to give Alan Wake 1 its respect though with a proper replay of the original game 14 years after its launch. I played through Alan Wake's American Nightmare and gave myself a new enjoyment of the frankly archaic combat system of Alan Wake 1, now i just have to remedy (get it ?) my debt and actually play the 2 dlc episodes.
This is barely a review just a log, just so i can add something of worth to this: Good narrative of a writer that is taken to a Twin Peaks-esque Washington logging town and suddenly has to fight shadowmen with charging a flashlight into them and then shooting them with using the right stick/mouse to aim your flashlight/gun at the same time but without really zooming in or stopping Alan's pace (could be worse i guess, remember Resident Evil 5 ?) to save his wife with the help of cooky larger-than-life characters like his manager Barry and the Anderson brothers... who the hell is Tom Zane ?
Remedy Entertainment are some of the hardest working devs yet and Sam Lake is a damn literary prophet i look up to.
My Purchases : Alan Wake Collector's Edition
-------------------------------------
My scores for this game
Story : 10/10
The story of the game begins when the writer Alan Wake loses his love and searches for her. The story is told in a very beautiful and excellent way, the story of a television series is told to us in the style of Remedy.
Graphics : 8/10
In terms of graphics, the game couldn't be called a masterpiece. In some parts, the shaders didn't work well, and there were shadow problems in some places. However, if we consider the budget of the game, it is excellent and acceptable for its time.
Musics : 10/10
The songs and voice acting were timely and excellent. It's easy to say that Remedy has special songs and voice acting compared to other games.
Best of Music: Poets of The Fall - War
Details : 10/10
The game is made with precise details, and you can even easily see weather changes and even details about the city and forests.
Gameplay : 10/10
I experienced one of the strangest and most beautiful gameplays in the history of the gaming industry.
Use a flashlight to shine light on your enemies and shoot them, and you can even defeat some of your enemies and escape from their clutches.
Variety : 9/10
What reduces the variety of the game is that it is not scary at all, and this game cannot be seen as a horror game.
Characterization : 10/10
The characters are created in such a way that they remain in the mind even after some time has passed.
Optimization : 8/10
The optimization problem occurs especially when we run the game in ultra graphics mode.
...........................................................
Bugs: I Dont See
Note : Dont Need Any Launcher
Description : If you are looking for a story and adventure game with unique gameplay, this could be the best choice for you.
Extra : Soundtrack , Game Creator videos , In Game Page's Note PDF , Best Image , Poets of The Fall - War Music Video.
...........................................................
Overall score : 9.2/10
Recommended for a different experience.
It is a solid 9.5/10 game, it has a lot of good things, for starters the story is one of the best written in the 360/PS3 era, the gameplay while a little clunky sometimes is engaging and the ost is phenomenal, the only thing that holds its back is the graphics that are outdated and has a lot of poping graphics, you cant go wrong with this game its worth the time and bucks
Very interesting premise and lots of cool ideas unfortunately being towered over by tedious gameplay and bad voice acting.
At first the idea of the Flashlight + Gun shebang was interesting but wore off surprisingly quickly
(like most things in the game).
From what I've played the story seemed interesting, but disregarding Barry the voice acting was mostly bad and annoying.
I played it only to get to Control and Alan Wake 2, but still was open for a good experience which unfortunately I didn't get
A Great Game That Still Holds Up After 13 Years
This game delivers an exceptional blend of a compelling story and an eerie, immersive atmosphere. I'm glad I didn’t play it right after buying it, I might have refunded it too soon.
The first few hours are a bit slow and struggle to pull you in, but once the game finds its rhythm, it becomes utterly captivating. The combination of storytelling, atmosphere, and gameplay keeps you hooked until the very end.
Overall, it's a solid 9/10 experience!
The story is decent, but everything else is pretty bad. The cut scenes look awful and I really don't care if this game came out in 2010 it looks ridiculous. Movement is clunky and awkward and aiming is pretty awkward as well. Alan also has the stamina of a morbidly obese land whale. He has to gasp for air every 5 seconds. This game will also throw a ton of enemies at you and you have to kill them with the sh1tty controls. It gets tedious and annoying very fast. Gameplay is also really repetitive with basically shoot bad guys, start generator, go to place.
I really had my hopes up for this since Remedy made this game and they are also responsible for Max Payne, which is an amazing story driven game. However, this game falls pretty flat. Alan is a pretty forgettable protagonist in my opinion and the story becomes laughably stupid at episode 3. I was somewhat hooked until that point, but having inanimate objects try to hurt Alan is so asinine. I literally laughed out loud when I saw it. Everything after episode 3 felt like a chore. If you are debating buying this game, I would say wait until it goes on sale. It has some well written moments and the story is decent. However, this is a game rather than a novel and it should be judged as such. In that regard, it blows c0ck in my opinion.
TL;DR: Decent story, everything else sucks (especially aiming, movement and camera angles; y'know, things that are important in a video game)
Alan Wake is an absolute masterpiece that masterfully blends psychological thriller, horror, and action into a gripping narrative experience. Here's why this game deserves your attention:
Story and Atmosphere
The story is deeply engaging, filled with twists and mysteries that keep you hooked from start to finish. You play as Alan Wake, a writer searching for his missing wife in the eerie town of Bright Falls. The episodic structure, reminiscent of a TV series, enhances the storytelling, making it feel cinematic and immersive.
The game's atmosphere is unparalleled—moody forests, abandoned cabins, and dynamic lighting work together to create a genuinely unsettling experience. The use of light as a weapon against the shadowy enemies is both innovative and symbolic, adding depth to the gameplay and narrative.
Gameplay
The mechanics are simple yet satisfying. Combat revolves around using light to weaken enemies before finishing them off with firearms. It’s an intense and unique system that fits the horror theme perfectly. While the gameplay might feel repetitive to some, the evolving narrative ensures it never gets boring.
Exploration is rewarding, with collectibles like manuscript pages that expand on the lore and give you a deeper understanding of the story. However, some areas can feel a bit linear, and more open-world elements could have enhanced the experience.
Graphics and Sound
Even years after its release, Alan Wake’s visuals hold up remarkably well. The lighting effects are stunning, and the environments feel alive and atmospheric. The remastered version adds an extra layer of polish, making it even more enjoyable for modern gamers.
The sound design is top-notch, with an eerie soundtrack and voice acting that bring the characters and world to life. The licensed songs at the end of each episode are a brilliant touch, adding emotional weight to the story.
Verdict
Alan Wake is a must-play for fans of psychological horror and narrative-driven games. While the combat and pacing might not appeal to everyone, the gripping story, haunting atmosphere, and innovative mechanics make it a standout title in the genre.
Rating: 9/10
Would recommend to anyone who enjoys being on the edge of their seat while unraveling a dark and mysterious tale.
Written after starting Episode 6:
Great game! I don't generally like or handle the horror genre very well, but the game is set up in a way that is scary without getting to the point that I have weird dreams if I play it close to bedtime (so far, anyway). It also helps that the story is intriguing--and that a band I like, Poets Of The Fall, has a song in the game under their name AND two songs under the moniker Old Gods Of Asgard. Speaking of Old Gods Of Asgard, Odin and Tor are hilarious! Each time they've appeared in the game so far has been a treat.
If you're a horror fan, someone who likes an intriguing story with suspense (and laughs here and there to break the tension a bit), and/or a fan of Poets Of The Fall, I recommend checking it out!
One of the all-time greats when it comes to survival horror. If you're a fan of games such as Resident Evil or Silent Hill, you owe it to yourself to play this. Remedy is one of the few companies that consistently releases banger after banger and this is one of their best. I haven't played the sequel yet but I am excited to get around to it.
Alan Wake still holds up very well. Considering it´s a third person shooter from 2010, the shooting is pretty... allright. The big draw is the story and setting though and that feels pretty much timeless. It is slightly hindered by the weird facial animations and voice acting (that part hasn´t aged too well). If that is something super important to you maybe check out the remake instead (although I heard the remake has quite a few bugs)
A unique game, really thought the flashlight mechanic was interesting and fun to use. The story and atmosphere made me want to stay in it longer. Collecting everything was a bit of a chore (it doesn't tell you what chapter you're missing things in, and when you've collected something, it doesn't appear again). Still, a great time through and through.
Came here straight after completing AW2 & blown away at how well this essentially is a 16 year old game. Set the standard for remedy titles so can't wait to play American Nightmare & control.
Alan Wake is a good story and interesting world locked behind average combat. This game is worth playing through just for the story alone but I have a hard time seeing people wanting to do multiple playthroughs because combat can be pretty flat.
not too scary all the boss fights are kinda easy hardest thing is the normal enemies probably becuase i wanted to save my other ammo even tho every time you finish a area you lose all your weapons ammo easy game
A classic, higly recommended and works great on a Steam Deck.
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☑ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☑ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
Great atmosphere and amazing story with ok gameplay that can get repetitive and annoying at times but is still fun
buena atmosfera, buen diseño, buena historia, lo tiene todo, buenisimo.
Definitely worth picking up if you find it on sale.
Gameplay has highs and lows; some encounters are extremely fun, some are rather boring and tedious. I think I was able to find the gameplay gun because I limited my use of items. I didn’t use flare guns or the shotgun and hunting rifle as much as I could have. I found challenging myself with mostly using the pistol fun. Once you get used to the combat system it is very fun for a couple of hours then it becomes rather monotonous in the later portions of the game.
The story is very investing, but not very great. I wouldn’t call it bad by any means, but as with my other experiences with remedy, most of the characters are one note and uninteresting (looking at you Barry and Al). The story explores very unique ideas but not in a way that leaves you feeling like they went as deep into them as they could or even should have.
The way the story is delivered is probably the reason it is so interesting, more than the story itself. The atmosphere and world building is great, I found myself excited for every tv and manuscript page I came across.
The game is good. I recommend it for anyone that has 15 or so hours to fill with a good time. “Control” lead me to this game and I’m excited to go over and play the Alan wake dlc in control,
7.5/10
I thought it would be a boring story mode game but its actually quite fun.
The story is okay but the rest is not.
I hate horror games in general, but somehow this game isn't that scary for a scaredy-cat like me.
The game is very fun in a way that it reminds me of The Evil Within where I had to find my wife and the scarcity of resources is appalling. I enjoy collecting the manuscripts and spoil the story myself or maybe review it again if I forgot something. The plot is very weird and I actually liked that, it really makes my gear run.
In the end, after finishing it, it left me hanging. I am rooting for the sequel or probably play Control.
My only issue is just the way they present the story is kind of out of place and a stamina bar for Alan.
Overall, it's a good game. Cheers!
Alan Wake is a linear psychological thriller that follows a Stephen King-inspired narrative, featuring a unique albeit simple combat style, great visuals with a focus on light and shadows, and fun, suspenseful gameplay. The game is hindered by some performance issues.
Playtime: 10.7 hours
Overall: 7.5/10
Narrative: 9.5/10 - Inspired by Stephen King’s works and even mentioning him by name at some point in the game, Alan Wake is a best-selling fiction author that finds himself with writer’s block. His wife soon disappears as they vacation to the small town of Bright Falls and the narrative follows Alan as he navigates the town and attempts to save his wife in an increasingly hostile surreal world. The story is paced similar to a thriller television show, featuring ‘episodes’ and cliffhangers. The narrative is captivating as a sort-of story-within-a-story, again, similar to some of Stephen King’s works. Throughout the game, you can find radio stories, short television episodes, signs, and other methods of environmental storytelling that work very well with this style of game. I really liked the story: I thought it was structured very well, featuring many twists and turns that serve to throw you off track and keep you in suspense, and the story works very well with the gameplay. I didn’t play the DLCs so I’m not entirely sure how the story continues with those, but even with just the base game the story comes to a sufficient close. Only complaint is that it was sometimes difficult to discern how exactly the current objective related to the story, whether it was missed dialogue or otherwise.
Visuals: 8.5/10 - For a 2010 game, the graphics are surprisingly good. The game features mainly linear levels but with quite expansive background environments. The visual style is realism with some surreal realism mixed in throughout, and they nailed it. The visual effects are excellent with regard to the surrealism. The camera is third-person and also fits the style and narrative well. Scripted events were done very well, including dialogue-based cutscenes and other character movements. I would prefer if the UI was toggleable or the game had a photo mode. There were some 30 fps video cutscenes that I would have preferred were scripted cutscenes instead.
Audio: 6.5/10 - Alan Wake features a great score and a good soundtrack. Voice acting is of okay quality, with some characters having some pretty poor-quality VA, and some such as Alan Wake, having great quality. This variation in quality within the voice acting could be quite distracting. Other sounds including environmental throughout the game are great and provide atmosphere to the game. I did not like that the cutscenes only have single-channel audio.
Gameplay: 9/10 - The gameplay is quite linear, with some levels having more open-ish environments. The combat was novel and fun, requiring that you break the enemies out of their “Taken” form before you can kill them, and breaking them out of that form can be done in a multitude of ways, from flashlights to spotlights to car headlights, and even electrocution. Likewise, there are a variety of weapons throughout the game, including some that can lead to some quite cinematic moments when used. One of the purposes of the flashlight in the game is to light your way and expose hidden messages and paths in the environment, and that is done very well. I’m not normally a collectibles guy but the manuscript pages provide a good motivation for collecting them, allowing the player to choose to expand their understanding of the world around them upon collection. Ammunition is limited, but there were only a couple of instances in which I ran out of ammo and had to book it. Only complaint is that vehicle handling is not very responsive. Vehicles provide opportunities to kill enemies by running them over, but I found this to often be more hassle than it’s worth.
Character Design: 9/10 - Characters’ design, motivation, backstories, and, for some, ulterior motives, are all done very well in general. There are no characters that I felt were unnecessary to the story or game as a whole. Character models are sufficiently detailed and facial expressions are done well. As discussed in the Visuals section, character animations are great.
Environment and Level Design: 8/10 - Levels are largely linear, featuring some levels with more open-ish environments. Ammunition and weapons are placed in a manner which allows the player to miss some of them, but without affecting the overall availability of ammunition too much. The world and background environments are both detailed surprisingly well for a game of its age. Alan Wake features a variety of environments and level styles and nothing feels like a repeat of a previous level. Manuscript pages and thermoses, the main two collectibles, are placed well and aren’t too impossible to collect. I really liked the addition of the Bright Falls TV episodes and radio station stories to the levels, and they assist very well in the world-building.
Overall Engagement: 9/10
Performance: 3.5/10 - Unfortunately, Alan Wake has many performance issues. Firstly, the game features what I assume is TAA anti-aliasing that is not toggleable. The TAA creates extremely obvious ghosting and some artifacts throughout the entire game. On my computer, the game didn’t seem to utilize my Nvidia GPU efficiently, hovering around 60% utilization and only producing ~100 frames. There is frequent stuttering with character models, particularly when they are moving, and even in cutscenes. There were also 2 random crash-to-desktops. For a game of this age, I see these issues, particularly the TAA ghosting issue, as unacceptable. A game of this age should not need new AA methods to render at an acceptable level visually. I also played on Steam Deck. It had the same ghosting and stuttering issues.
i5-13600KF; RTX 4070 Super 12GB; 32GB RAM; OLED Steam Deck
Alan Wake had me hooked fr. You’re a book writer stuck in this creepy small town, and your own stories start coming to life but in the worst way possible. The vibes are unsettling af, and the flashlight combat is kinda cool, even if it gets repetitive. That said, the devs could’ve definitely improved the aiming by adding a crosshair or something it gets annoying sometimes. But the story? Absolute banger, with twists that keep you guessing the whole time. If you’re into spooky, trippy games, this one is totally worth checking out.
simple gameplay, but good story! nice
A Symphony of Shadows and Light
- This isn’t just a game, it’s a literary thriller brought to life; with its masterful storytelling, atmospheric tension and flashlight-wielding combat, it keeps you on the edge of your seat while questioning reality itself
- Every chapter is a page-turner, every enemy a shadow of fear and every light a fleeting hope
[*]It’s an intricate web of symbolism, homage and mystery; Next time you play, look closer you might see more than shadows lurking in the dark !
A journey to Cauldron Lake with Sam Lake
Sam Lake didn’t just write a story, he painted a masterpiece in the dark, where words are weapons (Alan Wake up !) and light is salvation; For that we should not simply thank him, we hail him as the lighthouse keeper of our gaming souls
Blast to play through, perfect for fans of horror novels and a really great fit for the action/horror genre. Memorable characters and the set pieces were awesome. Story is equal parts grounded and surreal. Killing creatures of darkness with a revolver while blasting heavy metal was awesome.
In Conclusion,
Alan Wake is an action game in a setting that the player experiences as dark surrealism, but the protagonist sees as horror. Alan faces dark demons of his own making, which he fights with the power of light. Unfortunately, the combat, which constitutes most of the game, hasn't aged well. Alan Wake has too few enemies, and only a limited number of ways of dealing with them. The story, which sees Alan's wife held hostage so he can write a story for the villain, follows predictable beats, littered with foolish actions by the characters. The redeeming features of Alan Wake are threefold. The banter between Alan and his allies, especially Barry, along with narration, provide a strong grounding for the bland plot. The additional minutiae, introduced later with the integration of Thomas Zane uplifts the mundane story. Finally, the level design has the same feel as a FromSoftware game. While the areas are actually narrow, they have a feeling of great breadth. The player is able to see distant landmarks, and arrive at them entirely without the use of cinematics. These large areas make Alan Wake feel alive and wondrously dark.
Whether any of these are enough to save Alan from the Dark Presence is up to the next installment, Alan Wake's American Nightmare.
Alan Wake: Entering A Nightmare
Alan Wake: From Hellish Dream to Waking Nightmare
Alan Wake: The Light and Dark
Alan Wake: Only the Beginning of A Dark Story
After reading so much about it... everything I'd hope it would be and more. Very engaging, great mechanics, challenging.
Amazing story one of the best story horror games ever produced, They sadly hardly ever make games like this anymore. Remedy has made some great games over the years.
It hooks you from the start, thanks to its gripping story and chilling atmosphere. The story unfolds like an addictive TV thriller, with each new chapter revealing more twists that make you want to keep playing just to see what happens next. The atmosphere in Alan Wake is something special. The town of Bright Falls, with its foggy forests, dimly lit streets, and abandoned buildings, feels alive with dread. The game does an amazing job of using light and darkness not only as gameplay mechanics but as symbols of the constant battle between sanity and madness.
However, while the story and atmosphere are top-tier, the gameplay can feel a bit repetitive at times. The constant back-and-forth between fighting off shadowy enemies with your flashlight and gun can become a bit monotonous, especially in the later chapters. While the mechanics of using light to fend off darkness are clever, the game starts to lean heavily on these combat encounters, which can slow down the pacing. The slow-burn tension and supernatural elements won't appeal to everyone, and the lack of variety in gameplay might frustrate players looking for something more action-oriented. But for fans of the genre, the gripping narrative and haunting atmosphere still make Alan Wake an unforgettable experience.
Honestly a 6/10
>Really great story and premise
>Combat gets annoying after the second encounter
>Combat encounters last too long and aren't super fun
>Good voice acting
Worth it if on sale
Finished Alan Wake.
I did two playthroughs. Normal mode when playing the first time. And nightmare mode when playing the second time to hunt the rest of the achievements and to try to make the story make more sense inside my head.
Let's start with the gameplay.
It's actually a part I love the most about this game. It's easy to learn and understand.
The combination between using lights to remove the enemy's barrier and using guns to kill them felt unique and satisfying. the shootings and aim feel accurate (except when shooting the pyramid cans. I don't know why I always missed a few times LMAO).
The downside of it is that facing against inanimate objects felt annoying most of the time. They're frustrating but packed quite a punch. the last section of the first special stage (the signal) was the most frustrating part of the game (for me).
I have nothing to say for the graphics. It looks good enough for me and the year it was released (2012).
Finally, the story.
It didn't make sense when I played it the first time. However I could understand most of the plot after I finished it the second time.
But it's still hard to fully understand how the story goes. Is this part a reality? Is it a dream? or a made-up inside Alan's head? Is Alan's sane or insane most of the time? How come novel writings could make evil darkness to manifest? *looking at thomas skeptically*
I thought the story is similar to Shutter Island movie, with a huge plot twist reveal at the end. But I was wrong. It's more of a supernatural survival horror story like silent hill.
Still quite enjoyable. But definitely not my fave from among story-driven games I've played because everything is ambiguous / left for interpretation.
I wished the game has an indicator on each stage for how many thermos/chests/signs etc that we have found (like in granblue fantasy relink and little nightmares). I missed just a few bits left but I refused to repeat all stages all over again for the third time.
All in all, I still enjoyed the game for its story, gameplay and getting the collectibles.
It's a 7/10 game for me.
Best story in a game I have ever played. Bit of repetitive game-play, but I was willing to overlook for the quality of the story.
This game has aged in a lot of ways, but is still exceptionally unique in its story and tone. Genuinely an awesome game when you get into it, and I am thrilled to death it's gotten a sequel after all these years! I truly believe, despite its flaws, that the game is worth experiencing, and I am glad for developers like Remedy who cultivate their own special house style.
Very fun and riveting, amazing story line, so many collectibles and very good beginning mechanics. For being first in the line of games, it is great for setting the base lore of the world as well!
50% squinting into the darkness. Energizer, please do better. 10/10 would wander into the cursed woods again.
Fantastic gaming experience.
One of those game truly with it's heart on the right place.
Amazing story + good enough action
More action less horror but a generally enjoyable experience from start to finish.
good game diffrent from other games fun mechanic where you have to shine the flashlight/(or just have light on them) on the enemy before being able to damage them
Really interesting story, but the combat is absolutely atrocious and inescapable. played the first two chapters but watched the rest in a cutscene compilation on youtube.
Дополнительная информация
Разработчик | Remedy Entertainment |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 83 |
Отзывы пользователей | 89% положительных (13495) |