Seven: улучшенное издание

Seven: улучшенное издание

3.0
В основном положительные
132.00₽
Steam Store

Разработчик: Fool's Theory

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Описание

Если и есть в мире место, которого мастер-вор Териэль любой ценой старался избегать, так это остров Пе. Но однажды одно рискованное предприятие внезапно принимает неожиданный оборот, и Териэль приходит в себя в кандалах на дирижабле, направляющемся на печально известный остров. Кроме того, объявившийся в его голове демон четко дает понять, что вор не покинет остров, если не будет делать в точности то, что ему говорят.
В игре In Seven: The Days Long Gone ты играешь за Териэля. Тебе потребуются скрытность и все твои уловки и ухищрения, чтобы уйти из паутины лжи и предательства и выжить на острове Пе.

ИССЛЕДУЙ ЖИВОЙ ОТКРЫТЫЙ МИР В ИЗОМЕТРИЧЕСКОЙ ПРОЕКЦИИ

С того момента, как ты впервые ступишь на землю Пе, весь остров открыт перед тобой. Кради, бегай, карабкайся и сражайся – найди свой путь на острове в самых разных ландшафтных средах. Ты можешь пойти куда угодно – лишь охранные контрольно-пропускные пункты, кишащие монстрами неисследованные земли и опасные враги преградят тебе путь!

ВЫБЕРИ СОБСТВЕННЫЙ ИГРОВОЙ СТИЛЬ

Будучи мастер-вором, Териэль прекрасно владеет искусством незаметного перемещения. Нападай на противников сзади и сверху, маскируйся и обманывай их или пользуйся окружающими объектами, чтобы полностью скрыться из вида. Но если что-то пойдет не так или ты просто потеряешь терпение, ничто не помешает тебе устроить бойню с применением самого разного разрушительного оружия и уничтожением противников с помощью смертоносных навыков.

ПОЗНАКОМЬСЯ С МИРИАДОМ КРАСОЧНЫХ ПЕРСОНАЖЕЙ

Ты познакомишься с множеством самых разных людей – от безответных рабов и заключенных до богатых светских львов. А еще тебе придется внимательно следить за крупнейшими фракциями на Пе – биомантами и техномагами. В таком безнадежном месте многие люди готовы принять любую помощь. Ты можешь помочь этим беднягам или использовать их, но всегда готовься столкнуться с последствиями своего выбора.

ТЕБЯ ЖДЕТ ГРАНДИОЗНАЯ ИСТОРИЯ ЛЖИ И ПРЕДАТЕЛЬСТВА

На Пе у каждого на уме что-то свое, и часто все совсем не так, как выглядит со стороны. Погрузись в мир недоверия, почти раздираемый интригами могущественных сил. Сотрудничай со вселившимся в тебя демоном, чтобы выполнить важнейшую миссию. Судьба Ветролской империи в твоих руках.

Поддерживаемые языки: english, french, german, polish, russian, spanish - spain, czech, portuguese - brazil, italian, simplified chinese

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС *: Microsoft Windows 8.1/10 (64-bit versions)
  • Процессор: Intel Core i5-2400, AMD FX-8320
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: GeForce GTX 660 2GB, AMD Radeon 7850 2GB
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 10 GB
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Microsoft Windows 10 (64-bit)
  • Процессор: Intel i7-2600K, AMD FX-8350
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: GeForce GTX 970 4GB, AMD Radeon R9 290 4GB
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 10 GB

Mac

Минимальные:
    Рекомендованные:

      Linux

      Минимальные:
        Рекомендованные:

          Отзывы пользователей

          Рекомендую 11.12.2024 16:58
          0 0

          Seven TDLG is such a weird game to talk about.
          On the one hand, it's like 7-8/10 game because of it's flaws
          On the other hand, I still love it with all my heart

          Let's start from the flaws I mentioned earlier.
          1 - The technical state of the game is really clunky.
          It's buggy and sometimes anti-intuitive. For example: you see a ledge and think that you can reach it just to end up punching the wall with your face and falling to your death. You get knocked back by enemy attack and while your character tries to get up, he just gets body-blocked into the corner, while also being stun-locked from incoming attacks.
          These situations are never fun and you never know how the game will screw you up, so, as the game itself tells you, save as much as you can. You can't be too prepared.
          2 - The fixed angle of isometric camera.
          It makes orientating in the world (multi-floor buildings especially) much harder, especially at the beginning. With time you can adjust yourself, but it's still might be uncomfortable.
          3 - There are really few memorable NPC's.
          It's not a problem on paper, but I can remember so many unimportant NPC's from The Witcher 3, New Vegas or Dark Souls.
          The memorable NPCs here are usually the ones with interesting/important quests like Vaetic, Thyra or Cinderman.
          Most of NPC's are just fine, but forgettable, which is kina bad, since, for example, in the end of Drowned Past expansion one of our friends sacrifises their life, but you don't really feel sad for them, cause they had, like, 5 lines of dialogue and weren't really charming during them. Even the furious leaders of two goverment factions fall for that - they both have good designs (especially Sekler), but their characters participate only in 3 conversations each, so there's pretty much no time to develop them.
          4 - The main plot-line is really short.
          During my first playthrough I've got a bad ending and then decided to speed-run the game to get the good one. It took me only 5 hours, and that's including wasting some time for the good ending side-quests.
          Now, short plot by itself isn't a bad thing on paper, but it's rather a hint to the fact that the best way of completing the game is doing all side-quests you see, or else your adventure will be pretty quick.

          Okay, so there are some pretty serious flaws. But I said that I love this game? Why?
          Well, for pretty much everything else.
          1 - The visual style and design.
          Pretty similar to the one in Borderlands with these lines around items and characters.
          Ob top of that, the design of everything is very pretty and unique. The uniforms of goverment fractions, the locations, the monsters, the weapons, the towns, cities and the buildings in them. It all looks very good.
          2 - Sci-fi fantasy setting.
          The world is in post-post-apocalyptic state - humanity was almost destroyed during a Great War with Daemons and now tries to rebuild itself on the ruins of it's former glory.
          There are acrossbows and energy rifles, power-armor and swords (made from techno materials!).
          Oh, and also electronic magic and various monsters that surround swamps, forests and junkyards.
          3 - Music
          So, during some battles I heard a melody that sounded suspiciousy similar to one of the melodies from The Witcher 3. I went to look it up and yep, both games have the same composer (and both of these OSTs slap).
          4 - The amount of gameplay mechanics.
          Holy moly, there are so many.
          Complex crafting where you need to combine junk (polymer boxes, wires, duct tape) with components (made by dismantling useless junk). Ability to craft modifications for your armor and weapons (may it be silencing your steps, adding poison damage or increasing crit chance). A variety of traps and grenades to craft and use.
          Don't want to waste time lock-picking a door? Well, you can always just drill the lock out! Loud, but effective!
          Wanna use magic? Sure. Here you can have teleportation, slowing chronosphere (strongest spell in the game by far), black holes, invisiblity and some others abilities, most with alternative upgrades (like white hole that pushes enemies instead of sucking them in).
          The magic and passive abilities are determined by which chip you'll put in your head (the MC is cyborg, yeah), each giving different amount and set of skill slots and stat bonuses.
          Also, you can parkour on the roofs of towns. It's always fun.
          5 - The stealth mechanics
          Despite being a little clunky in some places, the stealth is very detailed.
          Aforementioned spells are often made to help with stealth - teleport away from guards eyes or just turn invisible.
          You can hide in smoke or in piles of leaves, but guards check those if they saw you.
          You can throw bombs and rocks around to attract guards attention from the point you want to reach.
          Instead of hiding between boxes, you often can reach high floors of buildings by getting to the roofs and windows via pipes and other things outside the buildings.
          Wanna know, how far and wide a guard can see? You can mark them with your cybernetic eye to see what they can see and check how strong they are.
          Also, you can dissolve bodies, so noone would be able to find them. (Unfortunately, this is a pretty useless skill. During my last playthrough I never dissolved a single body, yet guards never looked for me when they found a dead co-worker)
          Also, the stealing and hacking. When you begin stealin, you pretty much just look through person's invertory, and if you don't steal anything, you (usually) won't even cause agression. The time stops when you're stealing/hacking and starts to move again for a brief moment when you try to take item from someone's pocket or to input new thing in hacking mini-game. Hacking mini-games are pretty simple, but cute and add difficulty with the fact that you've gotta do them quick to not get caught.
          6 - The chemistry between Teriel and Artanak.
          Well, at least two main characters of the story can't be called forgettable.
          Their banter is always else funny or interesting. I never get tired of all the various ways that Artanak finds to insult Teriel, and also I never got tired of all the lore stuff that we learn from Artanak, who is old as dirt.
          By the way, Artanak shares VA with Raphael from BG3, which made listening to Artanak during my last playthrough even more funny and enjoyable.
          7 - Lore
          I mentioned it in previous paragraph, but I didn't mention it's scale. And it's very big and wide.
          The lore is always interesting and there's a lot of books and encyclopedia entrys that expand it.
          8 - The amount of side quests and content of the map.
          Side quests vary from "Bring me 12 jubiliquesters and I'll give you a bottle of beer, a piece of Nectar, blueprint of laser-cannon and 13 coins" to "Help me escape the life of a champion warrior that turned me into a slave that can't have a single day of peace".
          There's a lot of them and you can find a quest or two in pretty much any location on the map.
          Same is with upgrades for your abilities, so exploring the world is highly encouraged.

          In my opinion, that's one of the best examples of lost gem - a game that was good, but never was known or popular.
          I like playing Seven, but during my last playthrough I rage-quitted something like 20 times during these few weeks? Yeah, I really needed to take breaks from time to time because of stupid deaths that weren't even near of being my fault.
          I have a lot of love for this game and a lot of respect and admiration for what developers accomplished and were aiming to accomplish. I really, really would want to call it a masterpiece, but, unfortunately, I don't think that it deserves this high of a praise. Though it defenitely deserves more than mere 1200 reviews on Steam.
          Is it a good game? Yes, it is, and a very good one at it. I totally recommend to try it, especially since you can buy it for, like, 2 dollars during sales?
          At worst you won't lose much and at best you'll have a pretty enjoyable experience, so why not at least try?

          Время в игре: 2198 ч. Куплено в Steam
          Рекомендую 05.12.2024 11:41
          0 0

          GG

          Время в игре: 301 ч. Куплено в Steam
          Рекомендую 24.11.2024 08:23
          0 0

          One of the best real time action rpg's, with great world.

          Время в игре: 3373 ч. Куплено в Steam
          Не рекомендую 11.11.2024 01:14
          0 0

          This game is a buggy, poorly-balanced mess.

          I have to quicksave before every transaction, because there's a chance that your character will simply stand there like an idiot after you end the dialogue, and you can only make him spin in place. The merchants also only have like thirty bucks on them, and they never restock their wares or refresh their funds. This sucks when I've got a ton of expensive items to sell and literally cannot do anything with them anywhere, because I've already had a single interaction with every merchant and wiped out their inventory.

          On the topic of weapons, ranged combat on steam deck is a nightmare. You might get lucky and your character may POTENTIALLY fire his weapon at the intended target. However, more often than not, you either: don't fire at all, shoot at a wall or floor near your target, or fire in the complete opposite direction that you intended. Switching weapons is annoying, the game may just decide you DO want to keep using your gun in melee combat, and you get shishkebabed while you stand there stupidly trying to fire into the wall behind you. If this is intentional, it is not at all communicated to the player, and is genuinely stupid game design. Let me switch to my sword, a master thief isn't going to panic and forget how to draw his melee weapon in a fight.

          I've also experienced a lot of bugs in scene transitions. It'll try to play a bunch of different audio at the same time, and I'll often end up being unable to move after the scene ends.

          The way they've handled disguises is utter trash. If I'm disguised as a guard, the real guards shouldn't be suspicious of me casually strolling by. They can't even see my face with a helmet on. But somehow, if I'm sprinting and jumping around, they'll pull a "Must have been the wind," and go back to staring at the horizon.

          There is no meaningful progression for getting better equipment. Just cheese a guard in the first area, take his armor and weapons, and you'll be using that for pretty much the whole game, swapping the gloves as necessary to "remove" your disguise.

          The movement, also, is very buggy. There are a lot of things that look like they should be grabbable, but they're intangible, or your character simply won't grab on despite it being well within reach. Very annoying.

          Finally, if you're stabbing someone through the chest with a sword in the back, THEY SHOULD DIE. Either the animation needs to change to make the protagonist look as weak and ineffective as the damage he's outputting for a "backstab," or the damage should be appropriate for the animation.

          All in all, I can't reccommend you get this for a cost of anything more than free. It's highly doubtful the devs will ever touch this again, considering all of these issues and bugs have been well-documented for a while and they simply don't address it.

          Время в игре: 796 ч. Куплено в Steam
          Рекомендую 09.11.2024 06:18
          0 0

          Baguette approved.

          Время в игре: 3211 ч. Куплено в Steam
          Рекомендую 27.10.2024 04:09
          0 0

          Nov/2024 review after every update and the DLC: Solid 8/10 game with absolutely unique feel and impressive production values, but somewhat simplistic combat and imbalanced pacing of powering up.

          It plays as an isometric AC in some ways, as the map is highly vertical, your character is capable of climbing much more than you'd think at first, there is a disguise system, full stealth, stealth killing, and open combat. The scenario is sort of post-apoc, sort of cyberpunk, sort of steampunk. The voice acting of almost everyone in the game is good or excellent, particularly the two protagonists, and it has highly rewarding exploration in a large, but not overwhelming map.

          There are still some bugs and glitches that won't be fixed, but nothing gamebreaking. If I could shoot you two tips as a newcomer, it's those: first, try to aim your exploration as the quests take you, otherwise you could end up in frustratingly difficult parts of the map too early; secondly, don't worry too much about crafting or gear upgrade and skills, those will come naturally as you kill people, find things, and accomplish quests.

          All in all, highly memorable experience for a more than humble price at this point. And given the enhanced edition upgrades, it looks like it could have been released last month. Remember to zoom in and take your time to really appreciate the details, and zoom out for a clear view of enemies, pathing, sense mode, etc. while in hostile areas.

          Время в игре: 3038 ч. Куплено в Steam
          Не рекомендую 26.10.2024 16:29
          0 0

          calling this game bad is a severe understatement

          Время в игре: 534 ч. Куплено в Steam
          Рекомендую 26.10.2024 08:14
          0 0

          Seven: Enhanced Edition invites players into a captivating world where choices matter and exploration reigns supreme. This remastered version of the original Seven: The Days Long Gone enhances the experience with improved visuals, refined gameplay mechanics, and a deeper narrative, making it a worthy pick for both newcomers and fans of the original.

          Gameplay: 8/10

          At its core, Seven combines elements of stealth, exploration, and RPG mechanics. Players assume the role of Teriel, a skilled thief navigating the post-apocalyptic world of the island of Peh. The game encourages a blend of stealth and combat, allowing players to approach missions in a variety of ways. You can sneak past enemies, utilize environmental hazards, or engage in direct confrontation.

          The freedom to choose your playstyle is one of Seven’s greatest strengths. The game rewards exploration, offering a wealth of side quests and secrets that enrich the narrative. However, some players might find the controls a bit clunky at times, and while the stealth mechanics are generally well-designed, they can lead to occasional frustration when enemies are overly perceptive.

          Visuals and Sound: 8.5/10

          The Enhanced Edition breathes new life into the visuals, showcasing a more polished and vibrant art style. The environments are richly detailed, from the crumbling ruins to the lush overgrowth of the island. The improvements in lighting and textures contribute significantly to the immersive atmosphere, drawing players into the game's unique aesthetic.

          Sound design plays a crucial role in enhancing the overall experience. The ambient sounds and music complement the environment beautifully, adding depth to the world. Voice acting, while not groundbreaking, effectively brings the characters to life and adds to the narrative's charm.

          Story and Themes: 8/10

          Seven’s narrative is engaging and filled with moral complexity. Players navigate a world rife with intrigue, political machinations, and survival dilemmas. The choices you make have consequences, shaping the story and affecting your relationships with various factions. The writing is sharp, with a mix of humor and seriousness that adds depth to the experience.

          While the main storyline is compelling, some side quests may feel a bit formulaic, lacking the same depth as the central narrative. Nevertheless, the world-building is rich, and the lore invites players to delve deeper into the history of Peh.

          Final Thoughts: 8/10

          Seven: Enhanced Edition is a triumph in delivering a memorable and immersive gaming experience. Its combination of stealth, exploration, and a rich narrative creates a world that feels alive and full of possibilities. While it may have some rough edges in gameplay mechanics, the improvements in visuals and storytelling more than compensate.

          For fans of RPGs and immersive storytelling, Seven offers a journey worth embarking on. With its unique blend of humor, intrigue, and freedom of choice, it’s a game that encourages players to carve their own path in a beautifully crafted world. If you’re looking for a game that challenges you to think and adapt while immersing you in a captivating narrative, Seven: Enhanced Edition is definitely worth your time.

          Время в игре: 289 ч. Куплено в Steam
          Не рекомендую 17.10.2024 16:27
          0 0

          This is a tough one.

          I really enjoyed the exploration and looting, but navigation was tortuous thanks to the punishing implementation (or lack thereof) of a kind fast travel system. There's a ton of verticality, which is often a great thing, but here it's just a real PIA to find your way around.

          I started following a quest marker so many times, only to find myself distracted by the promise of loot and further adventures, but almost every time when I ventured off in full exploration mode I found it horribly difficult to find my way back to the main quest. As a result I just went with it and did what side quests came my way, and that was fine for a while.

          The map is quite large, and the number of different areas to explore was great and kept my interest. Despite having spent most of my time looking for goodies to level my character up, when I finally did rejoin the main quest I just found it too difficult to progress.

          I never really ever felt that I was making any headway against a sea of troubles. The only way I found to level my character was by means of implant chips, of which I only found two, neither of which was concerned with combat. That's a shame, because it soon became apparent that one of the key main quest missions requires that you be a dab hand at fighting and dodging.

          There are hints in the story that there will eventually be another upgrade route, but I will never see it (if it's there).

          All in all, I rather regret the time I invested, but some might enjoy it more.

          Время в игре: 1105 ч. Куплено в Steam
          Рекомендую 21.09.2024 19:03
          0 0

          It took me quite a few hours to find and adjust to how the character plays. The environment is much more vertical (and beautiful looking) than you might expect from looking at the map, it really is deceiving like that. The visa system reminds me of Fallout: New Vegas, but expanded upon with the teleportation network that you can open up by hacking the overseers.

          I have done every possible quest I came upon, and am still doing them. There's a lot to do, and if you enjoy questing as if you were playing old school WoW, it fills the spot perfectly.

          Время в игре: 1392 ч. Куплено в Steam
          Рекомендую 08.09.2024 12:52
          0 0

          The game is quite...unimpressive. Nice background story, nice art style, even nice action design. But its not fun. Its been seven years, i can still remember, the game has very little story freedom and very little character design, and almost no character progress, basically lack everything where a normal classic rpg should have. Could be an attempt to "innovate", but i guess it failed, hard.

          I come across its soundtrack today ;P sadly the only good part of this game.

          Время в игре: 113 ч. Куплено в Steam
          Рекомендую 03.09.2024 16:57
          2 0

          it is awesome game, i would like to play some sequel with better RPG elements.

          Время в игре: 4055 ч. Куплено в Steam
          Не рекомендую 02.09.2024 17:23
          0 0

          i didn't enjoy the game as far as it was a complete mess

          Время в игре: 278 ч. Куплено в Steam
          Не рекомендую 29.08.2024 09:15
          0 0

          the game locks to 30fps after each reload.

          Время в игре: 572 ч. Куплено в Steam
          Не рекомендую 29.08.2024 06:03
          0 0

          Clunky as F...... No one in their right mind would consider this fun. Complete Garbage.

          Время в игре: 12 ч. Куплено в Steam
          Рекомендую 26.08.2024 23:47
          0 0

          worth it

          Время в игре: 1418 ч. Куплено в Steam
          Не рекомендую 25.08.2024 02:18
          8 2

          TLDR: A very frustrating game to play. The isometric camera is fine until it interacts with the bad level design. Everything about the game feels shallow and uninspired. The stealth is shallow, the action is shallow, the crafting is shallow, the 'RPG' is shallow. The story is very poorly done and they failed to make me care about any of it.

          You're a thief who teams up with an AI to find a government agent who disappeared while looking for an Ark that is important to the Emperor.... Okay. I gave up after 8 hours of nothing to give a shit about. I know nothing about the main character, the AI, the agent, the Ark, or the Emperor. Why should I care? If you're gonna make an RPG you have to care about the basics of storytelling.

          But hey, maybe the gameplay is good enough to make up for the lacking story. No. No it is not. I found myself not needing or caring about equipment, skills, or items. Apparently I'm not alone either, as I got an achievement for crafting 5 items and it told me that less than 6% of the playerbase had gotten it. For basic crafting... that's available in the first hour. What's worse is only 33.8% of the playerbase has used the Flash skill, according to achievements. That's the first skill you get in the first few minutes of the game FFS.

          I suspect the game is 'Mostly Positive' because even the people who bought the game haven't effing played it.

          Время в игре: 514 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Fool's Theory
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 26.12.2024
          Отзывы пользователей 75% положительных (575)

          Отзывы пользователей

          75%
          433 положительных и 142 отрицательных отзывов
          Обновлено: 25.12.2024 11:23

          Жанры

          Action RPG Indie Adventure

          Особенности

          Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Family Sharing