Разработчик: Maverick Games
Описание
- Build a squad of space mercenaries and explore a vast universe with 160,000+ Star Systems
- Direct your squad in turn-based ground battles against mutations and hostile forces
- Classless character progression and 240 perks allow for unrestricted customization. Specialize squad members or master all weapons skills
- Tons of gear which can be upgraded with Nano-Tech and component parts. Most items can be crafted for your crew and ships, making the equipment system extremely flexible.
- 40 ships to choose from - Each can be customized with various quality grades of equipment and specialized as cargo, mining, exploration, or combat vessels
- Disable, board, and capture ships with your away team. Loot and sell them for profit.
- Mine asteroids, refine raw ore and trade commodities on the Trade-Net - Set beacons in Star Systems to stream trade data and dominate the universal commodities market
- Scan planets to reveal exploration opportunities and resources that can be harvested using mining drones - a great way to earn money and gather resources for crafting
- A living dynamic universe - Explore ancient civilizations, colonies, cave systems, and the ruins of hundreds of years of unrelenting warfare
- Accept bounties, follow the main story or explore - the choice is yours
Stellar Tactics is a nostalgic return to the excitement and wonder of classic RPGs with a compelling narrative, strategic squad-based ground combat, and rewarding open-world space exploration. Survival will require the most skilled team and the best weapons, armor, and equipment you can get your hands on. With 10,000 sectors, tens of thousands of solar systems, and millions of planets to discover, you can explore, fight, and trade to your heart’s content as you build a party of seasoned veterans to dominate the challenges of deep space.
You are a genetically engineered mercenary who is woken from cryostasis after your escape pod is rescued. It has been years since a disaster struck the colony ship you were stationed on. Much has changed in the galaxy. A disease known as Phage is mutating and slowly consuming worlds while the galactic powers fight for supremacy and control. You must assemble a crew and choose your path while navigating the intricate politics and dangerous foes you will meet in your travels.
Can you find the source and end the Phage before it consumes the entire galaxy? Will you choose one of the political powers with which to ally yourself or stay strictly a mercenary for hire? The choice is yours.
Stellar Tactics combines the turn-based combat of classic RPGs such as Fallout with space exploration in a massive open-world universe. On the ground, explore space stations, ancient ruins, caves, planetary bases and interact with a variety of characters - each with their own goals and objectives.
Engage in turn-based tactical combat against mutants, monsters, and hostile forces such as raiders, pirates, and scavengers, with every weapon having its advantages and disadvantages. Harness the formidable power of Psionics, and an ancient alien force - Azimuth. Build your squad from novice mercenaries into experts as you choose what skills they will specialize and excel in with a classless system where character skills improve as you use them.
Explore a vast universe of over 160,000 star systems where you can embark on missions; hunt pirates and raiders for bounties; scan planets for data, hidden locations, and valuable minerals; disable and board enemy ships; and mine asteroids for precious ores to make additional money and craft powerful gear.
NOTE: This game is in Early Access - there may be bugs and the game does not yet contain all features planned for release.
Поддерживаемые языки: english, french, german, spanish - spain, russian
Системные требования
Windows
- OS *: Windows 7
- Processor: Intel® Core™ 2 Duo 2.5Ghz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 470 | AMD Radeon® HD 6870
- Storage: 9 GB available space
- Additional Notes: 64-bit OS recommended
- OS: Windows 10
- Processor: Intel® Core™ i5-4570 3.20GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 | AMD Radeon® R9 390/R9 290x
- Storage: 9 GB available space
- Additional Notes: 64-bit OS recommended
Mac
- OS: 10.8
- Processor: 2,4 GHz Intel Core i5
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GT 650M
- Storage: 5 GB available space
- OS: MacOS 10.10
- Processor: 2.7GHz dual-core Intel Core i5 or faster
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 470 or better
- Storage: 5 GB available space
Отзывы пользователей
This solo dev passion project is an action point based squad tbs with a spaceship management/exploration/resource gathering themed intermission layer. It has some rough edges but ticks a lot of boxes. I enjoy the classless progression and crafting system the most. Like EVE, it has high engagement and low engagement activities, so you can either chill and mine while watching something or doomscrolling, or you know, play the game actively. That's not for everybody but it's a green check for me.
I want to see this game live. I want to see the dev have the opportunity to continue mashing the keyboard. Gaming is enriched for having this game and other projects like it.
Not that fun. Feels and seems generic. This game is still early access and no real signs of anything happening.
Reminds me of the old Traveller DOS Game. Having a blast, Sorry for the Pun!!!
Better than starfield :) only one thing is missing, option to enter my own ship would be cool
There seems to be a lot of bugs still in this game. I've had it crash on me 3 times in 2 hours. The other thing is I got the Hacking tool ... used it on one door and failed and since then all doors have remained locked. I can't get out of the starting crew quarters. Surely that can't be right? I've swapped the tool around the players but it still doesn't work. Very dissapointing.
This is pretty great so far apart from the game often completely freezing when loading, or exiting, which doesn't exactly add to the experience. I am very curious about the gameplay once it opens up more. The dialogue and story is well written, combat is fun, reminds me of Wasteland 2 and similar turn based RPG's but i do have a feeling it'll get better later on.
I'd rate it 7/10 right now, it would get higher if it wasn't for the freezing.
I also dislike how it would've been so easy to make the game work with mouse only, right now you need the keyboard to move the camera, most of these games will move the camera if the mouse pointer hits the sides of the screen.
Fun as expected.
Wasteland like RPG but in Space
After over 40 years of playing games, I'm tired of reading. Please hire voice actors or stop writing several books worth of reading in your games. Also, an interactive tutorial would be fabulous.
Basic. Very basic features.
The UI is meh.
Combat is basic
Graphics are basic
Game play is basic.
The idea of a game like this is intriguing and i would surely buy a game like this but in the today's technology.
I tried to play it but it is really not that interesting.
I give it a 5/10 for effort.
This game has a very deep and well thought system. You can either follow the storyline or roam around freely. You can either fight in spaceships or with your ground team. Bot level and upgrade seperately. You can get items for ship and team with looting and you can craft even more. Currently im 80 hours into gameplay and i have not even done much in the story because there is so much to do.
Why is this game lag so bad?
It's a great game so far. It's still early but the developer has put in some good work.
An excellent game made by a dedicated developer. It's one of those games that I've been looking for for some time and I'm glad I found it. Hope you keep working on it! It's awesome in it's current state and I will continue to play it. I am recommending all my friends try it out :)
It's a fun space game and the dev has been consistent on updates for years.
Honestly a very good space adventure.
I didn't know I'd like this game as much as I do! Sure there are some clunky things about it, and it's been in early access for ever, but I am losing sleep lately wanting to take down just one more ship, mine just one more planet! Good job
Yep.
in this game you can do whatever you like if you like when you like which is very rare no time limits so you could play this game for years..... the only thing i would like to see is the ground party consist of six members not four and be abel to rename them... to the dev i belive your name is don well done and please continue with your great work
It's great, I just finished all the missions in the first solar system and just got my ftl drive. So far everything has been great, game play is fun, story is cool. I like the ship combat but it feels too easy even on hard difficulty. Ground combat on Hard feels good. I would like to see more intractability, there's not much to interact with on the ground maps. Regardless, this is a good one.
Amazing open world game with lot to do and have a great time.
There are many aspects of this game I enjoy. Its unique among games of its type Ive played and has classic mechanics done well, As a game in development it was given a solid foundation with alot of attention to detail. The in game assets look great in a functional way and the crafting system is unique with hundreds of components and alot of incentive to get good at mining lol. The developers have kept their word and the game is improving steadily.
I think I've owned this game in Early Access for about six years, maybe. I loaded it up originally, liked the eight hours or so of intro gameplay just to see if my instincts had been correct, and yes, confirmed, this had all the stuff I like in it. Then I went back to playing XCom 2: Long War 2, because we were all young once, I guess.
Then back to this game, as notification of a major update caught my eye. Played it again, a little more in depth. Updated visuals, updated ship transit and combat, new enemies. Shelved it some more.
New update notification flashed again, and it was around then that I realized that this studio was just one dude, and that it was still in Early Access.
Began playing it more, once or twice a month for a few hours. I obviously like it, and I definitely recommend it. The visuals and character movements have gotten sharper and smoother, as have the little details like reflections and different burst fires from different weapons. On par with, say, Colony Ship, but not as visual-heavy as GEARS: Tactics or W40K Chaos Gate, but certainly worthy in a turn-based game.
Character leveling is well done: incremental, raises fairly quickly with item/skill use (as my friend says: "....and then you walk around and push goat button until you get good at goat, then your mastery of goat makes it easier to walk around and get good at cow, and pretty soon you're King of the Barn or whatever") and the differences are actually detectable.
Combat has been the following: Too easy, a good challenge but fair, way too punishing without warning. So I think in real life that's exactly how it would go, which probably means that the game needs some leveling, because real life is not escapist and fun, and games are supposed to be. To be fair, I feel the same way about Battle Brothers and Colony Ship and Darkest Dungeon, and I love those games too.
I've been playing in such a fragmented fashion that I've lost track of the central story, but this has not left me wanting for things to do. As far as player choice sandbox-ness, this is close to being Kenshi in space, only turn-based and without the borderline personality disorder that Kenshi revels in. So take note: there's a good quest here with rich story beats, OR, there's excellent space to f××× around endlessly, sightseeing and killing pirates and salvaging scrap.
Final note: I unrelentingly suck at the ship to ship battles and dogfighting. This is a ME problem, not a game problem. I think it has something to do with my mind's spatial relations as pertains to notions like the horizon, and therefore which way is up, etc. I just keep barely limping along, mostly by fleeing, and then we land planetside and I forget all about that and jump back in to Hunter/Killer mode. Then it's time to leave again and to realize I'm terrible at shooting frigates and pirates and whoever else.
Last-last note: The game is very interesting. The way it has progressed, the fact that it's just one Dev, the very clear vision he has for final polish and story, the code-switching the player does to flip between piloting a vessel and walking around as Murder Hobo No.1, all of these things are super interesting. I don't know how much FUN it is, but it's certainly worth your attention.
And pay no attention to other reviews saying it's an abandoned game with no hope of seeing finish: simply not true. Major updates have come at a faster clip in the last eighteen months, and dev communication has been near constant in that same time.
So far I'm 4.5 hours in and chose the longer route.
I'm not even to my ship yet and loving it.
A combination dungeon crawler with some great features the xcom games could learn from .
Great loot if you remeber to save but I'm sure I will find more and an.interesring story for those inspired by scifi.
Bought the supporters pack to.zay thank you to thr dev and can't wait to play some more.
While so many of my games remain broken and depend on others to play with this in my.opinion is a gem.
awesome game,
Open-world Fallout Tactics IN SPAAAAAAAAACE!
Дополнительная информация
Разработчик | Maverick Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.11.2024 |
Отзывы пользователей | 82% положительных (1033) |