Разработчик: Jonathan Mulcahy
Описание
On day 200 of a 365 day mission your ship suffers a catastrophic engine meltdown. Stranded in space one hundred light years from Earth, you must make your way back one light year at a time. It's going to be a long way home.
Jumping from asteroid to asteroid collecting enough dark matter to open the next portal is hard enough, even the tiniest miscalculation can end in death. When you start encountering explosive rocks, micro-comets and teleporting dark matter, things take a turn for the worse.
Mobile History
Yes, this game started out on the iPad. The original game was a 1024x768 touch only game. In preparing for it's move to Steam the entire game was redesigned. Every piece of artwork was recreated at a higher resolution, the game was converted to widescreen, sound effects were re-recorded and the entire menu system was overhauled. This is not a port.Widescreen conversion
New & Updated Graphics
Main Menu
Level selection
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7 or greater
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: 256MB RAM
- Storage: 250 MB available space
Mac
- OS: Mac OS X Lion (10.7) or greater
- Processor: 64Bit Core 2 Duo
- Memory: 2 GB RAM
- Graphics: 256MB RAM
- Storage: 250 MB available space
Linux
- OS: Ubuntu 14.04
- Processor: Core 2 Duo
- Graphics: 256MB Ram
- Additional Notes: Developed and tested on Ubunutu.
Отзывы пользователей
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
Really fun gravity based game. The goal is to time jumps between asteroids, gathering collectibles as you do. Cute artwork and a decent little story. An enjoyable time to be sure. Just a shame we've seen no more from Jonathan Mulcahy since this one.
nice
Jumping takes too long and hitboxes are horrendous. Don't bother with this one.
Bugged achievements: No
Time Needed: 5 hours
Replayability: Nop
Addictive: 8(Scale 1 to 10)
Game Cards: Yes
Controller Support: No
Type of game: Puzzle/Indie
Missable achievements: Yes(In 2.6 Alien appears, not a spoiler you will thank me later.........)
boring and repetetive, just good for achievement farmers
"BOGGED DOWN"
"BOGGED DOWN"
"BOGGED DOWN"
"BOGGED DOWN"
"BOGGED DOWN"
fix this
I mean what do you want for a dollar? It's ok. It has 100 levels, of which I think I only beat like 15 or so before I was pretty dang bored. I can see this game taking anywhere from 1-2 hours to beat depending on how fast you are. It's not BAD, it's just not GOOD. The art style is about the best thing the game has going for it. The music is just all right, and the gameplay is fairly mediocre. I think I would actually enjoy this A LOT more on a phone to play while I'm waiting at the doctors office or something. In that particular scenario this game would be pretty fun. But to play it on a keyboard on a PC when there are infinitley better AT HOME titles, this isn't the one to play. I'm gonna give it a thumbs up because it's NOT BAD, but it really deserves a side ways neutral thumb.
This is a really cool game with lots of great graphics and interesting levels. It is a challenging game, but that is what keeps it thrilling! I would recommend this if you are looking for a challenging puzzle game experience.
A Long Way Home is a highly entertaining platformer game with a number of fun, quirky suprises. Although it is a short game to play, the many different puzzles are challenging enough to keep your interest through a number of playthroughs.
Highly recommended; I'd give it an 8/10 rating, as there is at least one bug related to achievements that I encountered.
a great little game for short periods. more than that and it gets boring and repetitive.
A very simple game. Nice soundtrack tho.
a great little game for short periods. more than that and it gets boring and repetitive.
An entertaining game, definitely recommand it!
It's an obvious mobile port, but it's still quite fun. The graphics are cute and not overdone. The quiet piano soundtrack lends an air of serenity about things which can be quite misleading as you fly into a rage after missing that just jump for the tenth time.
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Дополнительная информация
Разработчик | Jonathan Mulcahy |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 80% положительных (15) |