Breached

Breached

2.5
Смешанные
175.00₽
Steam Store

Разработчик: Drama Drifters

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Описание

Breached — это история человека в руинах будущего. Научно-фантастическое приключение с упором на атмосферу и повествование. Вы присоединяетесь к истории после выхода главного героя из гибернации. Он знает, что происходит.
Вы — нет.

Пишите дневники вместе с героем. Изучайте пустыню с помощью дронов. Восстановите убежище и узнайте правду.
У вас есть 8 дней.

Поиск данных


Выбирайте о чем главный герой расскажет в дневнике. Исследуйте архивные записи с помощью системы тэгов.

Полеты дронов


Управляйте дронами, ищите ресурсы в пустоши, но остерегайтесь аномалий.

Починка убежища


Найдите формулу топлива для заправки реактора и соберите артефакты для починки генератора кислорода.

Планирование времени


Экстренных запасов хватит на восемь дней, а ваш запас энергии ограничен. Тщательно планируйте свои действия.

Поддерживаемые языки: english, russian, french, german

Системные требования

Windows

Минимальные:
  • ОС *: 64-bit Windows Vista or later
  • Процессор: 2 GHz dual-core 64-bit CPU
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: DirectX 10 compatible GPU with 1 GB video RAM
  • DirectX: версии 10
  • Место на диске: 5 GB
  • Дополнительно: Integrated Intel graphics are not supported. They should work (Intel HD 4000-series or better), but with issues.
Рекомендованные:
  • ОС *: Windows 7/8.1/10 (64-bit versions)
  • Процессор: Intel Core i7-3770 / AMD FX-8350 or better
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or better
  • DirectX: версии 11
  • Место на диске: 5 GB

Mac

Минимальные:
  • ОС: OSX 10.9 or higher
  • Процессор: 2 GHz dual-core 64-bit CPU
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: OpenGL 3 compatible GPU with 1 GB video RAM
  • Место на диске: 5 GB
  • Дополнительно: Integrated Intel graphics are not supported. They should work (Intel HD 4000-series or better), but with issues.
Рекомендованные:
  • ОС: OSX 10.9 or higher
  • Процессор: Intel Core i7
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or better
  • Место на диске: 5 GB

Linux

Минимальные:
  • ОС: Ubuntu equivalent distro
  • Процессор: 2 GHz dual-core 64-bit CPU
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: OpenGL 3 compatible GPU with 1 GB video RAM
  • Место на диске: 5 GB
  • Дополнительно: Integrated Intel graphics are not supported. They should work (Intel HD 4000-series or better), but with issues.
Рекомендованные:
  • ОС: Ubuntu 16.04
  • Процессор: Intel Core i7
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: NVIDIA GeForce GTX 970 / AMD Radeon R9 290 or better
  • Место на диске: 5 GB

Отзывы пользователей

Не рекомендую 21.11.2020 14:31
9 0

3.1/10 - Motion sickness simulator



While Breached is a very pretty game, it suffers from several major flaws that make it unappealing to play.

You wake up from cryosleep to answer an irrelevant flavour text questionnaire, and discover that your oxygenator and fuel synthesizer are broken, leaving you 8 days to fix them before you die. The former requires you to find the necessary parts and resources for repairs. The latter requires you to collect minerals and figure out the correct ratios to synthesize fuel.

The gathering is the meat of the game, and will have you piloting a rover/craft/thingy around three wastelands (plus a small tutorial map) on the surface of a planet (post-apocalyptic Earth, obviously), using your nervous system, which is somehow fused to the craft from a distance.

Besides resource hunting and trial-and-erring your way to a fuel recipe, Breached features a journal system to convey lore. At the start of each day, you trigger a journal entry, which frequently includes a hashtag that allows you to search for additional entries that share the tag. Those entries can also include another tag, leading to a whole web of entries, which the game then sorts by date.
Some people may enjoy this kind of exposition puzzle -- I do not! Rather, I find it confusing and tedious -- if you have some good background lore, then feed it to me at the ideal pace rather than forcing me to try and make sense of it all, because I won't, I'll just give up on the story element.

As mentioned above, you have to fix the oxygenator and discover the recipe for fuel within eight days, and you can only do so much during a day. After beating the game once, you unlock a "story mode" that does not have this time constraint, but since there isn't really much of any replayability, I'm not sure what its point was.
Visiting the surface to gather resources costs 40 fatigue points, analyzing parts for the oxygenator costs 30, attempting to synthesize fuel from minerals costs 10. However, not every day will give you the same amount of fatigue points to start with (I found there could be anywhere between 60 and 100), which undermines the management aspect of the game.

If you collide with an enemy (an electromagnetic anomaly), your trip to the surface is cut short and you lose all the resources gathered that trip (you suffer a severe shock which severs your nervous system's bond with the surface craft). If this happens, don't even think about saving the wasted fatigue points via alt+f4 -- the devs ensured the game saves immediately when you do that.

The control scheme is very minimalistic (accelerate, decelerate, rotate), which is defeated by input delay and responsiveness. Because of your enormous inertia, it is very difficult not to overshoot your target and go careening off of cliffs or into enemies. On its own, this challenge could be seen as a feature; however the sensitivity to your commands also varies constantly, coinciding with stuttering and frame drops.
The result is a constant struggle to balance overcorrection and undercorrection, all the while becoming increasingly nauseated by the ever changing frame rate and blurring (with motion blur turned off).

Once in a while, you will not be able to accelerate at all, and will need to stand still for a minute, change some resolution settings, or sometimes even relaunch the game. There also exists a very real chance that you will randomly fall through the map, crashing your game, or -- if you're lucky -- your Steam client.

Finally, don't even bother about the achievements, because they are bugged and don't drop.

Время в игре: 503 ч. Куплено в Steam
Не рекомендую 27.03.2020 01:44
2 0

I can see where the developers were going, I just wish they had gotten there.....This game could have been good. It could have been great. Sadly, the only words to describe this game are disappointing and incomplete. The entire game feels half built, like 50% of the things they wanted to do or include they simply didn't have the time or budget to do.

The gameplay is simple, yet terribly frustrating. You need to save your base, since it has a breach (get it, ha ha). To do this, you must repair your generator and synthesize fuel. Sounds simple enough. To do this, you need to use a map to select a location to drop a drone. These drones suck. They go, they stop, they turn, and they collect things you need to collect if you stop near them. Its boring. So boring. There is nothing at all to keep you invested.

So you fly this trash drone around and collect resources. Thats it. Thats the game. Its not fun. There are enemies, which amount to glowing orbs, but the mechanics of how they work is not explained, ever. So if you get close to them (they don't tell how close before they hurt you), they can kill you (if you stay near them too long, but how long is anyones guess). You can escape, sometimes, but why it works sometimes and not others is a mystery. There are green and yellow orbs, so maybe they are different, and have different mechanics, but again, since there is no explanation I have no idea.

I bought this for a couple bucks on sale, but I wasted my cash. DO NOT BUY unless you are a severe masochist.

Время в игре: 68 ч. Куплено в Steam
Рекомендую 28.07.2018 22:26
2 0

Me gustó la sensación de soledad y desolación. La música y los sonidos lo hacen opresivo.
Son muy molestos los magnetismos generados por las anomalías que no te dejan jugar tranquilo, pero eso lo hace desafiante por momentos.
Tiene cierta rejugabilidad que lo hace más interesante y si vas por los logros (como yo...) dura un toque más.
Lo banco amigo...

Время в игре: 213 ч. Куплено в Steam
Не рекомендую 16.06.2018 20:15
6 0

A very interesting concept at it's heart, but being totally honest, it's just another ball rolling game. A bit too simplistic, but I'll give it props for an interesting story. I give it a 5/10.

Время в игре: 35 ч. Куплено в Steam
Не рекомендую 18.02.2018 02:10
14 0

On ubuntu linux, I had some mouse issues, but an update fixed that, but I am still getting my PC freezing after a few minutes of drone navigation. I hold out hope that I get to play it, but there is not any forum support.

(Update 05/2019: I had the opportunity to try the game under Steam Play, and I can say that the gameplay was not enjoyable. The game plays with just the mouse and the left-click, which accellerates you across three different maps. The map objects are interesting, but the level design is frustrating. Additionally, there are "anomolies" which are just IRL screen glitches, which are terribly annoying. The level objectives are camped-out by these things, which makes getting the objectives a chore. No mini-map, just explore the level, and try not to bump into these things that cause glitches. The game narrative is decent enough, there is a bit of a puzzle for fuel rations, but the level design gameplay kills the deal. I made it most of the way through the game, which I found to be very, very short, without replay value. Cannot recommend in any situation.)

Время в игре: 12 ч. Куплено в Steam
Рекомендую 09.11.2017 16:14
5 0

If you're buying this game, please don't go into it looking for a survival game. It's not. It's a short text-based adventure embedded with exploration/survival/resource management elements. You have to gather resources to fix your ship ASAP, so there's a sense of desperation as you're running out of time to do so. Seemed confusing at first, but on the second playthrough I managed to survive as I was paying a lot more attention to what resources I was gathering and how much energy it would cost me to do things. But like I've said before, if you're not into reading, this game is not for you. As for me, it was a very rewarding experience with great art style and plausible futuristic views. Definitely recommend it.

Время в игре: 334 ч. Куплено в Steam
Не рекомендую 01.07.2017 06:00
5 0

So...it's a VEHICLE based game...that is essentially an excuse to make the controls really annoying to deal with. But at the REAL heart of it, it's a resource management game and you are collecting resources, that's all, and you're controlling "drones" for the whole game. So get ready for constantly getting stuck on everything, because that's the main mechanic of the game (not flying drones, driving ones). And it's sluggish intentionally, on top of that. The frame-of-view is insanely high (to emulate a "vehicle") and the controls are slow to respond.

So the entire game is just filler to give you something to do while you explore the narrative. I can respect that, narratives themselves are rewarding, and this game has a PRETTY GOOD ONE as far as I'm concerned (I love me some sci-fi as long as it doesn't involve magic). But...is it a fun game?

I don't think I can say so.

WHAT THE GAME NEEDS THAT IT DOESN'T HAVE: An actual vehicle. The high frame of view does not cut it. Combined with the repetitive goals (resources!) it kills the entire game including the interesting narrative.

Honestly? A little shocked that someone made a vehicle based game without implementing an actual vehicle.

Время в игре: 257 ч. Куплено в Steam
Рекомендую 01.07.2017 04:00
5 0

Very cool concept
Game is relatively short and feels like the developer can keep building on the story or what happens next.
Mix of FPS gameplay versus puzzle-solving
Some f this reminded me of the movie Oblivion. Very similar look and feel and concepts of drones.

Well made game that provided enough challenge and doesnt hold your hand while motivating you to figure out how to solve the problem the player faces.

8/10

Время в игре: 214 ч. Куплено в Steam
Рекомендую 16.01.2017 01:31
5 0

While the game has certain shortcomings, it's a solid sci-fi experience and can be, without a doubt, recommended.

Pros:
+ immersive setting;
+ nice graphics and interfaces;
+ abandoned alien world that asks to be explored;
+ interesting story idea with good pacing and tension;

Cons:
- drone controls (no strafe, seriously?);
- the writing itself could be better, feels a bit amateurish and makes protagonist look like a drama queen (although, judging by developer's name, maybe it's intended =) );

Some say that "only 3 areas" is another disadvantage, but I found it perfect for this short game (minor spoilers):
- First time I failed surviving, not being familiar with game mechanics;
- In my second playthrough, I scavenged required amount of resources out of just two maps, at which point 8 days have ended and that third area remained to be a mystery to me;
- I had to restard again to explore the third level, as well as find all capsules and see what's inside. So, in my experience, 3 areas here is a right number.


7.5/10

Время в игре: 369 ч. Куплено в Steam
Не рекомендую 12.01.2017 07:12
6 2

Before I put anything here, I went and looked up a word. You may wonder why I felt the need to do that, well its because I wanted to absolutely sure that what I experienced while playing Breached was what I thought it was and what it meant. The word was 'sigh' and the definition was:

verb (used without object)
1. to let out one's breath audibly, as from sorrow, weariness, or relief.

Now, it may seem odd that I had to look this up. But when you consider that I've never sighed while playing a game before I had to be certain that I understood this reaction in a new context. I've sighed at work. I've sighed while on a long plane journey but never during a game. Breached was just THAT dull that it ranks a first for me in my gaming experiences. Why was this? Well, let me dilute the essense of what Breached does into text. The fact that its possible to convert a game into a text equvilient itself reveals how shallow it is.

I'm thinking of a number between 3 and 27 and it's made up of 3 seperate numbers. Now, you have to guess what the 3 numbers are... but each time you guess you have to give me a newspaper by walking to your nearest shop and you're only allowed to bring back a maximum of 3 each time. Oh, and you also have a fixed number of guesses before the game is over and I win. It's kind of like 20 questions, but without any clues. This... is the 'gameplay' that Breached offers you.

You may find that an insane premise for a game, but its true. The designer actually thinks its fun to have the player guess at a number. Of course, they claim that you're 'synthesizing fuel' but the fact is that you have 3 resources and you have to mix them in the exact ratio to win and you only have a fixed number of tries because you consume resources with each attempt and you have a limited amount of tries to gather them. The materials are available in the game world which consists of desert with metal debris and the amazingly creative remixed version - metal debris in a desert. Now deserts can be interesting if effort is put into their design, but what you have here is someone who has taken the same prefab structures and done a ton of copy/paste with a bit of rotatation thrown in for good measure. This is level design at it's most lazy.

So now you know why I sighed. The core gameplay in Breached is just bad. It's hardly even entertainment let alone a game and as for being 'story driven' well.. I've seen more text and relevant content on the back of a cereal box.

Время в игре: 68 ч. Куплено в Steam
Не рекомендую 24.12.2016 12:46
14 2

I thought it is impossible to make a bad implementation of walking in a walking simulator. It's not. I would really love to dive into the story, but with developers expecting players to make precise movements with no strafing and moving backwards it is just iritating. My guess is that it was meant for VR, thus movement simplification was applied.

Время в игре: 137 ч. Куплено в Steam
Рекомендую 27.09.2016 13:28
8 0

Well. The pros: great ambient music, it really helps setting the mood for the game.
The artwork is good, UI layout and design is pretty, everything, minus a couple of weird exceptions in one of the map areas, seems to reinforce the overall atmosphere of the game. It's not particularly challenging, but it seems more of an exploration game. The story seems interesting. Overall, kudos.
The cons: it's short, perhaps a bit too short. More map areas, and more tasks would be interesting.
As it is you won't be able to shake off the feeling that it's just a short albeit pretty game.
If you're into exoteric scifi though, you might like it. Try and get it on a steam sale.

Время в игре: 160 ч. Куплено в Steam
Рекомендую 23.08.2016 11:26
7 1

It's a nice little game. Imagine that you are some kind of Robinson Crusoe in the future, and you have to survive by gathering resources and experimenting. The only shortcoming Breached has is that it is very short, it feels like it is a tech demo for a bigger game. So I wouldn't advice buying it for full price, wait when it is on sale. Then you certainly won't regret it.

Время в игре: 254 ч. Куплено в Steam
Не рекомендую 16.07.2016 04:42
4 1

TL;DR: A cheap and frustrating arcade-ish game that doesn't offer much to the player besides collecting stuff spread around three maps in the whole game.



Breached has its moments but to me, it just feels too much uninspired once you saw the three maps and collected the stuff to "help you survive longer".

Basically, your goal is to use a drone and go around, scavenge items and artifacts so you can repair your faulty shelter. The thing is, the drone doesn't have good controls. Every time you are near an "ANOMALY" you can't escape it (like almost all the time) and that drone dies, with its collected stuff. Then you have two more tries for the "day" before your character is too tired and have to sleep, therefore advancing the game time and giving you a deadline to gather the needed resources. And the said resources to gather are mostly all near them anomalies... So you see the problem?

Breached had potential. The images and the video on the Steam page seems convincing and it is a well-liked game.

Maybe it is just not for me?


PROS:


+Great visuals.
+3440 x 1440p and 21:9 support
+Can cure insomnia!.


CONS:


-Uninspiring story.
-Boring gameplay, especially for a "walking simulator" (more like a flying simulator here).
-Weak controls over the drone.
-No voice acting in this game.
-Bland soundtrack (not worth the DLC purchase... UNLESS you have insomnia and require sleep? Good remedy here!).


OVERALL:


Disappointed on this game, my opinion! I might revisit this game at another time to give it a chance but that won't be anytime soon. Thankfully the game ain't pricey so give it a chance if it interests you... worst case, get refund!

RECOMMENDATION:


[b]I can't recommend this game to anyone. You do have to love "walking simulators" in general while Breached do have some variation. Alas, the poor story, bland soundtrack and weak controls are the perfect recipe for a snore fest (unless it is what you seek!).

Время в игре: 38 ч. Куплено в Steam
Не рекомендую 15.07.2016 00:07
4 0

After reading reviews and watching a couple of short let's plays I had high hopes for this game. The premise is really interesting and I thought could really do something.

For such a small game, the graphics were impressive, the sound/music (though others have complained) were also fine. The controls took a little bit to get used to but were pretty easy to figure out. All in all it was a decent little demo.

And that's all it was. It felt like an unfinished demo. You're dropped into a world that's not very well explained. I personally got frustrated at several points and had to push myself because of my initial curiosity of the game. The text logs were okay to read but once again the story felt like there should be so much there... like so very much more.

There's definitely a nugget of greatness in there, but only if the game itself were expanded and developed. But sold as it is, I would not recommend anyone to buy it.

Время в игре: 180 ч. Куплено в Steam
Рекомендую 14.07.2016 16:19
9 1

I think it's a really good game as a pilot for such indie-developers like Drama Drifters. Of course game needs some practice, especially in gameplay. But in other aspects (sound, graphics, narrative) this game is qualitative and interesting. For this small amount of time you will enjoy some lifeless land views, atmospheric soundtrack and strange story of Corus Valott. And this is sci-fi game, you just can't refuse. Don't get augmented!

Время в игре: 508 ч. Куплено в Steam
Рекомендую 05.07.2016 11:03
3 0

So... You wake up in a very strange place. You have a few days, but can only guess what you need to do to survive. And you are completely alone.

These places look like dreams and the music makes everything quite surreal.

Do you want to try something new? Do you want to see the day-dreams? Do you want to rest your mind? Do you want to feel total loneliness?

Just play it.
____

Черт, она оч крутая :)

Время в игре: 139 ч. Куплено в Steam
Рекомендую 26.06.2016 22:01
14 0

Two main reasons to play this game (on lesser and bigger scale) are anomalies and replayability.

Anomalies' gravitational effect is designed so amazingly, getting caught into one is both always unpleasant and very different based on their type. The orange ones gave me the most intense experiences: while I wiggled and tossed here and there (whimpering into my screen), trying to slide at least a little bit out of its gravitational field; while my maximum acceleration did not give me any significant motion; while the anomaly pulled me closer once in a while with its rough, unstoppable power, – that's when I had THE best experience of helplessness in games EVER.

I try really hard to avoid the orange ones, I'm not afraid to zip at high speed near the green ones, but the blue ones? I'm freaking terrified of them! I've never encountered a single one, because I'm damn scared to get even close, so evil they look!

Replayability here is its own thing, seriously. Wherever you see a well-designed replayability you get something from dying/failing and trying again. But here you get a whole LOT of stuff inside your head: you memorize parts of the diary, reading them in a new way after some time; you start to understand the mechanics and laws of the game better; you memorize the areas a bit, so you get better at navigation. After some time you remember where you've seen lots of Gamma-minerals, and where you found the easier shortcut for a very risky way (see the ritual mountain on the Guild beach).

This is also a pretty meditative game: the dynamics of the drone's movement always put me in a trance of sorts. The energy system adds to that.

Magically, the game where a man has to act fast in the face of death, is about taking your time, and giving everything around a thought, and dying painfully and slowly to try just one more time despite the sun slowly rising outside your window.

Время в игре: 607 ч. Куплено в Steam
Рекомендую 26.06.2016 08:54
13 0

All the controls and interfaces are done perfectly: you don't have to read any instructions at all to start playing. Gameplay is immersive enough to scare the **** out of you sometimes. Graphics mostly relies on post-processing, but who cares as long as it looks cool. The story might not be as fancy as I expected, but that's ok considering the game duration.
tl;dr: totally recommended.

Время в игре: 262 ч. Куплено в Steam
Не рекомендую 23.06.2016 06:55
13 1

Excerpt:
"The game consists of essentially 3 components: You have the journal which is where the story is related to you through text based personal logs, you have the lab where you crack into pods for repair components that have been collected or synthesize fuel from the three types of minerals, and then you have the actual gameplay itself, where you remotely navigate probes to gather minerals and pods while trying to avoid magnetic anomalies that will lose you your resources, the probe, and potentially the game. Now, this was a somewhat interesting premise at first and I even found myself intrigued… for about the first 5 minutes. After that the lack of any meaningful story outside of a smattering of text logs grew exceptionally boring and the gameplay itself lacks any meaningful style or content. Offering no obstacles to overcome outside of the ticking timer that is the 8 days you have and the magnetic anomalies, the game has really nothing to offer except a pretty landscape. There aren’t even any meaningful puzzles outside figuring out the optimum mixture of minerals for your fuel."

Bland, boring, and lacking meaningful.... anything... I cannot in good conscience recommend this game. It has nothing to offer in regards to story or gameplay.

See my full critique here:
https://youtu.be/rrP_o-cB1Ao

Время в игре: 176 ч. Куплено в Steam
Не рекомендую 22.06.2016 23:56
73 2

It's not a definitive and complete 'no' for me but I was a bit disappointed by my experience of the game.

The game is obviously designed to have you play multiple times before you succeed but luckily (or unluckily can't decide) I've accomplished the main objective during my first 2h playthrough. At this point, considering the pace of the game, it was an absolute "no way" for me to revisit the same 3 maps (and a half) to unlock the few spots I hadn't found and try a few different "monologue branches". So I was there, at the end of a very unclear conclusion cinematic, with quite a good idea of what was the story about or could have been about but absolutely no idea if there was more to it. No idea, and no courage to push further sadly.

Also on the downside :
- this kind of narrative game definitely requires voice acting these days. It's standard now and when you don't have some, it shows.
- the level design of the three main maps is meeeeeeh. Who got the idea, it would be cool to have 3 or 4 consecutive jumps with ramps on one of them to access capsules ? The game suddenly becomes a very cheap and frustrating arcade game for no other obvious purpose than to become frustrating.

Время в игре: 136 ч. Куплено в Steam

Дополнительная информация

Разработчик Drama Drifters
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 24.01.2025
Metacritic 54
Отзывы пользователей 49% положительных (43)

Отзывы пользователей

49%
21 положительных и 22 отрицательных отзывов
Обновлено: 15.01.2025 08:31

Жанры

Indie Adventure

Особенности

Single-player Steam Achievements Full controller support Steam Trading Cards Steam Cloud Family Sharing