Разработчик: ZoopTEK
Описание
Crazy Tools and Superpowers
From laser pointers to the Kitten Cannon, over 15 tools and superpowers for you to experiment with!Destructible World, Popular References, Mean Robots, and Evil Aliens!
Guide your superpowered minions to destroy nearly everything you encounter, all for a good cause, and a few laughs!Charity Contributions
This would not have been possible without the existence of our kitten overlords, so 10% of every game sale goes to The Anti-Cruelty Society, as voted by the community.Keyboard/Mouse or VR
Creating chaos with your keyboard and mouse works great, or get even closer to your menacing balls of fur in your Vive headset if that’s how you roll!Hilarious Outcomes
Did we mention the tools and superpowers stack? Fire breathing kittens with jet packs? Check. Bouncy kittens hyped up on caffeinated treats? Done. What will you create?Поддерживаемые языки: english
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or higher.
- Processor: Dual core 2 GHz processor, or higher.
- Memory: 2 GB RAM
- Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM.
- DirectX: Version 9.0c
- Storage: 2 GB available space
- VR Support: SteamVR
- Additional Notes: Minimum for desktop gameplay only.
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or higher.
- Processor: Dual core 2 GHz processor, or higher.
- Graphics: NVidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better.
- DirectX: Version 9.0c
- Additional Notes: Minimum for virtual reality gameplay.
Mac
- OS: OS X Lion 10.7
- Processor: 2 GHz
- Memory: 2 GB RAM
- Graphics: GeForce 460/Radeon HD 5850/Intel HD 4600 with at least 1024 MB video RAM
- Storage: 1 GB available space
Linux
Отзывы пользователей
brooo i 4 years old and i have bad android tablet and i play dis game 1 house 1 toilet and my best fing minecraft avatar and you luest you get add og memorys :(
The game is fun, but very short. I think we spent the most time in the tutorial level trying to knock over the lion statue. The game would be greatly enhanced if players could make and share levels. It would also be nice to have levels that did not have the aliens, or a setting to go through without the aliens. It would also be nice to have some levels with hidden domino effect destruction. Some of the booster abilities were redundant, and it would be nice to have one that you could map out a destruction path, you know cause cats plan stuff. Also for the ability boosters it would have been nice to have the length of time effect visible on the effect name, and be able to just choose between all cats and just one.
Its so crazy and i love it
Destroy the world to save your catnip from aliens. Little did they know that it wasn't the catnip giving you super-powers, it was the destruction.
Edit: After playing this in VR, I think this game is made for VR. Everything I wanted in a VR game.
i love this game. add a level edditor
This review covers the VR portion only!
Gameplay video here: https://www.youtube.com/watch?v=G-b7wzgLT0E
So do you like cats? Do you like destroying things....with cats? Do you like destroying things with cats and support a charity? Well then i got some good new for you!
This game is bonkers, crazy and an absolute laught to play. Feed your kittens with Caffeine, make the super buff or transform then into living tesla coils and the lead them into battle with the power of a laserpointer (Warning: do not do this at home)! Controlling your cats in VR is super easy and requiers no effort at all.
The overall goal is simple: Destruction! But there are several small subgoals in each level, some require a dash of creativity with your powerups. But most importantly: Wreck havoc!
There is lots of humor and memes in this game for you to discover and it is really fun to cause so much chaos with these cute litte fur balls.
Also as mentioned at the beginning: With the purchase of this game you support the Anti Cruelty Society (http://anticruelty.org/) as a part of the price you paid goes to them. This is a good cause and for the price you pay, you will get enough fun out of this i believe.
Overall, a crazy game i had a good laugh with...and i supported a good cause as well on top, what could i want more?
This game is goofy and fun. How can you not like chucking cute cats at aliens and destroying the environment as you do it lol...
Lots of replay value, i will definitely revisit this game in the future.
The very essence of this game allowed me to get some hilarious gameplay footage for youtube.
Check it out, see if you may like the game.
https://youtu.be/OlZ7gSFHbiI
This game is ridiculous and super fun :) For the price and with proceeds going to charity, it's well worth it. I think I laughed for 2 hours, straight.
Could it use some work? Sure. I'd love to see some indicators or hit bars for destructible items so you know if you're actually damaging something or not. I have no issues with the physics or graphics. In a lot of moments physics 'surprises' make the game funnier ;)
All in all, it's a great time!
I can finally throw an army of superpowered cats at my living room. Need I say more?
This is just ridiculous, its very fun once you start unlocking powerups.
10/10 would and will burn things down with cat army wearing laser hats again.
Amazing game! i had a lot of fun running around destroying things and launching cats around the room in mysterious ways! Its also very nice that the profits go to charity, and that they made this gun as a fun little time waster aswell as to help people in need. these developers are genuinely good people, and i really appreciate that. thank you for making this wonderful game!
Considering a portion of your purchase is going to a charity, I'm admittedly going to be a bit easier on this game. I feel bad giving it a bad review since that might deter others from taking the dive and, in turn, helping that charity. But I have to be honest...
And honestly the game is not very good... it's very haphazardly put-together. At the base level, you can call it the VR Catlateral Damage, but I would argue that Catlateral Damage is a better and more fun game than this. This game seems to have almost no effort put into it, whereas I feel like the developers of Catlateral actually cared about making a responsive and fun game for people who love kittiea.
In this one, the kitty animations are so stiff. The kitty model is very poor-looking and barely animates at all. Graphically it isn't fantastic in any way. Though the graphics convey what is important, and the game obviously didn't have a big budget, so I don't think I can fault it much at all. It is not pleasing to look ar, though. To compare to Catlateral Damage, the two games at the base level look pretty much the same, but Catlateral goes for a cartoony art style so it kind of works there. Super Cat Herding doesn't go for any unique style so it is much easier to see its flaws.
Speaking of Catlateral Damage (I promise I'm not affiliated with it, but the comparisons are unavoidable!), the gameplay here is identical, save for the options of powering up your kitty. That is new to this game.
The gameplay boils down to using the feline species' most prolific and unbeatable fiend, a laser pointer, to guide the kitties around the house to destroy everything in sight. It's a fun concept, but the fact that you don't have direct control over the kitty makes it much more difficult to get anything done. One example I have is that I needed her to knock down these books in a bookcase, but no matter how many times I aimed the laser pointer at the bookcase, the cat just wouldn't land inside. I eventually did get it but I honestly think it took 10 minutes of me aiming that thing to get it to happen. And when she finally made it, she knocked over two books and jumped away and I needed to do it all over again!
One could argue that the lack of tangible control is a clever way to acknowledge that cats never do wht they're told, and I can agree to a point. But the physics engine is so bad that more often than not, the cat just doesn't land where you want them to because of some minor invisible barrier. But then sometimes the cat will just fly over said barrier and land on the right counter... it is very erratic and arbitrary. It boils down to you fighting the physics engine more than the cat's artificial intelligence (which by the way literally does not exist).
There really is no strategy, rhyme, or reason to the laser pointer tomfoolery. You could point at the same spot on the wall for 5 minutes, and the cat's jump will be different every time. It gets really frustrating. It's a fun joke, haha, cats don't listen to what you tell them to do. But given the randomness of the physics engine and the lack of feline AI, I really don't think that was intentional.
What is the goal of the game? You have to guide the kitty around to destroy everything (pretty sure that's literal), and then move on to the next area.
Why do I say that I'm pretty sure that's literal? Because from my experience so far, you can not progress until you take down 100% of the items in the environment. And when you do that? You need to find a way to destroy things even further, some of which requires you to disintegrate cereal boxes and other breakable objects.
Example time! There is a kitchen which has cupboards on the ground level. Inside these cupboards are numerous cereal boxes. Opening the cabinets is a chore since you need to guide the feline to the doors and hope you knock them in the right way, such that they will fall down. That's much easier said than done given the terrible physics. But we already conplained about that above, no need to do it any more here. So you break the cabinets down and inside them you see 5 cereal boxes. You ht all of them once to gain "sparkles" (you gain sparkles for every item your kitty touches and/or destroys). This leads you to 100%! Half an hour later, you are now at 100% and can move on, right?
Nope! Once you hit 100%, you are told to make 100% more damage in order to progress. This second phase shouldn't take as long, but it took me quite a while since I was unaware that you don't just need to touch the cereal boxes: you need to find a way to break them.
There are plenty of items that can break. But you aren't really told which ones do and don't. You're kind of left to your own devices to suss that information out. Yeah, okay you can assume a plate is breakable. But a broom? A bottle of whey powder? Cereal boxes? Nonsensical.
I'm sure you don't need to interact with literally 100% of the environmental items, but I also wouldn't be surprised if you have to interact with at least 95% of them. It gets pretty tedious looking for those one or two items that you need to destroy, and it's especially fustrating when you find out those items didn't given you enough sparkles to fill it up to 100%. So the search continues.
What they try to do to spice up the gameplay a bit is add powerups. When you get enough sparkles (which are accumulated via hitting and destroying objects) you can buy the next powerup. These powerups range from coffee to strength rays to various other things. They're pretty fun, actually. And they do add attributes to the kitties. The strength ray makes it easier for them to destroy things rather than simply hitting them, for instance. And they all seem to have a fun graphical or audio effect too. For instance the coffee will make the cat shake, the strength ray make them bigger and their voice deepens. The developers definitely had fun with that element.
I think I've exhausted most of my thoughts. The tl;dr is that it is a poorly-made game with an objective that would be fun if you didn't literally need to destroy/hit 100% of the environment. I think it would be much more palatable if you could progress by getting 60 or 70%. Forcing you to essentially get 100%, and then making you do another 100% on top of -that- is tedium at its most insidious.
I really wish I could give the game a glowing recommendation. Games that are made for charity, or the profits from which will benefit charity, make me very happy, especially when they're good. But I would only buy this if you really care about being charitable and don't care about the product you receive for such charitable actions. It pains me so much to say this, but I just have to be honest. :(.
Not recommended.
This game is fun, entertaining and light hearted. Lots of things to smash and you can decide how you want to earn points! I also enjoyed the little comments that pop up when you smash things.
Great game! Very creative and well executed.
Great little game where you guide your kitten around a house and it's rooms using a laser pointer red dot, knocking over and destroying items in "cat style". Objects have goals, such as pushing books across the floor, knocking coffee mugs off furniture and breaking them, knocking over lamps, and other such cat-type mischief. The game is simple, but fun, and I can see a lot of future for it if it's kept developing: steam workshop sharing rooms you make with your own achievements and goals, and so on.
Can't comment on the Vive usage, as I got rid of mine, but overall, I do like the concept. Note that this is very much an alpha introduction to the game, so know what you're getting when you get this, and understand that you're basically investing in the future of the game.
Игры похожие на Super Cat Herding: Totally Awesome Edition
Дополнительная информация
Разработчик | ZoopTEK |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 93% положительных (15) |