Разработчик: Moon Pub Games
Описание
Мы - компания Space Scaven, оказывающая весьма специфические услуги... Мы собираем космический мусор, но не всякий мусор, а только тот, за который хорошо платят. Наша главная сфера деятельности - поиск бортовых самописцев на заброшенных космических станциях. Почему они заброшены - не наше дело, нам главное, чтобы платили. Вот здесь ты и вступаешь в игру.
Ты - инженер, который как раз и собирает эти чёрные ящики. Чтобы добраться до них, нужно преодолеть все препятствия и опасности, которые содержат станции.
Головоломки, встречающиеся на пути, могут быть решены разными способами, но некоторые действия могут завести в тупик или даже привести к летальному исходу. В игре 50 уровней, разделённых на 5 эпизодов, так что вас ожидает долгое, интересное и полное опасностей путешествие!
Особенности:
- Оригинальный саундтрек;
- Взаимодействие с окружением (ящики, кнопки, двери, лазеры и т.д.);
- Экипировка: крюк - позволяет таскать предметы, пистолет - уничтожает препятствия, сварка - ремонтирует поломанную технику (в конце концов, ты же инженер!);
- При выходе в открытый космос или разгерметизации отсека, необходимо следить за уровнем кислорода;
- Внезапные встречи с представителями внеземной фауны и многое другое!
Поддерживаемые языки: english, russian
Системные требования
Windows
- ОС *: Windows XP and up
- Процессор: 1.4 GHz and up
- Оперативная память: 1024 MB ОЗУ
- Видеокарта: GeForce GT 630M
- Место на диске: 256 MB
- Дополнительно: Java 6 and up
Linux
- Процессор: 1.4 GHz and up
- Оперативная память: 1024 MB ОЗУ
- Видеокарта: GeForce GT 630M
- Место на диске: 256 MB
- Дополнительно: Java 6 and up
Отзывы пользователей
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
recomendes from me, good enough, logical scifi labyrint, thx
A very neat puzzle game with the pixel atmosphere of Dead Space. Massive amount of levels, solid mechanics and a good level design.
For the asking price, this is absolutely great.
hate the clumsy controls.
Really nice puzzle game with horror-ish atmosphere (which reminds me of Dead Space, actually)
I like puzzle games and this is pretty descent one, got me thinking a few times already and I expect it to do so much more? so I'll recommend it, its worth its money
Check out my video review on YouTube (or read the transcript below)
https://youtu.be/XxUAWWOd-Eg
The game will run on Windows and SteamOS/Linux. Interestingly it requires Java to be installed. The game will tell you it requires Java 1.6 but that is no longer supported by Oracle and I’m not even sure you can download it. You’ll want to install Java 1.8, but be careful with the install. By default it will replace your browser’s search engine with Yahoo! You can turn that off but it is bit rude for them to default to screwing with your browser.
The game has 50 levels. You begin each level at a shuttle craft. On some levels you will leave the station using the same craft, but on most you will travel through the station to a second shuttle. Finding your way through the station, and collecting the additional red boxes are the primary challenge of game. You begin with a grapple hook which can be used to pull drums and boxes. When you place them on pads it causes the connected elements of the game to activate. This is all very clearly displayed with neon blue lines on the station floor. There are numerous doors on each station, some of them open when you approach, some require some action on your part, either placing a drum/box or interacting with a computer terminal. The game leaves you to discover the terminals on your own. They can be used to open doors, replenish oxygen, turn off lasers, etc. Like many puzzle games you can only proceed to the next level if you complete all earlier levels. This will mean if you get stuck on a particular level you cannot bypass it and continue. It is completely possible to get stuck in a portion of a station. The only way out will be to restart the level. The game automatically saves when you interact with an item in a useful way, so if you die, you can resume at the last saved position instead of starting the entire level over.
You play the game from a top-down perspective where your character is always centered on the screen and the station map moves around you as you navigate. The graphics are good considering the limitations of the perspective. You feel like you are on a derelict space station. Dangers are obvious at first glance. Some interactive elements, particularly the boxes, may be missed initially due to their subtle highlighting. There are spacewalks which are particularly dangerous because you have no control unless there is floor beneath your feet. You might be able to save yourself with the grapple but it has a limited range. In space, or an unsealed section of the space station you are constantly using oxygen and must be mindful of the amount remaining. There are numerous places to refill oxygen, and even heal your character on levels where it would be possible to run out of oxygen and/or be injured. Some injuries are instantly fatal, but it is possible to take partial damage and still survive running into, for example, a laser beam. The game uses a haze of color, audio clues, and a vignetting of the screen to indicate both lowered health and lowered oxygen. It is a nice implementation and helps with the immersion and sense of urgency. Although most levels are not timed there are constraints which require quick movement, such as dodging between barriers to avoid lasers. The game could not be described as a twitch game, but it is worth bearing in mind that the puzzles are not simply logic puzzles, you will be required to make quick actions.
The game is very nicely polished and while it does not have many settings it does let you lower the music and sound volumes independently which is something many puzzle games seem to forgo. The controller is fully supported, though I did completely hang my computer by clicking Find Controller when it had already identified my Xbox One controller. The controller appears to be the recommended way to play but I found I did better with W-S-D-A keys and the mouse. I have played the game both in front of a computer and in Steam’s Big Picture mode and found both work well. The music feels appropriate and has not gotten tiresome despite spending as much as 7 minutes on a level.
I can easily recommend Space Scaven. While I am currently stuck on level 17 I sure I will be putting much more time into the game in the next few days.
Дополнительная информация
Разработчик | Moon Pub Games |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 83% положительных (6) |