Разработчик: Spearhead Games
Описание
Discord
Об игре
Вы - предвестник, мифический воин, который появляется только в переломные моменты. Землю Уралии раздирает война. Но что ещё хуже, когда наступает ночь, вы становитесь свидетелем разрушения мира от рук темного Бога.Вам дана сила прожить последний день еще раз. Ведите расследование и появляйтесь рядом с персонажами, которые сыграли роль в апокалипсисе, сражайтесь с ними или против них, и используйте силу Оменсайт, чтобы создать новую историю.
Благодаря вашим решениям, вашим навыкам и умениям, измените этот день, и возможно, вы сможете проложить путь к светлому будущему.
От награждённых создателей Stories: The Path of Destinies, Omensight - это экшн игра-головоломка.
При участии лучших исполнителей голоса Patricia Summersett (Zelda: Breath of the Wild) и Julian Casey (We Happy Few, Stories), а также выдающихся писателей, в том числе Nadim Boukhira (Stories), Genese Davis (The Holder’s Dominion) и Chris Avellone (Planescape: Torment, Pillars of Eternity).
Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil, russian, simplified chinese, portuguese - portugal
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows Vista, 7, 8, 10
- Процессор: Intel or AMD Dual Core 2.0 GHz+
- Оперативная память: 6 GB ОЗУ
- Видеокарта: GeForce GT 640 or Radeon HD 7790 (1GB VRAM)
- DirectX: версии 10
- Место на диске: 5 GB
- Звуковая карта: Stereo
- 64-разрядные процессор и операционная система
- ОС: Windows 10
- Процессор: Intel or AMD Dual Core 3.0 GHz+
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX 750 or Radeon HD 7870 (2GB VRAM)
- DirectX: версии 11
- Место на диске: 5 GB
- Звуковая карта: Stereo
Mac
Linux
Отзывы пользователей
I've played 2 games by Spearhead Games. Stories and this, both are absolutely excellent with a fantastic, semi-time loop game mechanic. This is a more mature story, but still fun and utterly enthralling.
This is a must-buy for fans of interesting narrative games.
A pretty neat little short game. I definitely enjoy it as it actually brought me back to the ps2 style of games back in the day.
At first I was enjoying the gameplay, and the story wasn't entirely sucking me in yet, but about an hour in I was surprisingly invested in the story and characters. I believe the are well done, and I came to enjoying each one.
This game is perfectly playable on the steamdeck so long as you switch compatibility layers to proton 8.0-5. As if you don't than you'll get video corruption for some reason.
It's short and sweet, and doesn't overstay it's welcome. Also make sure to reload your save after "Beating" the game to go for the true ending.
Let me start off with this: I'm aware that this isn't a AAA game. I understand that.
Rating: 3/10
Omensight is something I had on my wishlist for a while. Having picked it up for $10 during the 2024 Autumn Sale, I can honestly say that it's not really worth that much. At least to me. The game's story is great. It's the only reason I kept playing and didn't refund the game. The gameplay is lackluster, to say the least. With that said, let's break it down.
Gameplay:
There are 5 levels. Period. For the entire runtime of the game, you play in 5 levels. It gets tiresome pretty fast, and then you realize you still have more to go. Some things change at points, but it's not enough. With that, you have the lackluster, and sometimes downright frustrating, combat. The combat is simple. X is a melee attack, you can jump attack, you can dodge. As you progress, you get some other abilities, but that's the gist of it. It desperately wants to be Devil May Cry or one of the Batman: Arhkam games, but it falls well short. And even with that, I'd put it more in the realm of something like Hades or maybe The Witcher 3. In comparison to any and all of those, this is a vastly inferior game.
When you get further along in the game, encounters quickly become you vs 10 or so enemies, who all attack fast and, sometimes, relentlessly. If you play on Hard, their damage also jumps up quite a bit as the game progresses. However, even with max upgrades, your damage doesn't quite make up for it. Combos are hard to use effectively, and the fact that your "special meter" depletes between combat encounters is ridiculous. Also, perhaps it's just my PC, but this game can have some astonishing input delay or input buffering. I'll hit dodge two or three times in tense situation, after having executed an attack, only for the character to attack another time, get hit, then dodge 3 times and stand there like an idiot. It can be incredibly frustrating.
On top of all of that, you then have the level design. Again, there are only 5 levels, so you'd expect them to be densely packed, especially since there's no real variability in them. Alas, they are incredibly linear, and anything that does deviate doesn't give you anything super meaningful in most cases. The only time they really do is for progressing the game, making it less optional and more a requirement for some things.
Next for gameplay purposes, there's the camera. It's barely functional at times. You will have an enemy get behind you, but there's not a way to rotate the camera, and I've yet to see an off-screen attack indicator. If this happens, you're likely to just get hit, which feels bad. But on top of that, you may want to look around to explore what little bit of level there is, however the camera will only let you move it a few degrees. It's infuriating, and a baffling decision for a game like this. This is especially true when you are unable to tell if there's something hidden somewhere you missed because of this.
Then, there's the fact that the game rips control away from you *constantly.* Every few minutes of playing the game, it will rip the camera away to show you something that you didn't really need to see. It's somehow even more annoying due to the fact that you can't move the camera on your own.
Finally, there's the companions you play with during each level. They are incessantly annoying at all points when you're running around. You hit a box, they remark about it. You open a chest, they remark about it. You open a door, they remark about it. You take half a second to do something, they remark about it. It's as annoying as reading that likely was. This goes on for the *entire length of the game,* too.
Now, for lack of a better place to talk about them, are the bugs. Within the first hour of playing the game, I had to restart from a checkpoint 3 times because I got stuck in a chest after I opened it. Also, the first time I launched a level, it just showed a black screen and I had to exit back to the main menu and reload for it to work. Not a great start, and should've been an indicator of the rest of the game. You will also sometimes just get caught in a short cutscene/cinematic, then end up off of a ledge because you were next to it before the game ripped control away from you.
Story:
The only redeeming quality of this game, to me. The story is well written, and had me invested enough to suffer the incredibly lackluster gameplay. While my final score for the game is a 3/10 overall, the story is honestly a 7-8/10. It opens with a fair amount of intrigue, leads you down a rabbit hole, then when you think you know what's happening, it smartly rips that away and starts you down another path. This is by far the best part of this game, and makes me honestly wish that this was a light novel with an even more fleshed out story and choices. If you, like me, can power through the gameplay, you will be well rewarded. However, I still can't recommend the game because of this. I also chose to leave the story section brief, because this is something you should head into with as few spoilers as possible for the best experience.
Overall:
This game could have been phenomenal, and definitely an underrated gem if the gameplay wasn't so poor. It suffers in comparison to the peers which it tries to rival. Under that, though, is a well-written, intriguing story that makes you want to learn more. Given the bugs and gameplay frustrations, though, I must stick to a 3/10, held up entirely by the 7-8/10 story. If you don't care about gameplay and challenge, put this on the lowest difficulty and breeze through it. It will be a better experience than playing it on hard. I would not recommend picking this game up, but if you want to for the story, try to do so when its on sale. $10 is a bit of a hard sell for this, to me. The regular price of $20 is basically robbery in my eyes. The game as a whole is not worth that much.
Omensight is a very enjoyable mystery/hack and slash game that is criminally overlooked.
Highly recommended to players who enjoy a good story and a good amount of action.
Good game. Good story.
I would open this with an essay complaint about the controls... but it's plastered everywhere that a controller is recommended,m and I used M&K. So it's kinda my own fault. I can't speak for the controller aspect, but if you use mouse and keyboard, prepare for a pretty steep and frustrating learning curve for movement alone.
- Some plot twists are unpredictable in a good way, others are in a bad way
- The character arcs are quite well done, and while there are some loose threads they're generally minimized and seeing them evolve over time is satisfying
- The combat was very easy for me, even on the hardest mode. Still fun though
- Some enemy design is frankly annoying (immunity!) and unless I missed a way through it, then it's way too common
- Voice acting is actually quite good imo, but it's not hard to impress me with that
- It's quite clear a lot of effort was put into removing backtracking, and they did a very good job with that
took me about 6 1/2 hours to complete the game (not 100%). If you beat the game, I recommend going back through to get all the clues, at least.
👍
Can be boiled down to a retake and expansion on the developer's previous game, Stories. It's bigger and has grander presentation as all the characters and cutscenes are fully-voiced instead of narrated.
For me, Stories became very mind-numbing once you get all the swords, but the gameplay of Omensight has more variety so it never gets as boring. It IS missing a bit of the punch that Stories had in its combat and it does feel a bit limp but it serves its purpose.
Omensight has a much bigger focus on story, calling itself an "Action Mystery" which is an interesting but I don't think it totally delivers. Getting to see different angles to the story and characters' reactions deciding the path is cool but it feels like there's some gaps in the characters' history with eachother that I would've liked explored.
Solving the mystery is cool, but it doesn't really FEEL like solving a mystery since you can only take so many paths.
I actually almost missed an interesting piece of characterization because I picked the right paths at random.
In fact, if you choose "True Detective" story difficulty, you can't review the information you've found from each path so you'll have to remember and there's no real benefit or accolade for this.
Lastly, I think the dialogue is a bit rough and the writing too expository in places but I did end up liking the characters in the end. The performances on Indrick and Draga are great, I think Ratika's dialogue and voice is too cutesy at times to the point she seems out of place.
Overall, an alright games, something you can knock out in a few hours. I personally feel a little unsatisfied with some of story's loose ends.
General Feelings
First playthrough was 5 hours and 47 minutes. Although I am a thorough player, I also am quite experienced. I'd say, go with around 6 hours of first-time play duration, give or take naturally.
Truly awesome game, kind of sad the OST doesn't really get that much relevance, but it did a great job at creating atmosphere. Immersive gameplay.. kinda? I mean, it definitely lures you into the story and the ending is certainly not what you would expect when you first start playing. Graphics are very interesting, it's a very nice mix of modelled 2D textures, not meant as a downgrade. Yes, it certainly is not a triple A title, but for around 20 bucks and for an indie game, definitely great game.
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- Non-revealing story spoilers below -
The story is unfortunately linear, so there are no alternative endings, which kind of drops the replay value. It's definitely fun on the first playthrough, but aside from a 100% playthough? Not really much for replay. Though it is a good go-to if you want to just come back to it in the future and be like "oh what's this in my library?"
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Performance and Feeling
It mostly ran perfectly smooth, usually when it loads between levels it experiences frame drops half of the time, but nothing that would impact gameplay. Had one or two frame drops during cutscenes as well. I'm playing on a 2018-era semi-high-end gaming desktop with full graphics settings and a 2560x1440 screen, nothing to complain really.
The camera perspective/movement can be something you'll need to get used to. It not only is during fights quite often placed in a manner that makes it quite hard to not get hit or even see the enemies, but it is quite unstable and loves to just yank around the character with no clear idea of where it actually wants to stay.
I played with Controller (and manual camera movement is basically useless, sadly), specifically a DUALSHOCK 4. The game does not have buttin icons for the DUALSHOCK series at all, only XboX controller buttons, which does lead to button confusion on occasion, especially in the head of battle. Character movement was pretty smooth but I dare say you didn't really have any ability to walk carefully. You don't need it most of the time, but there are certain level parts where your camera is placed inconventiently far away or in a bad spot and you have to step by step maneuver your character, which would be easier with more sensitive control. But it works fine regardless! You might just fall down or off the map here and there...
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Story and Characters
Amazing and innovative story, the entire atmosphere and setting is also really nice. I am quite sad, however, that there are no character customization choices, at all. You play as a female supernatural being without a personal name, you just get called "Harbinger".
Characters, simply put, quite intriguing. Especially the voice acting did a really good job. Though, me personally, I did get a little annoyed by Ratika's voice every now and again (lucky there's forced subtitles).
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Rating
I would give it a 9/10 villains brutally murdered in the end cutscene. Definitely has my recommendation, as long as you don't rely on having a lot of replay value.
Loved it !
Игры похожие на Omensight: Definitive Edition
Дополнительная информация
Разработчик | Spearhead Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Metacritic | 75 |
Отзывы пользователей | 90% положительных (651) |