Разработчик: Not Magic
Описание
To create an environment of self-discovery and curiosity, Pertinence instructs the player as little as possible.
The layout of the game allows you to pick and choose from various puzzle/action areas as you progress. Not all alloy need to be collected. Some are harder to collect than others.
Gameplay Features
- The ability to bend and warp "soft" walls to your advantage (or to your disadvantage)
- "Nodes" are an important mechanic in Pertinence, but they require a long description (see below).
- Collectible impermanence. You can only keep alloy if you bring them to a checkpoint unharmed.
- Stealth-esque puzzles in which you must avoid being eaten by a horrific monster, or bait it to get it away from you.
- Moving hazards, turrets, killer dance pads, explosions, and lasers that can be blocked by "thick" walls.
- The ability to rotate entire rooms about various pivots.
- Enemies that create black holes.
- Some meta puzzles.
- Rooms that change when approached from different directions.
- Keys and locked doors (of course).
- Bouncing ball keys that you must guide into locked doors.
- 50+ rooms to explore (with secrets).
- An endgame boss.
A Node is an object that can be encountered in Pertinence. If the player finds one early in the game, they may find that the Node cannot do anything. But later on, after gaining new abilities, the player can rotate them, drag them and throw them.
Nodes usually have "distortion fields" attached to them, allowing you to rotate, drag and throw the field. Think of "the bending of walls" as a physical substance that can be attached to a node.
Another feature of Nodes is that the player can throw them at bombs, which will then latch onto the Node. This allows the player to place bombs wherever he or she desires.
Nodes come in three different types: normal, locked and static. Normal Nodes can be rotated, dragged and thrown. Locked Nodes cannot be rotated, but can be dragged and thrown. Static Nodes can be rotated but cannot be dragged or thrown.
Miscellaneous Features
- Polished, minimalist graphics. Walls have an anti-aliased outline.
- Map/warping system. See rooms you've visited and ones you missed. "Fast travel" back to certain rooms.
- Each room is named.
- Some rooms change color palettes.
- Full soundtrack and sound effects.
- Dynamic music. Different tracks fade in and out depending on what room you are in and what you are doing.
- Options menu.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP
- DirectX: Version 10
- Storage: 600 MB available space
Отзывы пользователей
Not sure what I was expecting, but this game really isn't for me. I found myself bored almost imediately. The game is well made and the misic is great, but I've run into a glut of puzzle games lately, and i suppose ive just burned out my enthusiasm for these types of games.
While it's got some great puzzles, there are too many sections that require perfect timing, and my timing sucks. I can't recommend a game I had to refund because I wasn't going to get anywhere.
I'm not really sure whether to recommend this game or not; it's definitely much more action-y than puzzle-y (at least in my opinion). Several of the rooms require perfect or near-perfect timing, and most of the puzzles either require a large amount of precision themselves, or are based on trial-and-error, or are extremely easy. If that's your thing, then go for it. If you're looking for something in the style of Legend of Zelda, however... I'd recommend looking elsewhere. I, personally, didn't really enjoy it much, so I've marked it as thumbs down, but that's mainly because it just wasn't what I figured it would be.
Very challenging and sometimes confusing, but its pretty good. The room named "More Frontiers" is awful though...
super cool little game! immediately engaging and enjoyably puzzling. really doesnt hold back from throwing strange mechanics at you, which i think is great.
This is really, really great. Requires a lot of patience, as the gauntlets are tough, but I haven't encountered anything that felt impossible.
It also looks really, really slick.
Brand new, and there are some bugs and UI issues, but nothing game-breaking. Well worth it.
The game is pretty good in general with interesting puzzles and mechanics. But it keeps crashing for me every 15 minutes or so. The crashing doesnt appear to be related to any actions I try to take in the game, just a periodic crash, windows 10.
Simply amazing! This game seems simple but after playing for what seemed like 10 minutes a whole hour had passed. Very addictive!
Guys.
It's perfect game!
I even started to record the video about this game at my channel - https://youtu.be/WRbtli1KYUk
Thanks for the creating of this game!
The game is fun, and some of the rooms are very hard, however it feels like some of them either require too much luck, or a crazy spatial and temporal awareness. The game is fun, but very frustraiting, maybe if you belong to the select few who likes to torture your way past i wanna be the guy and games like that you will have the patience to finish some of the rooms.
Дополнительная информация
Разработчик | Not Magic |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 50% положительных (10) |