
Разработчик: Heart Machine
Описание
Drifters of this world are the collectors of forgotten knowledge, lost technologies and broken histories. Our Drifter is haunted by an insatiable illness, traveling further into the lands of Buried Time, hoping to discover a way to quiet the vicious disease.
• From each character to subtle background elements, everything is lovingly hand-animated.
• Easy to pick up, difficult to master; enemies are vicious and numerous, hazards will easily crush your frail body, and friendly faces remain rare.
• Upgrade weapons, learn new skills, discover equipment and traverse a dark, detailed world with branching paths and secrets abound.
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese
Системные требования
Windows
- OS *: Windows 7 and above
- Processor: 1.2 ghz
- Memory: 4 GB RAM
- Graphics: 512 mb video memory
- DirectX: Version 10
- Storage: 2 GB available space
Mac
- OS: Mac OSX 10.7 and above
- Processor: 1.2 ghz
- Memory: 4 GB RAM
- Graphics: 512 mb video memory
- Storage: 2 GB available space
Linux
- OS: Ubuntu 12.04/Steam OS
- Processor: 1.2 ghz
- Memory: 4 GB RAM
- Graphics: 512 mb video memory
- Storage: 2 GB available space
Отзывы пользователей
souls like + classic zelda feel = 10/10 love letter to a bunch of classic video games. rewarding secrets, fun combat, good music w an awesome atmosphere and what seems to be an actually interesting story if you look for it
Really, I haven't written a review for this game?
If you like pixel art platform adventure games I'd suggest you pick this game up at some point. The game wasn't expensive and probably lasted more than a dozen hours on my first playthrough. Whilst best played with a controlled I see they've added a couch coop option which appeals to me when younger cousins invade my house. I think the one criticism I have of this game is one of the cool synth songs has a dud note in it - it wasn't apparent to me at first, but when you hear it you can't stop but hear it again and again. The bosses weren't too difficult and the platforming, whilst difficult at times, was largely achievable once you reached a standard of play.
One of the most visually beautiful I have ever played.
Challenging but not frustrating, would highly recommend this wonderful experience to anyone who thinks they may enjoy it
Hyper Light Drifter is fantastic.
This game is easily one of the best games I've ever played.
Almost every aspect of Drifter is curated and pieced together meticulously to create one of the most enjoyable metroidvanias. There wasn't one moment in Drifter where I was bored, and not dropping my jaw at the sheer impressiveness of the pixel art.
You play as The Drifter. A fallen warrior who's purpose isn't even clear from the start of the game.
You'll find the combat is fast paced, and somewhat strategic. You perform dashes, and quick slashes to recharge one of the many types of firearms you'll find in the world. Ontop of upgrades increasing movement capabilities, and gear to flesh out your kit. You can even customize the Drifter with different clothing, and swords you find around the world.
Hyper Light Drifter is also partly an exploration game. The Land of Light is gorgeous yet presents a dying world, wrought with overgrowth and wartime novelties. Which consists of 5 main areas.
The main city hub, the mountain's divine path, the eastern seashelf, the midnight woods, and finally the wastes. These areas are huge, and contain so many things to find. There's tons to find here, including different characters.
Throughout Hyper Light Drifter, you'll come across other characters, denizens of this dark land.
You'll find not a word is spoken through the game, rather dialogue is conveyed through art. There's also very little there in terms of handholding, which leaves the story up mostly to your interpretation.
I was also more appreciative when i learned the creator, Alx preston, suffered from a terminal heart disease which inspired Hyper light Drifter, as well as the creation of the team. You can see how it's inspired the game in it's whole, how the Drifter suffers from his sickness.
All in all. 9/10 game, easily.
Buy it, play it. Reflect for days, weeks, months, maybe years.
Game very good, just imagine if Hyper Light Breaker was Top-down, a Metroid-vanoia, pixel art and actually good. That pretty much sums up Hyper Light Drifter.
Great game with stunning visuals and a great mood setting soundtrack.
The combat is difficult but enjoyable and the wordless narrative is fun to contemplate.
Great Zelda-like that has some deep, addictive, and difficult game play,1 bad thing is chain-dashing is hard to learn and is key for alot of the puzzles.
Although the game was very difficult to adapt to with the whole chain dash concept, once you get the hang of it it starts making the game very interesting and not to bad of a play style. It is a very challenging indie title, especially the boss fights. I give this a 7 out 10
Undoubtedly beautiful.
It's short but in a "quality over quantity" sort of way, and there are plenty of mysteries to uncover if you're craving more.
There's a rhythm to combat. Be deliberate with each action and you will eventually be running circles around your enemies.
Wonderful game, it's beautiful and colorful, and the storyline is intriguing, while still being a fun amount of challenge
Great Zelda-like that has some deep, addictive, and difficult gameplay. Most important of all, it's fun. Good game here.
i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it. i hate it. i love it!
I literally am only writing this, cause i see all the negative comments about this game
"This game feels bad to me" - Without ever explaining why it feels bad
"The combat is janky" - Says that in the same sentence of "Inability to spam", fights against multiple enemies feel bad to you? Why, explain, instead of having a short cut statement.
"Game feels unsatisfying and a hassle" Never played a game without it holding your hand before?
All these "reviews"are just your opinions, and are not constructive, or have in depth explanation, your influencing people who are curious about this game, with your short and dry opinions more then crustructive facts.
For me this game is visually amazing, the pixel art is gorgeous, the music is amazing, the story isnt laid out for you, its to be pieced together as you play, the combat is difficult if your not ready for it.
If you play expecting to just push through the game your gotta have a bad time, there are secrets everywhere which have upgrade materials for your abilities, health kits to find so you can stay alive, there is a place to practice your swordsmanship,its the same place you buy your new abilities, and they give short tutorials to make fights easier and give more to your arsenal.
The atmosphere of the game is kinda bleak, with some rays of hope in it, the world your in is not in a good spot, you see innocents die to cruel tyrants, but at least you get a chance to take those down, the only safe haven has a low population, but the people there are hopeful.
If your unsure about this game, get it on a sale, get a feel of it and how it works, and plays, give it a fair go, there is tons to find, to explore, heaps of secrets, and if you dont like it and your playtime is below 2hrs, give it a refund, dont let these people with their half assed reviews influence your decision.
The atmosphere of the game really draws you in,
Seeing Hyper Light Breaker really makes me come back and appreciate how beautiful this game was when I played it
Fun isometric action adventure game. Not much by way of customizing your character, but fun challenging game play that entices you to explore.
Short but sweet! Wasn't too hard, but I didn't play on ng+. I'll do that when I come back. Highly recommend!
Amazing. Breathtaking. I'm speechless. Very enjoyable combat, incredible graphics and soundtrack, a little bit of customization even. I'd recommend this to anyone who likes videogames.
It's been a while since I played this game (2016) - time for a replay - what drew me to the game was the combination of retro game pixel use and the strangeness of the setting.
The game is sort of like the original Legend of Zelda with a dash dodging ability.
It would have been nice if it had more NPC interactions, because it seemed odd that there is a town in the center of the map which remains static - but this isn't an RPG.
If you like fast paced combat heavy games then you will probably like this one.
Un metroidvania isometrico con muchas mejoras, dificil pero con una increible forma de amaestrar el gameplay. Al final terminas siendo un ninja con pistolas que repele disparos con su espada. Es un MUST
In light of a certain sequel, I've realized that I never reviewed the original game. So I figured it's time to give this thing the love it deserves.
Hyper Light Drifter is one of the best Zelda-likes I've ever played. We're talking gorgeous pixel-art aesthetics, snappy controls, punishing combat, rewarding exploration, incredible soundtrack, and a shockingly emotional story told entirely through visuals. Seriously, this takes the Ueda/Playdead style of silent narrative and flies with it, telling a deeply personal story with room for interpretation, all in the backdrop of Nausicaa's ecological apocalypse.
The only complaint I've got is that there isn't enough of it. With secrets abound and a tightly crafted world to explore, you're getting your money's worth. But you'll walk away wanting more, only to realize this is wholly unique in its approach. There's nothing else quite like it.
And I love it for that.
Highly, HIGHLY recommended. One of my favorite games.
The music mixed with the atmosphere and the way it conveys its story intoxicating. Very much a Zelda like game and allows encourages you to explore each zone with a keen eye for secrets. The combat style is unique and fast paced, sometimes unforgiving yet rewards you greatly for mastering its rhythm. Bosses are unique and challenging with each section having plenty of hidden items and upgrades throughout.
Overall, if you like Zelda games such as A Link Between Worlds or enjoyed the Studio Ghilbli film Nausicaa, I highly recommend giving this a shot! I love this game and come back to it every now and again because there isn't anything quite like it. The pixel art, fast paced game play, music,and immersion into this post apocalyptic world is worth exploring again and again. Heart Machine knocked this first entry out of the park and wish they developed another top down set in the same world.
It's excellent in a very unique way, good for a play-through. Unforgettable.
very great game for people who like looking for the story or trying to figure out the lore.
Additionally I have bias toward the game but still great and challenging for new players with the sense of exploration sprinkled in it because they're missables everywhere for upgrades or healing.
Generally a good game and worth taking a shot at it and if you don't like the difficulty just git gudd
20/10. Literally have a tattoo from the game on me.
Oh man, I had put off playing this game for years despite it being part of my Steam library for a long time. I expected to like the opening act and get frustrated by difficulty or strange choices by the designers. I was ready for disappointment, but it never came. Instead, I think Hyper Light Drifter may be the best recent game, that is meant to resemble a classic game, that I have ever played. Of course there's the art-style, but this game is drawing from so many classics with its almost complete absence of dialog and subtle story telling as well as that feeling of almost being completely unsure of where it is you are supposed to go and do. Then there's the difficulty and the very Zelda-like system of upgrades and power-ups. It attempts what so many other games have but really gets it right.
Most of the gameplay is top down (ish) with the player hacking, slashing, shooting, and dashing their way across various well-worn video game settings - ice, dessert, swamp, and mountain. Of course, you collect the equivalent of gems that unlock your path toward a final confrontation, and there are many non-essential secrets and hidden collectibles to find for the eager explorer. Some light Metroidvania elements also come into play as you'll backtrack a bit once you collect enough doodahs to open those previously inaccessible areas.
Simply put - I loved it. I wanted my sessions to last longer, and I couldn't wait to jump back in. It is one of those that I (already) wish I could play again for the first time without knowing anything. Exceptional experience and an easy 5 out of 5.
This game sits comfortably on the pedestal of my all time favourite games. Simple, snappy, atmospheric, challenging, satisfying and beautiful.
A great short game with a cool vibe and atmosphere.
Pretty good. If you like this game, it pales in comparison to Death's Door and Tunic, so make sure to check those out. The story is very interesting, and the gameplay is awesome though. Id give it a 7.5/10
The most insufferable fucking achievments in gaming history
This game is so-so, get if you like dashy-slashies.
Gameplay is pretty good.
Story draws you in with a "show, don't tell" approach but kind of peters out without a super interesting resolution or lore explanation. There is a vague lore if you're willing to grind for hidden things but it's not worth it.
Love this game except for 2 huge issues for me that make me not recommend it. One was the complete lack of story. Everything story related is vaguely hinted at but never anything remotely solid so it's very hard to get into the world. Second is exploration. No sense of where to go at all or what to do. There's nothing leading you to what you should be doing. Love the art style and music though!
I'm sure you get tools later, but the game is ridiculously difficult at the start. Can you keep trying again and again? Sure. But after 7th time trying to clear a room or so, with no understanding of the scope of this game, it feels like you're getting no where.
Some of the enemies are very cheap. Healing forces you to stand there so basically having extra healing is useless, you better finish the room after taking two hits. Maybe I went into an area that was too advanced for me, but I have no clue how I would know that. There's being mysterious and trusting your players, and then there's just being esoteric. Animal Wells is thirty times better at this than this game.
I saw something about "if you're unfamiliar with Contra or other old school games". Old school games still did their job. They communicated to you what you could do. This game doesn't compare to any of these classics. It makes bad game design decisions just to be harder than the classics. Well of course it's harder, you don't communicate to the player. Contra had power ups in stage one, you didn't have to go digging to find them. There's no comparison here whatsoever, it's just "urgh hard games make me hard" bs.
I was looking forward to Hyper Light Breaker but if they don't balance out your first time experience, I'm not going to invest in it. Read the book on Blizzard and pay attention to a lesson they learned in an arcade game they developed forever ago where a kid died once and walked away. That was a lesson from thirty years ago.
Gameplay feels unsatisfying and a hassle. Just not really fun to me.
The atmosphere of the world itself is awesome and there's intriguing story elements, but the actual moment to moment game play feels tedious to me.
Its an amazing and beautiful game. Very challenging and very rewarding game play. 10/10 would recommend spending the time to 100%.
I would have loved this game even if it was only the half hour I have played so far. The fact that there is much more in store is very exciting. This game just sucks you right in to its world.
Some of the best pixel art I've seen in my 37 years of gaming. Buy this game!
One of the most beautiful games ever! Now at 1st when you get into it you be a bit confused but overtime you start to feel more connected with your character and you fall in love with the game. The artwork, combat, bosses, npcs, story, and more. It's a very beautiful and sad game.
This game is a really great experience. The art direction, sound design, and music are insanely good. The pixel art is phenomenal. The gameplay is really good too. I felt like the difficulty was just right. Sometimes I wished I got more checkpoints, or auto-saves because I would have to redo several fights sometimes. But maybe that's me being too spoiled from other games. Overall, I highly recommend this game. It's a great experience, with good combat, an interesting world that's fun to explore, and lots of extra challenge if you like that sort of thing.
I had seen the April fools animation by nightmargin as a gif enough that I genuinely thought that was the real ending before I actually finished the game.
-Very pretty aesthetics
-Very memorable music
-Nice sound design, no really, the game sounds both nice and distinct, especially the techy stuff
-Very cool vibes
-Has several very memorable moments, mostly in there being cool stuff to see
-No dialogue, story is told exclusively through visuals
-I really enjoy the combat though i think you need move upgrades for it to actually get going and that's likely to take you a while (especially if you invest in things that aren't new moves)
-The game is difficult but if you have experience in difficult games you'll probably find it easy
Relatively short (especially if you don't find it hard), which can be either a good or bad thing depending on what you're looking for. There's 4 regions which are short if you book it for the objective but they contain many side paths and secrets that end in optional rewards.
There are some downsides though:
-Slow to get key upgrades as i said
-The game is very light on both story and lore with the bosses especially getting the short end of the stick (i do get the feeling that there's more to the world then what's explained to you but if it's not in the game, it's not in the game)
-Secret hunting is pretty annoying to do and not very interesting to do with also uninteresting rewards for the most part
-Chain dash upgrade is severely under-used
This game reminded me why and just how much I love video games... From the bottom of my heart. Thank you.
It could be about a lot of things... Anything you want it to be. I think that's why it appeals to people, unless it really is just that the visuals, music and sound design are just that good as to where all of the moments of frustration are overwritten after the fact. I wouldn't rule it out. I imagine we all -want- think of it as more, which is itself befitting of the creator's true intent, don't you think?
While game is fun, they are making the next installment a switch exclusive. All the while begging for money on patreon for nothing aside from "pay us and we'll tell you what's wrong in this industry!" How about you release on steam, the platform that made you popular, and stop pandering. Where are your panderverse friends now? Why aren't you committing to releasing anything aside from 'give us money on patreon'? Funny how if you released the 'switch exclusive' on steam instead, you likely would still have more fans + money.
What a way to dump on your fans, plus their whole affiliation with Sweet Baby inc + DEI. You lost a fan.
A straightforward combat/exploration game, slightly challenging and clunky.
Positives:
- It's obvious what to do. There are 4 areas with collectibles and a boss. They are laid out like big Zelda dungeons with a main path, side objectives and lots of challenges.
- Instead of stat upgrades, you can use your collectibles to buy new abilities which drastically enhance the combat. This feels way more rewarding than damage numbers going up.
- No annoying companion or dialog, but there is still some mysterious story.
Neutral:
- There are lots of secrets but for almost all of them it's just a matter of finding a hidden path.
- There are barely any i-frames so tanking damage is not an option. Fighting groups of enemies is challenging and requires use of all combat tools.
Negatives:
- Just focusing on the gameplay and combat mechanics, the game is incredibly clunky and frustrating for no reason. There are absurd challenges like doing 800 dashes in a row. You can get stun-locked easily and there are other problems with collision and platforming.
game gud, but too little content, finished the whole thing in 6 hours.
Hyper light drifter is a beautiful experience. There is not one letter of text outside of menus, everything is inferred. The music and art style are pixely but also give a newer experience. The combat is excellent, with many options available that you can upgrade as you progress. The game is relatively short compared to most RPS, but has lots to explore and many post-game options as well.
Overall 10/10 well worth your money
cool combat i dont know what the fuck happened in the story
Replaying in prep for Breaker!
Pretty solid game.
If you like finding secrets or 100%ing games then you buy this game. You will have a grand time trying to find everything. I think overall I was the wrong kind of person to buy this game and I didn't realize (I rarely 100% linear games), but I am biased to give a positive review for that incredible artsyle.
The combat feels a bit sticky, but it doesn't really matter because it's not really difficult. Music is ok, but fitting and not bad. I think it's an 8/10 or 9/10 even though I didn't 100% it. I definitely think if you like finding secrets then this will be a 10/10 for you.
There's so many secrets. Go get them!
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Дополнительная информация
Разработчик | Heart Machine |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.02.2025 |
Metacritic | 84 |
Отзывы пользователей | 93% положительных (9806) |