Разработчик: DiPi
Описание
Управление
Меняй гравитацию, управляй героем!
У вас есть уникальная возможность управлять персонажем, изменяя гравитацию вокруг него. Ден может передвигаться по стенам или даже по потолку!!!. Может летать в воздухе, изменяя силу притяжения в нужном направлении!
Локации
В игре существуют три огромные локации по 50 уровней в каждой. Каждая локация содержит новые разнообразные ловушки и препятствия.
Достижения
Собирай звезды на каждом уровне, открывая новые комнаты с очень сложными препятствиями!
Пройди уровень так быстро, как сможешь, чтобы улучшить свой рейтинг!
Постоянно улучшай свои результаты!
Поддерживаемые языки: english
Системные требования
Windows
- ОС *: Windows XP / Vista / 7/8/10
- Процессор: Intel® Core™ 2 Duo E6600 or analog
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 512mb
- Место на диске: 60 MB
Mac
- ОС: OS X Lion 10.7
- Процессор: Intel® Core™ 2 Duo E6600 or analog
- Оперативная память: 2 GB ОЗУ
- Видеокарта: 512mb
Linux
- ОС: Ubuntu 12.04
- Процессор: Dual core from Intel or AMD at 2.8 GHz
- Оперативная память: 2 MB ОЗУ
- Видеокарта: 512mb
Отзывы пользователей
So far a nice and challenging puzzle with some rage-quit style puzzle 10/10 would break a nother keyboard
Mario? No, something like it but not gooood, oldschool game plz
At first glance, this game might seem like a broken 8-bit platformer, and in a way, it kind of is. Your character flies in the direction you input at a ridiculously fast accelerating speed and can only turn at 90-degree angles. This makes the puzzle platforming extremely challenging. Despite not being great at platformers, I’m stubborn enough to push through. If you enjoy tough, masochistic challenges, you'll likely love it. But if you're not into that kind of frustration, I’d recommend staying far away.
It's genuinely impressive how dogshit this game is. Everything about it is about absolutely horrendous, this game truly has no redeeming qualities. It's not worth playing even if someone paid you to play this game.
Playing for about half hour is enough to understand why this game is bad.
I've read from other comments about how bad the controls are, but still decided to try it out because it is on %90 sale.
My 2 main issues with the controls are;
When you are dropping you gain a sideways momentum for NO REASON AT ALL... So even when trying to make a small few pixel move throws you farther away when it shouldn't. Same happens when you make a gravity shift on the air. Not only that, when you change gravity to opposite directions, you go on for about 5 more block to your previous direction before you actually start moving the opposite way, this is f*kng ridiculous!
And second most annoying thing is, if you ever played mario or any other platformer games you know that you'd have some leeway when you move out of the screen, if you turn back before you're gone too far you're still alive on those. For this game you are dead when you just get the edge of the screen even if you were still visible on the screen, controls doesn't even let you come back to recover, you just fall out and die.
It was acceptable on the earlier levels, I thought it could get ok when I get used to the controls but once I got to level 30 with tight spaces and moving obstacles, it was obvious this was just bad design.
Overall, get it on cheap if you want to kill an hour or two but don't expect any masterpiece here. It's just a subpar platformer.
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No one is going to read my review, so I like Furry Cun₸b0ys ( ͡° ͜ʖ ͡°)
I loved this game, and can't believe it has so few reviews! It's a polished platformer with precision controls, consistent physics, beautiful pixel art, a fun sound track, and plenty of puzzle-rific levels!
If you love puzzle platformers, this one delivers in spades!
I have only 2 small complaints, and they are both about the controller (since I felt the game was WAY better using a Steam Controller or Xbox controller):
1) You do have to configure the controller (and if you use the analog stick for movement there is a glitch where I kept entering door #1 rather than it letting me walk past it, but the D-Pad had no such problem)
2) The on-screen directions only show WASD + Arrows (it'd be nice to have alternate sprites for D-Pad directions + XYAB)
I guess there is 1 *tiny* critique, which is just that the art definitely looks kid friendly, but the puzzles are pretty brutal. I'm not saying they need to change the art, but something like Super Meat Boy advertises its difficulty in part through it's art style. So maybe just the steam banner and thumbnail should be a more grueling scene of complex platforming.
That's it! And those are pretty dang small critiques, which shows just how polished and perfect this cute platformer was.
Currently has bugged progression and achievements =/
Wow this was cute...
How does this game have so few ratings????
This was a lot of fun, especially for the price!
I don't regret buying this game for 39 cents at all. Sure the controls could be a little tighter and a semblance of a UI would be nice...but for the price it's a great little platformer.
is good
Gravity Den is an enjoyable an rewarding game. This game is seriously hard once you pass the beginner levels. The controls are pretty good an I havent seem to have found any bugs. There are a set of hardcore levels for challengers who want to rip there hair out.
Achievements and trading cards are also included in this game.
Graphics are pretty nice too look at an physics seem to be on point.
This game is worth the asking price an would be a jewel to your collection of games.
Graphics 6/10
Controls 7/10
Satisfaction 7/10
I'd only recommend this to someone who likes really difficult puzzle platformers
It's a fun little game
Average achievement stat ruiner.
Beautiful picture. Standard levels feels ok. Hardcore ones though.. playable. Until you try to collect all the stars. There are achievements with this requierment.
Drift'y controls to troll you, and make you go nuts.
Been a long time since I met this kind of game...
fingers crossed that I get refund
Pixel Art: 3/5
Immersion: 3/5
Gameplay: 4/5 (Great concept)
Controls: 3.5/5 (Tough but fair)
Value: 4/5 (Lots of game play)
Difficulty: 4.5/5
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Overall 3.5 (Difficulty always excluded)
Please follow my Pixel Art Curation for other great games...
This is a more fully developed VVVVVV x4....You can switch gravity in 4 directions, moving your one eyed avatar, avoiding dangers, collecting keys and stars!
If you like VVVVVV you will most likely love this one. If you didn't like VVVVVV, you still might like this one, because you are less constrained in your controls. There is much more depth to its art design as well.
The Pixelated art design is great! It is a very colorful, up beat approach to the dungeon aesthetic and the the music is quick tempo, helping to drive you towards your goal.
ACHIEVEMENTS: No time trials here (which makes me very happy) and achievements are dished out mainly based on regular playthrough.
The game is pretty hard, but the controls are decent. The pixel style is sometimes a bit off (you really see it when certain sprites are scaled and the character sprite has larger pixels than the power ups, buts thats really nit-picking here). Soundtrack is also fitting.
It feels like someone put a lot of work and heart into this project. It is not as polished as Super Meatboy, but it's still great fun.
While this game is quite difficult to get used to I think it has a great deal of potential. There are a few small things I would change to make this game a little less punishing.
1. Let the arrow keys move the character a bit while falling. I'm aware that gravity changes allow you to change your course, however it'd be nice to be able to rely on falling to do things and to counteract the intertia you invariably have when coming off a ledge.
2. Give a bit of leeway on the outside of the map for falling or whatever. It'd be nioce if you could extend the buffer to about 3 or 4 tiles so that going off the map isn't insta-death. If something is insta-death then use spikes instead.
3. A windowed mode?
However, it is a challenging game and I can see the fun in it.
i dont like the movement
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Дополнительная информация
Разработчик | DiPi |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 24.01.2025 |
Отзывы пользователей | 75% положительных (20) |