Разработчик: Ant Workshop Ltd
Описание
А, отвлекайся на шутки.(3)
(1)Может, и не симпатичные.
(2)Может, такого слова не существует.
(3)Может, совсем не смешные.
Возможности
- Более 100 уровней, полных адских головоломок и смертельно опасных испытаний.
- Жаждешь наказаний? Пройди уровни еще раз на время и установи новый рекорд. Можешь получить класс S на каждом уровне? (Мы не можем.)
- Стильная адаптивная музыка убыстряется, когда ты справляешься, и замедляется, если ты в затруднении. Похоже, сама игра на твоей стороне.
- Проложи свой маршрут к финишу по нелинейной карте. Не удается пройти супер-пупер тяжелый этап? Не беда, просто доведи свои навыки до совершенства на другом уровне.
- Играй и смейся над различными шутками! Ну, мы и дальше будем настаивать, что они смешные. И до тебя когда-нибудь дойдет.
(В процессе создания игры не были повреждены никакие джойстики.)
Поддерживаемые языки: english, french, italian, german, spanish - spain, russian
Системные требования
Windows
- ОС *: Windows 7/8/10
- Процессор: 2.0 GHz Dual Core Processor
- Оперативная память: 2 GB ОЗУ
- Видеокарта: GeForce 8800 or equivalent
- DirectX: версии 11
- Место на диске: 500 MB
Mac
- ОС: OS X Yosemite
- Процессор: 2.00 GHz Intel Core 2 Duo
- Оперативная память: 2 GB ОЗУ
- Место на диске: 500 MB
Linux
- ОС: Ubuntu 16.04 LTS
- Процессор: 2.0 GHz Dual Core Processor
- Оперативная память: 2 GB ОЗУ
- Видеокарта: GeForce 8800 or equivalent
- Место на диске: 500 MB
Отзывы пользователей
Doesn't work for me on Windows 11*, working fine on Windows 10 or MacOS.
*Opens and instantly closes
Binaries has a good idea - control two balls at the same time and guide them to their respective exits. It actually works, too, for a number of levels, but as you get further into the game and the level design changes, it gets almost impossibly frustrating. At a certain point in the game, the difficulty switches from having to keep track of two balls to dealing with the bad hitboxes, weird visual design choices and floaty controls, the death of any precision platformer.
Balls get stuck on edges very easily, get hit by projectiles they barely touch, and have very weird physics when interacting with each other, which is a pain especially in the levels where one ball has to protect the other by rolling in front of it (as orange can't get hit by blue obstacles and vice versa). Jumping is very inaccurate as well. Or, in short: you can't control both balls as precisely as the game demands, so finishing a level (especially for S times) often comes down to luck later in the game.
I will say that Binaries does tickle the brain in a unique way, but the controls and level design just don't match a precision platformer, and the difficulty of having to keep track of two things at the same time becomes an illusion once you realize that it often just comes down to hoping that the wonky physics play along. If the level design was built more on the first couple levels, the game would have been a lot better imo. Unique gimmick or not, there are worse precision platformers out there, but there's also much better, especially for the original asking price of $10.
very fun, sometimes really annoying if you're going for all levels S rank.
When a blue circle and an orange circle
love each other very much...
The jump feels extremely floaty and you can't properly control the jump height. I very quickly got annoyed by how difficult it is to control the 2 balls precisely. It appears you just have to find out by trial and error what the correct sequence of jumps is to get to the end of each level - and IMHO that is not how these games are suppopsed to work. This game is not for me.
Buy only if you like being punished. You don't often see games were most reviewers admit they were heavily frustrated while playing but still give it a thumbs up.
Nice puzzle game with increasing difficulty and challenging levels.
I recommend it (not just because of the summer sale...)
Binaries is one of that growing list of games you can file under 'tough platform game with a gimmick', but it is an excellent gimmick : you control multiple characters and must ensure they get to their end zones safely.
Binaries is an excellent example of a game finding an idea, sticking to it, and sucking the possibilities of that idea dry in a rather satisfying way. While Binaries has a lot of reasonably interesting elements outside of the level design, such as the colour palette and animations (which certainly do work to the games minimalistic style) and the humour and meta commentary (which often does not), the core mechanic and the levels built around it are the main thrust of the game, and it that regard, Binaries is pure excellent genius.
Binaries manages that all too rare thing : somehow giving you a very reasonable difficulty curve that is tough, but rarely controller-breakingly frustrating. New elements to the gameplay are introduced at a rate that feels just about perfect, not giving the player too much too soon, while also not overusing the same puzzle element too much. As a whole, the vast majority of the levels (and their additional optional goals) were enjoyable to complete and replay. Well worth your time and money.
This is a tough one to rate. Actually, no it isn't. I wouldn't recommend a 5/10.
Binaries is a platformer where you control multiple units at once. Therefore the game is very disorientating for most of the levels, and can feel very annoyingly just like you have to use trial and error. There are also a lot of nicely designed levels that are fun to figure out.
The problem I had was that by the time I had 100% completion, I was only just starting to feel like I was getting good at the main mechanic of the game: being able to watch and move two units at once (the last thing I had to do was replay some of the first levels to beat the time trials). For the rest of the game a lot of the time I'd just been swapping which unit I was looking at and learning by trial and error where was safe to land for the others. So now I'm finished and don't feel like I have fully been tested on the skill the game has given me.
There's too many lazy levels and bad design choices (that the in game subtitle commentary tries and fails to make uniquely comedic) and also a couple of very minor bugs like getting stuck going through small gaps and sometimes not dying to projectiles.
There's no workshop/user-made levels. The aesthetic's alright. The music is nothing special. Took me about 7 hours to 100% over a couple of months.
Get it if you really like trial and error and want to try platforming with multiple units at once.
It's just really, really clever. One of those puzzle-platformers that walks the right line between frustration (in a good way) and making you feel like a genius when you make progress. I occasionally felt like I needed to rewire my brain, but that made success all the more rewarding.
Good sense of humour, too. It often put a smile on my face :)
A really good game ! It's pretty hard but with some time and patience you can get over it! The musics are really amazing, the gameplay is pretty good and the graphics too!
The texts and jokes in each level really add something aswell, it gives a... soul to an otherwise little empty game.
Couldn't finish it yet but I'm on the way!
--Edit--
I finished it (some time ago already) and yeah, was an amazing experience, 100% is hard but at least it feels rewarding, really great game.
One of the tags for this game says “difficult”. Normally it would mean avoiding lightning-fast sawblades, navigating penny-sized platforms that executing pixel-perfect moves. Not here though – all jumps are easy, deadly sparks are rather slow and timing in general is quite relaxed. But make no mistake, this game IS difficult – for a totally different reason. All those jumps and dodges you’ll have to do, you do for two (or more) balls simultaneously. With only one set of controls to do it.
You ever heard of how difficult it is to simultaneously “tap you head and rub your tummy” or “draw circle with one hand and triangle with another”? That’s exactly the skill this game will put to the test. This is multitasking brought to the extreme, this is the ultimate twofer, this is the stone to kill two birds with.
Level design definitely deserves a praise too. With 101 levels, developers really explored the concept of simultaneous control to the fullest, finding time and time again in what particular way it goes against any instinct you had so far.
Add minimalistic, but very clean design, simple, but appropriate soundtrack – and you not only swearing and breaking your keyboard, but doing it in stylish and relaxing environment.
All in all – “Binaries” is puzzle platformer with rather unique twist in it for those who have seen it all. Sure, you have defeated Dr. Fetus or whoever it is the hardest platformer boss out there. This time your enemy is your own brain. Fight!
I consider myself very good at platformer games, and I f***ing loathe myself after playing a total of 20 minutes of this game.
Be prepared.
This is a great puzzle-platformer. The core part of the game that makes for difficulty is the fact that you basically have to control two chracters at once, but with the same controls. You need to be able to either (or both) plan in advance and quickly react to dangers faced by both the characters.
The art in this game is simple, and goes well with the soundtrack. The levels are easy to understand (as in, you can quickly identify where the dangers are to plan for them), but definitely not easy to beat. The addition of a timer adds to the difficulty quite well.
Good game, definitely plays best with a controller, and I would say there are the right amount of levels to let you swap between if you get stuck on one in particular.
Delightfully fiendish was the term I used on Twitter to describe this, and it's funny to boot. Not played for long but would easily recommend based on what I've played so far.
This game feels like a parody of the "hardcore platformer" genre. Even then, with open-worldness and solid game mechanics, you really can't go wrong with this one. Fairly difficult time trials, too!
Now featuring corny humor, lots of spikes, and BALLS.
Great game and a lot of fun, because of many interesting gimmicks. Would recommend this for any player who likes Jump & Runs/Parkour games.
Wonderfully infrutiating and tormentingly joyful. This game is tough, but that's exactly why it is great. For those who like their puzzle games on the head-banging side of difficult then this is for you. Fantastic level design and a charming concept. Binaries is a maddening bundle of fun!
Binaries A very good puzzle platform game its a very interesting the way the map changes and the movement is so different i havent played a game like this before 10/10 i would recomend this to everyone i like all games and its nice to dip into a puzzle platformer goodwork.
Great game, if you like a challenge for your brain (and eyes)! Funnier than the developer thinks and the music is quite chill and hectic depending on gameplay. Check it out!!!
A citation I heard before is perfect for this game :
This game is as easy as riding a bike, except the bike is on fire, you're on fire, and you're in hell.
Perfect game that just tries to make you crazy
Дополнительная информация
Разработчик | Ant Workshop Ltd |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 23.01.2025 |
Отзывы пользователей | 89% положительных (37) |