Cosmic Trip is all about bringing RTS gameplay into a native VR (room-scale) experience. After deploying on an alien planet, you will build structures, harvest crystals and build cosmobots to defend your base and launch assaults on the enemy. Ancient alien pylons on the planet build a network of base nodes for you to capture and push back the alien enemy forces in this intergalactic tug-of-war.
FEATURES - Native VR room-scale RTS gameplay. Motion-controlled with HTC Vive controllers.
- Strategically deploy your cosmobot forces to combat and to capture territories
- Equip futuristic VR weapons
- Manage and optimize your resource supply-line with harvesting cosmobots
- Build defensive structures and turrets to fortify your bases
- Gnarly tunes and groovy vibes
NOTES The core gameplay of Cosmic Trip is aimed at being strategic RTS gameplay experience. However, in First Person Room Scale VR this is a quite different experience, since you are fully immersed in the midst of the action. The strategy of the game centers around the nodes on each planet, laid out in a network to allow the player to develop strategic choices on where to capture and defend, and how to allocate your resources effectively.
We've explored weapon designs and interactions that feel natural and fun to use in VR. The goal of these weapon designs is easy to use, but hard to master. Skillful use of weapons can turn the tide of battle significantly.