
Разработчик: Zach Tsiakalis-Brown
Описание
Deep underground in the reaches of Quantum Reactor VII, you awake to finish your journey home. You’ll have to face bizarre alien flora and fauna leaking from other universes - and deadly android security forces whose job is to purge the reactor of all life. Try to determine who to trust as sinister agents lurk just out of sight.
Key features include:
- Huge, bespoke world design – an incredible range of environments makes Vertigo 2 much more of an adventure than Vertigo 1.
- Enemy variety – dozens of creatures and robots are waiting to be discovered.
- Hybrid locomotion – both smooth locomotion and teleportation are viable.
- State of the art VR weapons – carry an arsenal of 14 weapons, all with unique reload mechanics.
- Fully voiced characters – a diverse cast brings the many characters of Vertigo 2 to life.
- Original soundtrack – hours of original songs and scoring.
- Intense boss fights – Vertigo is notorious for its ambitious boss encounters, and Vertigo 2 brings 10 brand new bosses.
- Substantial campaign – 18 chapters long, Vertigo 2’s story has many times as much content as Vertigo 1.
Поддерживаемые языки: english, french, german, spanish - spain, ukrainian, dutch, japanese, polish, russian, simplified chinese
Системные требования
Windows
- OS *: Windows 7 or higher
- Processor: Intel i5 4690k
- Memory: 4 GB RAM
- Graphics: NVidia 970 or AMD equivalent
- Storage: 8 GB available space
- VR Support: SteamVR
- OS *: Windows 7 or higher
- Processor: Intel i5 4690k
- Memory: 4 GB RAM
- Graphics: NVidia 1080ti
- Storage: 8 GB available space
- VR Support: SteamVR
Отзывы пользователей
Haven't finished yet, but the game's an absolute blast an a massive improvement over the first (which was still a pretty good VR experience). The secrets are usually super fun to find and keep you on your toes, there's more of a story now, and the environments are much more grand than the first game ever had. Easily one of the best VR experiences I've had yet.
This game has a great story very fun and well made i am on chapter 11 right now but when I finish the game I will buy the dlc
You can tell it was made by a small team but great game nonetheless.
I liked the game a lot actually, but I have to leave a negative review for one sound related reason. Some of the weapon sounds are viciously loud, especially shotgun, but also the revolver and the spike gun at least, perhaps also the AK and some of the special weapons. I couldn't use those guns for this reason and that sucks, the revolver otherwise was my favorite one to use. I used mainly the three most silent weapons. If I lowered the effects volume down to a level where the loudest guns sounded good, then I couldn't hear properly the more silent weapons, the enemies and other stuff essential for my full enjoyment.
Challenging bosses and incredible worlds. Check it out
story is alright but the difficulty is mad wonky, at some parts it gets so swarmy that its impossible to beat without using the built in-game cheats. feels like it was never properly balanced for combat to feel engaging almost a great game but missing the vital combat aspect of the action rpg genre
4 out 5 stars. It's a good game but if I'm being honest it is a little over hyped and I think that has to do with fact that it was made by one person which is impressive. For me it was a fun game to kill time in between other games. I'm not taking anything away from what this person was able to accomplish in that regard its very impressive but still its a good game not a great game. Its worth the asking price and I'm glade i grabbed it.
Probably one of the best VR games out there. I wasn't really impressed with the first one, it was fun but this just blows that one out of the water. I would even consider this just as good as some of the top VR games (HL: Alyx, boneworks, etc). The atmospheres are just so unique with acquiring many different weapons that change how you play through levels, upgrading gear, and experiencing many different sceneries throughout the game. The Boss fights are really cool by utilizing the gear you get and planing how to fight with phases. Overall this game is one of the best VR games I have played and probably in my Top 5.
One of the most amazing, creative and content rich games, not only for VR, but for games released this decade in general.
Absolute must buy!
You can skip out on the DLC though.
I can't believe I put off playing this game for so long, I beat my first playthrough last night and I can't wait to get back in so I can get all the weapon upgrades and secret weapons. If you played Vertigo Remastered buy this game IMMEDIATELY. But if you haven't played Vertigo Remastered, what are you doing? Go play that first and then play this. Peak gaming.
A pinnacle of VR gaming, truly.
It's staggering how much is in this game and how well it's realized. The game is bursting with charm, whether it be through the story (that's surprisingly well voice acted), the care put into the worldbuilding (the encyclopedia is a godsend) or the secrets peppered throughout it. Combined, those factors make this an amazingly immersive experience.
That's not even touching on how well this plays. Every weapon feels excellent and there's a ton of them. Do go out of your way to find the ones that are, shall we say, more difficult to get.
Buy this. Tell your friends to buy this. It's that good.
great game that does vr combat in a really unique and intuitive way. I like the way the game expects you to use both smooth movement and teleportation during gameplay. it makes the teleport act a s a sort of dodgeroll, that makes the bossfights super engaging and satisfying.
I loved the boss fights, different environments, & the variety of enemies. It was worth my money and I would buy Vertigo 3 immediately if I could. A lot of fun.
This is the best vr game I've ever played, it was made by one person and i cant fucking believe it dude! The best part of this game is that you never know where you're going to go! If you don't understand what I mean here is a example: You go to war, then the ocean and then somehow end up inside a fucking fish!!!!! Please play it, sure it has bad performance and glitches but it's worth it in the end, incredible story, intense but fun combat, banger ost and a great game!
This game is a little low-budget and quite goofy, but its fun. Compare it to Hubris which looks better but has a lot of boring parts, I prefer this. No real bugs encountered so far.
Fire game must buy Guns and fire the movement fire the campain fire and dlc fire.
One of the best VR games for a complete experience. Most VR games are focused on trying to do one thing particularly well, and that works for the most part. But if you want a unique, meaningful, and rich experience, Vertigo 2 is one of the few VR games that can provide it. (much like HL:A) It's not designed for replayability, but it's worth playing multiple times and there's custom content anyway.
Fair warning, though: if you're not used to VR, you could get motion sick at some points, and it can be a bit spooky at times. Don't make this the first VR game you play.
One of the greatest vr games made now with a dlc that's well worth it, my only issue it that I can't play it for the first time again
Got to be some of the most cartoony yet, most fun gun gameplay ever. so much fun, just buy it already.
One of the best VR games out there. The only thing this game doesn't top HLA in is graphics and even then this game has some of the coolest visuals of any VR game out there. The gameplay is better. I can't wait to play the DLC. 9.5/10
This game single-handedly redefined my standards for a VR game. Half Life: Alyx is VR when taken to a clinical level of care. Vertigo 1 and 2 are what happens when you give a mad scientist the same tools but remove all sense of morality and logic. That’s where you truly get innovation.
Only game where you can work with the robot communist to stop a robot pope using the power of an AK-47 and the portal gun. then get rewarded a sickle and hammer with electricity powers.
Nice vibes, bad mechanics.
The general vibes and ideas of the game seem to be nice.
It's kinda like a VR version of "High on Life", just less funny and edgy.
It also borrows from Portal 2, but in a good way.
But the game is not enjoyable to me on a mechanical level.
Where to even begin? There are unfortunately too many cons to take time for the pros.
Graphics:
- The graphics perform poorly for what they deliver.
- Edges often look very aliased, no matter the resolution or AA-level. That's because they have a bumpmap surface (that white shimmer of reflectiveness) that has a very low resolution. This creates staircases on the edges of many objects.
- Many textures are very low res, like native Quest 2/3 games.
Controls:
It's good that this game has a left-handed mode.
But almost all of the default control settings are worse than the optional ones that the player can opt-in.
By default, movement is on the same controller as your weapon. It's relative to your hands, not your head. Magazines are grabbed from your thighs instead of your backpack. You can improve all this with some time in the menus, but one flaw remains: The button for ejecting the magazine is switched for the button for switching the weapon.
This goes against everything that games like Half Life: Alyx have taught you.
Even 1+ hour into this short game, you will constantly die in the heat of battles, as you put away your gun when you intend to reload it. There is no option to switch these buttons.
And honestly, you do not want to re-learn your brain to this behavior, as any other shooters that you play after this will have normal controls again.
- Teleportation (sometimes it's nice to do a little 'jump') is not bound to simply holding the snap-turn joystick up and down.
you instead have to push down your movement stick (or have to hold down a face button, if optional jumping is activated.)
This can't be changed in the game either.
Also, the teleportation "target" area is always right in front of your own feet, as you bring it up.
You have to move your arms out and aim far away, in order to get the teleportation target to a distance, no matter what position your hands already are at the start. This slows and complicates teleportation, while adding to the clunky feeling of this game's inputs.
And there is weird input lag going on. Your character's aim will always trail behind your hand's position, as does the body movement. It's all very floaty and artificial. (Unity Engine issues?)
Weapons:
I've only seen the first three weapons in this game (pistol, shotgun, revolver), as I don't want to go over 2 hours of playtime, for the refund. But all 3 feel off.
Both the rate of fire and the speed of the projectiles feel slow and delayed. There in input lag between your hand's position and the hand of of your character. (Sonja)
The pistol and shotgun feel very unsatisfying to aim and reload (only the revolver has you insert the magazines in an intuitive position). Ammunition is generated, not picked up. Which often means that you're just waiting and running a circles, avoiding getting shot, as you wait for a new magazine to be generated. The 2-handed shotgun controls seem cool and immersive on paper, but are un-intuitive, unsatisfying and unreliable in reality.
Combat:
Combat is how AI would behave in a 2D shooter, but done in VR. That's not very fun.
It means that enemies start running forward towards you (while shooting at you) until they are basically inside your body area (super hard to shoot them now) and drain your health to 0 within seconds.
Their design can be super cool (Love the face cubes!!) but their AI usually just tries rush you in a straight line.
This means you spend most of combat shooting the enemies from a distance, until the point where they have ran right in front of your face. Now you constantly have to run backwards (often into walls or down cliffs) until the fight is over. The bad teleportation controls make other evasions hard to pull of in the moment.
Audio;
The sounds of the game are fine, but I recommend that you turn on captions/subtitles before beginning a new game.
The voices are definitely not dreadful, but they have the vibe of being the developers' friends. Starting a new game gives you a big story intro with a character called "Nani", and he is super hard to understand without subtitles.
So I immediately had to start the game over, just to know what's going on.
Others:
- There is no manual saving. The automatic save points aren't terrible, but I did have to re-play sections that I've already beaten (just to get where I died) more often than a game like Half Life: Alyx would do.
- This game has virtual arms. This game shows why virtual arms are a worse than just having hands.
They are skinny and slender as twigs, which is very immersion breaking. I never had an issue to identify with Alyx's hands in HL:A for a single second. But I constantly have an out-of-body experience when I see these anorexic twigs flying through my vision, while not matching their actual position of my real arms.
And if you hold your hands up (like aiming your gun upwards), the big puffy jacket sleeves of the character are right in your face, and look like they come out of your chin/mouth.
Looking at the ground while walking, you see the cast shadow of this weird, floating chest-box-with-arms that is your body. Much more distracting and immersion-breaking than just a pair of hands.The virtual arms (+ chest box right under your chin) can't be turned off.
All in all, this game has potential with its design and ideas.
But the mechanics and engine let it down.
In a world without games like HL:A or Metro, this would be a fun time in VR.
But since such games exist (and their influence has spread), it's hard to go back to something like this. It's like going back to Gex 3D after playing Super Mario Sunshine.
I wish the developers all the best, and hope they have a new eingine and unlimited budget for the next game. I will check it out.
But this isn't it yet.
(However, it is better than 85% of the garbage that gets released for VR these days.
And it appears to be a complete and bug-free experience, engine issues like input lag aside.)
Up there with half-life alyx, a bit less production value, and a bit more humor, buy it, support the dev, enjoy..
such a good game with a fun, not crazy deep but fun story play if u have vr
Yeah this game is fun.
Fun story, fun gameplay, fun bonus content like extra characters, custom levels, and what hell mutators can do. The only bad things for me is some of the combat in the campaign can be repetitive and there is some wacky difficulty spikes in some places.
9/10 would recommend
The first game was great . This sequel blew me away .
The story and lore
The world / environments
The robots and animals and creatures
The characters / voice acting
The combat and weapons
The music
The graphics
All have gone from 7 to 11
It just wow everything in vertigo 2 is so much better and this is now one of my top 10 vr games of all time . Definitely buy the game after the beat the first one 😇
Great game, fantastic creativity and really polished VR experience, 10/10.
great VR adventure game, if you own a VR, you owe it to yourself to playing it. probably the best VR game out there, the production value is wayyyy higher than the first game's. very well optimized too, unlike the first game.
Excellent game that took me a long while to 'get', but now it is one of my very favourite games. So many different, unique, worlds and cultures. It's a bit like Conkers Bad Fur Day in the tone and content. Bright and vibrant in that Nintendo-y way, but dark, funny, and deeply referential.
Don't worry if you don't immediately click with the gameplay, it gets real good.
10/10
I’m obsessed with this game. The humor and combat is lovely.
A VR Masterpiece.
as of right now Vertigo 2 is peak pcvr in terms of shooty shoot and being a silly little vr game. despite how silly the characters are; the story is actually interesting and kept me engaged through. There is lots of content for the money making this game really good value.
i'd love to do another playthrough with all the characters as well as a ng+ run.
Very good VR game. Almost as good as half-life alyx. Has really fun combat with lots of cool and interesting weapons that are really satisfying to use. Very funny and self aware humor, there are lots of references to half-life and portal. The story is pretty enjoyable but nothing spectacular. Boss fights are amazing and are one of the best parts of this game. They are really fun and have cool mechanics. The game also has a level creator and lots of cool ways to replay the game which is very nice and cool feature. The only issue I had with this game was it's crazy difficulty. Believe me you'll want to put the game to easy mode because wow this game is really hard otherwise. Also sometimes your arms clip into objects and the AI can get rather funky which can be annoying at times. Overall though this is one of the few really good VR games out there and I'd recommend it.
The game is fun and what not. Just get it, its better than almost every vr game.
really wanted to play this game but it makes me very motion sick for some reason. which is really weird because games like boneworks and bonelab which have been known to make people motion sick don't make me motion sick. another weird thing is i was completely fine playing the demo but once i got the full game instant motion sickness.
Playing through the story on normal lasted me a good 14 hours, including trying to search for upgrades and hidden things without using a guide. The story and presentation is a definite upgrade over the first game. It may not have the production value or graphics to rival Half Life Alyx, though it was beautiful and fun experience on my HP Reverb G2 headset.
Worst I can say is there are a few spots where the game is absurdly difficult due to lack of cover, and a couple bosses that might trick you into shooting or doing something that doesn't progress the fight. However, none of these annoyances were as bad as the atrocities of "Budget Cuts 2", that forced me to do things like physically lay down on my real life floor while lobbing a stockpile of imaginary grenades off a water tower and dodging instant death rockets (YES IM LOOKING AT YOU, Neat Corporation and Fast Travel Games!)
I haven't even touched the New Game Plus or user generated content available for the game at this time, and I've been very happy with the experience.
One of the greatest VR game to exist. Competes with Alyx.
One of the best VR games FR, NO CAP
good game for the price ALSO kangaroo
Perhaps one of the most horrifically underrated games I've ever seen.
peak VR gaming. Massive sights to take in and good boss fights.
This is one of the best vr games, play it, but my issue with it is that it's way too hard for its own good. I started on normal difficulty as I always do, and it quickly dawned on me that it's actually equal to nightmare difficulty in most flatscreen games, not to even mention vr games.
However at first, I really enjoyed the extreme difficulty since it required a lot of planning and a tactical approach with learning enemy positions and using weaponry smartly instead of just going in guns blazing demolishing everything. This resulted in being the most satisfying vr gameplay I've ever played before, but only during the first few chapters.
The issue with this is when a single mistake means death, the tiniest gameplay issues become extremely annoying, and oftentimes a death clearly felt like an issue in the game, but no mercy was given and I was sent back to the beginning of a long fight.
The biggest offender was the Maharishi Gronto bossfight where I spent over an hour on normal and got to the last phase only a few times, with 5-15% health and all my ammo depleted, while tons of minions spawned in my face along with the boss already on my ass, and you can guess how that went. I eventually gave up and changed the difficulty to story and beat the boss first try, albeit with 20% health left. I'm not sure how that boss is possible at all on normal.
As the game kept shoving more and more enemies the extreme difficulty went from fun to annoying as I would have to restart each fight at least 3 times to learn enemy positions, types and which guns fit the best. This became unbearably exhausting at around chapter 17 when the game was at its hardest, and I ended up changing the difficulty to story just to see the ending since the game is already so long.
Even on the easiest difficulty the final fights were harder than any vr game I've played before on normal difficulty so I'm not sure what "removes all challenge from combat" means.
This review is basically just some thoughts I wanted to get out after beating the game, so don't take it too seriously, everything else about the game is perfect.
TL;DR: skill issue
This is the best action adventure game so far!
But wht no Korean subtitles support?
this game makes me bust bruh is so peak the gun are fire love dis game 10/10 vr game and the game is a steamvr exclisicerisimsmsm and nani is here and since if you leave a bad review nani will go to you house and beat you up so thats why you need tio rate thie 10/10 and its so good each level the story the underwater part with the fish and the civil war part game so peak play if you can or nani will beat you up
play this game on easy if your looking to have actual fun i don't understand why im on normal they are just bullet sponges really takes away from how awesome this game is its a 50 50 truthfully the difficulty spikes are just insane
game good👍
i have vertigo 2 and 1 they are very fun games and i have the into the Aether dlc super fun
goes hard
probably the most fun, full feature length VR game ive ever played. start with the first game and know the second is even better! good vr initiative controls, fun gunplay, weird multidimensional alien madness and more! my one complaint is it needs a sprint button or something so i can teleport less.
Игры похожие на Vertigo 2
Дополнительная информация
Разработчик | Zach Tsiakalis-Brown |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 13.05.2025 |
Отзывы пользователей | 96% положительных (1992) |