Indivisible

Indivisible

3.0
В основном положительные
1019.00₽
Steam Store

Разработчик: Lab Zero Games

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Описание



Indivisible is an action RPG platformer featuring stunning hand drawn art and animation combined with unique real-time combat mechanics.



Immerse yourself in a fantastical world with dozens of playable characters, a rich storytelling experience, gameplay that’s easy to learn but difficult to master, and the trademark razor-sharp quality that Lab Zero Games is known for!



Our story revolves around Ajna, a fearless girl with a rebellious streak. Raised by her father on the outskirts of their rural town, her life is thrown into chaos when her home is attacked, and a mysterious power awakens within her.



The game’s huge fantasy world, characters and aesthetic design are inspired by various cultures and mythologies. Throughout Ajna’s quest she’ll encounter many “Incarnations”: people whom she can absorb and manifest to fight alongside her.



There are many Incarnations to recruit, each with their own story and personality. By uniting people from faraway lands, Ajna will learn about herself, the world she inhabits, and most importantly, how to save it.

Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil, simplified chinese, korean, russian, traditional chinese, japanese

Системные требования

Windows

Minimum:
  • OS *: Windows 7 64-bit
  • Processor: Intel Core i3-2100
  • Memory: 6 GB RAM
  • Graphics: GeForce GTX 560
  • Storage: 6 GB available space
  • Additional Notes: Photosensitivity warning disclaimer
Recommended:
  • OS: Windows 10 64-bit
  • Processor: Core i5-3470
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 670

Mac

Minimum:
  • OS: Yosemite 10.10.4
  • Processor: Dual-core CPU
  • Memory: 6 GB RAM
  • Graphics: GeForce GT 750M, OpenGL 3.3 Core
  • Storage: 6 GB available space
  • Additional Notes: Photosensitivity warning disclaimer

Linux

Minimum:
  • OS: Ubuntu 18.04
  • Processor: Intel Core i3-2100
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 560, OpenGL 3.3 Core
  • Storage: 6 GB available space
  • Additional Notes: Photosensitivity warning disclaimer; 8GB of swap required with 8GB RAM;

Отзывы пользователей

Рекомендую 18.01.2025 07:56
0 0

The combat system reminded me so much of Valkyrie Profile that it was an instant buy. The animation is crisp and the still pictures in the cutscenes are nice but of differing quality. I also liked the challenging platform puzzles. However, the problem with this game comes from having too much:

- too many characters to care about. Each with their own side quest but there's no quest tracker and the marker on the map doesn't always pinpoint a quest. It's not as egregious as Elden Ring's but a little QoL update is welcomed.

- some platforming sections are too long and can lead to fatigue and boredom.

- I won't spoil it for others but there is this boss fight which forces you to keep on blocking and perfect blocking everything making all your previous efforts of levelling up a team pointless.

I left some character quests unfinished as I feel like I've taken all that I can from this game. There's new game plus after the first run. However, just thinking of going through the "obstacle course" again, pass (I learned the hard way that too much of a challenging thing without breaks is draining but I pushed through anyway).

Buy it on a sale but only if you have nostalgia for Valkyrie Profile and can tolerate long stretches of platforming challenges.

Время в игре: 1472 ч. Куплено в Steam
Не рекомендую 12.01.2025 09:23
0 0

This game isnt good. it also isnt very bad. just kinda meh.

Время в игре: 1152 ч. Куплено в Steam
Рекомендую 09.01.2025 19:21
0 0

Cool game. I got it for 3€. Get it on sale for like 3-10€ too if possible. At first game seemed really repetitive and boring but you get cooler characters later on.

Unfortunately it is a bit too easy for my taste, I only encountered 1 or 2 monsters in the whole game which were challenging, and they were just "normal" monsters, not even Boss monsters lol...

Sucks what happened to the company, but all that aside, the story was pretty good, it pretty much carries the game, that and the mix of combat and platforming (none are excellent in an of themselves but the combination of both + the story is wonderful).

All in all a decent game, if you can get for a discount. It is fun but too easy. If you're ok with that then it's a good game.

Время в игре: 1619 ч. Куплено в Steam
Рекомендую 07.01.2025 21:49
0 0

Combos in this game are very satisfying, and the combat is an art form. The platforming is pretty good, and the music is great. You know how art is subjective, this games' combat is that. Juggling enemies and stringing attacks with various teammates is very satisfying, but you kinda just have to have a feel for the character and controls to really like the combat.

Played it on gamepass, and still bought it on sale on steam.

I don't care about all that drama, the game is good. Sad we won't see the game in the state that was planned, but it does not seem unfinished. Maybe the super super endgame is a little lackluster, because its just collecting stuff. I've only seen one bug, and that was in new game plus, the slime boss flight in iron city 2 is glitched. When you beat her stage 1, and it takes a break from combat, you can't reenter combat because you die in one hit, attacks don't seem to activate combat, and perfect blocks don't fix it. I had to resort to god mode and tanking a hit to reenter combat. Other than that, no glitches seen.

Время в игре: 1983 ч. Куплено в Steam
Не рекомендую 06.01.2025 20:05
0 0

zone tan

Время в игре: 28 ч. Куплено в Steam
Не рекомендую 05.01.2025 14:19
1 0

Don't support Mike Z.

Время в игре: 114 ч. Куплено в Steam
Рекомендую 03.01.2025 02:27
0 1

I recommend it. Yes, please play and suffer like I have.

Время в игре: 1195 ч. Куплено в Steam
Не рекомендую 02.01.2025 08:38
2 0

I wish, I could recommend this game but I can´t. It has is up´s and down´s.

Pro:
- Artsyle is pretty good
- Ability progression for the plattforming section is good
- story is ok
- difficult is ok with exception of the last boss (but the bossdesign is something on it´s own)
- fully voiced story dialogues

Con:
- Combatsystem doesn´t feel good (perfect blocking on a multihit only avoid the initial hit and the followup hits are reduced as blocked normaly); watching small icons at the characters feet isn´t realy amazing and let you miss a lot of the combat; sometimes enemies have damage reduce to get only 50% of income dmg, it takes simply longer to beat them; big healthpool so it takes realy long to beat enemies (might come from group composition and gets better with the right companions in fight)
- final bossfight no words for the design, has it´s ideas but omg phase 4
- plattforming starts ok, but get boring with later in the game because of doing the same thing over and over again
- backtracking: running several times the same area doesn´t feel realy fun, more arduous and tedeious


All in all a bit to ambitious in my opinion, with the lost of track for the goal. Less would be more in my opinion, but that might be something for a lot of games. I think there are better games out there with a more tuned combat and less backtracking. Usually I finish games I start, but here I won´t put time into the learning the final boss and the perfect block mechanic, that seems is necessary.

Время в игре: 1248 ч. Куплено в Steam
Не рекомендую 01.01.2025 20:59
1 0

skullgirls has better story mode

Время в игре: 66 ч. Куплено в Steam
Рекомендую 01.01.2025 10:53
0 0

nice! keep up the good work!

Время в игре: 115 ч. Куплено в Steam
Не рекомендую 30.12.2024 16:27
5 0

Don't support Mike Z.
Don't buy this game.
I backed the kickstarter and just now got around to playing & checking up on the game.

Context: (Written better than I could by the best guide this game has by user @Retro Menace)

Retro Menace wrote:


The game is unfinished, will likely remain that way forever, and Mike Z is scum
Hello to anyone reading this guide! I was very excited for Indivisible when it came out, and made this guide within two weeks of the game's release after having a few conversations with close friends that missed a few things. We were all kickstarter backers who were very excited for the game's release, even though the game launched missing some things that were promised during the backer campaign.

As of September 2nd, 2020, a lot has happened, it seems very likely this game will NEVER receive a major update ever again. This is due to the fact that one of the lead devs on Indivisible, Mike Zaimont, did a hostile takeover of the company and is now the sole owner of Lab Zero Games. [www.eventhubs.com]

Mike did this because Lab Zero was about to become employee owned, and the employees wanted Mike to leave the company due to an immense number of allegations that came out against him that showed Mike harassed basically all of his employees, including making several remarks based on the sex and race of his employees.

These claims were investigated by two companies which are partnered with Lab Zero: Autumn Games (the IP holders for Skullgirls) and Hidden Variable (The developers of Skullgirls mobile). These two companies released a joint statement on the controversy and "[found] their allegations to be credible."

When employees were understandably upset about this and asked Mike to resign, he demanded an obscene payment to leave the company. Not wanting to reward Mike's behavior, the staff began to resign en masse instead.

Everyone who did not quit was laid off by Mike a few days later. Without severance.

Yes, you read that right. The entire development team of Indivisible is now just one guy.

So, at the current moment, Indivisible is down AT LEAST 11 characters compared to what was promised during its kickstarter - the 9 guest characters, plus the 2 base-game character designs they showed off, promised, but didn't make in time for release.

The SOLE PERSON who is now responsible for getting ALL OF THAT CONTENT OUT also just burned so many bridges by doing a hostile takeover, and laying off his entire working staff WITHOUT SEVERANCE, that I don't think many people will be lining up to apply to Lab Zero Games any time soon.

Which is why the title of this section is what it is. There is only one guy who works one this game currently, not many people will want to work for him again, and as a result I don't think this game will receive any major updates ever again.

Consider this a warning. If you're someone who recently bought this game and are looking at guides, I highly recommend you look at refunding it soon, because this game will never be all that it is advertised and the SOLE person who makes money off of this game (other than the publisher) laid off all of his staff IN THE MIDDLE OF A PANDEMIC rather than face consequences for his awful, reprehensible actions.

And if you absolutely MUST play Indivisible... did you know it's available on Xbox Game Pass PC? You can get a month of that for $1 if you've never signed up before! And Mike won't see a cent of it.

More important than spiting Mike, however, is supporting the ex-Lab Zero devs who stood up to him, choosing to lose their jobs in the middle of a plague rather than abide by an awful person.

Kinucakes, one of the artists behind Indivisible, is selling physical art books with proceeds going to support Lab Zero devs who resigned or were laid off by Mike. There may be more efforts to make money for these devs in the future, and if you love Skullgirls or Indivisible like I do, I would look in to supporting the people who made it possible.

Lastly, I would advise people not look on Skullgirls or Indivisible, as works, too harshly now. One of the devs is reprehensible in every meaning of the word, but games are joint projects that are made possible by dozens or hundreds of talented people. The shocking actions of one vile person should not render an artwork void when so many OTHER amazing people made it possible! Remember to celebrate Skullgirls and Indivisible for the amazing projects they are, rather than thinking of them as tainted by a single person.

Время в игре: 91 ч. Куплено в Steam Получено бесплатно
Рекомендую 30.12.2024 15:06
0 0

I like the graphics style. And the animated scene actually reminds me of Studio Trigger.
Fighting part felt weird at first, but once you get used to it

The plot is "short" but fun. Who am I kidding? It's not short, but it's not that long either.
But what actually makes the game felt long are the side quests, requiring us to jump and move between places a lot. I mean, A LOT and TIRING. The platforming is especially repetitive, which gets boring after so many times.

The NG+? Meh. Could be better.
But I'd still recommend this game.

Время в игре: 1669 ч. Куплено в Steam
Рекомендую 28.12.2024 16:04
0 0

"An unrefined diamond in the rough" is the best description for this game.

Is the game fun? Yes, no doubt it is. A well made effort in trying to combine RPG, Platforming and Fighting Game mechanics into one game.

Are there aspects of the game that will make you frustrated? Yes, a lot of the mechanics feels unfinished and unpolished.

Does the frustration overwhelm the amount of fun you can get from the game?
With this question, it difficult to answer. In the run I played it, there were times I felt that i wanted to drop the game, but there was something that captivated me to finish this game.

To conclude, This is not a game for everyone, but to who stays with it, they will find a game with a captivating story of the imperfections of life and seeing the beauty in them (as much as we can see from the game itself).

Время в игре: 1762 ч. Куплено в Steam
Не рекомендую 26.12.2024 04:50
1 1

After a fun 4 hours, the game turned the rest of the 4 hours with bloated enemy HP, unexplained damage system (some enemies heal from your attack because fuck you) and god awful precise yet unpredictable platforming section. Also bad optimization on later area. As much as I enjoyed RAZMI, the GOATED PYROMANIAC THAT SAVED THIS GAME JUST WITH HER NO FUCK ATTITUDE, she can't save a disaster of the game that was unfinished. If the platforming and hp bloat was reduced, it would have been bearable.

Also, fuck you mariel cartwright you fucking snake. I hope Mike Zaimon win the lawsuit after you backstabbed an autistic man.
Source: https://www.youtube.com/watch?v=gmQ-npRFhNY

Время в игре: 509 ч. Куплено в Steam
Не рекомендую 23.12.2024 10:01
0 0

The visuals, sound design and character design are BEAUTIFUL and so charming. The voice acting too was a unexpected bonus and well executed . After buying the games and seeing the initial cut scene I was SOLD and so excited to play. But what came afterwards was incredibly disappointing.




EARLY GAME SPOILER BELOW:

Both the combat and platforming felt REALLY underwhelming. That and the character interactions felt very unnatural . The main girl and the man that murdered her father’s dynamic was a big turnoff. She had a very causal dislike of him?? The type of dislike you would expect to have if someone always cuts you in line, not the type you would expect to see after someone burned down ur village and killed ur father 😅.

Время в игре: 50 ч. Куплено в Steam
Рекомендую 23.12.2024 02:13
1 0

I am thoroughly enjoying this game. Its not too difficult. It just take a minute to get the timing down for blocking. It does feel a little buggy with a controller. At one point I very easily accidentally completely remapped my controller and it took a min to figure out how to correct it (reset to default didn't work) Also the pause menu doesn't always come up with the controller, I had to go to my keyboard to pause and quit the game. Even with those quarks it still is fun. Before you make a decision to buy or not, you may want to google "indivisible controversy" and make a decision if you want to support the company. I didn't know before I bought it. At least I got it on sale.

Время в игре: 453 ч. Куплено в Steam
Рекомендую 22.12.2024 08:38
0 0

Story took a while. I liked it in the end, even though some parts are not quite complete (and never will be :<
I beat it during spring break and had a lotta fun

Время в игре: 1656 ч. Куплено в Steam
Не рекомендую 22.12.2024 07:26
0 0

Combat is interesting, at certain point it becomes fun once with different combinations.
Platforming is horrible, unavoidable, and borderline torture with death traps that reset your progress.

No recommending if you r jaded with polished platforming control.

Время в игре: 160 ч. Куплено в Steam
Рекомендую 21.12.2024 01:53
0 0

8/10
Amazing story. I even dropped some tears at the end of it.
Great art, interesting characters, mostly good dialogues, engaging mechanics (both in battle and platforming)

Main cons for me:
- Lack of a proper 'fast travel' feature felt like a torture, I feel like I've spent half of my playtime just backtracking.
- The game crashed at least 10 times on me.
- Some monsters were off-balanced (a jump from 1k incoming damage to 16k in the same area)

Время в игре: 1952 ч. Куплено в Steam
Рекомендую 18.12.2024 03:34
0 1

Quite fun. Art pretty and lots of characters.

Время в игре: 3953 ч. Куплено в Steam
Рекомендую 17.12.2024 22:31
0 0

worth

Время в игре: 1016 ч. Куплено в Steam
Рекомендую 14.12.2024 14:04
0 0

Thoroughly enjoyed this platformer/beatem up. Wonderful story for all ages and great cast of characters.

Время в игре: 1138 ч. Куплено в Steam
Рекомендую 03.12.2024 06:43
0 0

Suuper good, the enviroments and music, just fantastic! good story and levels!

Время в игре: 1213 ч. Куплено в Steam
Не рекомендую 02.12.2024 15:06
0 0

i was so excited to play this game but it doesn't work I only get a black screen no matter what i do

Время в игре: 42 ч. Куплено в Steam
Не рекомендую 28.11.2024 04:38
1 0

This was on sale for 85% off when I bought it. Maybe it's petty of me to request a refund on a game that only cost me $3.20; however, I feel like purchasing a game means that the developer and I have agreed to a contract: I will spend my very valuable time playing your game, and you will respect my time by providing me with an entertaining experience.

Unfortunately, this developer violated their part of that contract. Let's have a look at why.

Platforming:



  • PRO: Wall jumping was implemented well.
  • CON: Very linear, no real exploration.
  • CON: Dashing doesn't feel impactful.
  • CON: No dash-jumping.
  • BUG: Jumping up a hill kills your lateral momentum.


The platforming felt like something I might have encountered in a flash game in the late 2000s. Not ground-breaking, and unfortunately, not even all that interesting.

Combat:



  • CON: Nigh impossible to time blocks properly outside of the tutorial fight with the MC's father.
  • CON: Blocking doesn't seem to reduce damage that much at all, making me wonder why I should bother.
  • CON: I have to stare at tiny icons to see when characters can attack rather than actually watching combat unfold.
  • CON: Everyone does everything all at once, making combat a hot mess.
  • CON: The difficulty ramp is steep. VERY steep.


I tried to think of at least one PRO here, but I just don't have one. The combat system is genuinely bad.

Story:



  • PRO: A peaceful, tribal mountain village seems like a nice place to live.
  • CON: Unrealistic characters that are hard to get attached to.
  • CON: The fire witch person was obnoxious. You can't be the MC's bestie after knowing her for two minutes.
  • CON: Unrealistic plot unfolding within ten minutes of starting the game doesn't bode well for the rest of it.


Imagine, for a moment: Your father just died cut up and bloody in your arms. His killer -- when trying to kill you next -- instead gets STUCK IN YOUR HEAD. There is no means for you to get away from him. Would YOU be all sunshine and rainbows minutes later?

Graphics:



  • PRO: Hand drawn art and animations takes a lot of effort, and I respect that.
  • PRO: The world in which the game takes place is vibrant and pretty.


I don't have anything bad to say about the visuals. They're good.

Sound:



  • PRO: Most of the sound effects do what they need to do, which is good. This isn't really something you want to stand out.
  • CON: With everyone doing everything all at once in combat, the sound gets to be kind of a mess.
  • [*]CON: While the music seemed fitting, I found it to be grating on my ears after a while. This might just be personal preference.


[hr][/hr]

Genre mashups are difficult to pull off. You really have to nail it on each of your genres that you're mashing up. You can't just blend a bunch of stuff together and hope it all works out for the sake of being clever. No, that's not enough. Your platforming and combat mechanics needed to actually be *fun*, and your story and characters needed to be *convincing* and *compelling*.

Unfortunately, Indivisible failed on all of those counts for me.

Время в игре: 79 ч. Куплено в Steam
Рекомендую 22.11.2024 21:54
3 0

Genuinely love this game despite is deleting all of my saves after I arrived at the monk temple and opened the game again. Genuinely no clue how it happened. :c
EDIT: If I'm alt tab-ed while booting it up it seems to be what deletes the files. Even if I'm just in my browser while it's open not in fullscreen. I still highly recommend the game despite the fact this is now the SECOND time it's wiped my save files.

Время в игре: 2640 ч. Куплено в Steam
Рекомендую 21.11.2024 00:42
4 1

Your Brave Exvius got Metroid all over my Paper Mario. 5/0 stars because it's... INDIVISIBLE!! GET IT?

Время в игре: 3419 ч. Куплено в Steam
Рекомендую 18.11.2024 00:43
0 0

Probably one of the most entertaining games I have ever played, this game has everything my ADHD monkey brain needs.

Время в игре: 191 ч. Куплено в Steam
Рекомендую 05.11.2024 23:47
0 0

beautiful game

Время в игре: 2399 ч. Куплено в Steam
Не рекомендую 04.11.2024 23:57
0 0

Ajna is a 16-years old tomboy from a peaceful mountain village mountain village of Ashwat, whose sole worry in life stems from her strict father who is never satisfied with her progress in martial arts training and also keeps a lot of secrets. Like, where is he from, how old if he, or did how Ajna's mother die. That is until her village is attacked by army of warlord Ravannavar, lead by his laurietant Dhar, who kills her father. When trying get her revenge, Ajna somehow...draws Dhar inside her Inner World, a whole dimension in her brain. She sets off on a quest to kill Ravannavar, while Dhar, being able to only come out to aid her in a fight, is forced to tag along.

Indivisible is an ambitious combination of a metroidvania style platformer, a jrpg and a fighting game. You move in a metroidvania enviroment, doing typical platforming things, but whenever you struck an opponent, a whole slew of companions will jump out of Ajna's head and take you to a combat where every companion is assigned a button and your goal is to time speciffic comboes to accomplish desired effect on the battlefield.

I wanted to like this game. It is absolutely gorgerous, giving a vibe not just a classic jRPG but outright a Ghibli movie. The setting, as much as I have seen it, is inspired by India, a very underexplored area in video games. A cast of charming characters (I especially came to like snarky, tired pyromaniac shamaness Razmi). A lovely music.

Unfortunatelly, the gameplay turned out to be a failed experiment. At least in my personal experience, as it seems the game managed to somehow combine my least favorite aspects of the genres I usually enjoy. Platforming that, the longer it goes, the more requires standing exactly where you're supposed to, pressing exact button at the exact same time. Combat that requires you to be both tactical and quick with combos, to the point of feeling both mentally taxing and nonsensically chaotic. I was never good at comboes, timing and button mashing in fighting games, I enjoy them for corolful cast of characters and their personal journeys (and music), even if I have to brute-force my way through the story by cheesing the enemies. But in Indivisible it is impossible because the game has a very jrpg approach that requires you to master its systems if you want to be able to form effective strategies and not be overwhelmed. Except here the systems are integrated with buttonmashing, timing and combos. This game went from fun to my personal hell almost as fast as its plot. Yeah, let's talk about that.

I am willing to admit my problems with the mechanics could be a skill issue and there are people who will master the same things easily. I was considering to not give a rating due to that. However, I also know my storytelling and it became increasingly apparent to me that this game literally buldoges through otherwise an enjoyable, if a bit cliched, high fantasy jrpg story. The first paragraph of this review describes a story beat that takes place within a timeframe of roughly 30 minutes. I immediatelly had to draw comparisons with a different game, whsoe demo I recently tried, Ys X: Nordics, which also begins in an idillic village that ineavitably gets raided by forces of the villain, leaving hero and an unlikely companion forced to pursue said villain. The difference is that Nordics spends a lot of time to make the player enjoy that village and develop attachments to its citizens. It knows it uses a cliche, so it indulges in it to maximalize desired effect. Once the predictable attack happens, I actually cared, which I cannot say for Indivisible. And sadly, with how many characters the player can recruit, how it brushes through things like explaining Ravannavar's motivations, it became clear to me the game cannot possibly deliver on its own storytelling promises.

It is hard to bash a game with so much ambition and so many elements I enjoyed. As I have said, there may be people who will be able to look past my problems and they will find a lovely game. I, however, bounced off it hard, leaving me severely disappointed.

Время в игре: 113 ч. Куплено в Steam
Рекомендую 04.11.2024 21:03
0 0

The art is beautiful, the characters are interesting, the worldbuilding is amazing and the story well written. One of those fantasy stories that truly captivate the mind.

And there is the gameplay. The platforming had some really good mechanics but it felt like the game's focus was more on the combat system. The combat is not exactly bad or un-fun, but basically mash buttons and win covers it all. Well yea there are interesting concepts in combat skills too, and probably skilled buttonmashing makes you win quicker, but why bother?

If this game was a better polished platformer or just made into an animated series it would have been perfect. Still it definitely was a very enjoyable experience.

Время в игре: 1027 ч. Куплено в Steam
Не рекомендую 01.11.2024 18:07
2 0

Это удивительная игра! У неё хороший артстайл, яркая приятная картинка, запоминающаяся музыка, и интересный сюжет, вдохновлённый такой классикой, как "Легенда об Аанге", про отношения, взросление, и моральный рост, с кучей прекрасно озвученных разнообразных персонажей на любой вкус. В общем, великолепное произведение! Будь оно мультфильмом. Но, к сожалению, это игра. Плохая.

Начну с хорошего: у игры интересная боёвка, напоминает смесь боёвок из Final Fantasy с битемапом. Можно набрать из пула трёх героев, каждый из которых уникальный, и имеет свой список приёмов. Кто-то умеет делать комбо, кто-то стрелять, лечить, баффать, дебаффать, ставить ловушки, и все это делают по-разному. Изучать новых сопартийцев и их сочетания интересно. Но мне так никто и не объяснил, что значат сердца на их иконках. И зачем вообще в этой игре есть уровни? Это же не РПГ, в конце-то концов.
А что это? Это платформенная метроидвания - один из моих любимых жанров. Многое готов простить игре за эту жанровую принадлежность, потому что обожаю изучать локации и искать секретики. Помните Blasphemous? Я прошёл её на релизе и нахваливал. Давайте, попробую похвалить и Indivisible: в игре нет пресловутого двойного прыжка, который уже лет 10 считается дурным тоном для платформеров... большинство получаемых способностей - это рывок. Чёрт, не получилось похвалить.
В общем, в игре невероятно сложное управление, а левел-дизайн часто строится на том, что надо попасть точно в пиксель, предварительно совершив 4 разных вида рывка. При этом, про нестандартное применение одного из приёмов игра забывает рассказать, от чего я до финального уровня был уверен, что чего-то не открыл. В общем, играть в это довольно больно, состояния потока, как в играх про Ori, например, здесь не получишь. Только вдумчивое разгадывание маршрута, и пробы с ошибками в его преодолении. Чему, кстати, нифига не помогает медленная и постоянно багующая на высоких скоростях камера.
Теперь про структуру игры. Нам предлагают пройти все локации игры, собрав всех героев, пройти их все ещё раз, получая новые способности, чтобы собрать героев ещё раз. А потом пройти некоторые локации ещё по разу, чтобы выполнить личный квест каждого героя. А их 15! И ни у каждого квеста есть метка на карте. Кстати, общей карты мира в этой игре нет. Удачи с запоминанием, куда ведут проходы между локациями. Если бы я только знал, что перед финальным боссом дадут последнюю способность - гипер-рывок, это сэкономило бы мне около пяти часов жизни.
Да, я замастерил эту игру, получил все ачивы, но потратил на это почти 40 часов. Как минимум, 20 хотелось бы обратно.

На финальных титрах хотелось плакать. И не только потому что хорошая концовка довольно грустная, но и потому что я смотрел на огромный список людей, вложивших душу в то, чтобы эта игра была хорошей, но их вклад обнулили девелоперы, решившие превратить её геймплей в пытку.

Время в игре: 2272 ч. Куплено в Steam
Рекомендую 27.10.2024 14:39
0 0

I definitely got addicted to this game. Especially the combat. It was very interesting to have a turn based rpg but the turns are constantly moving so if you don't decide quick enough on your moves then the enemy will attack before you. The platforming and world exploration is very fun to do and the freedom to explore is definitely a great aspect of this game. Despite certain locations and areas being locked out because you don't have the specific move to get through them. It is also great that it has the concept of choice on where to go first while the story remains linear it is great that you can choose to do the side missions first before doing the main quest. However, there was one part that I find disappointing. Which happens during the middle section of the game where you are told to finish things up before you go to an important area for your main quest. But turns out you had to go there anyway because you won't be able to fix or finish things up until later on. Which was very unclear on the games dialogue and story direction that it just waited time for me, Coz spent a good few hours trying to find where to go and how to fix those cities. Eventually giving up and looking at a Walk through only to find out that. You weren't supposed to be told that not until later where you get the chance to fix things. But over all such a fun game and very interesting story. And the platforming got better as you got all your moves. I just wish the new game+ had more content to give like dialogue changes, maybe a new map, more characters. Anything that make it feel like worth playing a 2nd time.

Время в игре: 2611 ч. Куплено в Steam
Рекомендую 26.10.2024 23:05
0 0

Alright after 100%, I wanted to give a few thoughts on the game.
STORY: while a little generic at times, i don't think its the worst or really that bad enough to complain too much about it. Not the most interesting or compelling of stories either though. The main character i didn't like that much, even with the angle i knew they were taking her mid/end of the story. Especially near the end where she TALKS a lot about how shes changed. Definitely could have used a little more subtlety in that aspect of her story/ character. Dialogue can be kinda cringy at times but i guess some of that is subjective in terms of the comedic aspects. MUSIC: Its alright. Nothing really noteworthy here really. Its not bad by any means, but none of it really stands out that much to me personally.
GAMEPLAY: Alright now this is where things get a little more interesting. I know the combat aspect is kinda mixed on a lot of people I've seen talk about it, but i still enjoyed it. It goes for a hybrid fighting game combat with juggles, launchers, combos, and blocking. While i do think it is fun, the difficulty is pretty easy throughout most of the game. Even if you don't know combos, you can still make it through the game without having any knowledge of how to do optimal combos. Also i don't like that there is basically no punishment on dying in battle. If you die in any battle, small or bosses, you will start right back in front of the enemy at full health allowing you to do the battle over again. This basically means that death has no punishment and the game ends up being pretty damn easy for the most part. Now the other half of the gameplay that I've heard people complain about is the platforming aspect of the game. Now while i do think that this aspect is a little over hated, there are times that it can feel frustrating. It just wasn't that bad for me i guess. its not really that fun, but it wasn't horrible for my experience. The backtracking can get pretty damn grueling at times when you don't have the fast travel from save bells that you get near the end of the game. So i would say hold off on doing resolution quests until after you get that upgrade. it will save you a lot of time.
GRAPHICS: This is easily the best part of the game, the attention to detail in every one of the playable characters, npcs, enemies, bosses, and environments all look amazing and animate beautifully. The artstyle is very appealing and colorful on the characters and backgrounds. The animated cutscenes are pretty damn good too when you do see them.
OVERALL: While i do wish the story aspect was more interesting, and the combat could have been a little more challenging. I still think the game is pretty good for what it is. There is a good amount of content for what the game offers. Along with the amazing artstyle and animation that brings the world and characters to life. This game has a lot of great aspects to it, but there are things about it that keep me from loving it. Having said that, i still enjoyed my time with this game. Maybe a little over hated from what I've heard from other reviews. For a final score, i'd give this game a 7/10.

Время в игре: 1725 ч. Куплено в Steam
Не рекомендую 26.10.2024 07:05
1 0

Generic story, inconsistent dialogue, flat characters, and bad game design. At least the art style's pretty, I guess. And the setting's not bad.

Время в игре: 450 ч. Куплено в Steam
Не рекомендую 23.10.2024 03:06
0 0

Drawn in by the visuals,put the game down after seeing the first battle. Seriously what the fuck is the combat system. zzzz

Время в игре: 19 ч. Куплено в Steam
Не рекомендую 21.10.2024 18:33
0 0

The game is literally unfinished and the studio was usurped. Purchasing this game means rewarding one dickbag who ruined everything.

As for the game itself, the platforming gets really old really fast. Controls are so poor that I continually end up using a different traversal move than the one I input with no particular explanation as to why. The combat system makes random encounters a repeated slog, especially without the freedom to just run from battles.

Время в игре: 826 ч. Куплено в Steam
Не рекомендую 19.10.2024 19:44
0 1

worst story pacing I've ever seen in a game

Время в игре: 39 ч. Куплено в Steam
Рекомендую 18.10.2024 19:17
0 0

A tear rolled down my leg

Время в игре: 1751 ч. Куплено в Steam
Рекомендую 17.10.2024 03:50
0 0

Idk it's got PIZZAZZ!

9/10, kinda clunky sometimes.

Время в игре: 538 ч. Куплено в Steam
Рекомендую 14.10.2024 12:57
1 0

sometimes a game is announced and it just grabs you. everything is in the right place for it to be something to remember, you wait such a long time for it to finally come out, expecting a modern classic. years of anticipation, following the kickstarter, i even got it day 1. and then it was just alright. some games are good, some are bad, but some are just alright. i could list the pros, like the fun worldbuilding, the insane character designs on display, fantastic artwork, and really fun combat. i could list the cons, like the missing content from the kickstarter, the lack of any support after it's release, the monotonous platforming. but overall this game just feels alright. and that hurts as excited as i was for this game when it was in development. i should say, if you enjoy metroidvanias, platformers, weird rpgs, or this artstyle grabs you in any way, this game is worth it, on sale at least. I'd say this game is a very solid 8 out of 10, and that's a great score. but i can't help but wanting it to be a 10 out of 10.

Время в игре: 1672 ч. Куплено в Steam
Рекомендую 11.10.2024 05:45
0 0

It has some rough edges, but it's full of charm and there was obviously a lot of love put into this game. Definitely worth checking out if only for the art and and to experience the creativity put into it. However, thankfully, yes it can be a lot of fun at times too. (The first ~8 hours or so are fantastic, after that it can get a little repetitive... especially if you're a completionist going for all the sidequests).

The platforming is pretty tight, and comes with a bunch of satisfying abilities; and the way it seamlessly transitions to its own unique brand of fighting game from the platforming is truly awesome.

Время в игре: 1457 ч. Куплено в Steam
Рекомендую 09.10.2024 21:30
0 0

It's a nice game, in the beginning it is a little slow, the story is simple, easy to track, gameplay is fun (as fun as an platform could go).

I am recommending if you like platform type of games

Время в игре: 873 ч. Куплено в Steam
Не рекомендую 09.10.2024 14:33
0 0

Im sure its a good game but the controls are truly awful with keyboard and even if you rebind them, nothing really makes sense for it to be a good keybind. You also cannot rebind the movement keys, only the attack and interaction keys, so you cannot change it from the arrow keys, to WASD for movement if you wish.

I then naturally tried it with a controller and i dont know whether it was just me, or what, but again the controls were awful there too. If you happen to press the stick up to the top left position, the character LOOKS UP at that, and does not run to the left like i would expect. The controls are very specific, you have to have it exactly to the left, exactly. This isn't exactly a very good control scheme.

Время в игре: 12 ч. Куплено в Steam
Рекомендую 08.10.2024 03:26
0 0

So, I played most of this game on Xbox already and just recently got a gaming laptop.
so I wanted to Pay the rest on PC but every time try to play. all the character sprites are invisible.
like I'm not joking all of there sprites invisible. i'ts so freaking odd.

Please help, what am I supposed to do? I've re-download the game twice!
I don't know what to do I'm stuck.
I really hope there's a fix for it.

Great game. Weird bug.

Время в игре: 14 ч. Куплено в Steam
Рекомендую 07.10.2024 13:08
1 0

beautiful game
interesting gameplay
phenomenal voice acting
miserable dev cycle
only buy this game on heavy discount
the owner of the game fired everyone sort after the game launched
he doesnt deserve income for what he did to his team

Время в игре: 464 ч. Куплено в Steam
Рекомендую 07.10.2024 10:29
0 0

Fun game but these boss fights are B.S.

Время в игре: 291 ч. Куплено в Steam
Рекомендую 07.10.2024 02:48
0 0

I love Razmi so much as a character, but for a party member she sucks. this is mega sadge

Время в игре: 433 ч. Куплено в Steam
Рекомендую 06.10.2024 20:43
1 0

Robot can't be used outside of the intro 0/10

Время в игре: 1273 ч. Куплено в Steam
Не рекомендую 06.10.2024 13:10
0 0

I wanted to like this game - the style, the characters, the awesome anime intro. All great. HOWEVER the absolutely infuriating awful platforming controls and "metroidvania" style exploration killed any initial enjoyment pretty quick. The absolute deal breaker however was the *mild spoiler" platforming section after fighting a transformed villian. Having gone through a cutscene, two (somewhat) lengthy fights and chunks of said infuriating platforming sections - i died. Yet the game having been pretty generous with checkpoints thus far, for reasons I can't fathom, they decided it would be a good idea to put you all the way back to the pre-cutscene moment of the whole section. Hell no. I'd had enough by this point and I'd only been playing the game a couple hours. Don't waste your time or money unless you like the unforgiving, pixel perfect platforming days of old.

Время в игре: 229 ч. Куплено в Steam

Дополнительная информация

Разработчик Lab Zero Games
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 22.01.2025
Metacritic 78
Отзывы пользователей 73% положительных (1180)

Отзывы пользователей

73%
860 положительных и 320 отрицательных отзывов
Обновлено: 20.01.2025 09:54

Жанры

Action RPG Indie

Особенности

Single-player Multi-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Full controller support Steam Cloud Remote Play on Phone Remote Play on Tablet Remote Play on TV Remote Play Together Family Sharing