Разработчик: Runic Games
Описание
Разработчики Torchlight и Torchlight II представляют Hob — захватывающее приключение в прекрасном, но жестоком мире. Проникните в тайны планеты, узнайте правду и исцелите этот мир прежде, чем он погрузится в хаос.
Особенности
ПОНЯТНО БЕЗ СЛОВ: В Hob нет диалогов или сопроводительного текста: сама планета и ее обитатели будут рассказывать вам свои истории без единого слова.
ИЗМЕНЯЙТЕ МИР, разгадывая головоломки. Природа будет меняться прямо на глазах, открывая новые просторы для исследований.
ЦЕПЛЯЙТЕСЬ, ДЕРИТЕСЬ и ТЕЛЕПОРТИРУЙТЕСЬ! Механическая рука послужит как для передвижения, так и в качестве оружия.
ОТПРАВЛЯЙТЕСЬ В ПУТЕШЕСТВИЕ по миру, полному загадочных руин и дружелюбных духов, которые надеются на вашу защиту!
Поддерживаемые языки: english, french, italian, german, spanish - spain, japanese, simplified chinese, traditional chinese, arabic, danish, dutch, finnish, korean, norwegian, polish, portuguese - brazil, russian, swedish, turkish, portuguese - portugal
Системные требования
Windows
- ОС *: Windows 7 SP1 / 8.1 / 10
- Процессор: i3 Sandy Bridge Dual Core or Equivalent
- Оперативная память: 4 GB ОЗУ
- Видеокарта: 2GB of VRAM; NVIDIA GeForce GTX 500 Series / AMD Radeon HD 7000 Series
- DirectX: версии 11
- Место на диске: 5 GB
- Дополнительно: Controller recommended.
Отзывы пользователей
Don't get me wrong it's not a perfect game, I had constant glitches and hang ups throughout, but on a side note the gameplay makes up for that by far. I give it a 7 out 10
A really, really cool game. Exploring the world felt really good and solving puzzles felt very tactile in a way. All the moving machinery felt very satisfying and therefore made me feel engaged and wanting to keep playing. The amount the world changes throughout is crazy and I think that is part of what makes this game so satisfying and intriguing. Absolutely loved it! I think the only problems I had with it was a very random crash, parkour sometimes felt extremely trick due to the camera, and collectables were incredibly difficult to find at the end when looking for the last few because they don't come up on the map!! They didn't take away from the experience too much and it is still a recommendation from me!
Just didn't click with me
Loved this!
It's a refreshing puzzle/exploration game which gives you bare minimum hints and guides. And that encourages you to walk around, and observe your surroundings more.
How the game was really fun and impressive.
The combat part was also quite satisfying and not too hard. Sometimes it took a while for me to figure out the mechanic. If you expect more challenging experience, you could be slightly disappointed. (There is a option for the difficulty in the settings though.)
Since the game itself is amazing, teeny tiny things bothered me, like if you explore backward (ex. from end of the dungeon to the start), or triggering the same gimmick more than once caused a weird behaviour. I understand that going backward is not the expected action, but I wish those possibilities were covered/supported by developers.
All in all, the experience was wonderful!
Realment me gusto el video juego, lo descubri esta semana y a pesar de que saliera en el 2017 puede competir con cualquier indie de este año
Aqui comparto mi video review en el que incluyo HOB
https://youtu.be/lvNT-J885pg?si=0T5_j_qNtZyg2Vro
great one for puzzle-lovers
has some bugs, f.e didn't show the next mission on map (maybe this is not a bug, im not sure)
would be great to have subtitle. i didn't get what the woman says in the end to choose the ending
Nice.
Nice world Explorer
hob is a GEM
very nice game
This game has been a great addition to my library and plays great on the SteamDeck. The puzzles are difficult enough that I need stop and think it through but not difficult enough to look for walkthroughs. Also its been a really nice casual game for "when I get a minute" to jump in as I can quickly recall what I need to do next in its simple map system. Its a really nice "zelda-like" title and would be fitting for young and old alike.
i will start by acknowledging that this development behind this game is not perfect, but you should also start by stopping yourself from looking for that all the time. some games like this and XEL (which i felt this game has a lot in common with gameplay-wise) prove that games can still be so fun without people having to point out that theres bugs once in awhile. just play. and there really is something special here. the way the game world opens up to the player like a puzzle is so cool and i would love to see the developers use it again in the future. im sure this game has not been played as much as it probably should have, but everything in this game has the potential to be a series, it at least deserves a sequel. and it could be just the motivation needed to push the devs a little further, polish up the combat and traversal mechanics a little more, expand on the lore in some way (I cant really suggest my personal opinions without spoiling the game, and its 100% worth experiencing on your own. yes the story is simple but i think the way it presents itself is part of the experience) I played this on PC and Switch and the performance was nearly the same, obviously more customization on PC tho. the combat can feel wonky, but its more from being used to how other games are set up. after awhile you get used to how the timing of the controls is and how the game wamts you to learn how to play it. theres no dialogue, but the game is great with communicating its message and story and the exploration feels more rewarding than usual, as theres not much crafting or healing (besides what you get from combat spoils and grass cutting) so the treasures you manage to find feel more worth whatever you had to do to reach it. theres a lot of cool ideas here. its not quite a "soulslike" but more than just a hack and slasher and its balances all its elements extremely well that i was entertained by this the whole time. well done guys
Great game, despite it's flaws.
As the notice says, a controller is really recommended. You have a fixed camera and some angles are a struggle on keyboard and mouse.
Great puzzles, art and music. Some animation sequences are a bit long and repetitive if you die, and there's no skip.
Mob designs are fine BUT the game doesn't teach you crucial mechanics to beat some of them, which I found searching online only. I just evaded those or let them kill each other until nearly endgame when I found out.
There's some chances for you to get stuck, used the respawn button quite a bit in the later sections.
Visibility is mostly fine despite the camera lock, but some areas switch your view so much or have something beyond camera angle it was disorienting.
Overall still enjoyed it, worth a play.
This game is alright. I enjoyed quite a bit of it. I started the game on hard mode and found the combat to be novice level. Open world exploration is enjoyable. At a certain point I became disinterested in continuing to play. Just not enough challenge overall. I do tend to like things a bit sweaty so this may be a really good fit for many players.
Nice game, where I didn't feel I was the main character , but the world was..
I cannot recommend this game enough. It is very much more puzzle oriented than hack and slash. The dialogue is some of the best I've ever experienced. There are no tips, which especially for puzzle games is incredibly refreshing. FITFO at its purist. The levels are flawlessly designed to include enabling shortcuts to prevent repetition. The environment is dynamic and engaging/engageable. Exploration pays off, even accidentally. Lastly, it flows. There never seems to be a stopping point and you can quickly lose yourself in the game, yet with the significant amount of autosaves, you can stop and pick up whenever. Highly recommended.
Yeah, It's very very good.
Great visuals that are accompanied by fluid movement and combat. Exploring and interacting with the world and learning about it is fun
First with the good: art, sound, and no real music but this eerie alien world sound all adds up to a immersive atmosphere. The controls are horrible on a gamepad, you will miss cake jumps and fall of ledges and you basically have to accept that; I didn't even try with keyboard/mouse. There is no direction aside from a few markers that aren't always around; this could be a plus for some people as you really feel the exploration vibe (but the damaging walls are wholly unnecessary and feel like they punish you for no reason). Once you figure it out though, the pattern you follow to make it to each next area is pretty linear. The combat is meh, not hard not easy, but that isn't a big deal as it takes second stage to the puzzle world. 6/10
Ugh, my head hurts, I was using it too much.
It has been a while since I've had this little hand holding in a game. Where to next? Well here's a little marker on your map... how do you get there? Well, find that out yourself, that's what you came here for, right? Near the end there's even a moment where you don't have a marker for a thing :D Okay, to be fair, I'm exaggerating, but it did feel a bit like this :D
Anyway... it's a nice game:
- art style & atmosphere are nice
- platforming is good, although I did fail A LOT because I was using keyboard instead of controller. The "controller is strongly recommended" warning is on place. But if you have patience it can be done with keyboard too :)
- puzzles are decent, I still feel stupid not figuring some out right away but after a minute or 2, especially for some collectables
- combat... um... it's there, but let's be honest, that's not the main point of the game
Got a few bugs, but overall a very fun a enjoyable game
Great game love the solo play reminds me of Odd world
It's a tough call but I cannot recommend this game. I dealt with a lot of late game bugs/glitches where my character got stuck while platforming or fell through the world. Most of these started to occur with the Grapple Glove upgrade.
If it weren't for the glitches, I would recommend this game. Combat isn't the priority but exploration and traversing environment puzzles is.
Very good game! Unique Metrovidian
Super unique and a great single-player experience. The map can be confusing at times but the objective markers help a ton. Great game 8/10
Thought it was nice, but softlocked my game one hour in because I fell off a platform and landed somewhere where I should not have landed. Would have had to restart the entire game from the beginning. Nope.
Good game. The silent narrative makes the plot captivating, there is much that remains unexplained that makes you wonder about what exactly happened before the events of the game start.
Now, the bad: the camera is your main enemy, collisions are very bugged (I died falling through the floor more than once), the game seems to have an hard time loading assets in a timely manner, with bushes popping into existence and A-posing enemies, it's an indie so it gets a pass but you need to know what you're getting into.
It's a very enjoyable game, it runs great on Deck, pick it up next sales.
Дополнительная информация
Разработчик | Runic Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 76 |
Отзывы пользователей | 89% положительных (1779) |