Разработчик: Casual Labs
Описание
The art has disappeared from the gallery! Can you paint it back?
Recreate lost works of pixel art by using brainpower.
Use logic as your paintbrush to solve each painting's unique puzzle.
Try the free demo!
Featuring:
- 150 paintings to solve!
- 15 rooms to unlock.
- 20 achievements.
- Logic puzzles similar to picross, sudoku, nonograms, paint by numbers and griddlers.
- Endless "Mystery Masterpiece" challenge mode.
- Play paintings in Normal, Pro and Master difficulty modes.
- Undo and redo buttons.
- 6 player profiles on one computer (the whole family/commune/coven can play!)
- Steam cloud and achievements.
- Play with mouse, keyboard or game controller. Also great on touchscreen PCs!
- Hours of puzzley fun!
Поддерживаемые языки: english
Системные требования
Windows
- OS: XP / Vista / 7 / 8 / 10
- Processor: Intel Pentium M 1.7GHz
- Memory: 1 GB RAM
- Graphics: Any 3D capable card
- DirectX: Version 9.0c
- Storage: 195 MB available space
- OS: XP / Vista / 7 / 8 / 10
- Processor: Intel Core 2 Duo
- Memory: 2 GB RAM
- Graphics: Any 3D capable card
- DirectX: Version 9.0c
- Storage: 195 MB available space
Mac
- OS: Mac OS X 10.7 or newer
- Processor: Intel Core 2 Duo 2.1 GHz
- Memory: 1 GB RAM
- Graphics: Any 3D capable card
- Storage: 205 MB available space
- OS: Mac OS X 10.7 or newer
- Processor: Intel Core 2 Duo 2.1 GHz
- Memory: 2 GB RAM
- Graphics: Any 3D capable card
- Storage: 205 MB available space
Linux
- OS: Ubuntu 12.04 32/64-bit or Ubuntu 12.10 32/64-bit
- Processor: 1GHz processor
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
- Storage: 225 MB available space
- OS: Ubuntu 12.04 32/64-bit or Ubuntu 12.10 32/64-bit
- Processor: 2GHz processor
- Memory: 2 GB RAM
- Graphics: OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
- Storage: 225 MB available space
Отзывы пользователей
Great picross/nonogram style game! Only complaint is that there's no dark mode unless I missed it somewhere.
Paint it Back is a wonderful addition to the Steam Picross/Nonogram puzzle library, and is a fantastic starting point for people who are not die-hard fans of the genre. I've included a list of the usual features this game has and doesn't have for people who are familiar with the gametype and want to know in the bottom of my review.
The main thing that sets Paint it Back apart from its peers is its accessibility features, hence why I say it is a good starting point. Its "Helping Hand" feature highlights rows/column numbers in which progress could be made in the puzzle, providing some 'training wheels' to those who are more inexperienced with the puzzle type. This is a feature that is not often seen in these types of games. Additionally, while the game has larger puzzles (the largest of which being 36x40), you have the option of playing these puzzles on a "lower difficulty", in which the game will section off the larger puzzles into smaller sections. For example, a 20x20 puzzle may become four separate 10x10 puzzles. While I personally didn't use either of these features in my playthrough my first Picross game had a feature similar to the "Helping Hand", and it helped me to learn the ropes.
The other thing that is particularly notable is the game's polish. The animations, art style, and soundtrack are all well-executed. The tracks did not become grating even after my 20-hour complete playthrough, and the game oozes charm in both its aesthetic and its puzzle names.
There is a mode in which you will be presented with a random level from the base game, with the ability to earn medals for: completing the level within a certain time, completing the level while only erasing less than a certain number of cells, and completing the level while only using the X (or cross-out) feature a certain number of times. The requirements are relatively generous, but for my fellow achievement hunters, prepare for a time sink on levels you have already played.
Completing all of the achievements (which includes completing every individual puzzle and then a few other, more gimmicky solves) took me just over 20 hours. I make no claims to be a Nonogram expert, or a particularly fast puzzler, but I have quite a bit of experience with the puzzle type. There is also quite a range of difficulty: some of the later puzzles are quite challenging. In my opinion, there is quite a lot of content being offered for the price, especially if you pick it up during a sale.
I have included a list of features that the game has:
Nonogram Features
[ ✓ ] Auto-Gray Out Solved Numbers
[ ✓ ] Ability to Color/Cross-out/Uncolor Multiple Cells at Once
[ ✓ ] Puzzles Able to be Completed Without Guesswork
[ ✓ ] Division of Board into Evenly Spaced Sections
[ ✓ ] Absence of a Lives System
[ ✓ ] (Optional) Highlight Actionable Rows/Columns
[ X ] Display of Counts on Multi-Select
[ X ] Ability to Set Tentative Squares for Induction Purposes
One feature that is unique to this game ties with the absence of having the count be displayed for multi-select. The game does not lock you to a row or column as most others do. Rather, the game allows you to color wherever you want, potentially allowing you to complete a level in "one brush stroke". This is not an oversight, there are two achievements for doing just that. I find this decision bizarre, but it didn't impede my gameplay enough to mar my overall opinion.
has never enjoyed nonograms more. worth every penny
Great Picross game. Enough challenge and puzzles to keep at it for a long while.
I loved it, the puzzles were creative and fun!
LOVE <3
This picross game is wonderfully made - friendly for all skill levels with normal, pro, and master modes to choose from. The puzzles are logically solved.
Pretty much the most polished picross / nonogame game. There are just a couple of others i feel like about this level - but this is the absolute best introductionary one. The only thing it doesn't do is to count for you as you drag a number of squares (as some others do) but for the rest of a picross game, this is the best.
Well worth it. Great puzzle arts, however it lacks some quality of life features like marking cells / counting them, which makes it a bit harder than it has to be.
Great!
I love nonograms and Paint it Back is an excellent addition to the category. The controls are great with a controller and on Steam Deck. I greatly appreciate the meaty demo along with it transferring progress to the actual game after buying it. The variance in puzzle size within categories is a breath of fresh air. There are plenty of standard and non-standard sizes available here. The music, while I don't remember it does at the very least fit the game while you play it. I like it despite not being able to describe it more. This game is worth full price and I'm going to finish going through it over time.
Paint it Back, despite releasing years ago, sits in my Top 5 of nonogram games on Steam.
my back hurts. good game. ow.
update: i have 69 hours of gameplay. i just got all achievements. last night these lines and x's appeared in my dreams. i can hear the music in my head at all times. 10/10.
Having played quite a lot of Paint it Back and Pepper's Puzzles - probably among the best nonogram games on Steam - I'll simply offer a comparison of the two.
Paint it Back has better art, which is both more creative and better drawn. The difficulty curve is much smoother and more gradual in Paint it Back. But the user interface is a bit clunky, requiring more clicks than necessary, and missing some obvious quality-of-life features, like the ability to put down "marks" with a single action (e.g. middle mouse button, shift-click, or something), the ability to have more than one puzzle in progress at a time, etc. Paint it Back's puzzles are untimed, so there is no pressure. Paint it Back also offers a demo, so you can try before you buy.
Pepper's Puzzles is pretty much the reverse of what I wrote above. The art is a bit worse, and less creative, and the difficulty ramps up very steeply. On the other hand, it has a better, smoother user interface, better music, and an overall better experience. Pepper's Puzzles has a timer, and gives you a number of stars based on how quickly you solved each puzzle. The timer is generous, but still adds pressure to solve the puzzle quickly. This may be a positive or negative. I enjoy the pressure and challenge, but if I fail to get three stars, I don't enjoy being "forced" to re-solve the puzzle. To be clear, there's nothing in the game forcing you to re-solve anything and stars are basically meaningless; you could ignore the timer entirely if you like. It's just my completionist impulse. Pepper's Puzzles has no demo.
Both games offer a huge number of puzzles to solve. Overall, I've been playing more of Paint it Back than Pepper's Puzzles, simply because the art is better which makes the puzzles more fun to solve.
Great game! Essentially Picross, but the light story and presentation makes it even better. Great UI as well.
Paint it Back is my favorite non-Jupiter picross game, and I even enjoy it more than some Jupiter titles. One of the best features is the wide variety in puzzle sizes, this isn't like the standard Jupiter 10x10 and 15x15, you can get sizes that are usually reserved for the extra modes in the Picross S series. The pictures are also a little more off the wall and unique than most Jupiter games, as much as I love them. It also has workshop support, so you have further puzzles you can explore designed by the community.
Дополнительная информация
Разработчик | Casual Labs |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 22.01.2025 |
Отзывы пользователей | 98% положительных (341) |