
Разработчик: Warhorse Studios
Описание
Game:
You're Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you grab your sword to fight back. Avenge the death of your parents and help repel the invading forces!Story:
Bohemia – located in the heart of Europe, the region is rich in culture, silver, and sprawling castles. The death of its beloved ruler, Emperor Charles IV, has plunged the kingdom into dark times: war, corruption, and discord are tearing this jewel of the Holy Roman Empire apart.One of Charles' sons, Wenceslas, has inherited the crown. Unlike his father, Wenceslas is a naive, self-indulgent, unambitious monarch. His half-brother and King of Hungary, Sigismund the Red Fox, senses weakness in Wenceslas. Feigning good will, Sigismund travels to Bohemia and kidnaps his half-brother. With no king on the throne, Sigismund is now free to plunder Bohemia and seize its riches.
In the midst of this chaos, you're Henry, the son of a blacksmith. Your peaceful life is shattered when a mercenary raid, ordered by King Sigismund himself, burns your village to the ground. By bittersweet fortune, you are one of the few survivors of this massacre.
Without a home, family, or future you end up in the service of Lord Radzig Kobyla, who is forming a resistance against the invasion. Fate drags you into this bloody conflict and shoves you into a raging civil war, where you help fight for the future of Bohemia.
Features:
- Massive realistic open world: Majestic castles, vast fields, all rendered in stunning high-end graphics.
- Non-linear story: Solve quests in multiple ways, then face the consequences of your decisions.
- Challenging combat: Distance, stealth, or melee. Choose your weapons and execute dozens of unique combos in battles that are as thrilling as they are merciless.
- Character development: Improve your skills, earn new perks, and forge and upgrade your equipment.
- Dynamic world: Your actions influence the reactions of the people around you. Fight, steal, seduce, threaten, persuade, or bribe. It’s all up to you.
- Historical accuracy: Meet real historical characters and experience the genuine look and feel of medieval Bohemia.
Поддерживаемые языки: english, french, german, spanish - spain, czech, polish, russian, italian, simplified chinese, turkish, korean, ukrainian, portuguese - brazil, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) or Windows 10
- Processor: Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
- Memory: 8 GB RAM
- Graphics: Nvidia GPU GeForce GTX 660, AMD GPU Radeon HD 7870
- DirectX: Version 11
- Storage: 70 GB available space
- Sound Card: Integrated
- Additional Notes: SSD recommended
- Requires a 64-bit processor and operating system
- OS *: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) or Windows 10
- Processor: Intel CPU Core i7 3770 3,4 GHz, AMD CPU AMD FX-8350 4 GHz
- Memory: 16 GB RAM
- Graphics: Nvidia GPU GeForce GTX 1060, AMD GPU Radeon RX 580
- DirectX: Version 11
- Storage: 90 GB available space
- Sound Card: Creative SOUND BLASTER Zx
- Additional Notes: SSD recommended
Mac
Linux
Отзывы пользователей
The Elder Scroll series wished it was this good. This game is very ambitious and a very admirable take on making a medieval simulator game. This game feels like Daggerfall but with modern engine and a real historical setting. My main gripe with this game is that the combat is very good, but can be a little overwhelming and clunky when fighting against multiple enemy and there are some quest-breaking bug that, combines with limited save, can cause frustration.
A very unique take on RPG in this gaming landscape, and a must try if you could handle some of the bug it has.
Si alguna vez te preguntaste como seria un Elder Scrolls sin elementos fantasticos, pero con personajes interesantes, buenos dialogos, quests interesantes y pensadas mas de 5 minutos por los escritores, elementos de roleo reales, sistema de progresion del personaje que te hace sentir que vos como jugador vas mejorando y volviendote mas capaz a la par de tu personaje, y podria seguir pero no vale la pena ni gastarse de seguir bardeando a Bethesda, entonces este juego es para vos.
Un diamante en bruto que es mas que la suma de sus partes. Si instalas Skyrim y despues de estar 4 horas instalandole los mods que te gustan abris el juego y decis CHE CIERTO QUE ESTE JUEGO ERA UN EMBOLE ABSOLUTO, entonces borra a la mierda ese juego y juga Kingdom Come, que mis palos a Bethesda que quizas parezcan antipaticos van a tener completo sentido una vez que le hayas metido unas buenas horas KCD.
Feels bittersweet completing this game even though I know there is a sequel. I found the ending so abrupt honestly and I was expecting it to continue more.. But great game anyway and I have no regrets investing my time here. I want to play KCD II so bad but I doubt my laptop can handle it. Till then!
Really fun and immersive RPG. Give it a go and I am sure you won´t be disappointed. A real good one 10/10
I stole cheese from locked chest in church. I also raided random peasant and stole cheese from his home. I stole cheese from Rattay kitchen. I steal cheese wherever I sense its presence. My Henry is a cheese thief. 10/10 experience
It's a fantastic medieval sim and good RPG. The forests are really nice visually and have fitting audio, both adding to the great ambience. Quests are hit and miss with some very good and others more like fetch-quests. Combat is a bit janky, definitely in the beginning.
One of the best RPG out there! It feels like Skyrim except without magic. Yes, it has no magic. Purely medieval RPG. It has a good story with amazing narrative. The gameplay? Well, you will need some time to get into the combat, but it will be fun when you get it. The exploration is not that rewarding. However major places are worth exploring. The rest of the world? Just some beautifully crafted landscape. The visual? It's stunning!
It often goes on sale. Even as high as 90% off. When the price drops that low, there is no reason to not grab it.
Prišla bída mor a hlad,
to neustojí žadný chlap
na kraj padnul desnej sputek kto mel nohy dávno utek
kto včera žil dnes saje prach
už se bojí svatí muži nechtel by byt v jejich kuží
Kingdom Come: Deliverance | 2018 | PC | Played for: 198h
Made by same people who were involved in Hidden & Dangerous and Mafia series, this was bound to be good.
A medieval RPG set in early 15th century central Europe. A lot of attention to historic events, architectural and design are mostly time-accurate, story is overall non predictable and interesting.
The graphics are overall very good, gameplay is solid and progression in meaningful.
I If you enjoy the main game, all DLC are expanding it further and can be recommended.
This game set foundations to the highly praised KCD2 sequel.
Story: 8,5/10
Gameplay: 8,75/10
Graphics/Physics: 9,25/10
Music/Sound: 9,5/10
Final Score: 8,88/10
"Kingdom Come: Deliverance" = "Skyrim" - fantastical elements + more details and immersion.
I believe KCD has set new standards for RPG games (and maybe as a whole, open world games), and that's coming from a small, indie studio, which proves how great their work has been.
Even though "Kingdom Come: Deliverance" is not a perfect game (I've been having trouble with horse riding and some mission breaking bugs) but still had such a good experience with the story, characters, combat, historical side, comedy and gameplay/world details of this game that I would recommend people to give it a try.
In my time playing KCD I wavered back and forth between "this is peak gaming" and "this shit is so ass."
Mostly the former though. Something something immersion, something something jank.
I've played a lot of RPG games and tried them out, and I've gotten a lot of offers from friends, but I've never been able to feel the feel them the way I should have, until I played this game, and it was really great.
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☐ Eargasm
☑ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☑ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☑ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☑ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☑ 9
☐ 10
After the third game-breaking bug, I give up. I could forgive all the needlessly frustrating things because the game has a lot of soul and it is clear that the developers were passionate, but the amount of bugs that are still in here seven years after release is absolutely atrocious.
Very challenging at first, but when you progress through the game it becomes easier. One of the best RPG's that have ever come out. Voice acting and character developments are done well, and of course who doesn't like slaughtering bandits and keeping their ears as trophies. Banging Theresa is pretty cool too.
Survived an invasion, got beat up by bandits, killed bandits, got a horse, drank alcohol with a priest.
10/10 game
I bought it like long time ago it's been in my library collecting dust, now since KCD2 has come out i wanna see what all fuss about. Well at first i'm having hard time to focus to it but i push myself anyway, and so far i'm really enjoying it.
Just be a bit of a warning, it's slow, the game spends a lot of time telling you about what was going on in the 1400's in Europe which is when the game takes place, so you will need to be at least some what interested in European history. Which i know nothing about haha.
It definitely has an old school rpg feel, it's dense and doesn't really hold your hand too much, not as bad as a souls game, you have a map with quest markers and it tells you what you need to do but sometimes the quest markers are just for the general area and you have to figure it out from there. You just have to listen what the npc say, they telling where and when and you gotta follow they say.
For example, I got stuck for probably a solid 15 minutes at one point in a quest. I had to find a particular item, and I didn't notice there was an audio cue that was hinting at the general direction I needed to head, I just thought that it was background noise adding to the atmosphere.
The game got lot of skills to levelup, and to do it you have to makes mundane tasks like breweng potions, picking up herbs, do maintenance your weapon and armor, even combat kinda like skyrim leveling. These mundane tasks or i call it "roleplaying" it's more interactive than your standard gather materials click "craft" button, you have to actually do it.
The combat are easy to learn but hard to master. Some things are not explained properly so you have practice it like crazy, oh and you need to be patience with the combat takes a long time to finish, trust me i got no patience haha. Also, even though i prefer playing fps game mouse and keyboard but the directional combat works better with controller. You can switch directions much faster and more reliably on an Analog stick than mouse making feints and directional blocks much easier to pull off.
As for the story, imo i think it is good, not the best or worst, it's good. Every character in the game memorable, especially Hans, Theresa, Radzig, etc. Now i know this is 8 years old game but to say is this game worth it ? For me it is worth it, if you love immersive-medieval-simulation-rpg well this is you and i'd say give a try.
EASILY ONE OF THE BEST SANDBOX RPGs I'VE PLAYED — so good that I poured over 200 hours into it and still didn’t want to leave its world.
From the start, the game grabs you with one of the most emotional and powerful prologues I’ve seen. The story is incredibly well done, grounded in history but full of heart, and Henry feels like a real person with believable motivations. His journey feels real in a way that most RPGs just don’t capture.
As a music major who’s studied game soundtracks and sound design, I’ve got to say — the soundtrack and audio in KCD absolutely blew me away. The orchestration is rich, emotional, and always fits the moment perfectly. I loved how the music smoothly fades in and out of scenes, and the ambient sounds just pull you right into the world. You can really tell the devs put a lot of care into the audio side of things, and as someone who pays close attention to that stuff, I seriously appreciated it.
I also really enjoyed the DLCs, especially A Woman’s Lot and From the Ashes. That said, I do wish there had been more depth to Henry’s relationship with Theresa, and more to actually do in Pribyslavitz once it was built up. Those parts had a lot of potential that felt a bit underused.
Sure, it has a few bugs and some clunky gameplay mechanics here and there, but honestly, they’re minor compared to everything the game gets right. The overall experience is so strong, those issues barely matter.
If you're into story-driven RPGs with realism, heart, and depth, KCD is a must-play. After spending over 200 hours in it — including the amazing DLCs — I can honestly say I’m beyond excited for KCD2.
I discovered this game far too late, and that is entirely on me. But I am incredibly grateful it exists. Kingdom Come: Deliverance is one of those rare hidden gems you stumble upon once in a while and wonder how it slipped past you for so long.
While the gameplay can occasionally feel clunky or unforgiving, it is also what grounds you in its world. From the haunting beauty of the forests, the ambient sounds of birds and distant chatter, to a bandit camp where grunts complain about the rain and cold, everything contributes to a deep, palpable immersion. The music? Subtle, elegant, and period authentic. The world? Richly layered, with nearly every corner of the map rewarding exploration.
What stood out most to me was how much your actions carry weight. Choices echo, reputations matter, and even the smallest decisions feel tethered to the world around you. Whether you are riding through the woods at dusk, trying to talk your way out of trouble, or limping back from a brutal fight, you are not just playing as Henry from Skalitz… you are Henry.
If you are craving a historical RPG that respects your intelligence, does not hold your hand, and lets you truly live a medieval life - flawed, raw, and rewarding, this is it.
A heartfelt thank you to the developers, and a full vote of confidence from me. Now onto Kingdom Come: Deliverance II, I will be savoring every moment of it.
After 60 hours of gameplay, I am finally ready to give a review. Tbh I haven't even beaten the main story due to grinding all the skills, trying to get money, and getting sidetracked. This game is a gem once you get past through the rough and slow beginning.
One thing you need to understand before buying this game is you suck at everything. Dialogue, reading, hunting, trading, sneaking, alchemy, and each skill has a level attached to it, including combat. It feels like everything you do in this game has a skill for it. You play as Henry, a commoner with zero skills or talents when the game begins. Want him to read? You’ll need to take him to learn how to read. Want to fight better? You’ll have to train, practice, and learn from real combat trainers. The progression is slow, but incredibly satisfying once you learn and get the skills. You'll destroy every enemy you find in this game.
The fights are sometimes unfair, so you need to be well-prepared. Outnumbered in a fight? Fall back to a position that benefits you and play smart, use your bow, poison food in enemy camps to get an upper hand before engaging, and use potions, or burn their arrow crates making their archers useless. This isn't an action RPG where the main protagonist is overpowered or has many advantages; you can't just spam attack button and expect results.
One problem with this game, it's not well-optimized. Even on the modern PC, it has stuttering and lag issues in some places, but it's still playable. Fortunately, the game sequel KCD:2 runs better overall.
I highly recommend KCD series if you want something different from other RPGs. Turns out, I wouldn't even survive for long in the early 15th century.
Kingdom Come: Deliverance is a game that was made with passion and you can tell. It's a bit of a slow burner and it takes a while to get going, both story wise and combat wise. With that said, it's a very accurate representation, in my opinion, of what it would take to not only learn how to fight with various weapons but also how to defend yourself and master certain techniques. It will take you somewhere between 100 to 150 hours to fully experience everything the world has to offer but it's time well spent if you like a more grounded, realistic medieval experience.
To wrap it up, if you're looking at this one wondering if you should play it before the 2nd.. I would recommend you do. While it's not necessary it does give you a lot to help you learn who Henry is as a person. Good luck and godspeed!
Kingdom Come: Deliverance is one of the best games I have ever played.
It is evident that the developers did a lot of research, and made the game close to historically accurate.
---{ Graphics }---
☐ MS-DOS
☐ Don‘t look too long at it
☐ Bad
☐ Decent
☑ Good
☐ Beautiful
☐ You forget what reality is
---{ Gameplay }---
☐ Just don't
☐ Watch paint dry instead
☐ Mehh
☐ It's just gameplay
☑ Good
☐ Very good
---{ Audio }---
☐ I'm now deaf
☐ Bad
☐ Not too bad
☐ Good
☑ Very good
☐ Eargasm
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☑ Isn't necessary to progress
☐ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☑ Good
☐ Lovely
☐ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☑ Average
☐ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☑ Never heard of
☐ Minor bugs
☐ Can get annoying
☐ Bethesda Softworks
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☑ 8
☐ 9
☐ 10
One of the most immersive RPGs out there. The game is beautiful and the music complements it really well. The writing is amazing, from the main quests to the side quests, it feels so fresh. The characters are so charismatic, you attached to them so quickly. I'm really looking foward to playing the second one.
I can say that this game is probably one of my fave story games of all time! (might be a bit biased since I'm a big fan of games that are based from historical events) Looking forward on playing KCD 2 when it comes on sale because based from my research, the sequel is a lot more forgiving in combat lol.
I struggle to fully recommend this game tho I did enjoy a lot of it, jankey combat along with glitched and tedius quests make it a slog at times. Combat can feel very rewarding but also unfair too. I've heard this game strongly compared to Oblivion and Skyrim but Id have to disagree, although it shared similarities it has a lack of dungeons and areas to explore like those games plus no magic in that sense either. More ways to use dialogue but also obvious things to say or ask arent options so it can make things feel stilted. Story has incredible highs and also very engaging gameplay at times, feels like cleaned up a bit would be amazing. Havent played the 2nd game but will definitely check it out one day when it goes on sale. overall 6 or 7 out of 10
7.5/10
Picked this up in anticipation to play the second game and I'm kicking myself for not playing it sooner! The game really shines the most in regards to it's historical atmosphere and subdued, yet engaging, main narrative. Exploring the beautifully crafted Bohemian countryside and some of it's meticulously detailed towns, castles, and villages, is a rich and immersive experience, made all the more captivating from the fascinating historical backdrop of the early 15th century. The main narrative is exciting, heartfelt, and full of interesting and charming characters, not to mention the fantastic protagonist himself, Henry of Skalitz, whose classic hero's journey is both typical and refreshing.
The game is not without it's faults however. It falls short in it's frustrating early combat, repetitive and often tedious game play mechanics, some awkward voice acting and dialogue, and somewhat common immersion breaking bugs and glitches. These are issues that will probably alter your view of the game, but I thought they were minor enough to suffer through for the sake of the story.
All in all, I'm even more excited to play the second game and see how Henry's story continues to unfold, especially since the sequel has supposedly improved on every aspect of the first.
I really, really, really want to like this game. It is clearly a labor of love, by people who wanted to make an immersive, realistic, and earthly game. I have read books on this period of history, and really wanted to explore it. But after several hours, I just got bored. Put it down, never picked it back up. Again, I know it's realistic but I didn't feel like going into a flashback so I could go to the woods to hunt with characters that I know are about to die, and sharing emotional moments with them, was worth my time.
The opening escape mission on horseback is atrocious and rage-inducing. The keyboard layout makes no sense, and you can't change it. I had to use pathfinding exploits to beat it on my 37th try (yes, I counted). I am pretty sure I did not save the damsel in distress, but the game still decided I did. You are not supposed fight, you are supposed to run. But your stamina isn't good enough to run, so if you pause even for a moment to let it recharge you will be slaughtered.
The first person combat is janky as all get out, as others have noted. The lack of a reticle on bows is realistic, but without the feedback and feel of a real weapon in your real human hands, you can't aim the thing. Even some form of feedback would be helpful.
Personally, I dislike the trope of the battle you have to lose, the villain gloats over you, he's ready to kill you, but he delays and you get saved by a deus ex machina at the last minute. The narrative was trying to tell me "you are lucky to be alive" but it had already made that point abundantly clear many times over.
The saving mechanic is atrocious, like it wants to emulate Dark Souls or Resident Evil's "saving is a luxury" (which is fine) but with much more tedious backtracking if you fail even one swing of your sword. There has to be a golden mean between "autosaving every 10 seconds in a Bethesda game" and "saving literally weakens you."
I really wanted to love this game. But I really just got bored. I am disappointed in that, a little disappointed in myself, too. I was twelve hours in and just went "I don't want to do medieval peasant chores to move this quest along" and stopped.
A great RPG with many, MANY flaws. Just like the case with Red Dead Redemption 2, the realism detracts a lot from this experience in my opinion.
The good
The game has quite deep simulation of medieal times and life, both to the benefit and detriment of the overall experience.
I liked things like the reading skill. The alchemy skill, even though it does get old fast, due to how slow brewing potions are.
I really liked the atmosphere and the environment, especially at dawn/dusk or during rain (rain effects are kinda bad though).
The main quest like is pretty good, I felt like I actually cared about it, despite the overflowing amounts of information and characters in the game.
Lighting and global illumination are really nice in this game. Not the best I have ever seen, but really good. They can be buggy sometimes, mostly particles not having lighting at all.
The last few hours of the main story are very epic.
I didn't hate the save system. You can still save scum all you want, but it will cost you in-game resources to do so.
I felt that it adds to the experience, even if it did end up wasting a lot of play time because of crashes and progression bugs. Getting the "save potions" is quite easy.
The worst part - Combat
First and foremost, I have to talk about the godawful combat system. It's just inexcusably bad, easily worst in any game I have ever played. Not even asset flips have combat this bad.
This is easily the biggest issue with the game.
Realism does come into the equation here, for sure. I get the "why would son of a blacksmith know how to wield a sword" argument, but this ia weak excuse for just how insanely unenjoyable combat encounters are.
You get ambushed (while just running around the map) by 3 or more people and you just have no chance of fleeing or defending yourself.
People may bring up the "master strike" argument - but it is also a very bad argument. A hidden 1-button combo ability that the game never tells you about, which makes you unbeatable in 1v1 combat, does not redeem this combat system. Not by a long shot.
The game has combo system for combat, but that is also simply unusable - enemies can perform master strikes on you (and do so extremely often) or they die in 1 hit later in the game, so you basically can never actually use any of the combos.
Worse still, in many cases your character will just refuse to perform attacks, such as in tight spaces.
Even worse still, is the camera lock during combat. It automatically locks onto enemies and forces you to look at them. So when you want to turn around and run away - that's right you can't! The game will try its best to make sure you see who kills you. Even if you do manage to break the lock, as soon as an enemy catches up to you and hits you, you are back looking at them!
EVEN WORSE STILL, when you get hit, often you can be "thrown around" by your enemies making your view spazz out, disorienting you greatly, and basically making the game simply unplayable.
It gets worse still, of course. The game has a directional attack system, which you select with your mouse. So when you try to select a direction to attack from, you may just accidentally lose enemy lock and be disoriented. Or the lock will simply just not happen for a few seconds after moves like "clinch".
Yeah, it gets worse again. When there are multiple enemies, you have to move your camera to try to switch targets, but the game will just refuse to let you do that most of the time, or switches to random enemy near the one you want to look at, or switches the lock to some other enemy that hits you right after you successfully switch lock. This makes story encounters with many enemies and friendlies just pure random chaos, no tact to any of it at all. You get very little control then.
The reason why the combat is bad is not because "peasant can't use swords". This combat system is just rotten from the very core of it. It was never going to work, and it can never work.
The best way I found to deal with the combat is to just do not engage in combat at all, or when you are forced - rely heavily on your compations to take aggro.
Bow aiming has no reticle, even if you level up your bow skill, not even as a perk on level 20 or something. Yet another combat feature gimped for the sake of realism. But you get a crosshair when riding on horseback. If you have no bow drawn.
The bad
Now to mention other issues.
First of all, the dog companion. It is also one of the worst implementations of this feature compared to any other game. Primarily the issue is that the dog gets in the way, WAY too much. Almost feels like the devs made it this way on purpose to frustrate the player.
Secondly, the horrible capsule-based movement that makes you unable to go up stairs sometimes, makes you slide off of everything. It is very frustrating sometimes, and it's crazy how this problem was solved in 1998, but yet here we are, sliding from slight inclanations on the floor in 2018.
* Extreme frame pacing issues - FPS counter shows 100+ FPS, but it appears/feels like 20 if you have very high shader detail or higher.
* Very inconsistent performance in general. Sometimes you get 30-40 FPS in the same area in the same PC and settings, sometimes 100+. No rime or reason to any of it.
* Experienced a few crashes after 30 hours of play, losing a lot of progress. Could be due to max settings.
* Game tells you to wear different outfits for different purposes, but there is no way to easily store different outfits, or mark stuff as favorite. So I ended up not bothering, and it never really affected me.
* Helping guards kill cumans (enemies) or bandits in random encounters randomly counts as a crime, for some reason.
* Multiple quest progression stopping bugs, sometimes loading screen doesnt go away for MINUTES at a time.
* Certain actions, such as pickpocketing and talking to NPCs are bound to the same key, so if you hold your talk button instead of pressing it, have fun being a criminal for no reason.
* The "move with the speed of the NPC" feature the game boasts to you about doesn't work correctly. You still always move either too slow and too fast. It doesn't work at all on horseback.
Other nitpicks
* The game kept unequppeing my weapons and random points.
* No way to put more than 1 custom map marker. So if you encountered a bandit camp with a very hard locked chest, you either have to write it out on a piece of paper, or just miss out on the loot.
* A lot quests expect you to check in on the NPC you did the quest for later for the actual reward, including achievements
* No skill XP gain notifications, doesnt tell you what reputation you gained or lost
* Game is fairly quiet by default, even after maxing out sound sliders.
* 30 fps lock in cutscenes
* I have experienced weird reputation losses without any logical explanation at random points.
* The map is annoying to use, the icons overlap each other, making it impossible to see some of them.
* The game is quite hand holdy in the beginning, and really discourages you from doing side quests as that will cause certain events in other unfinished quests to go "the bad ending" if you take too long to get around to finshing the quest.
If you like slow-paced stories and non-fantasy worlds, this game is worth every moment. It's not a flawless game—you’ll find things to criticize if you're looking—but somehow, it ends up being incredibly lovable.
It feels like being at a cozy, familiar gathering. Not flashy or perfect, but full of heart. You know the people, you feel connected, and it just clicks in a way a fancy party full of strangers never could. There's something special about its atmosphere, its world, characters, music, and story. If you let yourself sink into it, you'll find a rare kind of experience here.
The game grows on you with time. Slow start but when you move past the beginning phase you will witness absolute cinematic experience. Just go try it out if you haven't already and enjoy
As good as skyrim. Totally recommended if you are a gamer who love medieval RPG especially with its slow paced gameplay. Can't wait to play KCD 2 but after I bought it myself 😅
Only decided to play this game after wanting to play the sequel. I am only 1 hour into the sequel, and I'm really glad I've decided to play the first installment before moving to the next one.
It can get frustrating at times, combat is a bit annoying in the beginning, still clunky overall. Small non-game breaking bugs here and there, conversations are somewhat dull and you might find yourself skipping some. This game does feel like a perfect well-executed example of an AA game, as it is.
The content in this game is endless, it is enjoyable. You might not enjoy this game more than the second installment in the series, but it's absolutely worth playing if you're planning to play the sequel.
Great game! Has it's buggy moments but they're nothing compared to Skyrim and look how great that game is. Gripping story line. Great gameplay mechanics (once you have learnt them) and fun quests and roleplaying!
minus the story being good, and the combat being extremeley hard to master with this being a story driven RPG there are few quests outside of the main questlines, your descisions you make dont really impact the game and all of the dialogue is set for you.
but my 2 biggest gripes with this game is, 1) unless you steal everying in the guard house at talmberg you will be running a majority of the begining of the game naked and with no armor/ weapons.
2) the begining of the game as much as i have played does not give you anytime to do anything outside of the main quest, you will go from main quest to main quest, for long periods of time you wont be able to fast travel or do anything else such as REPAIR OR BUY NEW GEAR, you will fail quests and the quest will progress without you if your character decides "hey im sleepy" or "fuck man im starving because i havent been able to buy any god damn food for the past 45 minutes" unless you take up early roguery such as stealing and pickpocketing, you will have no money for weapons/ armor/ food and you will have little time to "browse" for such items.
the game also does not hold your hand you will miss alot of "optional" objectives as there are no quest indicators for me, upon entering the first major city it took me 30 minutes to find the guard house to be able to get a "kit" witch was a helmet, gambeson and a peice of wood for a weapon.
on the "hunt" with capon, the game does not tell you there is a chest snugged away in the corner with weapons, armor and food.
yes maybe i should take my time to loot and explore but it is extremeley difficult like i said when quests progress when your trying to resupply and restock.
i plan to finish this game and never touch it agian.
Excellent Medieval simulator, combat takes a while to learn and to be good at ingame too, so a little bit of grinding involved, but a fun game overall.
Kingdom Come Deliverance is a game focused on learning and surviving in a brutal world where every choice matters and every swing of your sword can be your last. I played similar games but i must say this has the best balance of realism and difficulty. Learning the ropes and getting used with game systems takes patience and is a very slow process.
https://steamcommunity.com/sharedfiles/filedetails/?id=3458330139
I began my adventure without knowing too much about it other than it's an medieval rpg with survival mechanics. From the screenshots i seen and the little i knew i wasn't prepared for the difficulty of the game and confusing combat didn't help either.
KCD doesn't make you feel as a hero,or a overpowered force . The early game is hardcore ,you're weaker than everyone else and the only similar experience i had was in the first Gothic game many years ago.
https://steamcommunity.com/sharedfiles/filedetails/?id=3462439975
My biggest problem was the combat,i was stubborn to ignore the early combat training and i was punished with impossible fights which i had no idea how to prevail. I didn't like the fast travel system and in quests where you had to search the needle in the hay i had to use google to find my objective.
To be honest i reached some parts where i struggled so much i almost gave up playing. Archery is just impossible without mods ,the combos with melee are hard to master..and the fight with Kurt was something else..it was like hitting a wall where i had to reload to an earlier save to get better gear and hone my skills.
Henry's journey was beautiful..from a naive boy without any training to an respected warrior fueled by the thirst of revenge. There is also amorous adventures,numerous treasure hunting maps and some interesting side quests.
On the bright side the world feels alive and immersive ,from the landmarks to the behaviour of npcs everything fits and builds that realistic medieval experience.
https://steamcommunity.com/sharedfiles/filedetails/?id=3462535934
There is so much soul and work put behind it and it's not common these days where games lost this kind of qualities.
The castles and the architecture looks great and the cultural influences fits like a glove..i wished those forests held more legends from Czech's folcklore because they're so empty..but i guess thats for fantasy rpgs.
The sound is great,i liked the voice acting and the music a lot ,there is a ambience sound for every place in this game.
To sum everything up and give a verdict you'll need to dig deep and play it yourself. It's a niche game and something different ,a nice break from super powers and fantasy games.
KC: D offers a captivating main story, enriched by a wonderfully diverse and memorable cast of characters. The side-quests, while often engaging and thoughtfully designed, occasionally suffer from repetition and can sometimes be hindered by bugs or a lack of depth.
The combat system stands out as both unique and refreshing, offering a welcome departure from more conventional mechanics (think of Skyrim). However, it does lose some of its challenge after a few hours, once you have mastered its nuances.
The game’s world is truly a masterpiece, painstakingly crafted with incredible attention to detail. From its majestic castles to idyllic villages and the serene countrysides, every location immerses you in its rich, atmospheric charm. It’s a world that invites exploration and rewards your curiosity.
This game is pretty much perfection in my eyes. I had it on my list for ages but was worried about it being too hard core and awkward (the fighting, keeping fed and rested) but it's really not. I love the setting, the story and the gameplay. I also played a bit of the steam deck and it's incredible how well it runs on that. I've just completed the game and immediately bought the second one. Can't wait to continue the story!
What a game!
The story was incredible, the setting too, the graphics, even for a relatively old game, are also pretty good.
I can't believe the game ended, I didn't want it to end, but unfortunately everything good, eventually comes to an end.
Despite some bugs (they are not game breaking or something even close to that) or the grindy fighting system (it is a RPG after all), I highly recommend this game, bellow you can find the usual template for my rankings :)
Make sure you get the HD graphics and the HD audio, they are free!
By the way, I liked this so much I had to get the gold edition of KCD II, can't wait to start :)
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☑ Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Masterpice
☑ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☐ If it's on sale
☑ Worth the price
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☑ Minor bugs
☐ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☐ 10
☑ 11/10
very well made game with interesting world and lots of attention to detail
but mate it is soooo drawn out. goes on and on and on and on and on and on and on and on and on and on and on and on
if you have a spare 10 extra lifetimes, sure you can enjoy this game, but otherwise, mate stay clear of this leech of time.
"I kingdom came, I kingdom saw, I kingdom delivered a dagger through the chest of half a dozen monks in their sleep"
- Henry "the Hungry" of Skalitz, 1403
Among the finest pieces of Eurojank, this time from a different former member of the Warsaw Pact, Kingdom Come: Deliverance is a love letter to the Czech national heritage and all the other games and media that inspired Warhorse to come out and express their own take on the open-world sword and shield RPG. The excellent dialogue and worldbuilding strikes the perfect balance between attention to historical detail and remembering to have fun with its concept. The characters radiate personality and charm thanks in no small part to stellar actors. The mechanics, while having a higher initial difficulty curve than most of its peers, is fair and logical in a way that makes being powerful that much more earned. It's probably the best historical fiction I've come across in any medium, and I look forward to diving into the sequel.
Fighting system is too stupid, complicated, and hard. You can't adjust the difficulty for the game, so i always get killed because i can not learn fighting fast so i just go through game losing and dying all the time. If fighting had any sense and if it was somewhat normal, i would keep playing this game and give it positive review, call me a cry baby all you want , im pretty sure there's more people to relate to this.
"I'm sorry Henry, I'm afraid I can't do that"
This game just isn't for me
(I am trying to keep the spoilers down to a bare minimum, but I can't guarantee they are totally absent)
I had high hopes of the game, and on paper, the story, based on historical events is promising. It had a lot of positive reviews, and I hoped that the few reviews dealing with technical difficulties would not befall my system.
The graphics are quite nice, but they are somewhat quirky, like some elements don't get loaded properly until your character is close by. When you run, or ride your horse, over a road, puddles suddenly appear when you get near their dedicated place.
People wander around without a head or their upper layer of clothing, until you get close, and then suddenly they appear “complete”.
I have played – and enjoyed – games with far worse graphics, so that in itself wasn't a deal breaker.
I can, however, see how some people find this irksome.
My main frustration arose from the glitches and the amount of micromanaging required.
There is an instance where you do battle in an enemy encampment, and when your reputation or likeability is high, the fallen bandits count as your own group of soldiers, and it's suddenly game over, because you lost too many of them.
At times your quest window explicitly tells you to go talk to a person (or a similar task), and the option to start a conversation with them is not present.
Some side-quests and/or individual tasks are very narrow in nature, so that it feels like having to do chores, such as literally having to get someone a drink from the ale house.
Certain tasks must be performed at certain hours, which makes you constantly check the in-game time and trying to be in the right place at the right time, less you get punished or the quest gets aborted.
And there are tasks that must performed within a certain time frame.
I did my best to ignore the glitches and the micromanaging, even scouring forums to find obscure console commands to bypass them, but eventually I had to admit to myself the game felt more like work than leisure.
Kingdom Come: Deliverance is the only game where I’ve:
✅ Spent 10 minutes trying to figure out how to read a book because my character is actually illiterate.
✅ Accidentally started to starve to death because I was too immersed in stealing from a sleeping noble.
✅ Got drunk, then blacked out with a priest and woke up in a church.
✅ Combat calamities: The swordplay is so genuine that every missed swing feels like a personal insult to the blacksmith who forged it.
The combat? Feels like a fencing simulator but with the added difficulty of being a peasant with no training.
The world? So realistic that even the cows judge you.
The immersion? 10/10, I can smell the unwashed peasants through my screen.
If you ever wanted to experience the full medieval life—including getting lost in the woods, suffering from malnutrition, and learning how to read like it’s Dark Souls—this is the game for you.
tl;dr: Like non-fantasy Skyrim with a steeper learning curve.
The game takes hours to really get going, and if you're not careful it will take even more (telling Theresa you don't mind a long story will put you straight into a DLC that's like a more difficult repeat of what you just went through), so the beginning is a bit discouraging. But after that it opens up. It still takes a long time to get any good at anything, but it's rewarding once you finally are able to automate alchemy, once you finally are able to take on even a single opponent, once you finally are able to survive against a group of opponents.
It's not as vast as a Skyrim, but there are several square miles of map and my game time ended up over a hundred hours, so big enough. Don't expect any dragons or giants, your worries will entirely be bandits and mercenaries. That's not to say it's entirely realistic; you'll still be using alchemy to mix up some potions that can enhance your healing, give you better night vision, or make you a better speaker--but it tries to stay closer to The Real Thing than most games. It's set in real world Europe in real world 1403 with many characters at least loosely based on historical figures, and locations you can find the modern day equivalents of on Google Maps.
Almost everything feels complicated when you start to learn it. Combat? Real pain in the butt until you learn how to counterattack. Picking locks or pickpocketing? High risk low reward until you've raised your skill a few levels. Alchemy, you have to go through manual steps to create so many potions until you can unlock the Autobrew option. For the most part this goes to make it feel rewarding once you actually start to make progress, though.
Bethesda open worlds are my favorite, and outside of those this is one of the games that comes closest to scratching the same itch, which is nice since there are so many years between scratches from developers these days.
Kingdom come deliverance does a few things exceptionally well. You start as a nobody and from the start everything in the world feels difficult to do. Fighting multiple enemies, earning money and convincing people are a few examples that come to mind. You need to progress in these areas to slowly become better. A lot of games make you overpowered in a couple of hours, but the progression in this game is so rewarding. I also really like the story and how the gameplay feels once you get the hang of it. Definitely give this one a try before diving in to 2.
I'd give this game a solid 8/10, coming from someone who's yet to play the sequel.
There's just some things that went against my personal preferences in games, in terms of mechanics/design, which is by no way the game dev's fault. They did a great job.
Immersion 10/10, the atmosphere, the lively map, environment design was fantastic. Felt like I was actually in there.
Story I'd give an 8/10, yes, I'm aware this was mainly set up for the sequel, it was sort of predictable which does not mean it was badly written, just some things felt like they popped out of nowhere and suddenly were important without much weight.
Mechanics are crusty, but what the hell, sure. Let me swing the sword.
A lack of easy mode as is usually done in games for the players who simply want to enjoy the story is one of the things that stood out to me - since I belong in this group. But I did not mind the challenge, however sometimes it got annoying. Personally, I'm more interested in storylines/lore rather than everyone being out to get my ass and it being a pain to resolve.
Savior schnapps mechanic was very silly to me. Again, part of the challenge of the game to "realistically" get through events I suppose, but like I mentioned this is just personal preference.
Overall, very enjoyable game, now I saved right before riding off into the sunset with Hans (very romantic, hehe, love that barbie and the three musketeers reference (of course)) so I am ready to rain hell down on Rattay and it's inhabitants and just go wild.
A game where everything from the base movement to the depth of the combat system is about as awkward as possible. It feels like the game is specifically engineered for maximum player frustration.
This game is good, but there is a major bug have not solved even after 6 years : If you accept the DLC mission From the Ashes and completed it, you will not be able to complete one of the main quest which is crucial to the game as you will only see the loading screen after the cutscene is faded out. The only solution without rewinding the progress is to use the cheat mod to do the cheat save during the infinite loading screen, then restart the game and continue with the latest save. Since Warhorse discontinued in revisiting this game, just hope this message can help someone that about to start the DLC before they complete the game.
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Дополнительная информация
Разработчик | Warhorse Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.07.2025 |
Metacritic | 76 |
Отзывы пользователей | 84% положительных (55543) |