Разработчик: Warhorse Studios
Описание
Game:
You're Henry, the son of a blacksmith. Thrust into a raging civil war, you watch helplessly as invaders storm your village and slaughter your friends and family. Narrowly escaping the brutal attack, you grab your sword to fight back. Avenge the death of your parents and help repel the invading forces!Story:
Bohemia – located in the heart of Europe, the region is rich in culture, silver, and sprawling castles. The death of its beloved ruler, Emperor Charles IV, has plunged the kingdom into dark times: war, corruption, and discord are tearing this jewel of the Holy Roman Empire apart.One of Charles' sons, Wenceslas, has inherited the crown. Unlike his father, Wenceslas is a naive, self-indulgent, unambitious monarch. His half-brother and King of Hungary, Sigismund the Red Fox, senses weakness in Wenceslas. Feigning good will, Sigismund travels to Bohemia and kidnaps his half-brother. With no king on the throne, Sigismund is now free to plunder Bohemia and seize its riches.
In the midst of this chaos, you're Henry, the son of a blacksmith. Your peaceful life is shattered when a mercenary raid, ordered by King Sigismund himself, burns your village to the ground. By bittersweet fortune, you are one of the few survivors of this massacre.
Without a home, family, or future you end up in the service of Lord Radzig Kobyla, who is forming a resistance against the invasion. Fate drags you into this bloody conflict and shoves you into a raging civil war, where you help fight for the future of Bohemia.
Features:
- Massive realistic open world: Majestic castles, vast fields, all rendered in stunning high-end graphics.
- Non-linear story: Solve quests in multiple ways, then face the consequences of your decisions.
- Challenging combat: Distance, stealth, or melee. Choose your weapons and execute dozens of unique combos in battles that are as thrilling as they are merciless.
- Character development: Improve your skills, earn new perks, and forge and upgrade your equipment.
- Dynamic world: Your actions influence the reactions of the people around you. Fight, steal, seduce, threaten, persuade, or bribe. It’s all up to you.
- Historical accuracy: Meet real historical characters and experience the genuine look and feel of medieval Bohemia.
Поддерживаемые языки: english, french, german, spanish - spain, czech, polish, russian, italian, simplified chinese, turkish, korean, ukrainian, portuguese - brazil, portuguese - portugal, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) or Windows 10
- Processor: Intel CPU Core i5-2500K 3.3GHz, AMD CPU Phenom II X4 940
- Memory: 8 GB RAM
- Graphics: Nvidia GPU GeForce GTX 660, AMD GPU Radeon HD 7870
- DirectX: Version 11
- Storage: 70 GB available space
- Sound Card: Integrated
- Additional Notes: SSD recommended
- Requires a 64-bit processor and operating system
- OS *: OS 64-bit Windows 7 or 64-bit Windows 8 (8.1) or Windows 10
- Processor: Intel CPU Core i7 3770 3,4 GHz, AMD CPU AMD FX-8350 4 GHz
- Memory: 16 GB RAM
- Graphics: Nvidia GPU GeForce GTX 1060, AMD GPU Radeon RX 580
- DirectX: Version 11
- Storage: 90 GB available space
- Sound Card: Creative SOUND BLASTER Zx
- Additional Notes: SSD recommended
Mac
Linux
Отзывы пользователей
it took me 50 hours of play time to learn that this game has perks. 10/10 best 50 hours of my life
I like many things about this game, but........ There are SO MANY bugs that it frequently is a PAIN to play it. And I don't want to support dev teams that don't fix their bugs. Period.
- "wanted" status (with no additional details) appearing at random (yeah, at random, like after a fast travel or after a night in a bed), sometimes leading to guards arresting you and telling you "I'm keeping that stuff", although you didn't have ANYTHING stolen in your inventory...
- caught in the act by God knows whom... There is NO ONE in the area, but I am still "caught in the act"...
- enemies head-shotting me at 150 meters in the dark, with no torches, during the night, and my stealth at top level + bonus for crouching + stealthy outfit, whereas I can barely see them even with a "nighthawk" potion
- enemies turning towards me when I'm crouching, but they "did not see me", yeah yeah... reminds me of Blood Money
- enemies who could hear/see me when I am at sound=0 and stealth++ (potion) during the night and crouching with all bonuses in the Stealth skill... and I lost SO MANY hours of gameplay because of these bugs... and SO MUCH frustration!!!!
- enemies who could hear/see me put a few drops of poison in their cauldron during the night whereas no one was even watching the said cauldron (I seriously don't know how it could be possible to do what was asked in a stealth way, without having to waste every single bandit first...)
- 70% of HP lost because my horse rode... I don't know at which angle of the road... I did not fall or anything, just my HP dropped all of the sudden because my horse was walking funny for a few meters
- walking "head on the bottom and feet on top" (the view was reversed, the sky was at the bottom) when falling from horse in a slope... had to mount the horse again to get back to normal (but until then, I could run in the prairies, with the sky at the bottom and the grass on top)
- enemies with strange movements (halberd men running towards me and turning around me like they are trying some pathfinding)
- the bow is PAINFUL to use, there is no "assist" like there is with melee combat, no crosshair, nothing... sometimes you can aim at a guy who is like TWO METERS away from you, who is not moving, and still miss the target somehow... also it is EXTREMELY slow to reload which makes no sense because experienced archers are actually quite fast with bows
- impossible to repair items below 60% durability even at the highest skill level
- no bedroll FFS
- guards arresting you because you don't bear a torch at night, whereas 100% of the population is NOT bearing one either
- people getting mad at you for no reason (not trespassing or anything, but somehow you are still doing something suspicious enough... go figure)
- some people can't be stolen properly of their clothes and other stuff (e.g. the Locator, of whom I wanted the nice hat)
- sometimes you get teleported to a very inconvenient place after a cutscene and/or dialogue (e.g. when stealth-discovering Runt's camp, you get teleported in front of guards after a cutscene... nice... or if caught in the act of trespassing in town, even if you run away from the place but you are caught afterwards, you get teleported back inside the "trespassing" area after the dialogue)
- losing health when falling down even just one meter or something (you have to pick a talent to prevent that, at least partially)
- also a VERY VERY VERY FRUSTRATING issue: bushes can't be walked through!!! and the same applies to some other places like the sides of a small stream: it is only 30cm high but you can't jump it and your horse can't either... and as for the bushes, you can get stuck in them, and if you succeed jumping above them somehow (on a horse) and there is a slope, be ready to get seriously hurt when you land
- many things don't work as expected, e.g. applying a "sleep potion" to your arrows is supposed to drain the enemy stamina to zero, but the guys could still run faster than me and multi-strike me with no respite
- enemies with surprisingly greater stamina than mine, even when they are wearing full plate and I'm only wearing some black pants ; also they can strike you 3 to 4 times in a row very rapidly, whereas when you want to strike, your character takes a couple of seconds to land a single lousy strike that they easily block
- some painful things, like having to follow the Locator when building things, or the freaking hunt mission with Capon that takes ages and is boring as hell because first I don't want to hunt bunnies and also how on Earth are you supposed to aim at a 20cm target with in mind what I said above about the bow (I even went to another city to do some other stuff because of how long it was)
- the bow angle is very limited when on horse, it is painful to use...
- you can't talk to people while on a horse
- from time to time I got a message "your reputation decreased" just while walking the streets or picking some flowers, I don't even know what happened
- having to drink alcohol to save the game makes no sense, it breaks the fun
- sometimes there are some reaaaaaaaally slow loading times when "fast traveling" to a city (slow like 20 to 30 seconds) ; it feels random
- some guy went into the bed of an already sleeping girl (in the bathhouse) and I don't think it was meant as a funny way of saying they were going to "share a bed" ; in the same manner, sometimes there are two guards in the exact same pixel-perfect position (although their animation may vary) (e.g. at the front "door" of Rattay)
- you can't stop a fast travel (or I didn't find out how)
- you can however stop a sleep session, but to my knowledge it prevents the save from happening
- some enemies disappearing all of a sudden, or re-spawning all of a sudden
- when a named enemy holding important information surrenders after a fight, you can't interrogate him to get the needed information, because it was not scripted that way, which makes no sense
- I am the bailif of a city, and the guards are warning me that I can't bear a weapon
- I wanted my character to be faithful to his lover, but it was apparently not scripted that way
- pickpocketing is WAY (!!) too much random: sometimes you get caught when just pressing the key (in that case I hope for your sake that you saved not too long ago), sometimes you get a full 15 seconds of "time", and sometimes only 3 seconds... it should clearly be more consistent, depending on the player stealth, and the state of the "victim" (sleeping, unaware, walking, etc.) ; because sometimes, even a sleeping vagrant caught me when I just pressed the key, which makes not much sense
- my companion guards (when attacking a bandit camp) not moving an inch because it was "my job" to waste some archers... so they stood still, even when getting shot at
- the UI is not quite convenient (e.g. when trying to compare armor/clothes for a specific area of the body, or when looking for a specific item, or to mark stuff as "garbage to sell", etc. also you can't "store in horse" directly when looting, which makes the process painful)
- loading a game is very painful (and I mean "the most recent save"), it requires at least 5 keystrokes + clicks, or 8 keystrokes if only using the keyboard ; and because you are going to load a savegame quite regularly because of bugs, it makes the process painful
And I'm beginning to feel really dozy, so I'll stop there, but I'm quite sure there is more that I should/could have jotted down and written here...
The game has great potential: sure there are potions, but other than that it is somewhat realistic (which feels nice from time to time), it features beautiful scenery, interesting lore, etc. and don't misunderstand me: it is refreshing!
But honestly there are WAY too many bugs that they should have fixed (and I don't want to support lazy devs), which makes the game painful to use... and which in turn makes me somewhat masochist I reckon!
After 120 hours of gameplay . I just finished the story for the first time. This game is one of the top 5 games I've played in my life. It's a game where you need to spend some time for it (not much though) and it takes time to master it. I spent many many hours just doing side quests . None of them are the same and every time there's a new story with it flows.
Some times the game becomes funny and you will laugh hard at it ( Myself I had many funny moment in the game ).
The main story is amazing and very good. The fact that all the things in this game are scientifically and historically are accurate makes it 10 times more enjoyable. Artworks and drawings are amazing. The combat is very different than other sword games like Chivalry. The game is realistic in many ways that you can't imagine. For example the armour you wear makes a difference in how people act around you or Even you can receive some buffs in conversations. If I want to give rating as numbers I would go with this ---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
* Teens
* Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
* Fast
* Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
* Significant brain usage
☐ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☑ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ CyberBUG 2077
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☐ 10
* 11
---{ Graphics }---
☐ You forget what reality is
☑ Beautiful
☐ Good
☐ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
---{ Gameplay }---
☑ Very good
☐ Good
☐ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't
---{ Audio }---
☑ Eargasm
☐ Very good
☐ Good
☐ Not too bad
☐ Bad
☐ I'm now deaf
---{ Audience }---
☐ Kids
☐ Teens
☑ Adults
☐ Grandma
---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☑ Rich boi
☐ Ask NASA if they have a spare computer
---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☐ Workable
☑ Big
☐ Will eat 10% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data
---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☐ Easy to learn / Hard to master
☐ Significant brain usage
☑ Difficult
☐ Dark Souls
---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding
---{ Story }---
☐ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☑ It'll replace your life
---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond
---{ Price }---
☐ It's free!
☑ Worth the price
☐ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money
---{ Bugs }---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs
---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☐ 6
☐ 7
☐ 8
☐ 9
☑ 10
One of the best games that i have ever played, i enjoyed every little detail about this game starting from being a peasant in Skalitz to becoming a nobleman in Rattay.
The story line is filled with plot twists that makes you want to play this game more and more without stopping, i have spent 120 hours on this game, it was the best 120 hours i have ever spent.
the fighting system is a bit hard at first but after a while you will find it really easy and really enjoyable.
about the saving system its a bit annoying specially when you forget to drink a saviour schnapps and then lose all your progress.
The game is incredibly enjoyable, even the side quests are fun to finish.
I cant wait for Kingdom Come: Deliverance 2!
I really love the atmosphere the dialogs and the quests that this game is offering. But I have a big issue with the combatsystem. Fighting 1v1 is fine but 1v2 or more is impossible unless you´re onehitting each and everyone of them. I even tried drinking a whole bunch of potions before a fight with multiple enemies and the only outcome was that they were able to swing at me for a lot longer. And since the bow is practically useless the best thing you can do when you see multiple enemies coming at you is just turning around and run.
And honestly the whole combat story ruined the fun at this game for me way to many times hence i am giving it a thumbs down.
One of the only few games I willingly bought more than once. Despite all its existing jank and unrealized visions, it remains one of my favorite open-world RPGs to exist. If KCD2 is basically a fully realized version of this, then that game is already en route to being my favorite game ever.
I can't wait for imminent the sequel.
Please never stop being based and unapologetic with your artistic vision, Warhorse.
Henry has come to see us!
enjoyable and fairly long game. it does have some close to game breaking glitches, but most of the time you're able to salvage it.
Why Kingdom Come: Deliverance is a Great Game
One of the most defining aspects of Kingdom Come: Deliverance is its dedication to historical accuracy. The game is set in Bohemia during the Middle Ages and eschews the magic and myth of fantasy RPGs for a grounded portrayal of life in the 1400s. Warhorse Studios conducted extensive research to recreate landscapes, towns, and castles as authentically as possible. The architecture, clothing, weaponry, and even social dynamics reflect what life would have been like in that era. This commitment to realism draws players into a world that feels tangible and alive, offering an immersive experience not often found in other RPGs.
Players can explore vibrant forests, towns bustling with daily activity, and the stunning, rolling countryside of Bohemia, all meticulously crafted to match the historical records of the time. By prioritizing historical immersion, Kingdom Come offers an educational yet thrilling experience, making it appealing to both history buffs and casual gamers alike.
Unlike any other game the combat system in Kingdom Come: Deliverance sets it apart from other RPGs. Inspired by real-life medieval fighting techniques, it’s designed to be challenging and rewarding for players who invest time in mastering it. Unlike many games where combat relies on repetitive button-mashing, Kingdom Come requires precision, timing, and tactical thinking. Players can target specific parts of an enemy’s body and must manage stamina, armor weight, and positioning to gain the upper hand in combat.
Additionally, the game’s weapon system emphasizes realism. Swords, maces, and other weapons have specific strengths and weaknesses depending on an opponent’s armor, making the choice of weapon and approach a strategic consideration. This complex system enhances the sense of accomplishment, as players genuinely improve over time. The difficulty and depth of the combat reflect the brutal reality of medieval warfare and lend authenticity to the gameplay experience.
3. Character Development and Moral Complexity
Unlike many RPGs that give players the power to create and shape their character from scratch, Kingdom Come puts players in the role of Henry, a blacksmith’s son seeking revenge and purpose after his village is destroyed by a foreign invasion. Henry starts as a relatively inexperienced character, mirroring the average person rather than a born hero, which makes his journey all the more relatable and rewarding.
Henry’s moral choices are rarely black and white, allowing players to explore a morally ambiguous world where decisions have lasting consequences. Side quests and interactions often challenge players to think critically about ethics and survival, especially in a time when justice was far from fair or forgiving. This depth in character and decision-making strengthens the narrative, giving players a complex, immersive experience that feels both personal and meaningful.
4. Detailed Progression System and Realistic Survival Elements
In Kingdom Come: Deliverance, skills don’t improve simply by leveling up; they require practice. For instance, if Henry wants to become a better swordsman, he must train with his sword. This grounded approach to character progression makes each achievement feel earned. Players learn from mistakes, building Henry’s skills and knowledge as they encounter the various challenges of medieval life.
The game also introduces survival elements, adding layers of realism to Henry’s journey. Players must manage hunger, exhaustion, and hygiene, making choices that directly affect Henry’s health, stamina, and reputation. These survival mechanics don’t feel intrusive; rather, they deepen the experience by immersing players in the daily hardships and decisions faced by people in the medieval period. Eating, resting, and even maintaining one’s armor are essential aspects of staying alive and being effective in combat, adding to the game’s realism.
5. Innovative Storytelling and Quest Design
While many RPGs follow a straightforward quest structure, Kingdom Come: Deliverance offers players dynamic and open-ended missions that can be completed in a variety of ways. Players are given choices not just in dialogue but also in how they approach situations. This flexibility allows for creativity in solving problems, whether through diplomacy, stealth, or brute force.
The main storyline is compelling, with plenty of emotional stakes, and the side quests are just as engaging. Side quests are not simple filler; they offer intricate narratives, unique challenges, and insights into the characters and world of Bohemia. The choices players make in these quests can have ripple effects throughout the game, creating a world where actions truly matter.
6. An Appreciation for Patience and Thoughtful Gameplay
Kingdom Come: Deliverance is not a game for players looking for fast-paced, action-heavy gameplay. It rewards patience, strategic thinking, and careful planning. Whether learning the ins and outs of sword fighting, navigating intricate dialogues, or finding one’s way through the dense forests of Bohemia, players are rewarded for their attentiveness and problem-solving skills. The slower pace invites players to savor the details and become fully immersed in the world. For players who appreciate a slower, more deliberate RPG experience, Kingdom Come is a rare gem that delivers a deeply satisfying adventure.
Conclusion
In an era where many RPGs rely on fantastical elements to engage players, Kingdom Come: Deliverance offers a refreshing, historically grounded experience. With its intricate combat system, richly detailed world, complex storytelling, and realistic survival mechanics, the game sets a new standard for immersion in the RPG genre. By prioritizing realism and depth over convenience and spectacle, Warhorse Studios has created a game that encourages players to step back in time and experience the world as it was, not as we might wish it to be. For players who crave a challenging and authentic RPG, Kingdom Come: Deliverance is an exceptional choice that stands out for its commitment to delivering a truly immersive, thoughtful gaming experience.
One of the best RPGs of all time. Epic story, hours of content. Endless modability. If you're into medieval history or RPGs or just open world games this game is perfect for you.
Fun game with a realistic combat and a story based in real history and places, although a bit buggy as you get stuck in steps or trees sometimes but nothing major.
the intro was really cool, too bad the save mechanic is shit. saving is really limited and so is the autosave, so if you like doing the exact same things more than one try this game. ive played dark souls and elden ring, but those games never got to me. and thats because your actually learning, while in this game when you make a small brawling mistake, you get sent back to your last autosave (which was most likely 10 minuts ago)and lose everything you got and earned up into that autosave. great game, SHITTY save mechanic
The story is great. The setting is good And I love the Historical accuracy. But what I dislike the most is how slow everything is. You gotta wait for A specific time of day for everything which makes it painfully slow. Also the combat very confusing. And slow. Not just how long combat takes, but how Unresponsive Henry moves. It all just causes me grief and makes me not want to play It.
Good story, good game. ABSOLUTELY TRASH COMBAT. AI BLOCKS EVERY ATTACK, THE GAME STALLS YOU FOR 15 MINUTES IN A 1V1 BECAUSE THE AI WONT ATTACK BY ITSELF IT JUST COUNTERS YOUR ATTACKS
A great and very unique rpg, sure it can feel pretty clunky at time and some of the quest are pretty tedious but overall i would recommend you give this game a try
If you're searching for a truly immersive experience that transports you to the heart of the medieval world, Kingdom Come: Deliverance stands out for its remarkable realism, making you feel as though you're living in a richly detailed medieval landscape. The attention to historical accuracy is impressive, from the architecture and clothing to the dialogue and customs, all crafted to reflect the era authentically.
The gameplay mechanics further enhance this immersion. You won't find a magical fantasy world here; instead, the combat and survival elements require careful planning and skill. The sword fighting feels visceral and strategic, with a focus on timing and technique that makes each encounter challenging and rewarding. Whether you're engaging in a skirmish or trying to sneak past guards, your choices matter, and every action has consequences.
One of the game's highlights is its open world, which is teeming with life. You can explore sprawling villages, dense forests, and picturesque landscapes, each filled with side quests and unique characters that add depth to your journey. The day-night cycle and dynamic weather systems also contribute to the feeling of living in a living, breathing world.
Moreover, the narrative is engaging, with a storyline that draws you in and connects you to the characters and their struggles. The combination of individual character arcs and significant historical moments ensures that the experience remains engaging and impactful.
Combat was a little struggle at first with PC controls, but easy enough to master with time, and naturally as your character levels up. Story is top tier, one of the best single player games I've played in a while.
This game is almost a really great game. The combat is infuriating. Dogs are the most overpowered combat mechanic.. they can grab your mf arm and let the others wail on you without you being able to do a damn thing. That huge horse that you ride around on? As you ride, it gets stuck on the smallest rock, or slight incline ... so good luck using it to fight baddies with.
The best part is if you fall through the map, you cannot fast travel out. If you haven't saved in an hour, you're just SOL.
The second best part is, if you have issues sleeping at a tavern because nobody seems to be offering you a bed, so you decide to go to a bathhouse to bath, sleep, save, etc ... the game may freeze on you :)
Its unplayable without cursing and restarting from saved games over and over and over. I think I paid about $5 for this game, at that price ... maybe I would buy it again but not for full price. I would 100% never buy this game at full price
I've only played 30min and I hate it... the mele system is a total joke and the game doesn't teach you how to use it... I can't even progress the story
COMBAT is a pain in the ass. Ok, I knew it before buying it, but I said: -`it's a realistic RPG, there will be other ways to finish the quests...- The answer is NO, even in the main quest you are forced to fight. The saves are limited and when you die you have to redo km, as if it were a soullike. I understand the attempt to make a game realistic, but it too often ends in frustration. Add to that the fact that a good part of the quests are really boring. I like the setting and the story and I reserve the right to update the review when I have done more hours, but for now I find some choices of the developers too castrating.
Don't let my low playtime here fool you, I love this game. I played it to death on PS4 and had to own it again here on Steam. It's an incredible and unique experience, especially for kids who grew up wanting to be knights in medieval realms.
Don't bother. This game is not worth the aggravation it will cause. Combat is an unintuitive mess because almost every encounter is a group of enemies. Every minigame you deal with; either lockpicking, or pick pocketing is god awful regardless of your choice of controller or keyboard. They might as well have added that you must manually breathe by pressing both joy sticks or both alt key's every couple of seconds.
Fast travel; while there, you shouldn't bother with it either - because you'll die before the load screen ends after notifying you of your options on what you happen to run into. You can't run from encounters because every enemy regardless of what they're equipped with can run forever, and hits you do take chunk your stamina into oblivion further making it impossible. Ultimately any and all combat is worthless to pursue outside of 1v1 duels because well - you are alone - and have the survivability of an infant freshly thrown into a meat grinder. Btw said 1v1's are like Halley's comet. You'll see it once.
I gave this game a fair shot, but there's up hill battles and then there's this shit show. Did I mention the only way to save is at 'specific' beds, inns, or if you're in the mood to pay 130+ gold/gresche or w/e the fuck its called a piece for a "Savior shnapes" which lets you save anywhere? I get not wanting a save scum community, but jfc when you make the main character so laughably bad a *living* or doing remotely anything, courtesy of a well known and accomplished father who's apparent first intelligent thought was teaching his only son fuck all. Oh, scratch that - he taught him the 'forge'. Which starts at 0 too. So nothing actually.
-10 out of 10. Shit, maybe the developers should add in zero save files, infections and realistic wounds. Won't be able to fast travel, much less walk with an amputated leg. How bout getting hit with a rock or clipped with an arrow or sword and lose half the screen because your eye was damaged? Keep the stupid mechanics coming. I'll laugh at my housemate who defends this games terrible design from the sidelines.
The world design and historical accuracy are good but its still meant to be a video game and its still meant to be fun. the unnecessarily punishing save mechanics mean you regularly lost large chunks of game time and it just makes it tedious to play. Getting chain pinned by a dog so you lose combat would be acceptable if it didnt erase an hour of gameplay. Unless this is the only game you play and you have a lot of time to play it in then i wouldnt recommend. Would probably have made a better Movie/tv series than a game.
I'll be blunt, this game is not for me.
Just from the early part of the game, it felt unimmersive.
The codex that gives me paragraphs on what to do, a combat system that just isn't fun fighting multiple enemies, even when fighting normally
When I was playing the game, I wasn't enjoying anything.
I was doing basic tasks that were trying to teach me the mechanics of the game, but just didn't feel right.
I can tell that the team behind this game knew what they type of game they wanted, a realistic game over quality of life details. I respect the work they put in this game, but I shouldn't have to force myself to enjoy a game.
Short version:
Do you want Vampire the Masquerade: Bloodline 2? HERE IS OUR Vampire the Masquerade: Bloodline 2.
I give this game 40k/10. Jesus be praised!
Get unlimited save mod (you' ll need it given how much bugs there are).
or unlimited weight mod too if u want.
Long ass readinisbad4health version:
Game feels like Vampire the Masquerade: Bloodline, Witcher and STALKER all rolled up into one AMAZING package.
I knew it was good the moment fake gamers and game journos hated and wanna cancel this....I jut didnt expect this to be THAT GOOD. Game missions and lvling are done organically. You lvl up by doing things just like in GTA:SA. The more you do something, the more your are at doing it, just like IRL. A lot (notall) of missions can be done in a number of ways, stealth, talk, combat, all are viable. Like in VtMB, you can charm, persuade, intimidate when it comes to talking. All is done organically again, there are always guys willing to die for their principle, whom you just cant intimidated (just like IRL). And just like the freedom available to players when it comes to missions, exploration is the same. The entire map is open the moment the prologue is over, and you can go whatever you want...IF you can get there without getting killed by bandits (there is no cheeki without the breeki)
Like in STALKER, you have to eat, sleep, eat, heal, bandage yourself. The Alife is not as good as, so no 3-4 way battle between multiple STALKERs factions, mutants, and the weather. Won't see bandits raiding a loner camps, only to get back stabbed by mutants, then every1 got wiped by emission. But it is still pretty good, you get bandit chasing you into towns only to get wipe by the town guard. Characters has their smol lil routines, they go to eat, sleep, and bath in bathhouses, so you can steal their stuff in the bath lockers, poison their kitchen's cooking pot, just farm pick pocket EXP when they sleep (end with a stealth KO/kill for a lil stealth exp too).
Like witcher, you can gather herbs, make your own potions, get drunk, get good at drinking. It give an even better look into European culture, with valuable history and religious information. Information that most devs are too ignorant, too stupid too brainwashed, too bigoted, too much of a coward to reveal (making this game EXTREMELY informed, diverse, stunning and brave). But unlike witcher the combat is realistic looking (even if it's just as clunky), with better archery (no crossbow, even if Bohemia outta be full of em, prob due to lack of resource from the devs, rather than ignorance).
*Minor spoiler*:
Story kinda dipped down around the half way point and is not really resolved. This is 1 of those rare cases where it is not the devs' fault. The game they had in mind is just too big and the game we got is big enough as is.
*Spoiler over*
As amazing as this game is, it is not perfect, but then again, nothing is. Many a times NPC will just refuse to talk to you, or has the talk button greyed out, or sleep 24/7, a few times even when talking is "available" the screen just goes black for 1 sec instead of starting a dialogue. Then there are times when skill checks/mission triggers will just bug out. Lucky for me, loading an old save or restarting the game fixed them most the time. SO GET THAT UNLIMITED SAVE MOD, you'll need it. Then there are times where skill checks don't even exist. Supposedly before EVERY convo, there is a skill check for your characters over all charm and intimidation, so NPCs will react to you differently...only some never do. Again, can't really blame the devs on this 1, with so many variable and system to keep track off, game has to break as some point.
But other than the clunky combat, a few mission breaking bugs, a few lack luster missions....I really don't have a single complain here. The game sets out to do a few things, and they NAILED them perfectly.
Overall, this game is a 40k/10 kinda game. A modern classic. A little gem that is not as vulgar or narrow-minded as a Baulder Gates 3; an elegant piece of entertainment for a more civilized age."
Kingdom Come: Deliverance has the potential to be a masterpiece. The story is rich and immersive, pulling you into a detailed, historically grounded world. The narrative is deep, and the characters feel real, which keeps you invested in the journey. The graphics are also quite stunning, particularly in terms of lighting and landscape. At first glance, it looks like the game is an incredible achievement in historical role-playing games.
However, this is where the praise ends. While the story and visuals are fantastic, the game's environment is a complete disaster. It constantly works against the player rather than enhancing the experience. Basic movement becomes an exercise in frustration when you get stuck in rocks, trees, or even minor terrain obstacles, forcing you to either waste time trying to wiggle free or reload from a previous save. These types of bugs break immersion and are unacceptable in a game that emphasizes realism.
It’s particularly infuriating when you consider that Kingdom Come: Deliverance tries so hard to be a realistic, challenging experience, yet the basic mechanics betray this vision. You can’t fully enjoy the beautiful, sprawling world when you’re constantly worried about getting trapped in it. The fact that such glaring issues exist in an otherwise polished-looking game ruins what could have been an outstanding experience. The environment, rather than being a backdrop to your adventure, becomes an enemy you have to fight against at every step.
In short, the game is beautiful and full of promise, but the poor environmental design, riddled with bugs and bad physics, takes a toll on the player’s enjoyment. It's a real shame because underneath these problems is a game that could have been truly great.
If you get this game now a days, make sure it is on a full sale. I had 25-50 crashes and bugs on the main story line alone that kept me jumping back and having to reload from 10+ minutes from where I was. They didn't update these bugs in the many years since release and it i sad. The game could be great otherwise. For now, it isn't something you should get into without knowing about the bug issues that are still persistent and throughout the game.
Had a horrible time with this game. I can't see why people seem to love it so much! It seems that everything that can break WILL break.
The story is really good and based on real history but I think there is a bit too much emphasis on realism over fun. That is to say:
Pros - Draws you into a beautifully realised world with characters, locations and artwork all based on the real history of the middle ages.
Unfortunately it's short-lived when you hit the:
Cons - Badly designed quests. You will be tracking along a quest nicely until something stupid happens like, getting trapped in a building, being forced to continue a section while you are overloaded with gear that you need to sell but the game won't let you stray from the path or simply (due to lack of guidelines) ending up in a situation that is much too difficult or a quest that will break if you do didn't do it exactly how the devs intended it. - A good example is if the game throws you into a fist fight sequence where you're supposed to help someone but accidentally hit a villager that walks between you and your opponent and a guard comes and throws you in jail. Quest broken! You will have to load up again which:
- The game only lets you save by sleeping or drinking saviour schnapps (which on paper is a good idea and adds to the immersion) but when something goes wrong, which it will then be prepared to lose a load of progress. Very frustrating!
- The combat can be really frustrating too. I often found myself facing 3,4,5 opponents at once. Sure you can try to sneak etc but when you are just riding your horse on the way to a quest and suddenly you get jumped, (unless you have spent 2.5k on a good horse) your horse will panic and throw you and before you know it, you will surrounded on all sides, being attacked from all directions. You can block people attacking from your flank, but when you do, the target focus will switch which makes you lose your baring, then when you try to attack the new target he will block you and you will be attacked again by another flanking opponent. It is so difficult to get an upper hand in those situations unless you have high level and good gear, Something which the game doesn't seem to care about with regards to combat. Then when you die you will no doubt lose a load of progress due to the saving system.
- Bad game design choices. Although I appreciate the devs approach of immersion and realism. It has to be balanced with accessibility and a good learning curve to get the best experience. I suppose it depend on the type of gamer you are, if you are used to Skyrim or Bethesda RPGs, then you will struggle with this as it doesn't have the quality of life features that other RPGs have. But if you like a more hardcore experience and have plenty of time to invest then you'll probably appreciate what the devs we're going for here.
Conclusion - Beautiful game world, likeable characters, stories and events based on real history. Let down by a lack of direction, clumsy rigid quests that must be completed "the right way" and a difficulty / learning curve that seems to be all over the place
Combat is unrealistic regardless how many fanboys tries to defend it. The devs implemented unlockable combos as means of progression yet at the same time the npc's master strike and perfect parry you 90% of the time rendering combos useless. The lock on directional camera combat is the most brain dead choice the devs ever made for this game, It works brilliantly in 1v1 duels where you genuinely have to use proper timing and skillful strikes to defeat your opponent until you have to fight multiple enemies at a time then all of a sudden you realise henry is incapable of moving his head and can only move in circles around 1 enemy (and no you are unable to manually side/back-step to create distance or reposition, which is what you would realisticly do in order to keep sight of multiple enemies!!!) Don't waste your money on this grabage rather spend it on mount and blade (whose manual directional combat system is way superior and more realistic especially when fighting multiple oponents!)
I am 30 hours in and have died well over 10000 times this game is not easy by no means would refund but i only paid $4 probably a skill issue 10/10 game
TLDR: Only manual saves, which are not cheap. Else you lose all progress even if the game crashes or you die to bugs.
This is already the second time I've played this game, and I love it. I love it so much that I can't recommend it to anyone who hates bugs and losing progress. KCD 2 is already coming soon, yet this game still has as many bugs as the day of release. I've died countless times to randomly getting pushed miles away from looting, and the worst part is that the game has no autosave feature. My game crashed for the first time, and during then I hadn't saved for almost an hour. Imagine experiencing that countless times. This game only has manual saves that you have to buy with in-game currency, and it is not cheap at all unless you farm for money. I have screamed in frustration many times despite having fun most of the time. It's worth it for me, but really, shame on this game for having such a frustrating buggy game with few opportunities to save.
A fabulous story-driven RPG. I found the skill progression system rewarding and the janky aspects were endearing. You can easily lose yourself in the atmosphere of Medieval Bohemia. Expect to encounter some bugs, but this game is well worth trying out.
Great game. Its has bugs and glitches, but its a game that lets you do a lot of things and role play as Henry, a flawed masterpiece.
the game is all fine and good, up until the final quest where i got stuck with loading screen. It is 2024 and they still haven't fixed this bug!!
It's a really good game.
Combat is a little weird for me, but you get used to it.
I like the story, and the side quests are amazing.
I preferred riding my horse rather than using fast travel and saw some things I probably shouldn't have.
I love my dog, Mutt.
Lots of options, can be extremely challenging at times as it doesn't hold your hand much...
Kingdom Come: Deliverance is one of the best medieval period games I’ve played. It offers realism in all aspects like combat, character management, and the environment. However, a major downside is the number of bugs, which can be frustrating. These aren’t just minor bugs but significant ones, like important NPCs disappearing, which are necessary for quests. This often forces you to reload a previous save.
Despite that, the game is amazing overall. The story is wonderful and filled with emotion, and I really enjoyed the finale. I’m excited to see how the story progresses in KCD 2. I highly recommend this game to anyone who loves open-world medieval design.
Abysmal combat, and that's sugar-coating it. Other than that great rpg. Surely a blast if you love medieval stuff. Questing around is ok. I'd like to see how it ends but anything combat-related gets me one step closer to uninstalling this.
I mean, I won't even talk about the combat being hard or easy, I've got no problem accepting that I'm bad lol; the problem is that it itself feels bad to the point I don't even feel like trying, I don't feel compelled to get better, I just want to avoid it; it's simply unfun, and that's tragic since it's an obstacle to enjoying an otherwise great game I think.
I dearly hope they come up with something better in the sequel...
(And I'd like to know why I can't flee combat since no matter how fast I run the enemy can always catch up making them inescapable - I'm ok being a mere peasant unable to hold a sword but I should at least be able to outrun attackers, especially since I'm light clothed and thus supposedly faster.)
This game is great! It does have some bugs and other issues but if you're willing to play through them and just take your time, you can really sink some time into it and have a great time! I kinda feel like this game is a mix between Age of Empires and Skyrim. You have the roles and tasks of all the little NPC's in AOE combined, but you act them out in a Skyrim format and interactions.
The world is well populated and FULL of stuff to be found and admired. With great looking graphics and a fun game play feel, along with the hard but satisfying combat, I can highly suggest you play this game.
Suprised about how good it was, really nice medieval RPG. world feels very real
I can see the merits of it being a grounded game, but ultimately it's just a bit too unpolished and janky of a game for me to enjoy. The scenery is stunning and the characters feel pretty nuanced and interesting for the most part, though the main story has been dog water, but the inventory system is hot trash. Combat is genuinely abysmal. For the argument that you get used to it, it's hard to play a half a dozen other games with similar directional combat that does it far better. For example, Chivalry 2? And I've played plenty of games with... interesting, combat mechanics (especially older games. Looking at you STALKER), but this one is just not good. I get you aren't supposed to be good at combat as a lowly son of a blacksmith. Played plenty of those games too. But tell that to the drunk old man too pissed to stand but still hitting me with Master Strikes like they're going out of fashion. Every single task is a major chore. Fast Travel genuinely takes ages. Quests have no fulfilling rewards even in early game. Perks are either meta or useless. Overall, wanted to like it more, but it just feels like a giant chore to play and it just isn't for me. Maybe some day I'll come back, but even with Vanilla+ QoL mods this game just didn't click.
The criticism about issues is mostly true but despite all that this is still easily the BEST GAME EVER!
Of all 'open world' games this one comes closest to actually being that, a 'world' in medieval Bohemia that is open to your decisions and preferences.
Of course you are forced into some main storyline and without doing it it's not worth playing the game, I mean you could for a while but to really get your character Henry going you just have to go through what the developers intended for him to experience.
And that's the other thing, there's no character creation, you are Henry, son of a blacksmith, uprooted from his village life by a marauding army.
Most things in the game present multiple angles to tackle them, so in a way you can shape his character by way of your decisions but it's always Henry, you're playing his story and his reactions in cutscenes may not reflect the route you choose to take.
Remember Oblivion? Not the gameplay, not the plot, but the feeling you had when you first got out of the sewer. This is the first real rpg in a long time who reminds me of this.
it will be frustrating in the beginning, you will struggle, but once that wall is climbed, this is one of my favorite games ever, i almost quit in the beginning, but thank god i didn't, this is a treasure, one of the best medieval rpg type game, the best feeling medieval world, very fun combat, yes, it has its flaws, but in the past 2 - 3 weeks i bought it, i was completely stuck to it. if i have a complaint it would be, the combat system is clearly focused on duels or one vs ones, but duels are very rare in the main missions, i know there are quite a bit of chances for duels in the world and side quests, but its mostly me vs many or many vs many. thats it love the game
Story is solid. Game-play is challenging but rewarding. Game holds up over time. Can't wait to play Part 2.
A lot of people dislike this game due to the sheer unforgiving difficulty that it throws at you right from the start, but after getting my stats increased to around 15-20 (before doing a lot of main story quests), you'll really see growth in how the game plays and that you do end up being an awesome knight who can kill dudes with little effort.
That being said, I do think the "master strike" (basically a defensive counterattack) window is still way too small even with max stats, so I hope in the second game its increased more.
The Savior Schnapp system (limited saving) is controversial, however there are many ways to obtain them such as from vendors or loot from chests, and rewards from npcs. You can also sleep in a bed at an inn, but most importantly You can craft Savior Schnapps, which I recommend you do as soon as possible.
The story is fairly interesting and I enjoy the historical notes the game provides, and how it leads back to events in the game. The characters also end up fairly interesting, especially a certain priest you meet fairly early in the main questline (he's the best).
Overall, after having a pretty sluggish grind for the first hours of the game, I've come to really enjoy the game and see it as one of my favorites. If it is your first time though, despite my own protests against it I would 100% recommend an Unlimited Saving mod, as the limited save system is probably enough on its own to put people off(especially if you die a lot).
I look forward to the sequel, and all the new things it brings along
This game was made just for me!
10/10 and I will buy KCD 2.
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TL;DR
I'm tired of never-ending "you're the chosen one" fantasies with dragons. I'm tired of weak combat experience (looking at you Skyrim and Witcher). I would like to experience real harsh medieval times. I heard about this game, and it indeed delivers (pun intended).
VISUALS
Graphics are marvelous. Beautiful landscapes. Like I was really there, walking in Bohemian woods. It felt super realistic and immersive. When it rains, it rains hard. I've never seen such good-looking rain in a videogame. The map size is smaller compared to other AAA games, but for me, it's better this way. The world is very detailed. Animations are okay.
SOUND
Music and sounds are exceptional. Melodies have a medieval vibe and are pleasant to listen to. Villagers are singing songs and chatting with each other. Dubbing is almost always perfect. The number of lines of dialogue is absurdly high. Dialogues are well-written and every interaction makes sense.
STORY
Story and overall quests are also well written. Don't expect "kill five rats in the basement" type of quests. They are rather clever and always have more than one way to solve them. There are many side quests in the game. In fact, so many that I would prefer fewer :) Some quests have a very serious undertone (Johanka's story) and some are more frivolous (Playing with the Devil). With most of them, I had no problem, but some of them are time-limited and the game almost doesn't mention it. That was kinda frustrating. The main story was meant to be divided into three parts. Parts two and three should have been extra games originally, so in KCD1 you'll experience only part of the story and, after finishing it, it feels incomplete. Also, the final battle felt a bit rushed.
COMBAT
I enjoyed combat a lot. It feels authentic. It's like you're really there fighting. It's hard to learn and hard to master and therefore it raises many controversies among casuals. I found the combat in many games pathetic (Elder Scrolls franchise, Witcher...). I prefer Dark Souls type of combat (which is admittedly better than KCD combat).
At the beginning you cannot beat anyone and you're forced to avoid combat. After the tutorial you'll learn the basics and you'll overpower single peasants. After some encounters and gearing up you'll defeat groups of moderately equipped bandits and in the end you'll win over every knight (even the master). Natural progression.
MECHANICS
Other game mechanics are okay. Lockpicking is weird at first but you'll get into it after a few locks. Pickpocketing is maybe too easy. Alchemy a bit dragging. Riding on a horse is a treat.
Inventory is not very user-friendly and a better sorting of loot is needed in KCD2.
I quite enjoyed the armor system, which is more complex than "you have a helm, mail and boots" as in other games. There are 14 armor slots and you layer various clothes and armor on top of each other as a real knight would have. It seems overwhelming but it's great actually. And it offers astonishing variability of NPC appearances.
WORLD
Villagers live their own lives. They sleep at night, eat in the morning, go to work, go to the pub after and so on. Someone is carrying a pail of water, another is fishing, hoeing, gone shopping, begging... You'll come to someone's home and he is not present. He is in the fields or at the market, at the church... It's like in real life. A very immersive living world.
BUGS
The game was broken AF at the release, or so I heard. Many players claim it isn't in good shape even now. But I can confirm none of it. I played on PC several years after release and encountered not a single game-breaking bug, 2 falls through the floor, 4 crashes to desktop and a few glitches (which were more funny than bothersome, aka a cow resting on a fence, or a chicken in a bucket of water). For the size of this game, I think it's a really good score.
CONTROVERSIES
It's somehow modern to inject political propaganda into videogames (and entertainment in general). There were passionate discussions about how many POC were in medieval central Europe (the answer is: none). The game was accused of many things by brainwashed leftists. Well, sane people do not look for this kind of nonsense in a videogame. I'm glad that the devs didn't give in and made the game free of modern propaganda. It was the right way to go and overall ratings and sales speak for themselves.
Sidenote: there are no kids in the game (for usual reasons) and it feels quite unrealistic. A medieval rural region should have been swarming with kids.
VERDICT
With all that said, you can tell I love the game. It's a historically accurate medieval experience. If Assassin's Creed uses its Origins as educational material, KCD surely can be one too.
I was immersed like never before and enjoyed every bit of it. I understand the critique. I don't agree, but I understand. People differ in a great many ways and everybody has a right to have an opinion.
Anyway the positives greatly outnumber the negatives for me. If this game does not deserve absolute marks, I don't know which game does.
I'm looking forward to buy a sequel. I hope they don't make the game more easy/simple for
This is hands down one of the most immersive games I’ve ever played. The historical accuracy and the challenging, rewarding combat pulled me right into 1403 Bohemia. I found the story so captivating that I got super invested in the characters and their development. The landscapes are absolute visual masterpieces, and I often lost track of time just wandering around and soaking it all in. The save system can be a bit clunky, but it makes every decision feel significant. The learning curve is tough, but mastering it is seriously satisfying. This game is definitely on my top 10 favorite games list! What really sets it apart is how it forces me to think strategically with every encounter, delivering a level of realism that most RPGs just can’t match. I tried using cheats at first, but it totally took away the thrill, so I ended up replaying the whole game to earn my victories the right way. Trust me, skip the cheats. Playing it as intended is an emotional and immersive journey. Huge shoutout to Warhorse for crafting such a detailed and engaging world. It's clear they put their heart and soul into this project. I can't wait to see what Warhorse has in store for Kingdom Come: Deliverance 2, and I’ll be pre-ordering it soon!
I love this game even if it is buggy. its a fun open world and really does make you feel like you are a weak son of a blacksmith that must grow into a knight. playing dice in the tavern has been my favorite and getting into bar fights.
Графіка в 2024 виглядає досить архаїчно, навідміну від того ж Відьмака. Але я розумію, бюджети у ігор різні. Боївка для мене затяжка, аж бісить. Я врятував Терезу за допомогою свисту, монголи ті мене вбивали разів 10. Вирішив я @уй з тією Терезою, нехай гвалтують, та виявилось що можна їх просто відволікти. Гра ломана і крива. Сюжет затягує, але не знаю чи затягне мене аж настільки щоб пройти її до кінця.
Та все ж таки я рекомендую, якщо ви хард кор рпг геймер!
Я буду пробувати домучити себе щоб пограти в 2 частину і бути "в темі" (з бюджетом KCD2 скоріш за все підвезуть і рішення всіх проблем 1 частини), можливо приборкаю боївку і стане цікавіше.
PS: щось тут є таке, що робить всі мінуси незначними. Душа=)
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Дополнительная информация
Разработчик | Warhorse Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 76 |
Отзывы пользователей | 83% положительных (47600) |