Разработчик: Bread Vision Studios LLC.
Описание
Features:
- Awesome Soundtrack by Zombie Pixel (Free with game)
- Full XBox 360 controller support
- Unlock-able game modes
- Shotgun Jumping!
- Has more than three colors!
- And so much more!!1!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista, Windows Seven, Windows 8.X
- Processor: 2.5 Ghz Dual Core
- Memory: 1 GB RAM
- Graphics: DirectX 9.0c compatible card
- DirectX: Version 9.0c
- Storage: 100 MB available space
- Sound Card: DirectX compatible card
- OS *: Windows Seven, Windows 8.X
- Processor: 3 Ghz Quad Core
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c compatible card
- DirectX: Version 9.0c
- Storage: 100 MB available space
- Sound Card: DirectX compatible card
Отзывы пользователей
This retro platformer starts off easy, but quickly increases the challenge. It has some of the most difficult spike jumps; I've seen in a while. If that interest you, you probably already enjoy platformers and are looking for another challenge.
An adorable throwback platformer that nails the original GameBoy aesthetic in its pixel art. Overall, the Fitz sections of the game were quite enjoyable. It was a nice gameplay shakeup to play as Feona and using the gun to essentially fly through the air however the final world of the Feona only section felt like a strange jump in difficulty from the previous worlds. When it comes to the final, final world I actually had to go back in order to get the Fitz version because the Feona version did not feel enjoyable enough for me to want to complete. Overall, it's a very cute and enjoyable platforming experience. Extra bonus points for including a manual.
This game was quite a challange. Which start as an easy platformer but goes much harder closer to the end. Especially frustrating is the fact if you choose fox with a gun levels are significantly harder and longer. Also you can use only one checkpoint per level at world 3 keep that in mind. If you love ao old fashioned platformer genre this game is for you.
love the aesthetics, visual and simplicity but not big fan of the "sliding" control of character
7/10
This game has boring colors and is a little rage inducing. I would still recommend it because it's still a lot of fun. The controls don't betray you, the game is challenging because the mistakes are all yours and you get better at making fewer of them as you play.
I almost broke my keyboard in half, but the game's levels are well-built, with a rather okay story. The game's very simple, but challenging, and that's exactly what I loved about Mario-styled games back in the day.
FoxMania: The Quest To Review All Fox Games On Steam!
Conditions for inclusion:
- The player character must be consistently a fox; the fox must not be merely a skin or a character option
- Must have 100% working Steam achievements
[*]Must not be a visual novel
Game #1: Fitz the Fox
Fitz the Fox starts as a quaint, basic little platformer with a Game Boy-homaging color scheme and some really cute sprites. Aside from some wonky hitboxes and annoying enemy behaviors, it's fine. "Quaint" is about the perfect word for it.
There's a few good pieces in the soundtrack. Oddly, while the visuals and sound effects are all strictly retro-ized, the music doesn't nearly limit itself to chiptune like most games of similar style.
I like the way the game handles lives. You can only have three lives at once, but if you lose one, you'll lose a few points and then automatically "buy" another life for 500 more points. This encourages you to go out of your way to collect acorns (acorns?? Why would a fox collect acorns??) for 10 points a piece, and kill all the enemies you can for 15 points a piece. Collecting a good stockpile of points to keep the run going is pretty fun. (And that's all the score is good for; the game doesn't save your high score or even show it on the ending screen.)
The problems start about a third of the way through when the game throws a sudden genre shift, changing from a basic linear platformer to a nonlinear arena platformer with flight mechanics, alternate pathways, and backtracking for keys to open locks. This wouldn't have been so bad, and it works for a while, but then the levels start getting uncomfortably long and requiring ridiculous levels of precision. A single mistake will send you back half the level and cause all the enemies to respawn, and this gets very, very tedious as the levels get harder and filled with so many enemies. Most of the enemies shoot back at you and require careful strategic movement to defeat, which gets really old when you have to keep killing the same enemies over again each time you die.
The placement of enemies can feel very unfair. The enemies have a fundamental problem of running on a global timer which dictates the timing of their attacks. This means that an enemy can snipe you the moment it appears on screen, giving you no time to dodge or react unless you're already expecting it. The strange collision detection, ease of flying in the wrong direction, and the way some projectiles are nearly invisible on the background only serve to compound the annoyance.
Worse, getting a Game Over can send you back several levels and grants only three lives. If you're struggling in late-game, the only reasonable solution is to restart the game from the beginning and try to collect a decent amount of points.
I give the game a 5.5/10. I rather wish the game would have stayed with its original premise, or at the very least, that the flying levels were a bit less messy and more eloquently-designed. I recommend this game only to masochists who would enjoy conquering the unfair level design.
(It's about 4 hours to 100% completion. And for the sake of your sanity, please choose Fitz the Fox for the final world. Choosing Fiona the Vixen will result in a cruel, Super Meat Boy-esque gauntlet of death that I couldn't even beat with 20+ lives.)
A very cute game, and I get the sense that there's a lot more too it than meets the eye, but sadly I don't think I'll ever get to see it. Fitz the Fox is fun at first, feeling a lot like the classic Super Mario Land games, but there's one thing that sets Fitz apart from the plucky plumber: He's sluggish.
Controlling Fitz may seem fine early on, when the game is throwing slow moving enemies and jumping puzzles your way, but when you get to the world with blocks that crumble when you stand on them, a old-time platformer staple, suddenly the difficulty ramps up steeply. The blocks require frame-perfect timing to get off of before the crumble, and Fitz has about a 1 frame delay between when he lands and he can jump again. Coupled with the lives system and having to restart a world when you game over, this is the point where I gave up.
Call me a filthy casual if you want, but replicating the feel of old games doesn't mean you also have to replicate their worst elements. Maybe if things were tweaked a bit, I could reccommend Fitz the Fox, but as it is, it's just frustration without reward.
Keep in mind, this game can appear to be deceptively easy.
The first few levels are simple and straight-forward. You run, you jump, you collect acorns and bop enemies on the head for points. Maybe the "touch anything dangerous and you instantly die" system should have been a bit of a warning sign, but still. It looked fun, and after forty minutes, it still was fun.
Then the next fifteen minutes were spent struggling to complete one set of levels in particular where the enemies were frequent, the unstoppable moving spikes were all over the place, and enemies could happily decide to shoot at you from off-screen, giving you not enough time to react to them.
It's still a neat little game, and it's cheap even at full price - and you get the really nice soundtrack as part of your purchase, which is nice. But for me, it's just a little too difficult for me to have fun beyond the first third or so of the game.
If you like platforming game definatly give this game a shot. Overall it's a great game, the controlls are great and the levels can be incredibly rage inducing. 7/10
Brought it, found the game and visuals pretty heartwarming, like those old 2d Gameboy games. The game is short but it was worth what I paid on it. Ah, and I sincerely laughed when I found the pink fox. That was unexpected.
Great game!! A great retro platformer in Game Boy style.
Positives:
-Great Soundtrack.
-Cool graphics.
-Good control.
-Beautiful Story.
Negatives:
-Play with pink fox is very hard, the control don't respond immediately and is necessary an exaggerated precision.
-Very short, really i wanted to play with blue fox for a complete revenge against the hunters!
8/10 - A hidden gem in steam. THANKS FOR THIS GAME.
At first I was like "Oh, what a nice game with nostalgic feelings".
But then it came the second stage and I got a Fox with a gun!
And you can use the gun to fly!
What else could you wish for?
It's a flying Fox with a gun!
Anyway, a great retro style platforming game, with nice controls and good graphics, that reminds me of the old NES.
It really stands out for it's originality, and I wish I had games like this on Snes when I was a kid.
This is a retro styled indie game that you will find to be really fun. I have done a pros and cons list for my Transmissions Element 120 review so I thought why not try it once more.
PROS:
-Nice fluid gameplay.
-Fitz the Fox is fully compatable with Joysticks so and it is simpler with a joystick rather than the keyboard.
-This game has the low price of 3.99$ and on Steam sales it goes dowm to 1.49$ so this game is highly afordable.
-This is an indie game so that means that it is made by newer game makers, trust me when I say that indie games are fun to look at.
-This game does look like a gameboy so if you are a nerd when it comes to video games and you played the gameboy quite offten than I think you might wanna try out this game.
-This game has a great sound track.
-If you are a furry you will love this game TRUST ME.
-This game has 3 different characters.
-Replayablity value is extreme in this game.
Cons:
-This game loves giving you really quick and cheap deaths.
-You may have a fear of the unknown after playing this game.
-There are a few bugs in this game.
My final rating for this game is actually a 7/10
Fun little green platformer. Foxes having a picknik, hunters come ruin it.. first Fitz has to go save Fiona.. with platforming and jumping, then your Fiona trying to save Fitz, with a gun (which you use to jump around, as well has the obvious shoot enemies)
But once you've beaten the second boss, you have the choice to do the 3rd stage areas (plus boss) as which you choose. Fitz is much easier, and i mean MUCH easier. I spent a few hours trying to get past Fiona's before giving up, restarting the whole game and got to the final boss in around an hour.
So, if you like a super challenge, try to even get to the final boss as Fiona.
Overall, i liked it, it was a fun, potentially short indie platformer ^.^ With Foxes ^.^
I love gameboy games, but as an homage, this is hit and miss. It looks very like a gameboy game but sounds nothing like a gameboy game. The gameplay is charmingly basic, but... Very very basic. One button to jump on enemies, instant death from any attack, 3 lives. I also didnt run into any bosses in 8 levels that i played. I struggle to think of a real gameboy game as basic as that. In real GB games theres usually an extra hit, a power up, a gimmick, anything, to make the game more interesting. The worst issue is that there is completely inexplicable lag to changing direction. Thats not even a thing in gameboy games, which played snappily and responsively. In a platformer, thats a serious problem, especially with the occasionally cheap or unreasonable enemy placement. A word on the difficulty by the way... It seems less like "As hard as they used to make them" from the perspective of an 80's kid who grew up with a grey chunky GB original, squinting at a ghosting, dark screen directly under a bedroom lamp... And more like a kid that thinks the GB is retro actively cute, finds out the games are supposed to be hard and immediately tries a bit too much to make it hard. I didnt make it far before i saw levels that are just hard for the sake of being hard. Next time put "fun" and "playable" above "hard" in the design document.
Pros - Cute character sprites, the music is really good, the gameplay change up is nice to keep you from being bored and I personally enjoy the "Gameboy" look to it.
Cons - Terrible at telling you where the buttons are (i.e. the "Look ahead button". Spent an hour playing not knowing where the fuck that was), enemy placement isn't the best and can be a bit too easy at times with a suddeny spike in difficulty which can be frusterating.
All in all, game is pretty good and the price they are asking for it justifies the purchase. I say get the game.
Hey and this is my review about the game!
This is a 2D- platforming game.
Interface/Menu/Settings
The game is based on a Gameboy Pocket game.
The game is Green like in the old days with 8 Bit Graphics.
Music is very interesting and good, Each level has their own Music and there is variety!
You are able to play this game with a xbox controller. With Rumble function!
There is no volume slider, You can either turn the Audio (music and sound) off or on.
You can play this on fullscreen or window mode.
About the game
You are a Fox and you need to rescue your fellow fox friends from the hunters.
As you progress, you will be able to play with different Foxes, however you can't choose which one you will be.
The game is relative short and starts off easy but the game gets harder and it is very enjoyable!
There is a score but this only counts for getting 1-Ups. There are no leaderboards or anything.
Each time u have reached a 500 point score, you will get a 1-up. You can have a max of 3-ups. The 1-ups will be refilled automatically if you have reached over the 500 point score.
Killing enemies or collecting acorns will give you points. Each time you kill an enemy, you will receive 15 points. Everytime you collect a small acorn you will receive 10 points and everytime you collect a big acorn you will receive 50 points.
Each level has 3 sections and everytime you have reached the end of the level you will be playing a minigame to earn score points. The minigame is always the same.
You are able to scroll the screen by a little bit, the screen will scroll to the side where the Fox is looking at.
Other things
The game doesn't have a warning notification if you pressed by accident "exit game". So you will instantly close it.
if you are Alt-tabbing, the game will not be shown at the taskbar below. So alt-tab again to play your game.
There is a chance that you are going to lose control over the pause menu if you are alt-tabbing.
You are able to jump on bullets without killing yourself.
If you are game-over, you will be send to the last level and on the first section of that level that u have reached. Leaving the game will not have affect on this and you will be send back to the current section of that level.
I have the feeling that this is not a Fox but a squirrel. Because what is a Fox suppose to do with an Acorn.
I give this a 7/10
Imma not trought the Game yet, but everything i've seen so far is pretty well made for a retro Gameboy style.
The only one drawback is that german Keyboards need to use the english Keyboard Layout when playing it, because the Z and Y buttons are switched up and the Game doesn't support that.
I really enjoyed playing this game. Wanted to try something basic and retro. Fitz isn't very complex but it is still done well. The music is pleasing and the controls are very fair. If you die it's your fault. Most, if not all enemies will display patterns in their movement placing some aspect of strategy and timing into this little gem. I would reccommend the game for those who want a taste of something nostalgic. Reminds me of my old NES. The price may be a bit high for what the game has to offer. However, this game gives a good experience and a fun little plot.
8/10
- Nasty Nate from Narcoleptic Nerd Productions
Дополнительная информация
Разработчик | Bread Vision Studios LLC. |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 21.01.2025 |
Отзывы пользователей | 83% положительных (48) |