Разработчик: Frontier Developments
Описание
Elite Dangerous: Deluxe Edition
Elite Dangerous: Deluxe Edition includes:
Elite Dangerous
Elite Dangerous: Odyssey
About the Game
Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions.
Horizons Season Now Included!
Experience a whole new angle on the galaxy with the Horizons season, now included in Elite Dangerous. Journey from the stars to the surfaces of strange worlds, hit the ground running in the Scarab Surface Recon Vehicle, craft weapons, deploy ship-launched fighters and experience exhilarating multicrew co-op action.A Galaxy Of Wonders
The 400 billion star systems of the Milky Way are the stage for Elite Dangerous' open-ended gameplay. The real stars, planets, moons, asteroid fields and black holes of our own galaxy are built to their true epic proportions in the largest designed playspace in videogame history.A Unique Connected Game Experience
Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the connected galaxy and handcrafted, evolving narrative.Blaze Your Own Trail
Upgrade your ship and customize every component as you hunt, explore, fight, mine, smuggle, trade and survive in the cutthroat galaxy of the year 3301. Do whatever it takes to earn the skill, knowledge, wealth and power to stand among the ranks of the Elite.Massively Multiplayer
Experience unpredictable encounters with players from around the world in Elite Dangerous’ vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy. You will need to register a free Elite Dangerous account with Frontier to play the game.A Living Game
Elite Dangerous grows and expands with new features and content. Major updates react to the way players want to play and create new gameplay opportunities for the hundreds of thousands of players cooperating, competing and exploring together in the connected galaxy.The Original Open World Adventure
Elite Dangerous is the third sequel to 1984's genre-defining Elite, bringing gaming’s original open world adventure into the modern generation with a connected galaxy, evolving narrative and the entire Milky Way recreated at its full galactic proportions.Поддерживаемые языки: english, french, german, russian, spanish - spain, portuguese - brazil
Системные требования
Windows
- OS *: Windows 8/10 64-bit
- Processor: Quad Core CPU (4 x 2Ghz)
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 470/AMD R7 240
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 25 GB available space
- VR Support: SteamVR. Keyboard or gamepad required
- OS *: Windows 8/10 64-bit
- Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 770 / AMD Radeon R9 280X
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 25 GB available space
- Additional Notes: Supports SteamVR, Oculus Rift and TrackIR
Mac
- OS: OS X Yosemite (version 10.10.3)
- Processor: 2.3Ghz quad-core Intel Core i5 CPU
- Memory: 6 GB RAM
- Graphics: Nvidia GT 650M 1GB (or equivalent)
- Network: Broadband Internet connection
- Storage: 8 GB available space
- OS: OS X Yosemite (version 10.10.3)
- Processor: 3.4GHz quad-core Intel Core i7 CPU
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 775M (2GB video memory) / AMD Radeon R9 M290X (2GB video memory)
- Network: Broadband Internet connection
- Storage: 8 GB available space
Отзывы пользователей
I had played this game for a while, and really enjoyed it too, I was pirate hunting with a friend and built up enough money to buy a fer de lance, and outfit it well, I decided to purchase an expensive weapon, excited to try it out, I was at maximum shields, and maximum hull, and was hit by an npc eagle, just a physical collision, I instantly exploded for some reason, and because I had just bought the 13,000,000 credit weapon, I couldnt afford the rebuy for my ship, If i had known that this would cause me to permanently lose everything I had worked for, I wouldve done things differently, I thought that if a ship couldnt be rebought immediately, it could be rebought later. I was wrong. This realization killed my motivation to play this game, as all of my effort was blown up by a collision with a ship 4x smaller than mine
- also side note, I bought the ship One day ago, and didnt even get to use it for 24 hours
My girlfriend got me to watch Interstellar, like her top fave movie, and it kinda got me thinking about this game again.
I had originally tried playing years ago, but never had the hook needed to get into it.
After the movie, I bought us both the game and we both jumped in. Getting to travel space alongside my gf has been an absolute treasure.
I will say the game is a bit rough starting out, it doesn't teach you much in terms of tutorials. (only 2 barebones tutorials: an on-foot one, and a ship flight one)
The learning curve is a little rough, and sometimes the punishment for a little mess-up while learning is pretty harsh, but if you're willing to stick through the initial difficulty, the game is actually pretty fun!
bugs bugs bugs, their support site does not show how to even fix some of the issues that keep happening. i go to get into the game and the servers are apparently down but when i check in the launcher it says they are "ok" i have reinstalled and validated my files, support website says to validate my key on their site, i go to do that but the page does not exist. skip this game and fuck the devs for making this shit.
In VR, this game is better than going to DisneyWorld. It feels so cool, and working to get that ship you want and outfit it just the way you like is very satisfying.
I love Elite, i originally played on Console before the shutdown, and had around 100 hours. The infamous grind really depends on which play style you choose. for my first 30 or so hours, I only really knew how to do transport missions, which was really slow . Then i learned trading exists and went from making a mil or so per hour to more than 100 million, per hour. There isn't any goal besides the one the player sets for themselves, unless you want to try the new Powerplay 2.0.
Though that's not to say the game isn't fun:
- The combat is enjoyable
- There's a lot to do
- The community is great
- The game is beautiful (just look at those neutron stars!)
- The ships are cool
Overall, Elite is a beautiful game with a very player-dependent grind, a strong community, cool things, a learning curve and an experience to match. I highly recommend getting it, whether you want to fight space pirates, haul stuff around, or just witness the 1:1 scale Milky Way and it's sights.
8.5/10
This game is one of the greatest space sims out there. The realness of the universe immerses you so well, all the star names and planets and everything. its so worth it if you are willing to put the time in to learn and grind and MAKE SURE YOU FIX YOUR KEYBINDS
Still the best open universe space sim out there, regardless of the first person being not great.
Elite Dangerous isn't just a game, its a community.
The game at the start doesn't give you handouts it put's right in the thick of thing's.
but from starting with a sidewinder and then doing missions, trade route or exploring or more you can progress
up to that bigger ship you have been looking for ages and wanted.
its based on a 1to1 scale of our solar system and you will never run out of things to do.
the community is epic and will help you along the way if you join a squadron and together you will progress and make your mark in the galaxy.
do i recommend elite of course i do, but to make your own way in this game will take a while but you will
always feel better once you have progesssed.
Every single time I come back to check the new content in this game i'm reminded why I uninstalled it in the first place
It's so realistic that it's not fun, however when it can't be bothered to be realistic you get blatantly unrealistic mechanics like being able to respawn call of duty style in specific missions, therefor it is neither committed to being realistic nor fun
A little more than 50% of any play session is waiting for your ship to agonisingly slowly reach a point of interest/station/planet/whatever because 'muh physics simulation'
Almost all space combat is based on either having a team of people with you or having a meta ship (good luck getting one of those in under 40 hours of pure grinding), as some NPC ships tank is nearly unbreakable without exploiting a meta or just ramming your own ship into them and praying - the accepted working strategy is unironically that you fire at a ship once to aggro it, then just let the AI police do most of the damage for you if you're a solo
The MMO-style multiplayer component is essentially just the vietnam war if the vietnamese were role players and the americans were griefers, just an in-game money sink to even be involved in (since it's completely optional and has no effect on in game rewards whatsoever)
All ground missions of substance are pretty much either A. call of duty domination mode with respawns or B. Extremely slow paced stealth mission where the instant you break stealth there's a 50-50 chance you end up in a 10v1 whilst trapped in a room smaller than an apartment, complete with only one long hallway exit to make your attempts at brute-forcing an escape impossible and in which if you die, the game forcibly teleports you to another system altogether
Every objective based mission that involves space combat is more or less "go to this shooting gallery, shoot ships belonging to specific faction, maybe fuck with a freighter or scan some shit if you don't die" and can take hours to complete for absolutely pathetic rewards - it seems that according to elite dangerous, the minimum wage after we've perfected space travel will be the equivalent of $2.40 an hour
Apart from that you've got exploring and trading, with the former of the two being the decent experience for the pure reason that it can throw some serious scares at you if you're not staying completely alert - trading is literally just 'google this, fly there, buy/sell that'
Oh, and there's mining too, but you don't *really* want to park in front of an asteroid and fire a laser at it all day... Do you?
In summary: this game boiled down is a near 1:1 emulation of being a loser stuck in a dead end, minimum wage job after inflation has risen to 40%, but it's in space so I guess that means it's 'fun' now, huh?
Horrible game couldn't even get passed the Odyssey tutorial, I tend to explore a lot and I ran out of power for my suit and tools then I tried to find batteries but had used them all up. With no power for my tools or suit how was I supposed to get passed the tutorial? Absolutely ridiculous the tutorial made no mention of a limit to the power or batteries or gave any clear instructions.
technically great game but frustrating as fuck mechanics at times, and one big loss will make you not want to pick up the game again, I regret ever playing this.
I cannot recommend this game after multiple tries and over 200 hours of playtime on the books. What the game essentially boils down to is a fantastic flight model on top of an empty sandbox with no sand to play with. There are dozens of different activities and types of missions to play through. However, they all require dozens of hours of grinding and there is no sense of progression or accomplishment outside of money.
Quite literally no content type in this game has more depth than a 30 minute gameplay loop. The problem is that most of those loops either are not enjoyable (Exploration sounds amazing until you realize its just 3 button clicks without any actual sense of exploring things), or they provide no depth or continued mastery (Once you have done one trade mission, one combat mission, one exploration mission and one Odessey ground mission you have done all 4 mission types and there is no variety).
TLDR: 5/10 Captivates you with seemingly limitless options but lacks any direction, goal or sense of meaningful impact on or with the game's world.
It's been 2 hours, and... I have failed 3 times at trying to get through the tutorial. I keep dying.
I just watched a youtube video tutorial of how to do the game's tutorial. If it wasn't for that video I might think more seriously about refunding the game. Needless to say, the game has a reputation of being very difficult. The tutorial is only the first taste. I only now noticed many discussions all over the internet of how difficult the game is. So it's tempting to give up while I can still get my money back and spend it on a game I know I'll keep playing, versus trying to gauge will I have the willpower to keep going on this?
What got me here?
Well I had seen Elite Dangerous years ago when it came out and wondered about it, but decided I could get similar fun from other games and these all just boil down to playing with dolls anyways. I mean they aren't dolls. They are dolls shaped as spaceships. And you dress them up and put guns on them and they are still just dolls. Same as RPGs too.
But what got me to change my mind and buy this was a video by Galactic Hunter (which is a couple who do astrophotography videos, and they have one of the best astrophoto websites that actually got me started in astrophotography myself, as they would explain all the gear they used to take their pictures, and it gave me a way to buy a telescope I could afford and all the other equipment that goes along with taking astrophotos). Galactic Hunter put out a videogame video where they listed all the games they knew of that had good space - accurate representations of the night sky. And Elite Dangerous came out on top of their list. They never mentioned Space Engine but I think they should have, although Space Engine isn't really a game.
So, okay. Count me in.
Now I am fairly certain, even though I've failed 3 times at trying to do the tutorial, that I still have some new ideas after watching the video tutorial of how to play the tutorial. I have ideas I want to try. Namely jumping. Because in the tutorial, the planet you are on has a very low gravity, so you can easily jump really high, and I think it's high enough to jump to the building's rooftop, which might make it easier to take out the final enemies that keep killing me over and over. And by the time I try that, I'll be well past my 2 hour mark when I'm already at 2.3hrs at the time of this writing.
Other stuff: The game is supposed to work with a game controller - but I really think I'm going to have to start using Voice Attack for macroing things like turning the shields on and off, or recharging the batteries. I don't want to have to think in the middle of combat, and being able to say voice commands to have those keystrokes pre-programmed might make the difference between life and death in this game.
I'll write more if I can make better progress. If you're a glutton for punishment, here it is.
UPDATE:
Another hour or so later - yes it was not that hard to beat the tutorial after I came up with a strategy. It just takes a little planning to get through it. It sure didn't hurt that I set up a lot of voice commands in Voice Attack too.
Now I find myself in the first station. I still need to do the pilots tutorial, but that will have to wait for later. But I also looked on the galaxy map, and I'm a long long long way from Sol. That will be a nice first goal to try to reach! Wonderful game!
UPDATE 2:
The number of controls are truly insane and overwhelming. They keep saying "you'll have the hang of this in no time" over and over, but I have my doubts. Not only is there a whole game's worth of controls for ship control, there's also a whole other game's worth of controls for navigating on-foot as a first person shooter. Instead of learning all this, which I know I would promptly forget the first time I take a break from the game, I'm spending a lot of time programming voice controls into Voice Attack.
And then there are the tutorials. There must be at least 5 hours of tutorials - more like 10 hours. There are scenario tutorials and there are game-locking tutorials (for example you can't start flying your ship until you've finished some tutorials - and some of those tutorials are broken so you are forced to say "skip tutorials" just to fly your ship). And there are video tutorials. When I'm just tired of learning more crap playing the tutorials I watch the videos.
This game is maybe about as complex as learning how to be an expert in Blender. Crazy! I have played a lot of hours in Kerbal Space Program, and it feels like that game, as complex as it is, is maybe a 10th of the complexity for controls as this game is.
Most of this is mitigated by just looking things up in the game control key bindings settings, where you can change the controls as you like too, if you can find enough keys to control them all.
If you're like me, and you JUST WANT TO PLAY, this game will punish you. I took a mission when I really didn't know what I was doing, and I'm pretty sure the mission will expire (oh! did I mention that mission timers run in real time, so if you close the game even as a solo player, the missions can expire while you didn't even have the game running!) and there are penalties for failing to complete them - so I'll probably lose some of my starter money because of that.
UPDATE 3:
I watched a "tutorial" video (only this one was very advanced) where the person doing the video takes you from a nobody to having over a billion credits in the game and getting a big carrier. The first thing he has you do is go fight pirates, which sounded pretty scary. The second thing he has you do is go way outside the "core" and sample genetic data, which, if you get far enough out, can sometimes be on planets that nobody else has seen before and you get a huge bonus.
Well, I thought because I have barely finished most of the in-game tutorials but I haven't done any of the challenges, why not try to find some genetic samples in the starter system, instead of going after pirates a few systems away? So I found a planet not very far from Chamberlain's Rest (or whatever the starter city is) and found 3 different genetic samples, without even knowing what I'm doing and without doing the planetary scan like I was supposed to. Awesome! I was guessing I'd probably get something like 50k or 100K credits tops, but instead when I sold them to the genetics shop, they gave me over a 14 million credits! Holy crap! That was some easy money, and I got some good practice flying around and driving on a planet in an SRV. There were at least 2 other planets in the starter system I could do this on, and possibly even the same planet that the starter city is on too, so I'm going to try going that way.
Not a real VR game, in that YEAH you can see things in "VR" but the controls don't work.
Have fun trying to find the right keys on your keyboard to press and crap. LOL.
Would sit in cockpit going "WTF?" trying to figure it out all over again-just-kidding-not-really 1/10
Also why does everything lock you behind an idiotically slow voice-over? I just want to take off and get flying not hear some dude mumbling about some random stuff with way too many words, it feels like 2 or 3 minutes, the guy won't STHU. I don't even care about what they're saying "OH, you need a mission. You know you need a mission you know. Here, let's see if there are any missions. Looking for missions, here is a mission. Oh and by the way...don't forget that if you aren't sure about how to this or that or something and such and such before I forget to mention it after you already went through it before or skipped it and all or whaver, that you can go back and do the training thingmajigarwutschamakallit and get more experience in order to get more experience and then you can later do the mission that you need which I just got the mission for you which by the way should be on your thing now for you to review so you can see what your mission is. Please be sure to read it so you know what the mission is and let me know if any questions that come to mind to use your thingamawhat to look up online how to do thing that you're not sure about you need more information on."
HOLYSCHMOLY! WHAT IN THE ACTUAL...All that just be should skippable.
I can't imagine how many people got so turned off by all that delay and dragging out this garbage dump does (not to mention the gating by needing a "Fronter Account" lmao) and game trying to be singleplay-but-aktually-online-requires-internet-to-play. So far, this isn't anything to celebrate but run away from.
Finally, it controls don't work in VR. It's random. Cant orient the craft and all but can't thrust forward. I randomly started flying backwards. Oddly, there are multiple and redundant "controls" for "thrust" It's listed like 5 times with different wording to describe the same thing.
Doing any of what it says is the control bind doesn't work anyways. Just dumb design.
Literally, I should be able to press a button on my control to go forward or back. Or just push the stick forward to go forward, simple like that. BUT NOOOOO....that's to much common sense, which the game design clearly has run far away from. And apparently keeps running.
Finally, there is no guide, no forum, no thing as nobody has the language and mental capabilities to actually explain anything correctly. "How to Fly with VR controls?" Answer: "Watch this video-->" (video is 1hr long without checkpoints and doesn't actually show it anyways) or "Well I use a joystick" (useless answer) or "HOTAS" (no one knows what that means but the term is used by people wanting think they're special and l33t - let me fix that: it means HANDS ON THROTTLE-AND-STICK, it sounds like something somone would drool out while saying. What is does that mean? Like a stick of wood? A hand on a throttle? But one has a keyboard or VR controller. Lol). Or "People might use a VR controller to which the game has settings but there are other optoins the game does though have bindings in there you can review to use and... (tldr; avoids simply saying "Press ____" or move _____ that way" or whatever).
Good luck! Not a very Elite game.
Just kidding, finally the VR is so bad, your head isn't represented like an actual head or viewpoint you'd find in other VR games. Instead, or "floats around" so if you lean to the left or right, it "detaches" from your body". Want to sit back and relax while you cruise? Enjoy clipping through your chair to see the back of your pilot's chair. Just very poor VR. If you lean to the side or forward and look back your character doesn't even have a head. They just couldn't render it apparently. Tasteless. No way to lock it in place or mitigate this.
Finaly, finally, the controls are so atrocious and buggy, you risk getting "menu-locked". This happened way too many times and I had to eventually hard-exit. No keys or controls were responsive whatsoever. It just clunked out me AGAIN. And despite exiting, the insipid game kept running even after I left it hard from VR, so I had to taskkill it just to close it. What a piece of crap. Wasted a whole night trying to get through the issues and finally gave up.
I got this on sale for like $5 and it's not even worth that. Save yourself the trouble.
Any other space-sim is 10x better than this fiasco and actually fun to play.
The Mandalay is the ship I've always been waiting for. I've built it out for exploration and got my jump range 70 light years! I'm even carrying A-Rated modules and weapons.
Good work, Frontier.
i am really loving this game! It's amazing. It really feels like I'm living out in the black. I cannot recommend this game enough! It's just outstanding! Great graphics, incredible depth, and tons of fun!
Easy to get sucked into the vast world of space. Bounty hunting. Mining. Space trucking. Politics. PvP. Alien Extermination. Exploration. So many options to take you away from IRL troubles. 100% suggest a HOTAS and VR. Complete game changer.
Like Truck simulator but with technology from 80s, every mechanics feel inconvenient like they shouldn't come from space traveling era and if you want some convenience even for a little bit you need to sacrifice your precious ship slots for QoL improvement
A truly unbelievable experience. If you like space or space games in general, this game is the one to get.
I played this first almost a decade ago and am having a great time having come back. It's worth your time and money if an MMO space sim appeals to you at all. It isn't perfect, but it's really the best one out there.
This game does a lot of things great
1. One of the best space flight sims on the platform
2. The realism of this game makes me feel like I'm in a Star Wars movie
3. Has so much to explore that you will never get bored
4. Have I mentioned how you feel like you are in a Star Wars movie
However, there are a few gripes I have
- There is a steep learning curve
- Wish they added ship interiors
- Need to have a second monitor just to understand basic principles
Fantastic game, unlimited adventure. Breadth of the arena is epic.
Elite Dangerous is a frustrating grindfest, with the learning curve of an Apollo mission heading for the moon, ultimately pointless and demoralising at every turn.
Playing this game is the closest simulation to having your fingernails torn out under torture that you can experience without stealing money from a drug cartel.
Which is just how we like it.
In short, a Libertarian mindset managed to turn exploring the vastness and wonder of space into boring menial labor. It's some meat with no bones, there's not a lot to actually do, but most importantly you'll always be under-equipped in a way that simply would not actually be feasible in this setting. Everything, everything is piecemeal and you can have up to maybe 70% of self-sufficiency and have to cut costs. The resource management in the game would feel really good if there weren't separate parts for different tasks like mining, nevermind that rich asteroids barely spit out any resources at all. I defended myself across several combat situations and thought I could take a low threat combat quest, suddenly a single ship shredded me before I knew what was going on.
I noticed as well as I sought better ships that there was no getting everything I could want. There was some uber-expensive ship that might have had the space for passengers and cargo and basically all the functions I was looking for. The tutorial for different functions were okay but there wasn't really a purpose to breaking into a settlement somewhere aside from theft. It's a seemingly limitless space for exploration and there's a lot more work done for mechanics for crime than for doing anything more meaningful.
I started to make decent money had a well-upgraded non-basic ship, but even the exploration that I was enjoying didn't have much to do aside from being able to jump star systems a lot. Supercrusing to explore was sometimes fun but I couldn't always control that getting from A to B within one system was sometimes a matter of waiting for 20-30 minutes or more, and the assist computer somehow seemed to stretch the trip out but I could never find an upgrade for it, and it struggled if I built up speed manually and let it take over.
I need to point out that I needed to look up a lot of controls and ultimately the gamepad didn't actually house everything I needed, I had to randomly press a key to do mining, and I still don't really see the purpose. Then there's the questions as to why getting between star systems is a fair and efficient, even beautiful mechanic, and then within systems I'm sitting at 1-2 minute durations for reaching my location for 5-10 minutes even with the computer controlling it (this wasn't a big problem but it was confusing). The UI doesn't always explain what's going on, I was able to reason on my last mining venture that I was too close to a star to do mining but my equipment just refused to work without any warning or explanation, and the pilot's handbook simply didn't include a lot of information. I'd be okay with looking things up if it were a matter of strategy, and ulimately again mining just isn't that fruitful so I found other tasks, but really if asteroids are near stars, shouldn't they be pulled in by the gravity well? Or gods they could just not be spawned on top of them.
I spent a weekend after having waited to try this game out, it had good components but unless I spend actual money on in-game extra content, I feel like, again, the inconsistent Libertarian dream of laborious resource accumulation with little reward is somehow another job rather than a fun game to play, and the realtime deadline for quests had me feeling anxious.
Some tweaking, maybe cutting some of the premium content back into the core game so it feels closer to whole, might make this an excellent game. Space was a bit empty with little to do, but it did look beautiful.
This game is epic in scale and immersion. The community is welcoming and more than happy to share everything they know. Frontier have recently made changes monetization in the game. Allowing players to purchase ships with money. I wouldn’t call this pay to win but a way to skip some grinding.
This is a flight simulator posing as a space sim, but I shouldn't be surprised when 99% of their resources go to their planet zoo franchise if you're looking for a flight simulator go play war thunder or the thousands of other thought out and detailed games, this is literally a scam after buying their DLC full price they nuke it down to what it SHOULD be given that the DLC is actual HOT GARBAGE and then proceed to retract many of the things promised turns out that was just to make it SEEM like they make sales and a fool as I am to fall for it I wont be falling for anymore of their greedy and lazy tactics refusing to release game content simply because "we don't see how it'll effect the gameplay and we believe players will get bored" thats not for a developer to decide if its fun or not for the audience SPECIALLY if its being asked for relentlessly lazy scummy and underhanded tactics are what run Frontier Developments and I refuse to support them any longer good to see the steam community page agrees with its whooping 1k players.
Good game, get the game
(Even though the game needs updating and patching up (mainly the graphical glitches and the family-sized spaghetti settings that need to be revisited and reduced to something that can be more easily digested))
i was excited to play this game as it looked pretty good, but i literally cant. i started up the game, it made me log into this stupid launcher site. which is already off to a bad start those are already super annoying to deal with. i signed up to a new account and then it asked for a product code or some bull shit. what the fuck is a product code. i tried googling it to get the code, it did not help at all, and im not about to go scavenge thru an old reddit forum just to find out what a product code is. i wouldve probably liked this game too, but stupid ass devs always have to make a useless game launcher. JUST LET ME PLAY THE GAME (also edit dont tell me i had to link my steam acount to the launcher, i tried that and it said it was already linked to another account)
This is a great game & my favourite space-sim of all time, however- it seems to be frequently derailed by the managements habit of throwing the player community under the bus, in favour of pleasing the shareholders & is now asking for real player money, to bail the game out. The Thargoid element of the game is supported by around 17% of the player base & is complicated enough, that the devs seemed unable to produce a play-to-win combat ship that made much sense. I'd still recommend it but with these caveats.
despite my current hours, i actually havent done TOO much besides exploring and a little bit of combat, but this game is amazing from what ive seen!!! lots of moving parts, very cool :D
Love the game and odyssey makes it so much better ive played the base game on p4 and have always enjoyed it
I hope I can provide a balanced review here because generally, I see negative reviews from people that don't fully understand it.
First thing to note is that Elite Dangerous is much more of a hobby than a video game. It falls in the simulation category and whilst not quite as involved as some of the higher end flight sims, its definitely more for those of us that enjoy configuration and button pushing. It isn't actually as complex as it initially looks and the training missions get you in a good place to start enjoying the game. It has a 3-bar power management system like star wars squadrons and if you can cope with that you will be well on the way. If Squadrons was way too much for you, stop reading and save your money.
It has different career paths that you can switch between, each a lot of fun in there own right: mining, trading, bounty hunting, piracy, exploration. The environment is a simulation of our galaxy and is MASSIVE.
It does not have a plot/narrative but it does have an active, living & breathing economy and political system which you can influence. You often get smaller 'side-quests' missions with mini-stories but if narrative play is your thing, ED is not for you.
Online community: no where near as toxic as some. I get frustrated with them because they clearly put new players off but most are super helpful in the usual forums. One guy in particular has helped me make literally billions, really quickly.
Grind: This is really way easier now than it used to be which has sped up the rate at which you can 'level up' and take on more challenging missions with greater rewards but remember the game levels up with you. Remember though nothing is free, everything in life takes patience and work if you haven't got that fundamental life skill yet then ED is definitely not for you! You start with bugger all.
Difficulty: I'm just going to say it - In PvE, this game is only ever as hard as challenging as you make it. It levels up really well. Online services like Inara make it very easy for you to start trading. You don't have to grind every last upgrade out of the game to enjoy it. You can enjoy it straight out of the box. That people have somehow managed to make the experience all about the grind says more about them than it does the game. That isn't the case with PvP, where you will come across very skilled people with incredible ships, some of whom might not have the best intentions.
I will likely draw flak from the smaller but more 'hardcore' following, you know the sort - buy a game with lots of configuration options to satisfy the endless need to tweak and then constantly complain because nothing is good enough, yep ED has them too. Make tons of noise about features and then whinge about having to pay to get early access to new ships. Complain about the grind being too hard and then complain when its made more accessible to new users. A lot of the -ve reviews and noise in the forums is essentially the same old cavalry of gatekeeping neckbeards that you see in any kind of gaming community.
great game to experience open world space travel
Great game, doesn't launch consistently.
I really want to like this game. It has some amazing gameplay. But. The grind, its like so repetitive and boring, not to mention Fdev have decided to make every part of it as annoyingly frustrating as possible. The materials grind is insane. Tiny little amounts that force you to relog the game over and over to respawn the meagre resources you are trying to farm. I want to play a game to have fun, which you can do in Elite, its just for every 2hrs of fun you have to have put in 50hrs of soul destroying, bore you to tears, mind numbingly tedious grind, restart the game, grind, restart the game, grind.
I like how this game feels. The graphics the sounds and scale of it all is truly remarkable. You should definitely experience this game in Virtual Reality. A bit of a steep learning curve.
The reports of this game's demise are greatly exaggerated. I've played off and on for about 10 years, recently returned from a 2 year break, and purchased Odyssey. Holy crap! This is the best state the game has ever been in.
If you're a veteran who isn't playing, get your ass back here. If you're a new player, this is the best space game in the market right now.
The game is impressive from a visual, auditory, and flight model standpoint. I love how you have to orbit planets before slowly lowering down to the surface. The incredible scale of planetary rings is a sight to behold as well. Unfortunately, you'll soon realize this game is simply the biggest time waster ever conceived. So little player interaction, endless copy-paste nobody factions and a truly pointless grind sums up this game. As much I love the things it does right, I simply cannot recommend this game as to play it is utterly pointless and doesn't really provide any of that false sense of accomplishment that other games do.
its okay when you play by Your self its just way too much grind but its just way better with friends not as grinding its not the best but its okay .
One of the better sandbox space game with ship selection, mining, combat, trade, and multiple planets.
fantastic 6 degree of freedom space flight. Once you get comfortable with flight controls switch to all flight assist off game play. Whole new challenge and experience. Nothing else like it!
It may have a pretty massive learning curve but with a great community and some of the most beautiful sights I've ever seen in a game its well worth learning.
great game i don't no why my group in the game stopped playing it when others never stopped playing it. also people from star trek still play this game actors and actresses and other Celebertys going under a Alais and stayshine hogs 4 docking 2 that don't use 1 qauter inpuse when leaving or entering space dock or a carrier i docked with my first carrier this evening.
This game has taken so many hours of my life and caused nothing but boredom and pain, spending hours and hours jumping from location to location only to find out i'm still not elite in exploring.
10/10 would recommend
I really didn't like the game at first, but then I just started playing it one day and found out that damn its kinda fun. Its huge you can do all kinds of missions from combat to transport. Also if your thinking of buying it you might as well get the DLC cause It makes the game way more in depth instead of just being in a ship 24/7.
Turns out the game doesn't pause even in solo mode. In hindsight that should have been obvious given how it works behind the scenes. On a completely unrelated note does anyone have 7 million credits and 74 units of low temperature diamonds they'd be willing to share to cover some ship insurance expenses of mine? Don't worry I'll be generous and cover the cost of the limpets.
sans Odyssey, it plays well and there is nothing else quite like it. It can be a grind, and that's when I set it down to play more straight forward games. The immersion in this game is yet to be matched, and I find that after returning to it, it remains equally enjoyable/and challenging. Also, Ultra-wide screen rocks, like no other game.
Really Hard to play. To the extreme, You will be 20 plus hours in before you can pass the introduction to flight. it just. EVE is easier to understand. Do i think it is worth it I don't know 40 hours in and half way though training So so far NO.
This game is very fun when you can actually play it, but most of it is a waiting simulator, and combat is extremely disappointing besides in the lack of skill involved in it. Very upset about having spent my time with this game.
Really good space sim with occasionally out of place MMO mechanics. Game's less of a time vampire since SCO was added and the engineering changes were made, less doing unfun grind to get to the "great part" than before.
Игры похожие на Elite Dangerous
Дополнительная информация
Разработчик | Frontier Developments |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Metacritic | 80 |
Отзывы пользователей | 76% положительных (47134) |