Разработчик: Frontier Developments
Описание
Elite Dangerous: Deluxe Edition
Elite Dangerous: Deluxe Edition includes:
Elite Dangerous
Elite Dangerous: Odyssey
About the Game
Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original open world adventure to the modern generation with a connected galaxy, evolving narrative and the entirety of the Milky Way re-created at its full galactic proportions.Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions.
Horizons Season Now Included!
Experience a whole new angle on the galaxy with the Horizons season, now included in Elite Dangerous. Journey from the stars to the surfaces of strange worlds, hit the ground running in the Scarab Surface Recon Vehicle, craft weapons, deploy ship-launched fighters and experience exhilarating multicrew co-op action.A Galaxy Of Wonders
The 400 billion star systems of the Milky Way are the stage for Elite Dangerous' open-ended gameplay. The real stars, planets, moons, asteroid fields and black holes of our own galaxy are built to their true epic proportions in the largest designed playspace in videogame history.A Unique Connected Game Experience
Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the connected galaxy and handcrafted, evolving narrative.Blaze Your Own Trail
Upgrade your ship and customize every component as you hunt, explore, fight, mine, smuggle, trade and survive in the cutthroat galaxy of the year 3301. Do whatever it takes to earn the skill, knowledge, wealth and power to stand among the ranks of the Elite.Massively Multiplayer
Experience unpredictable encounters with players from around the world in Elite Dangerous’ vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy. You will need to register a free Elite Dangerous account with Frontier to play the game.A Living Game
Elite Dangerous grows and expands with new features and content. Major updates react to the way players want to play and create new gameplay opportunities for the hundreds of thousands of players cooperating, competing and exploring together in the connected galaxy.The Original Open World Adventure
Elite Dangerous is the third sequel to 1984's genre-defining Elite, bringing gaming’s original open world adventure into the modern generation with a connected galaxy, evolving narrative and the entire Milky Way recreated at its full galactic proportions.Поддерживаемые языки: english, french, german, russian, spanish - spain, portuguese - brazil
Системные требования
Windows
- OS *: Windows 8/10 64-bit
- Processor: Quad Core CPU (4 x 2Ghz)
- Memory: 6 GB RAM
- Graphics: Nvidia GTX 470/AMD R7 240
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 25 GB available space
- VR Support: SteamVR. Keyboard or gamepad required
- OS *: Windows 8/10 64-bit
- Processor: Intel Core i7-3770K Quad Core CPU or better / AMD FX 4350 Quad Core CPU or better
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 770 / AMD Radeon R9 280X
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 25 GB available space
- Additional Notes: Supports SteamVR, Oculus Rift and TrackIR
Mac
- OS: OS X Yosemite (version 10.10.3)
- Processor: 2.3Ghz quad-core Intel Core i5 CPU
- Memory: 6 GB RAM
- Graphics: Nvidia GT 650M 1GB (or equivalent)
- Network: Broadband Internet connection
- Storage: 8 GB available space
- OS: OS X Yosemite (version 10.10.3)
- Processor: 3.4GHz quad-core Intel Core i7 CPU
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce GTX 775M (2GB video memory) / AMD Radeon R9 M290X (2GB video memory)
- Network: Broadband Internet connection
- Storage: 8 GB available space
Отзывы пользователей
It's nothing special on a traditional layout, but with a HOTAS setup and VR headset, it is one of the most immersive experiences I have ever had
This is a highly complex game that's more like a flight sim. The game itself does a pretty awful job of teaching new players how to get around. Even the tutorials are difficult. It looks really cool, but it's just not for me.
My playtime is me trying to figure out how the F**k to play this game, I looked up videos and hows to online and restarted and cleared my save multiple times but this has to be the most frustrating game ever, I tried to ask for a refund when my playtime was 5 hrs but steam refused so now I have to write a negative review about this game, I tried to give it a shot and tried different mission/exploration but there is still a big learning curve that will takes months to years to learn. If your a beginner and plan to leave the area you cannot return back because it's for beginners, I didn't know this and I spent hours stacking up on missions only for me not able to return back, just a waste of time. This is on my list for the worst game I played so far.
Terrible game. The fact I spent more time on google than the tutorial is weird to me. The moment I finally figure something out, there's six other game mechanics to have to research while being shot at by enemy ships to collect my cargo on a mission that said "0 THREAT". Which was the whole point I took the thing was to ease in to it and learn what I could safely. Difficult just to be difficult. Some may like that and that's great, but wow.
Literally nub player here. I bought the game on Christmas sale for ~8 euros, dlc included, so I was set back with 2 beers (not the end of the world). I thought what the hell, it can't be worse than Loadfield. All I wanted was a shooter, in space if possible, maybe with some cool ships and a bit of real exploration. I launched it and did the on-foot tutorial (not knowing I'm doing the on-foot tutorial) and although it looked interesting I felt like I was somewhere in HL2 in terms of graphics. After finishing the tutorial and being dumped in the starter space city I managed to exit the game and optimize the graphic settings. Restarted and deliberately done the full space flight tutorial from the tutorials menu. Man, I can't say it was that hard but damn, it felt so uncomfortable. No joystick, no nothing. Just keyboard and mouse. The game looked absolutely better after putting the correct graphic settings for my rig but damn the space controls felt... almost uncontrollable. Managed not to crash my ship, managed to finish the tutorial, NOT managed how to shoot the minigun even though I was able to understand the secondary weapon is bound to mouse2. Killed everything with weapon no.1 aka the laser beam. Did more tutorials because I felt like John Snow, I knew NOTHING. Stood like a moron for minutes in the basic flight when asked to tilt my ship with the mouse until I realized I was in free look mode aka mouse3. Did the mining tutorial, realizing that if I have to scoop every time I mine something I may loose my freaking mind. Did the manual landing tutorial and did it well, even though it took longer than expected. Decided I will always use the auto land/launch from now on. All in all, tutorials left me more confused than I'd expect so I decided to go all in and see what the actual game has to offer. To my surprise before I could leave the starting city I had to do the full space flight tutorial all over again, because this time a NPC asked me to do it before I could access the ship dock elevator. This time around I managed to shoot the minigun, who would've thought it had a spin-up time and I had to keep mouse2 down before it actually started shooting. But while fighting the drones I kinda forgot the ship moves better when also pressing A & D, so this time around it took me even longer to maneuver and turn the ship around. Frustration grew, but looking back at it, that was definitely my fault. In the end I managed to actually fly my ship for the first time for real, then land back to the starting city. Then wasted a ton of time trying to figure out how to access my inventory. For REAL! I had to GOOGLE how to OPEN MY INVENTORY, even after going though all the keybinds. That was the last straw. If I have to google a simple freaking task as opening my backpack - that means everything else will be much more frustrating. I have almost 2000 hours in No Man's Sky, don't even get me started about EVE(ry phycho) Online, but this game is a different beast. I'm not saying it's a bad game, because I literally know 0.01% of what it has to offer, but the learning curve for a beginner is very discouraging. It was easy to find the shop though.
So, if you're new and excited, all I can say is take your time. I may not abandon it but after the tutorials I'm at a bit of a loss. Not sure if it's worth the time investment in learning it via google. That's why I can't give it a thumbs up for now, sorry.
Elite Dangerous:
— The Galaxy is Big, But My Patience is Running Out
Review:
Elite Dangerous gave me incredible memories. My first hyperspace jump? Awe-inspiring. My first accidental boost into a space station? Terrifying. My first bounty for accidentally firing at a cop ship? Hilarious. But after 500 hours of mining rocks, dodging pirates, and docking like I have three left thumbs, it’s clear: this galaxy is overdue for retirement.
Why It’s Still Fun:
- The galaxy is massive. You’ll never run out of stars to explore—or ways to get hopelessly lost.
- Flying your ship is the perfect mix of “I got this!” and “Why am I upside down?”
- Docking feels like an Olympic event. Stick the landing, and you’re a hero. Miss it, and you’re a pancake.
Why It’s Time for a New One:
- Content updates are slower than an unshielded hauler full of gold in pirate space.
- The grind isn’t just real—it’s practically the main character.
[*] Four years of waiting for something new, and all I got was my ship’s paint peeling off from boredom.
Final Thoughts:
Elite Dangerous was a blast, but even stars burn out eventually. After years of patchwork updates, it’s time to let this galaxy drift into the void. Give us Elite Dangerous 2—something fresh, exciting, and less likely to feel like an intergalactic office job.
Rating: 7.5/10 – "Memories: 11/10."
The galaxy was fun, but it’s been running on life support since 3307.
I can't connect to the game after creating my pilot license. Tried reconnecting through my lan cable, resigning my account, and even creating a new account to play but I always get the "Orange Sidewinder" error. My internet is not even that bad yet the game won't even let me join a mode to begin with. I loved the game's concept and mechanics and watched a lot of videos about it, was getting tired of playing No Man's Sky on my Switch and this looked like a refresher, but I never expected it would have connection issues to mine.
I am not saying the game is bad overall, only my experience is with the game servers.
Terrible controls, the interface is the opposite of user friendly and so is the gameplay.
The starter suit doesn't have a slot for a primary weapon, of course the game won't tell you this, you have to waste your time to first fail in combat, then google how to solve the problem.
The combat itself feels incredibly rusted (both on land and in space), I've seen better flight responsiveness in mobile games. The ground enemies are bullet sponges with AI so terrible it might compete with that of Redfall.
The controls on everything are downright terrible;
The ship is controlled by the mouse, both the roll and yaw are within a few degrees of mouse rotation, this means you will spin constanty until you rebind the controls to somthing reasonable for human use.
The cars control scheme is so scuffed that the keys for throttle (Forgot to mention that both the spaceships and cars don't stop moving then you release the throttle keys, yes it is as comfortable as you think) are 'Q' and 'E", who the hell uses those for controlling the speed of the vehicle!?
The hotkeys for the suit are just as bad, the interface has zero hints as to how you're supposed to access any of your items. At least the movement is set to WASD, these devs could very well create a character control set never seen before in the history of gaming...
I don't understand who would want this convoluted mess of a game, in the entire 5 hours I've played it I've felt nothing but confusion and frustration at how terrible the entire experience was.
I imagine people who play this are just in it for the "immersion" of a space sim and don't actually care about any of the qualities one would expect from a game as a form of interactive media, as well as therever this could be considered a good one with how it lacks many of those qualities..
Well, it's their time and money, I won't argue with how they choose to spend them.
Thank you Frontier Developers, I regret buying the deluxe edition of the game, as well as, wasting almost 5 hours of my life on it.
I've enjoyed over 500 hours on the PS4/PS5 and I've recently migrated to the PC. I was originally disappointed they stopped supporting PS and made the move to PC only, but I'm glad I was able to continue playing none the less. The inclusion of Odyssey adds some interesting extra game play.
I didn't play this for 16 hours.
This game sucks; the tutorial lies to you about the gameplay, game's full of micro transactions, nothing tells you how to scan planets or explains the judicial system. I accepted a mission, spent half my money on a suit it needed for some reason, struggled for like an hour to figure out how to fly to the planet which was just named a bunch of gibberish numbers, got there, couldn't get permission to land, so I landed far away and went on foot, only to be scanned by guards, killed, and my crime was "crime." They took the remaining half of my starting money, and I still have a fine to pay that's more than my remaining money.
Also, my ship is running out of fuel, and I have no idea where to go to refuel.
Every time I bring my weapons out, my ship looses all power, and I'm dead in the water.
I have no idea where to go. I tried landing on a random ice planet, but it won't let me go below orbit.
This game is very pretty, beautiful HUD, but game play is some of the worst I've seen.
Oh, and the game is laden with micro-transactions worse than any FTP game I've seen, but this game isn't free, so WTF?
I want my money back.
I was fooled by the tags that were displayed. I thought this was a Singleplayer game without the use of an internet connection, but it requires an internet connection because the game needs to be connected to the Frontier Server in order to play this game. I also had some trouble creating a Frontier account the first time I launched the game so i had to use VPN to create my account which was weird.
I'm sorry, but i have to refund the game. I preferred playing NMS which i can play without internet connection if i were happens to go out without internet.
game is simply overcomplicated, no proper tutorials. everything is a struggle. thoughtless developers.
The game feels very unfinished, even 10 years after release. In-game information is terrible. The game relies heavily on player-generated web sites. Want to know which wares a station trades or equipment it has? Use a third-party site. Want to know what a mission actually wants you to do, because half the mission descriptions are incomplete or wrong? Use the wiki. Learning to play the game consists mostly of learning to work around all the traps caused by unfinished work. It's just annoying.
Flew for an hour to get to a planet, got security scanned and the guard didn't like that i was on the same planet as him. Get shot, presumably t-bagged, shipped off to space Detroit, and charged for the experience. 10/10 Just like real life
Game is getting better and better, skip the negative reviews and just try it out. Get the Deluxe Edition on sale. And a huge update coming this year.
Maybe I'm just getting too old for games but this thing is so effing complicated it is not pleasant to play.
People say it's a grind, but it's not that bad. I'm exactly 100 hours in and I've done most aspects of the game. I've completed all the Fed and Empire ranks to level 12, so I've unlocked all the ships. I have around 15 ships (including the most expensive in the game - the Cutter). I've done asteroid mining, transportation, explored outside the bubble, and I have 1.5 billion credits in the bank. I've unlocked around 15-20 engineers and most of my ships are engineered to level 3 or 5 on fundamentals like FSD, shield generator, shield boosters, lasers, cannons, thrusters, power plant, etc. I have enough materials and money that i will be able to go fully engineered on my next ship build - a combat Corvette. Then I imagine i will go for a fleet ship or wait until system colonisation is released in 2025. I'll eventually do both!
One top tip for money making - form a wing with friends and share your missions with one another once you are back at base. You can make a mint doing that at easily 250 million per hour in a hazardous res zone with a 4 person wing team and half decent medium ships. You can also make a quick 50 million doing a silver 400-500 units mining run missions.
As to the game, I love the realism of this over games like NMS, Star Citizen, Eve, etc. And there is nothing like being the first person to discover an earth like planet and getting your name on it. :)
great game, it really got a lot better, it was always cool and felt great to play, but content was a little lacking, but now there is a ton of fun stuff to do, a bunch of great player driven storylines and it seems a lot more is incoming, big recommend!
After nearly an hour of trying to get controllers to work correctly I gave up. Apparently this is has been an issue off and on for 4 years or so. The game looks amazing so it sucks that I had to get a refund.
Undoubtedly one of the best open world space sims around. Just started but the game is beautiful. It's come along way since the wire frame graphics I recall from my youth.
there's some fun stuff in that game like fighting pirates mainly, but everything else is just a slow boring crawl. you spend lots of time dealing with the terrible transport mechanic that is supercruise and in the loading screens called "hyperspace".
this game asks way too much time to do anything. you can easily sink 2 hours without accomplishing any objective.
doing anything on the planet surface is just a pain. the AI is just a hair away from shooting you on sight even if you're friendly.
I liked it for awhile but just seeing this made me furious!
Frontier SW, if I pay for the damn game, let me fking paint my ship the way I want and don't charge me extra for it!
Don't do cancerous micro-transactions just for a function that should be basic!
f*ckers
This is what I despise most in games today! I buy the damn game and they still have micro-transactions in it! SMFH
Let me tell you about one of my favorite games that I have played on and off for many years.
1) The game is visually stunning. Even the most desolate rocks out in the universe still look amazing, and the sky-box is down right mesmerizing, with every star in the sky actually moving positions in the sky as you move from start system to start system.
2) The game is massive, a complete 1:1 scale of the Milky Way Galaxy. If you ever wanted to travel to Sagittarius A and see the black hole at the center of the universe, you can do so; just expect to take a few hours of flight time to get there because it ain't close. (To set expectations though, black holes in the game are the one thing lacking visually and I hope one day they re design them)
3) The game has a lot to do. Want to be a bounty hunter? Go do it! Want to be a pirate? Go do it! You want to mine ore from asteroids and/or haul thousands of tons of materials or trade goods across the galaxy in a massive fleet carrier? Go do it!
On top of all the above, we are getting the ability to colonize new star systems soon which will give the players the ability to build (pre-designed) space stations and star ports in currently unoccupied systems, bringing a whole new way to play the game in 2025; not to mention the possibility that a new alien conflict is likely to happen in the future after we start expanding outward so there is that to look forward to as well.
If I have to give one caveat about the game, it's that the game has no structure. It is a sandbox game through and through, so if the idea of coming up with your own objectives in an open ended game doesn't sound like fun to you, you may want to stay away. Otherwise, if that all sounds great to you, welcome to the galaxy commander! o7
One of my favorite space explorations next to NMS, though Def A huge learning curve when jumping from NMS, still great game, and glad dev still support pc verson.
The game is fun but unless you REALLY enjoy alt-tabbing every 5 minutes to go google what you're doing, This game isn't for you. The game has several complex systems overlaid on top of each other to simulate a space-exploration sim but really you're managing a heads up display and a star chart as well as 30 different reddit/wiki tabs.
The only tutorial the game provides you with is how to fly and how your guns work in groundside combat, which is fine if the information for LITERALLY anything else was inside of a menu in game or if windows had an optional help button for navigation. Instead you're required to fumble around with a single save-slot to your account, all of the cosmetics are tied to the earnable end game currency - which also resets between character, and potentially just waste 40 hours before you actually have a concept of an understanding of what to do in this game. There are two kinds of people who play elite dangerous, People who enjoy space-exploration simulation games, and people who enjoy reading reddit threads. You cannot go into this game with prior experience of another simulation game because most of the rules are thrown out the window for arbitrary complex systems that aren't present in most other space faring sims. If you want my brutally honest opinion - If you just want to explore a universe, pick up no mans sky. If you're into the brutal economy and large-scale intergalactic corporate warfare, Go play EVE. This game is for very specific people and it shows by the stark difference in peoples' play time. Your friends who own this game either have 400+ hours or 40 minutes.
Cant even play it anymore. Every time I try and login now it kicks me for failure to authenticate. Its already one thing that there is a secondary launcher you have to deal with but the authentication error is stupid especially after already playing for 15 hours on steam.
Edit: After 20 more hours of playtime, I think this game deserves a positive review as much as it deserves negative review. There's a lot of grinding involved for any amount of progress, but it does have the potential to be a lot of fun for people who like exploring star systems and upgrading ships. I can't really recommend the combat, it's just frustrating to me more than anything, but the game overall does have appeal despite the flaws I've listed below.
I started this game on PS5, then learned the console versions are no longer supported. Of course the devs have no problems continuing to sell the outdated game with no obvious indication of its abandonment. I should have taken the hint right there, but I gave it another chance and bought it on Steam since the PC version is still receiving updates.
Odyssey's intro is completely different to the vanilla experience on console. Seems cool. I get out of the initial planet base raid thing, but can't access my ship until I've completed a simulation of the original tutorial. Okay, fine, I need a refresher anyway. I complete that and take a delivery mission from the mission terminal where I'm at, go out of the starter system to complete it but then I discover I can't return to the system to turn in the quest because it's permit locked. I guess that's reputation based, and also a way to prevent new players from getting ganked, but it comes across as different gameplay features knotting together to create weird inconveniences and a rough experience.
Keyboard bindings are not really intuitive at all. The button mapping while using a controller on PC is different from the console version's mappings. Some of the controls are explained, a lot of them are not. Of course the same could be said for most of the game. It says -- "Hey, here's a ship, here are some basic controls and the foggiest idea of various objectives... go have fun." I can appreciate that approach to game design, but there's obviously a steep curve to overcome before the fun starts. For me at least, I don't think the payout is worth it.
I'm sure it still holds a lot of value for veteran players, but sadly I believe this game is past its prime.
I really tried, But this game is terrible. Game breaking bugs, Bad tutorials, Bad controls and bad gameplay. I have played 82 hours watched lots of tutorials and game play tips. And still nothing. Why people like this game is beyond me. I don't mind putting some time in to learn a game but this is terrible. My tips to improve this game. Make better in game tutorials. Explain how things work in game give the joystick buttons names not numbers nobody understands this. Fix your bugs I see people having the same bugs 5 years ago and they are still in here. If i keep bugs this long in my programs I get fired. Great for the people that love this game. But after 82 hours I quit.
Have you ever wanted to play Euro Truck Simulator but always thought "Dang, I wish I could just push the cruise control button so that the game could play itself for a few hours while I did something more fun"?
Well I've got the perfect game for you my friend!
Seriously thought, just get any of the X games, you'll have way more fun.
If your Looking for a Star Citizen like that wont french fries your pc this is the game. Its Awesome for us wanted to explore the stars and pop some ships. And with odyssey It elevates the exoeriencea notch.
This game reminds me of my wife. it makes me overspend, It keeps me from playing other games, doesn't respect my time, deep down it hates me a bit. But somehow I really love it.
I don't have much in game time but I can make this assessment, it seems somewhat technical and has a high learning curve. I bought a Logitech HOTAS specifically for this years ago and am just now trying it out. My brain is throbbing from just the first tutorial. This will take a little patience to get going, seems like a worthy cause though!
8.5/10
it's like trying to hug and cuddle a cat that does NOT want to be touched and claws you up horribly but you just wanna keep hugging the cat so badly.
It's not great, I decided to get it over the idea of space, being able to explore, and more. It reaches the bare minimum to be playable, it's a laggy mess a lot of the time even on my high end hardware, the game is a repetitive grind with a lack of exploration, you can barely do anything.
Would've preferred if the game was less about repetitive combat but rather exploration. Much preferred No Mans Sky.
Reviewing every game I've played in my Steam Library. Game 17
Fun but its really for space ship enthusiasts.
I only dipped my toes in but i do recall it taking a long time to get anywhere.
Unfortunately when i last played getting together with a friend to play coop missions was a hassle and i dont think its changed since.
Probably don't get it for the coop tag as i found it frustrating to try and do bounty missions together. Its probably not changed.
Absolutely terrible for a new person if you want online experience. You wont be able to be apart of the big events because you need to grind your ass off for stuff. The community is mostly unhelpful though you might find someone here and there. Its also just mostly a dead game as well. If you play online and try to do even stuff as a new person have fun getting obliterated by players with minmaxxed ships. Dont bother getting in to it as a new person unless you joining to play with friends or to play it like a single player game in offline mode. I started playing again 2 days ago. Uninstalled it today.
The dumbest game in existence I'm stuck at the tutorial because the training drone is OUTSIDE THE TRAINING AREA WHERE I CANNOT REACH IT. These are 4h of my life I'll never be able to get back and also unfortunately my money. DO NOT BUY THIS GAME even if it's on sale! It's a buggy poorly optimized dogwater.
If you want a game that counts how long you've played by the amount of time you've had the launcher open, this game is for you.
If you want a game that has a manual which is 140 pages long and (as of this writing) eight years out of date, this game is for you.
If you want a game that has tutorials which are so unhelpful that even the forums say you shouldn't do them, this game is for you.
If you want a game that purportedly has a solo mode, but is so tied to its multiplayer form that trying to play it standalone is crippled by time out of game counting against you, a delay on exit, and lack of ability to pause, this game is for you.
If you want a game that has in-game super-futuristic computers which are less capable than current real-world computers, this game is for you.
If you want a game that provides no explanation or warning of constraints on missions, this game is for you.
The reviews I read made this sound quite good. The mechanics of the game do not support the reviews. I might've played for two hours. Steam claims I've played for 23, because I never closed the launcher until I asked for a refund.
No stars. This is a stinker.
I have been playing this game for many years and even tho theres alot of bickering people giving this game negative reviews i still think its a fun game for whenever your in the mood for some scifi gaming. I mostly enjoy minning asteroids to make money. I also enjoy exploring new systems and going as far as i can to unexplored territory.
The user experience of this game is utterly abysmal. Here's a list of some evidence of just how bad the user experience is:
* There are 100s of keybinds, and you have to scroll through ALL OF THEM, because the devs categorized them in ways that only make sense to them. Just add a search, people, come on. This is amateur crap.
* If you don't have a photographic memory, you'll literally spend 90% of your time looking up how to do things. Even when you ask the community, you'll get half-answers and sentences that start with the word 'Just' -- ('Just land at a station and pay the fine!' -- Nah, there's more to it than that).
* You can land at a station with a fine and be locked out of important services, with literally no way to pay the fine _at that station_ (probably because you didn't land at the _right kind_ of station).
* Trying to plan a route for your evacuation mission before you take off from a settlement? Hope you aren't using default keybinds, because your hyper jump destination is behind the planet you're currently on, and you literally won't be able to super cruise OR jump at all until you can find a clear line of sight to your jump destination! Meanwhile, Thargoids are killing you, and you can't stop the game to look up how to fix the problem. You're probably going to die, and then you're also going to incur fines for not being able to deliver your passengers. By the way, hope you know what type of station to land at so you can pay the fines!
-- * While you're at it, don't bother trying to clear your jump destination so you can supercruise off of the planet -- you literally can't. No keybind exists, despite the community asking this question repeatedly. (Note: The answer is 'set a separate keybind for supercruise and hyperjump - don't use the defaults. Good luck finding those, tho! (They're under Options -> Controls -> Ship Controls -> Miscellaneous - but that will probably change, and you'll never be able to find it.)
* Hope you've got more than one monitor -- if you want to make any meaningful progress in this game, you're going to need to rely upon 3rd party websites that are only updated by the good will of its members, because the devs sure as hell don't want to help you figure out how to play the game.)
* You want to fight Thargoids and participate in some large-scale PvE? Plan on spending 2 hours kitting a ship out to be able to do the bare minimum, and end up dying repeatedly anyways because you don't have Caustic heat sinks, or because there's literally nothing telling you how to use the Thargoid Pulse Neutralizer.
--* Oh, and also, you're probably going to spend a significant amount of time just floating around in space, because the Thargoid interceptors will EMP your ship and you'll literally be dead in the water for 30 seconds while your systems reboot (it might actually be less than this, but it is an _egregious_ amount of time you spend disabled)
* By the way, you're going to need ECMs, but nothing in the game is going to tell you where you can find them. By the way, the official Fan wiki is useless, as well - it'll list _maybe_ 8 locations, likely 100s of lightyears away. If you were smart and used inara.cz, though, you can probably find one in the next system over.
This is before you even get to the number of game breaking bugs in this game that require you to log out and back in, or absolutely stupid, imbalanced mechanics that require nothing more than trial and error to solve for. Unless you spend 1000 hours on this game, you _will_ spend 75%+ of your overall game time _just figuring out how to play the game_. And god help you if you quit playing the game and come back more than a few months later -- you're in for another 100 hours of learning how to play the game.
This is just awful. What an absolutely miserable experience. The game CAN and WILL be fun, and you WILL eventually figure your way around all of these god-awful eccentricities, but I would never ever ever recommend this game to anyone. I genuinely don't think that it's worth the effort, by-and-large. The devs clearly have never heard of the words 'User Experience,' and it shows. They don't care.
Don't bother with Star Citizen. this has everything it should have had. And it works fine. Glitches and crashes are extremely rare.
After playing for 259 hours, I can say that the game is too frustrating for several reasons. While the gameplay and usability have improved, after purchasing the Odyssey expansion, I noticed a significant issue with learnability. The game does not provide enough structured learning paths to progressively understand and master its features. This makes it difficult to fully grasp and utilize the mechanics, especially for someone who plays to relax after work. Overall, this lack of guidance detracts from the experience and makes the game less enjoyable.
Played for a while on xbox, and finally transferred my account to PC. Still a fantastic game, I can get absorbed for hours and hours just jumping around into different systems, or bounty hunting.
Elite Dangerous is a rare gem that deserves to be cherished. The intricate Background Simulation and global player interaction create a truly unmatched experience. Its sandbox nature offers limitless freedom, allowing players to carve their own path in a vast and stunning galaxy.
Unlike many modern games, Elite doesn’t hand content to you on a silver platter. It challenges you to explore, discover, and define your place in the universe through your own courage and effort. A masterpiece for those who dare to dream big.
Thank you, Elite.
The quintessential space sim, with a pedigree to back it up. The learning curve is huge, but once you get over it you're in for a stellar experience. The 10 year anniversary is just around the corner and big things are happening across the universe.
what is new with the latest update?
NEW BUGS
Tons of Server Errors
a pain in the ass.
the weekly hours of down time indicate a very bad design / coding
The systems in this game are annoying just to be annoying. This game could be great, but it isn't.
There's something mesmerizing about traveling multiple hundreds times the speed of light with full flight controls. Lack of time-dilation notwithstanding, this game manages to reel me back in over the years despite its many flaws. You have to be very self-motivated and love technical details. Combat will stress your multitasking abilities as you manage multiple sub-systems to maintain a razor's edge over your foes.
had this game for like a month, found out in the first week i could buy string lights for my cockpit.........haven't looked back since....
on a deeper level i bought this game in 2024 and i had no idea its 10 years old. the amount of content in this game is remarkable and the community in my experience has been superb. ASIDE from the occasional DC while jumping between systems once in a while, the overall experience mechanically speaking has been a buttery smooth experience and lets you slip into some fairly deep immersion even without a flight stick.
i have yet to throw on my VR headset and experience that particular feature but from what i've seen online, i don't expect to be disappointed. i certainly view it as a bonus feature and not a core selling point to the game.
As many nice things i have to say about Elite Dangerous, the only caution id give to the prospective buyer is that i believe the scope of all the different paths to take forward in the game can seem a bit daunting to the uninitiated. i luckily had help starting out and was able to get my feet under me relatively quickly, but even after 200+ hours of game play, i'm still learning a ton. also i think its worthy of mention that progression can and will be a grind. a lot of methods exist to help farm whatever it is you may need, but that doesn't mean those methods are all quick.
in conclusion, buy the game scrub.
Making slight improvements and reducing the grind has actually helped this game a tiny bit.
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Дополнительная информация
Разработчик | Frontier Developments |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 80 |
Отзывы пользователей | 76% положительных (48023) |