Разработчик: Metaware Limited, LLC
Описание
v0.7.0.0 - New tutorial, plus tons of features
[h1]Welcome to Metaverse version 0.7.0.0![/h1]
We're so excited to release this to you. This is our biggest update ever. In addition to the new tutorial and start of story mode, we've added tons of new features and polish. Thanks for all your support and feedback along the way!
[h1]A note for users with existing game saves:[/h1]
The updated Metaverse planet looks quite a bit different from the one you've got now. But we worked hard to make sure not to break your current planet or B.I.T.s. If you want to, you can remain on your current planet as is and keep building your base. The main difference for you will be that you will need to deploy your new Quantum Core when you load the game. But if you really want the full experience, we recommend starting fresh by clicking the New Simulation button in the main menu. This will erase your current game save and let you start fresh with the new tutorial and planet. If you have B.I.T. schematics in the Simulation Deck, you should publish them to Workshop before you erase your game save, so that you can download them again after you click New Simulation.
Also, be sure to check out the new free Construction Kit, which has support for VR. You can find out more about it here:
[h1]And without further ado, here's what's new:[/h1]
- Brand new tutorial and start of story mode.
- New GFR-AR7 Assault Rifle.
- New gear select menu.
- Updated all B.I.T. materials.
- Added new Structural B.I.T. models.
- The LAIR has been removed from the game, in favor of a new Quantum Core.
- Added compass and lat/lon to the HUD.
- Added ability to melee.
- Added Take All button to backpack.
- Added oxygen and stamina.
- Health, stamina, oxygen, and energy automatically fill up when in range of a Bio Generator or the Quantum Core.
- Max player energy is now 3x what it was before.
- Added Situation station basics. More to come soon.
- Added Bio Generator to Technical B.I.T. category. Build these to re-generate barren terrain and to replenish your vitals.
- Weapons now use ammunition instead of energy.
- Added Lethal and Non-Lethal ammunition to Essential B.I.T. category.
- New music for tutorial.
- Added ability to double-click to install gear.
- Added ability to hold Shift to queue up 10 item at a time in the Fabricator.
- New block place and take holograms.
- Much improved UI for the Simulation station.
- Added ability to paint B.I.T.s in the Simulation station.
- New sounds for pick and place in the Simulation station.
- Added ability to move up and down in the Simulation station.
- Massive improvement in B.I.T. place/edit performance when dealing with lots of B.I.T.s.
- New ship in intro video.
- Quantum Beacons now teleport you to the last used Quantum Beacon.
- Multiplayer UI is now in the main menu.
- Added UI sounds.
- Updated description text for all periodic table elements.
- Less lag when loading saved B.I.T. schematics.
- Fixed periodic table row labeled 51-71 instead of 57-71. Also fixed a couple of periodic table elements being wrong.
- Fixed Omni UI slow to load.
- Fixed the loud bleep noise at the start of the game.
- Fixed being able to fabricate B.I.T.s without selecting a pattern.
- Fixed clicking the Fabricate button really fast could sometimes get you more B.I.T.s than you had resources for.
- Fixed B.I.T. placement being jittery sometimes.
- Disable auto-adjacent B.I.T. placement when switching B.I.T. types. Same when using Undo.
- Fixed terrain flickering black under certain lighting conditions.
- Fixed terrain looking white in the distance at night.
- Fixed B.I.T. Boxes not containing the full amounts of some items when you drop them when you die.
- Fixed a bug where gear could become broken if removed from a gear slot.
About the Game
Dig, discover, design, deploy, and defend. Explore your very own planet, and eventually help conquer or help build up the planets of others.
What is Metaverse?
Metaverse is a voxel based action/adventure (Sci-Fi!) game about digging, discovering, designing, deploying, and defending. But we see it as more than a game. Metaverse is an ever-evolving platform, shaped by the actions of its players. Right now that involves players giving feedback about the direction of development. Before long, players will have a much more direct role in how Metaverse shapes up by traveling to the planets of other players and by trading and selling their fabrications. Fabrications are custom objects that can be created in-game by players, using the materials harvested from their planet. See below for more details.What can I do in Metaverse right now?
StoryMetaverse has what we believe to be an awesome storyline. Of course, we would say that! So we’ll let you be the judge. Tell us what you think so we can make improvements, create story branches, or even change its entire direction. We’re excited to build this thing with you! We’ve built out the first chapter of the story in the form of a tutorial. If you rush through and don’t stop to smell the roses or explore, there’s about 25-30 minutes of playable story in the game right now.
Sandbox Mode
After the tutorial, you’re dropped straight into sandbox mode. In this mode, you can explore your planet. This is also where you can dig and create (though a major component of creating is also found in Metaverse’s Fabricator). Because of the technical challenges involved with setting up procedural terrains otherwise, most voxel based games offer only either completely cubed geometry or completely rounded geometry. Metaverse, being a simulation from the future, has cracked the code, and is able to beautifully combine the two in a way that makes logical sense! The procedurally generated planet that currently ships with Metaverse is 300 Km in diameter, which is indeed very big. For now, let’s just call it, “New Texas.” If you were to run in a straight line without stopping, we estimate it would take you about 28 hours to completely circle the planet. Metaverse does not have biomes right now, but that is a planned feature, and we’ve already done a lot of the development work needed to support that. You tell us what’s most important to you, and that’s where we’ll focus development!
Fabricator
In the Fabricator, you can process the raw resources you’ve collected from your planet into refined materials. Using these refined materials in the Simulation mode of the Fabricator, you can create just about anything you want. And as long as you’ve got enough refined resources for the elements you’ve used, you can fabricate it into an actual object that can be taken outside to your planet and deployed. Elements in the fabricator are based on real periodic table elements, and have accurate densities. So if you make the walls of your base out of titanium, they're going to be significantly stronger than if you had made them with clay.
What are the limitations right now?
Metaverse is Early Access, so there will be bugs. We’re working hard to sort these out, and with your help, will stomp out the ones that are most important to you as quickly as possible. And if you find something lacking, we want to hear about it!Is Metaverse under active development?
Yes, very much so! Metaverse is now a full time project, not an on-the-nights-and-weekends project!I have an idea for Metaverse!
Great! We want to hear it! Please head over to the Metaverse discussion forums and let your voice be heard. Metaverse is a game meant to be directed by its community. That’s why we’re releasing as Early Access, after all!I found a bug!
Great! Please do us a favor and send an email to [email protected]. That will get your bug into our help desk software and allow you to track its status as we work to fix it.Metaverse exists to be the exemplification of the democratization of knowledge and thereby the dissemination of power, primarily through the novel exploitation of computation through collaboration within simulation.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows Vista (SP2), Windows 7, Windows 8
- Processor: Intel Core 2 Duo, AMD Athlon X2, or equal at 2.0 GHz
- Memory: 2 GB RAM
- Graphics: DirectX 9.0c-compatible, SM 3.0-compatible, 256MB VRAM
- DirectX: Version 9.0c
- Storage: 1 GB available space
- Sound Card: DirectX 9.0c-compatible, 16-bit
- OS *: Windows 7 or Windows 8
- Processor: QuadCore 2.0 GHz +
- Memory: 4 GB RAM
- Graphics: DirectX 9.0c-compatible, SM 3.0-compatible, 512MB VRAM+; NVIDIA GeForce 8800 GTS or better
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 8 GB available space
- Sound Card: DirectX 9.0c-compatible, 16-bit
Mac
- OS: OS X Mavericks
- Processor: 2.0 GHz Intel Core i5 (Dual Core)
- Memory: 2 GB RAM
- Graphics: OpenGL-compatible, 256MB VRAM
- Storage: 1 GB available space
- OS: OS X Mavericks
- Processor: 2.2 GHz Intel Core i7 (Quad Core)
- Memory: 4 GB RAM
- Graphics: OpenGL-compatible, 512MB VRAM+; NVIDIA GeForce GT 750M or better
- Network: Broadband Internet connection
- Storage: 8 MB available space
Отзывы пользователей
The original Metaverse just as bad as the current one. Left just as unfinished.
Warning do not buy this product. It along with the companies other product (XLR) has been abandoned. The website on both products have been dropped,emptied and abandoned.
over 4 years and its like playing a shell of a game..when i first got it, there was nothing to do...and now 4 years later its exactly the same without a update...so do not get this game...what a bad studio took peoples money..still takes their money. and gives them nothing.
"Now in early access" as of 2016. It's 2019 and there have been no updates. Hardly the first game I've gotten like this so no no surprises there. What is surprising is that this is still up for sale. Maybe this game will get finished, right after my shipment of lemon soaked paper napkins arrives...
Abandonware.
Could've been something but this game is never leaving early access and it's impossible to recommend in it's current state. It's also crashed on me quite a bit
It has been 1 year and over 10 months since the last update. The creators have left to work on a VR game because that's where Valve says the money is, and they haven't returned for anything. Waste of money, terrible studio, disappointed.
TL;DR Don't spend a cent on this trash.
I had high hopes but its been over a year since there was any progress on this game... I'm pretty sure its dead.
Update: Yeah its dead don't buy it
This game is daylight robbery, I want my NZD$17.99 back
This game is absolute trash and is never updated (last update being half a year ago). It is just poorly optimised, the UI is trash, the whole game is super laggy.
- Launches - Crashes on launch
- Check Cache - Crashes
[*]Game Launches - Crashes when reaching menu
Devs announced in May 2016 that they are taking "a break" to "work on other projects". Ok, it's Early Access, but there do need to be some limits to the leeway that permits.
As of October 2016, there's been no further update and there's been no further development since January 2016. The game has been abandoned.
Refunding the game now.
30 October 2016: It's worth noting too, that the game they dropped development on this to go work on, XLR, has now also gone stone, cold, silent dead.
These developers are now scamming for two games, neither of which has a hope in hell of being ever completed.
the game was fun but confusing at times and it didn't give enough help or instruction. The game wasnt even fun when you understood it. I feel like i should be payed to play this.
Like any other EA game, Metaverse/Cubic is pretty much fraught with bugs, many of them plain gamebreaking, and filled with potential.
However, unlike other EA games, the developers have confirmed they've put development on hiatus to pursue another project named 'XLR' that is supposed to allow them to integrate VR functionality.
So, despite the posibiliies of the game, I have to give this negative review because it's just not a good risk to purchase/support Metaverse when the Developers aren't even working on it but are instead putting their time, money (from selling Metaverse, mind you), and resources into what is basically very expensive controller support that not all their players can or will utilize.
This game has a beautiful concept.
That's it for now, the graphics, user interface, variability and overall jankiness of the game still need to be updated, we will see where they go from there.
Good luck to the Metaverse team.
Okay so I don't purchase many early-access games for the sake of them being horribly broken, or so bad you just wish you could abolish it from your steam library... This is an exception of my rules.
Metaverse honestly is a fun idea, it truly is. Being someone that loves exploring quantum mechanics and quantum mathematics this game brings theory to life in a virtual essence. Granted it is still very early in its devlopment cycle but I'm expecting quite amazing things from it!
Yes there is bugs, and yes sometimes the gameplay feels clunky... But despite that, this game has potentional!
this game is amazing. I love the graghics and the whole dynamic world that your in. the storyline is cool to. I would definatley buy this if you love sandbox space simulater games
Pretty buggy, but it's cool, kinda like Empyrion. Has potential. Still needs a lot of work though, I'll get back to it when gets a little better.
Game looks good, lot of potential and it´s worth buying. Go ahead and support the Devs ;) Yeah it´s buggy but I want to see more of this great game.
Ok, where to begin?....ah yes It's Minecraft, oh wait no it isn't, or is it? WHO CARES?
This game is in alpha and the devs are highly active from what I see. Bought this on Mac because they said it "Should" run ok on normal, they were right.
Basically The Universe ended due to some anomaly, Humans have mastered time control some how and have created the "Metaverse" A Time Displacement in which there are Infinite Universes apparently....which is AWESOME
Building = Pain in the ass right now
mining = works fine
Drones = Flying Assholes
Player = works great
doors = absent because they're adding Mechanical B.I.T.S.
Looks = 800x600 - 1920x1080 (DO NOT try that last on on a macbook) Looks beautiful
Tedium = no more than minecraft or any other building game
Multiplayer = issues because it's all in alpha which is ok
There's a lot of room for polish here, and they actually WORK ON THE GAME unlike some OTHER building spacey games (YES I'm LOOKING AT YOU STARFORGE)
Bottom Line ---> BUY THIS IF: You like building, You like Minecraft or Infiniminer, Love Alphas and shaping the future, You like Sci-Fi
Don't buy if: You hate and can't deal with bugs, it's just not your "Thing"
Time to change my review. Game has been abandoned in early access. 2 years with no updates. STEAM, you really should pull this game! Why should the devs make $$ on an incomplete and abandoned game? $20.00? Also, it would be nice to have an addition option when "flagging" a game. Like "Abandoned in Alpha"...
Also, Game is not compatible with current MacOS.
This voxel sandbox is a very good game and is worth the $14.99 and with the four pack you can't go wrong. This game has already become better then most sandbox games in my opinion. I look forward to the many feature updates to come but as is, the game is worth the money. People tend to forget that this is a early access game and they expect it to be a finished product ( which it is not). Early Access games are more for the hardcore gamer and developers that like to see the game evolve and the most important part of that is playing the game as is and letting the developers of the game know what you would like to see or about a bug/glitch that is unfound and needs to be addressed to make the game better. If you want a game that is finished then just stick to minecraft untill this is finished but expect to pay more for the finished game, I love early access games and this one is at the top of my list due to the many features that i already see in game that are being developed. For being soo early access as this game is it has very little bugs and FPS is fairly constant. I highly recommend this game for all serious developers and gameres alike.
I like this game, it's fun how it is right now with the building aspects but I can't wait for what the final result of this game will be. The description for it is very interesting. Anyway, here are my pros and cons to it.
Pros
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- The tutorial was helpful, from what I've seen it covers what's currently in the game.
- I liked the fabrication area and though it took me a bit to figure it out controls for navigating around when creating objects I liked the bar at the bottom which had the "pan, zoom, rotate" down there until I learned the controls.
- I enjoyed the idea of going out to collect things such as dirt, stone, etc.. then de-composing it into different ingredients and such.
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Cons
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- The sprint speed was a good normal speed, but the walk speed was so slow. Besides this it would be perfect.
- I found a weird glitch with 'climbing' things... for example the giant mountain you find somewhere around the end of the tut that you should go and climb... you can just hit space a whole bunch of times and if you hit it's surface you can keep jumping. Same thing happens if you dig a hole straight down into the ground.
- Since there is currently no menu at all I'm not going to say much about it as I'm assuming it's still in development. But, some things I'd like on it is for the tutorial. Currently, the tutorial although perfectly good (as said above), if you miss something he says that you're supposed to do, you lost it, and have to reset the whole thing. I know you can completely exit the game and re-open it, and it will take you to the last checkpoint.. I did this while inside the fabricator machine making the first door because I missed what I was supposed to do.. closed down the game and re-opened, and did it. It didn't keep my backpack in that one area in the lair though, so I couldn't move the door into it.
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Can't wait to see how this game turns out!
I'm writing this review because I don't want people to waste their $24.99 like I did.
I can't recommend this game in its current form. It has the *potential* to be something interesting, but you can get the full current gameplay experience by watching the 8:32 video in the description. THERE'S NOTHING ELSE TO DO YET.
TL;DR it's currently a tech demo for the "convert smooth terrain to blocks" idea. Which is, admittedly, a pretty neat idea. But that's not a game. Keep an eye on Cubic for when actual game-like features appear...
Other thoughts:
* the walk speed is SLOOOOOOOOOW. We're talking "20 seconds to walk across your 'lair'" slow. Holding down Shift to run makes the speed tolerable, but then you get a continuous loop of heavy breathing after about 10 seconds.
* the fabricator GUI *desperately* needs better camera controls. This becomes obvious in the tutorial, when you have to stick a button on the back of the door you've just created. Good luck panning, rotating & zooming until you finally get UNDER the object.
* thin circular bands of light in the lair: can you say ALIASING, kids? Unless "dancing jaggies" is actually the decor, this is gross - and totally voluntary. I can understand that the engine is still being tweaked, but what about just not *doing* things that look terrible?
* meaningless placeholder content is annoying. As far as I can tell, the different "elements" in the fabricator don't DO anything different. Most of them don't even have block icons. And then there's the black-text-on-dark-grey UX.
* speaking of meaningless, let's talk about the "embarcation level". It may do something someday, but all it does now is add clicks + animation cycles to getting into and out of the lair. Oh, and sometimes you get stuck UNDER the elevator and get to reset the game...
Дополнительная информация
Разработчик | Metaware Limited, LLC |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 19.01.2025 |
Отзывы пользователей | 33% положительных (55) |