Разработчик: Flying Wild Hog
Описание
Shadow Warrior 2 Deluxe
Shadow Warrior 2 Deluxe includes the Shadow Warrior 2 soundtrack, Shadow Warrior 2 art book, and the Solid Gold Pack containing an exclusive gold ninja, gold katana, and gold MP7 gun.
Об игре
Shadow Warrior 2 — потрясающее продолжение оригинального шутера от первого лица, созданное компанией Flying Wild Hog. В нем вы снова встретитесь с бывшим корпоративным сегуном Ло Вангом и узнаете о его злоключениях. Он живет отшельником на самом краю загрязненного мира, перебиваясь случайными заработками. Но этому великому воину вновь придется объединить всю разрушительную силу винтовок, клинков, магии и смекалки, чтобы одолеть легионы демонов, наводнивших этот мир. Сражайтесь бок о бок с друзьями в сетевом режиме кооперации для четырех игроков, или же исследуйте живописные, процедурно генерируемые локации в одиночку. Выполняйте зубодробительные задания и собирайте новые мощные виды оружия и брони, а также — легендарные реликвии.СЮЖЕТ
С тех пор, как Ло Ванг внес сумятицу в союз между своим коварным бывшим боссом и древними богами из мира теней, прошло пять лет. Несмотря на благие намерения Ло Ванга, его попытки уничтожить тьму привели к загрязнению этого мира и появлению в нем странных и диких новых порядков, при которых люди и демоны живут бок о бок.
Воин, некогда наводивший на всех ужас, теперь живет в постоянно меняющихся дебрях, вне досягаемости врагов и вдали от неонового сияния киберметрополии Зиллы. Он влачит жалкое существование, изредка выполняя поручения представителей местных кланов якудза как наемный убийца. Но очередное задание оказывается не таким уж и простым, и Ло Ванг оказывается втянутым в опасный конфликт, где замешаны блестящая молодая ученая, скандальный лидер культа и ужасающий новый наркотик, известный как «Тень». Остроумный герой вынужден вновь пустить в ход смертоносные клинки, убийственную огневую мощь и древнюю магию, чтобы избавить мир от зла.
ОСОБЕННОСТИ
Клинки и пули: В борьбе с врагами из мира демонов Ло Ванг проявляет свою коронную брутальность в полную силу, благодаря огромному выбору из более чем 70 смертоносных клинков, взрывчатки и огнестрельного оружия. Обрушьтесь на противника настоящим вихрем из стали и крови, вооружившись бритвенно-острыми катанами, короткими мечами, серпами и кастетами. Пусть адская симфония ваших огнестрельных орудий станет последними звуками, которые он услышит.
Режим кооперации для четырех игроков: Пробивайте себе путь в этой масштабной кампании в одиночку, или же станьте единым в четырех лицах, несущим разрушения тайфуном, проходя сетевую кампанию в режиме кооперации. Разбирайтесь со сложными основными и увлекательными побочными заданиями, сохраняя свой неповторимый стиль ниндзя. Вас ждет броня, которую можно подогнать под собственные нужды, а также — разнообразные предметы и прочие ценные трофеи.
Процедурно созданное окружение: Брешь между мирами людей и демонов привела к появлению межпространственной аномалии, из-за которой вселенная игры Shadow Warrior 2 постоянно меняется. Благодаря процедурно генерируемым локациям и дорогам, когда-то казавшиеся знакомыми пейзажи и привычные задания обретают новый облик и неожиданные повороты.
Брутальная система повреждений: Выбирайте оружие в зависимости от ситуации, а затем уничтожайте все, что стоит у вас на пути, благодаря продуманной системе кровавого месива. Отрубайте врагам конечности и головы четкими ударами клинка, или же переключитесь на тяжелые орудия и пробивайте дыры в исполинских грудных клетках.
Гибкая система улучшений: Улучшайте оружие из своего арсенала, вставляя в него камни (до трех штук), чтобы улучшить его показатели или наделить его губительными стихийными эффектами. Собирайте карму, амулеты и броню, чтобы усилить Ло Ванга и довести его искусство нести смерть и разрушения до совершенства.
Поддерживаемые языки: english, french, german, spanish - spain, polish, portuguese - brazil, russian, simplified chinese
Системные требования
Windows
- 64-разрядные процессор и операционная система
- ОС *: Windows 7/8/8.1/10 x64
- Процессор: Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equivalent
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GT 560Ti (1024 MB) or Radeon HD 6850 (1024 MB) or better
- Сеть: Широкополосное подключение к интернету
- Место на диске: 14 GB
- 64-разрядные процессор и операционная система
- ОС *: Windows 7/8/8.1/10 x64
- Процессор: Intel Core i5-5675C (4 * 3100) or AMD A10-7850K APU (4 * 3700) or equivalent
- Оперативная память: 8 GB ОЗУ
- Видеокарта: GeForce GTX NVIDIA GeForce GTX 970 / ATI Radeon R9 290 with 4 GB of Video Memory (4096 MB) or Radeon HD 7970 (3072 MB)
- Сеть: Широкополосное подключение к интернету
- Место на диске: 14 GB
Mac
- ОС: OS 10.8+
Linux
- ОС: Ubuntu 12.04 or later
Отзывы пользователей
Gameplay is fabulous and Wang funny af
like shadow warrior one but better and also worse at the same time, don't ask me how that works
Fast moving action with good controls. Good weapons, perks, and progression system. Visually beautiful. Great coop.
Its good except for the map. You don't know what direction or next checkpoint you have to reach. I found myself backtracking on where to go or how to reach the next area
funny sword ninja simulator. 34/10
Awesome FPS with elements of rpg (just a little bit) it rocks
Played in coop the whole campaign.
Fun game, not perfect, but very entertaining!
The netcode is pretty terrible though, it does not handle well weak connections, so we experienced lots of disconnections during the play-through.
To play in single player or in coop with a good connection is absolutely recommended.
doom guy if he was asian and obsessed with dick jokes and cyber bullying.
You're some uber-chad weeb who talks a lot of shit and kills mountains upon mountains of baddies
Then you start playing this game
This game is like having a real good piece of cake. It looks pretty, goes down well and does what it does, be a good piece of cake. I don't know about ya'll but no matter how pretty the cake is, too much is too much. The combat is fun, cool, and action-filled but it kinda gets old after a bit. The story is awful besides wang's anecdotes (ghost girl was just kind of annoying). The environments and monsters looked cool but not that special. I mean yeah, solid piece of cake uh I'm probably not going to finish the rest and I'll forget about it and let others enjoy it most likely. I'd give this a 6/10 and say it's worth around 5 bucks by yourself but with friends I'd bump it up to 8 dollars. (the bow is OP)
Its bloody , its messy and its a hell of a lot better of a boomer shooter than that new Doom game would ever be !
Im a worse person now, And all of the voice Acting was inhumanly grating.
Fun and addicting gameplay
It's a good looter-shooter with a decent plot. If you're expecting linear levels in this game like the first and third one, think again. Every mission essentially boils down to: talk to NPC, accept quest, go to location, kill some enemies and grab quest items, come back to dragon mountain and turn in quest. Most side quests and main quests doesn't follow that formula to a T, but it feels close. The looter-shooter aspects feel great though. Lots of different weapons and tons of different builds you can make. Graphics are a little dated, but that's ok. Overall, I think Shadow Warrior 1 is better, but this game is worth playing.
The animations and constant visual effects make this game unplayable - good luck trying to see what you're shooting at when the camera is moving on it's own. I don't suffer from motion sickness but it's seriously vomit-inducing.
Fun game for a bit. Kind of a less serious Doom 2016.
I didn't finish it. Setting up coop isn't convenient enough, you have to know beforehand how many people will join to set the base difficulty. It just seems like the multiplayer here was slapped on as an afterthought. Enemy/difficulty scaling doesn't feel right.
Get it on extreme sale, at least 90% off.
Mhm, SWORD - For when you wanna make it PERSONAL
This game is so fast, chaotic, and ridiculously fun while it lasts. The gameplay? Chef’s kiss. It’s got that over-the-top DOOM-style action mixed with RPG and looter-shooter vibes à la Borderlands. You can customize your weapons to become so broken that it feels like you’re cheating, and honestly, that’s half the fun.
But then there’s the story, and, uh... what story? It’s not even linear—there’s a hub where you pick missions, including side quests and bounties, to grind money, skill points, and weapons. You don’t have to do them, though; you can skip straight to the main campaign. But here’s the catch—the campaign is laughably short. I’m talking 1-2 hours short. The game even hints that you should do side missions to level up, but you really don’t need to. The difficulty’s a breeze even if you skip all the grinding.
This is where the game feels like it’s having an identity crisis. It’s got this big looter-shooter setup, but the main story’s so short it’s like, "Why did you even bother?" And that story? Yeah, it’s a hot mess. Disjointed, weird, and not remotely interesting.
But let’s be real: none of that matters because the gameplay is an absolute blast. The combat is so good it pretty much carries the whole game. You’re zipping around, slicing, shooting, and blowing stuff up, and it’s all so smooth and satisfying. Once you find your favorite weapons and crank them up to god-tier, you’ll feel unstoppable.
That said, once the story’s done and you’ve hit your peak power fantasy, there’s not much reason to keep playing.
If you love DOOM’s speed, Borderlands’ loot system, and don’t care too much about a solid narrative, you’ll probably have a great time with this. Just don’t expect it to stick around in your rotation for long.
TLDR: Decent fun, but forgettable. Awesome shooting mechanics, less so with the looting. The lack of a cohesive endgame truly shows this isn’t a looter shooter meant to be taken seriously.
PROS:
✅Great twitch shooting mechanics
✅Looter-shooter items
✅Some good humor
CONS:
➖Controller-based menu UI
➖Too zoomed in first-person weapons
➖Lack of endgame
➖Juvenile writing can get tiring
Content (Game world/Narrative/Length) – [5/10]
Game World: Shadow Warrior 2 (SW2) takes place in what seems to be an Asian country but with a futuristic flair. You’ll be slaying demons and mutants in what I can only describe as a futuristic Japan full of pagodas and similar style architecture.
Most of the levels seem forgettable as the levels are designed in a way that makes it so you can do multiple side quests and story missions in the same place, making the levels feel a bit less personal, kind of like Diablo in that you’ll warp to a waypoint, clear your objective, and teleport back to the main hub.
Generally, there’s a big overworld map and you’ll mission and warp there. The mission itself usually involves traversing the level to find an item or kill things. Often since multiple missions take place in the same locale, the game world can become repetitive and lifeless.
Narrative: You play as master mercenary Lo Wang, full of dick jokes, toilet humor, and the wittiness of a dirty toilet, your goal is to save the world.
There are some characters from SW1 that make an appearance, but not really enough to impact the story in a significant way if you don’t know who they are.
Overall, the story is just okay. There are some small twists, but nothing big enough to shake things up from the typical “Good guy saves the world” trope. I did not find the narrative to be very engaging and was forgettable.
Length: I took a lot of time to do side quests and bounty missions, I clocked in at a little over 19 hours. I would assume you could beat this in around 10 hours if you ignored all side content.
Gameplay (Mechanics/Difficulty) – [6/10]
Mechanics: SW2 is a big departure from SW1 in that SW2 is more akin to a looter-shooter like Boarderlands instead of a twitch shooter like DOOM. The problem where SW2 goes wrong is that it tries to do both and succeeds at one.
SW2 has excellent combat mechanics. Gunplay and melee/swordplay both feel fun. Combat turns into a bloody visceral whirlwind of bullets and blades. It just feels so fluid.
The looting aspect is a bit less fleshed out. There are a set number of weapons that you acquire from various means like quests or enemy drops. The itemization part comes from the “Gems” that you loot. Imagine if you will that Diablo or Borderlands drops a set or two of items for your character - weapon, armor, ect. Then the entirety of item progression takes place from droppable gems that you slot into that never changing armor/weapon. There are enough weapons to offer quite a wide variety, and I’m not so much complaining about the gems, but just know that it's different.
Beyond items, there is a skill upgrade system that behaves a bit like a talent tree, and there are numerous crafting options pertaining to gems for the endgame loop. But I do have to call out the endgame as I find it atrocious by looting standards. Basically once you beat the game, the entire point of the endgame consists of running ~5 missions over and over at increasingly higher difficulties to gain higher level gems. That’s it. Needless to say I was let down when the only form of progression is how fast I can clear the same exact level I just cleared but with modifiers to monster HP/damage.
Difficulty: SW2 is not a difficult game, but it is heavily reliant on skills/items to be good. This is not something like Dark Souls where your skill will be able to power you through, no you will get crushed if your items (gems) are not up to the standards of the difficulty you are playing on.
Graphics (Quality/Performance) – [6/10]
Quality: I felt that SW2 has some good graphics for a 2016 game. If anything I think the cutscene animations are the worst. It's like NPCs just cannot stand still ever for a period of time.
I also want to call out the awful menu UI. It’s clearly made for controllers/consoles as the mouse doesn’t do much when you still have to click instead of drag/drop or mouse over.
I would have also really liked a weapon wheel option when using KBM, cause apparently the controller has it so I know it's in the game, but no way am I using a controller with a FPS. The issue here is you have 8 weapons you can equip at any given time and the only way to access a specific weapon is to either use your mouse scroll wheel or to hit 1-8 on your keyboard. I don’t know about you, but even with having large hands, hitting anything past 5 on my keyboard is either hit-or-miss in the middle of a firefight.
Performance: Not super well optimized, but decent enough. I experienced 1 crash-to-desktop in my 20 hours played. I did also notice many frequent FPS dips, but it wasn’t consistent enough to note, i.e could be an issue with leaving my PC on.
i9-13900KF | RTX 4090 | 64GB RAM | 1440p @ 240hz | installed on SSD
Audio (Sound Effects/Music) – [5/10]
Sound Effects: Eh, seems okay. There are cases where the enemy's footsteps are for some reason so loud that I can hear them a hundred feet away before I can even shoot them. The sound of high heels apparently reverberates exceptionally well in the future asian world.
Voice acting is there and good enough.
Music: The music tries to do what DOOM does at times with the metal music playing when combat starts, but it's just not good enough. It's like the most generic metal music ever and didn’t make combat or levels seem more action-oriented.
Replay Factor (Longevity) – [5/10]
There are a lot of achievements to go after and you can play NG+, or chase the gem grind through endgame, but just don’t go into this expecting a fleshed out ARPG endgame, or even Borderlands endgame loop. It's just not there.
Final Verdict – [6/10]
Some decent fun. Worth a playthrough, but I can’t see most people playing SW2 for the endgame, or lack thereof. Even not counting the endgame, the simplistic story with your sometimes insufferable protagonist is not a great reason to want to play SW2, but I suppose when you get the bull, you also get the Wang (yes, that’s a quote).
Still, I’d recommend waiting for a sale. Not worth $30, but it can go as low as under $5, in which case it's definitely worth it.
Recommend? [Y/N]
Yes
You can find my curator page here: https://steamcommunity.com/groups/Synik_GR
Easily one of the best shooters of all time, no time wasting, solid story and fun game play. Worth every penny.
I definitely preferred the 1st game for a solo experience, but if you wanted to play shadow warrior with your friend(s), this may scratch that itch.
It changes the play significantly from the first game, as this is a looter-shooter style game more in the vein of Borderlands. The game itself is very mid, but isn't bad.
Very good game. Buildcrafting, farming, online coop, infinite replays, enough weapons (circa 70), ego one liners and fluid combat makes this a perfect mess. Hogs really went all out with this entry and it's still their peak today.
Roadhog engine is pushed to it's limit, with it's unrivaled dynamic destructible environments. With addition of semi open world with procedural weather and maps can lead to interesting combinations. This can also bring some visual bugs, like trees clipping into objects, holes in world and such. Hogs should either tweak that or remove world procedurality alltogether and keep only the weather aspect.
Unfortunately Hogs abandoned their engine in favor of janky Unreal, and with their recent titles you can easily tell, that the magic their games once possessed was snuffed out in favor of generosity, so I don't think we ever see games like Shadow Warrior 1/2 again. Unfortunate.
What I really don't like are menus, they are just wrong. Mainly managing relics is a nightmare. Upgrade system is very cluttered and unintuitive, everything is all over the place and hard to manage.
Another is a balance, for example the difficulty spike between insanity 3 to 4 is immense.
Story is very forgettable and confusing with non existing world building, also it's very short. Hogs were never good at story telling, what they were good is design and gameplay and it's also the best aspect of the game.
Who. Wants. Some. WANG!!!
Cheesy one-liners, b-movie dialogue - and lot's of shooting and slashing. 10 years later, the ARPG elements used into this FPS are still holding up. A blast to play!
wang
Pure fun
A Damn Fun And Exciting Loot Game!
My fingers are still intact from the highest difficulty.
An upgrade over the first one.
;)
.
Shadow Warrior 2 : By Triple F
"Shadow Warrior 2" (2016), developed by Flying Wild Hog, is the second entry in the rebooted Shadow Warrior series, blending fast-paced first-person shooting with hack-and-slash mechanics in a vibrant, demon-infested world. Following the chaotic adventures of Lo Wang, the game mixes irreverent humor with dynamic combat, allowing players to slice, shoot, and explode their way through hordes of demons, robots, and otherworldly creatures. With an emphasis on co-op multiplayer, extensive weapon customization, and procedurally generated environments, "Shadow Warrior 2" expands on its predecessor’s formula to deliver an experience that is both chaotic and satisfying.
One of the game’s standout features is its over-the-top combat system, which combines fluid shooting mechanics with melee options. Lo Wang’s arsenal includes an impressive variety of firearms, katanas, and mystical weapons that allow for creative, often brutal, ways to dispatch enemies. The game encourages players to mix and match ranged and melee attacks to keep the gameplay fresh and dynamic. Thanks to responsive controls, switching between a shotgun blast and a katana slash feels seamless, giving the player a visceral connection to every battle. The combat system is challenging, rewarding players who can balance offense and defense, especially in higher difficulties.
Another impressive aspect of "Shadow Warrior 2" is its focus on customization. Players can collect a staggering array of loot in the form of weapon parts, upgrades, and gemstones, each adding unique attributes to their weapons. This system allows for extensive customization, enabling players to adjust weapons to suit different playstyles, whether that means focusing on high-damage, elemental effects, or critical hits. Additionally, Lo Wang’s abilities can be enhanced through a skill tree, which lets players fine-tune everything from movement speed to special abilities. The flexibility of these customization options offers a level of depth rarely seen in first-person shooters, giving the game an RPG-like quality.
Procedurally generated environments add another layer of unpredictability to the gameplay. Rather than static levels, "Shadow Warrior 2" introduces randomized layouts and enemy placements, which change with each playthrough. This design choice keeps the game feeling fresh and encourages replay-ability, especially in co-op mode. While some might argue that procedural generation can make levels feel disconnected or repetitive, the varied environments, from neon-lit urban areas to eerie forests, help maintain visual diversity. These environments are teeming with detail and interactive elements, enhancing the immersion even amid the chaos of combat.
One of the game’s most notable features is its cooperative multiplayer mode, which allows up to four players to team up and tackle missions together. Co-op is seamlessly integrated into the campaign, allowing friends to drop in and out without disrupting progression. Combat becomes even more chaotic in multiplayer, with different players wielding their unique arsenals and unleashing powerful abilities. Multiplayer also allows for more strategic play, as players can specialize in specific combat roles, although the lack of significant co-op-specific objectives or puzzles can make the experience feel similar to the solo mode, just with more firepower and chaos.
Humor remains a defining element of "Shadow Warrior 2", with Lo Wang’s quips, one-liners, and banter providing a constant source of levity. The game’s script leans heavily into irreverence and pop culture references, with Lo Wang often breaking the fourth wall and cracking jokes, even in the face of deadly threats. While some players may find the humor crude or repetitive, it contributes to the game’s unique personality and maintains a lighthearted tone amidst the relentless carnage. Lo Wang’s personality, part anti-hero, part comic relief, adds charm to the otherwise intense gameplay, though it may not appeal to everyone’s taste.
Despite its strengths, "Shadow Warrior 2" does have some drawbacks. The procedural generation, while innovative, occasionally leads to inconsistencies in level design, resulting in certain areas feeling empty or lacking cohesion. Additionally, enemy AI can sometimes feel simplistic, making combat a bit too easy in lower difficulties. Though the game is visually impressive, some graphical elements can feel dated or overly stylized, and technical issues such as occasional frame drops can detract from the otherwise smooth gameplay. These are minor flaws, but they can impact the overall experience, especially for players looking for a polished, cohesive world.
By and large, "Shadow Warrior 2" is a bold and ambitious sequel that successfully expands upon the original with its rich customization, frenetic combat, and unique sense of humor. While the procedural generation and co-op play add welcome layers to the gameplay, it’s the fast-paced, satisfying combat and irreverent tone that define the experience. Though not without its imperfections, "Shadow Warrior 2" is a must-play for fans of action-packed shooters who appreciate humor, creativity, and relentless mayhem. It may not be for everyone, but for those willing to embrace its eccentricities, "Shadow Warrior 2" offers an exhilarating and unforgettable journey through a beautifully chaotic world.
Hiệu Ứng Hình Ảnh Đẹp Đã Mắt Môi Trường Và Các Vật Thể Sống Động Như Thật
Decent Borderlands clone. Swinging a sword mindlessly is pretty fun.
zorp vorp zz muzop ropp
Made me nut
Fast-Paced action orient first person shooter that will take you on a gory ride guns a blazing with never a dull moment, the plot of the game might be not super important or exciting but it definitely makes up for it by providing you with non-stop hardcore action. PLUS there's 4 player co-op so you can go crazy with whole squad for more intense fun. !!!!!
Shadow Warrior 2 is a chaotic journey through a world where samurai swords and guns have a surprisingly cooperative relationship. Imagine if a circus of hilariously exaggerated action and absurd humor decided to throw a wild house party in a dark, demon-infested realm. One moment, you’re slicing through a horde of enemies like you’re a culinary master in a sushi restaurant, and the next, you’re blasting them into oblivion while contemplating the existential crisis of a talking katana. If that doesn't sound like a Saturday night to you, we need to talk!
The combat in Shadow Warrior 2 is like playing a rhythm game, but instead of music notes, you’re dodging demon attacks while trying to slice and shoot at the same time. The sheer variety of weapons, coupled with the impossibly smooth movement, gives you the chance to feel like a true ninja warrior—if ninjas regularly discussed their mental health over the art of slashing stuff. Every playthrough feels refreshingly different, especially when you consider the intricacies of character customization and skill trees that could rival a tax accountant's organizational system.
What truly sets this gem apart from the seemingly endless sea of first-person shooters is its dazzling blend of humor and over-the-top action. Between the quippy one-liners and absurdly creative enemies, you'll find yourself laughing as much as you’re shooting. It's like if Marvel decided to create a movie directed by Quentin Tarantino, featuring a cast of delightful lunatics and an arsenal of weaponry that could make Rambo blush. You might even find yourself questioning why you ever settled for boring games when you could be battling with a sword while wearing a mask that looks like it belongs in a garage sale.
In conclusion, if you’re a fan of this genre and are ready to step into an experience that shreds through the mundane and spirals into the downright ridiculous, I absolutely love this game and wholeheartedly recommend Shadow Warrior 2 to you. Whether you're seeking epic battles, a comedic adventure, or an unusual therapy session with your weaponry, this game is a must-play. Grab your katana, put on your most ridiculous face, and dive headfirst into a world where slashing and laughter go hand in hand!
Doesn't feel like an 8 year old game. Turns out old ninjas might not need to be taught new tricks all the time after all.
dope game buy if cheap
Sounded like Fun, But Tasted like Sh.it !!
Awful writing, but the gameplay, at least for me, is actually really fun and the crafting is more in depth than you'd think
the game is at least 5% loading screen
also this game thinks difficulty = enemies having huge health pools and regenerating quickly
Great sequel. I still want to live in Lo Wang's cave though.
1 hr in. AWWWWW YEAAAAAHHHHH.
Epic/10
gg.
+
nonstop action
lots of upgrades for weapons, skills
cooperatively playable single-player campaign (optional)
lots of weapons
great variety of opponents
huge levels with hidden goodies
-
Opponents are usually not clever
confusing upgrade system and level design
Po genialnej 1 części druga część jest beznadziejna. Mam nadzieję, że 3 będzie więcej brała z pierwszej.
Fun fast paced FPS with swords and more, very fun in co-op but is very entertaining in single player also.
For fast leveling, raise your difficulty to "no pain no gain", you also get more drops.
Skill based, if you suck, you suck, just git gud.
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Дополнительная информация
Разработчик | Flying Wild Hog |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.12.2024 |
Metacritic | 78 |
Отзывы пользователей | 87% положительных (8361) |