Squishy the Suicidal Pig

Squishy the Suicidal Pig

4.0
Очень положительные
240.00₽
Steam Store

Разработчик: Tomi Maarela

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Описание

PLOT

From the creators of Hero Siege, Squishy the Suicidal Pig is a puzzle platformer with a counterintuitive goal where you play as Squishy, a pig in a yellow sweater who's trying to reach his parents in animal heaven by completing his deal with the devil.



You asked for a challenge, now you have it!

"Squishy the Suicidal Pig" is no picnic. It makes you grin, scratch your head, stop you from breathing and maybe even throw your controller to the wall.

Squishy's journey goes through the forests, deadly deserts, snowy mountains all the way into space! The game provides complex puzzles, tough platform jumping and timing.

FEATURES

- over 40 levels to explore
- Four boss fights with three difficulty settings
- Speedrun mode where you complete the whole game in one sitting + online highscores
- Minigames
- Lots of Hats!
- Over a dozen achievements
- Colorful and beautiful pixel art graphics

Also check out Hero Siege which is also made by Panic Art Studios

Поддерживаемые языки: english

Системные требования

Windows

Minimum:
  • OS *: Windows 7 or Windows 8
  • Processor: 1.8 GHZ
  • Memory: 1 MB RAM
  • Graphics: 128 mb
  • Storage: 80 MB available space

Mac

Minimum:
  • OS: OS X -versio Leopard 10.5.8, Snow Leopard 10.6.3, or newer
  • Processor: Intel Mac 1.8 GHz
  • Memory: 1 MB RAM

Отзывы пользователей

Не рекомендую 31.12.2024 07:38
0 0

Hey, do you enjoy puzzle games or even troll games which aren't even particularly difficult but which just waste your time for no reason? Then this game is for you.

Remember those Karoshi Suicide Salary Man games where you had to figure out how to kill your character? Yeah, this is mostly that, only worse. Most levels are needlessly tedious. Objectively they aren't that long, but they are set up in ways that make failure relatively easy and costly. Your character is slow, moves even slower when pushing around blocks (which you do a lot), there's tons of janky positioning of objects, timed things last either too little or too long, and levels are full of "if you miss this chance, you gotta restart" moments. Occasionally there are levels which play more traditionally and you must survive them, but even these can get needlessly convoluted. Oh, and there's area bosses... which can only be refought by replaying the preceding (extra long) levels.

There's a few lateral thinking puzzles, but most of it is just your average puzzle platforming. The few trollish moments are either stuff you spot very easily (admittedly, you can overlook them when frustrated by other things, which is totally] on the player) or which come very late so you are forced to replay a whole bunch of the level with close to no challenge but tons of tedium.

Время в игре: 170 ч. Куплено в Steam
Не рекомендую 26.12.2024 09:39
0 0

cheap bad puzzle game

Время в игре: 120 ч. Куплено в Steam
Не рекомендую 18.12.2024 22:43
0 0

A bit different angle for puzzle platformer but unfortunately it is not executed properly. Quite few bugs and a bit too much RNG in some of the bosses. Limited video settings and unpolished levels gives the feeling that game was rushed and released too early.

Время в игре: 333 ч. Куплено в Steam
Не рекомендую 11.10.2024 11:10
0 0

Puzzle Platformer that suffers under missed imputs.

Время в игре: 57 ч. Куплено в Steam
Рекомендую 04.09.2024 22:11
1 0

squishy just like me fr

Время в игре: 403 ч. Куплено в Steam
Не рекомендую 21.08.2024 05:37
0 0

That Jesse fight is absolute horseshit on Insane, there is NO way that shit got playtested.

Время в игре: 486 ч. Куплено в Steam
Не рекомендую 06.08.2024 13:13
1 0

You can appreciate the cocnept and gameplay but it feels so forced to that era without checkpoints and extreme difficulty, feels like a cheap Super Meat Boy and its quite frustrating. Was in my bucket list but starting to regret this choice

Время в игре: 167 ч. Куплено в Steam
Не рекомендую 18.07.2024 23:45
0 0

Honestly. This game sucks. I'm sorry to be blunt, but it just reeks too much of that obsession with way-too-hard platformers that you have to play the same level over and over again until you can finally beat it. The problem is that it just isn't a lot of fun at that point. I got stuck on the first key level. Not only is there an extremely difficult fast-moving platform you have to step/jump onto, but you have to do it within a set amount of time. Or so I think because the game just tells you to chase him. By the time I got to the cannon that is required to shoot him, the bird just wasn't there. If there is a time limit give me a timer or something because the goal of the game is to also collect apples, which I'm not sure how you are supposed to do on that level with the time limit. If there isn't supposed to be a time limit then the game is bugged and the bird disappeared. I'm not going to bother continuing. I've played 10 levels and this level is just annoying because I originally bought the game when it was released...

...because the concept of you needing to kill the character instead of keeping them alive was interesting. (I may have also bought it at the time because it was $0.75 on sale or something like that). However, I've hit a point where that is no longer the case, so I'm not going to bother continuing.

I think that the people who made this game should be proud that they made a relatively functional game. Most people cannot do that and that's a pretty cool achievement. The art is all right, not my personal favorite in style, but looks better than a lot of cheap, low-budget games. It serves the purpose. HOWEVER, the foreground and background often become muddled (the grass is the biggest problem, since it is sometimes in both the foreground and background overlaid on top of one another). If this is an intentional attempt to obscure parts of the level to make it more difficult, it does not come off that way, it comes of as feeling unpolished. There is also this obfuscation of the amount of actual game that there is here. Obviously the difficulty is intended to create a lot of replay (many, many games also do this), but also in the overworld of the game. It has one of those Mario-like overworlds where you pick which level you want. However, they place tons of little non-level spaces between levels; far more than necessary. There are also these loops that create bifurcating paths. It would seem like you should be able to go right or left, but no you can only go one direction. You cannot play them out of order like some of the Mario games. It is just a linear progression entirely. It is actually to the point where the overworld is kind of just a waste of time. You may as well just have a list in a UI since you cannot play them out of order and are unlikely to replay levels once you beat them.

So, yes they had to go with a certain subject manner that is handled rather bluntly. I'm not insulted that they chose the subject matter (kind of goes with the concept of an anti-platformer where the character has to die instead of survive the level), more feel some cringe when they handle it so lazily. Although, to be fair I haven't finished the game, so it isn't entirely fair to given a final verdict on that part. But that's just what I've gotten from so far in my gameplay. I think the developers might also feel this way as they removed their Studio Name from the developer part of the game just to distance their other games from this one. I think they might be afraid the game may have been made in poor taste and don't want to offend anyone and make their other game look bad.

Anyway, I don't like to be hurtful but this game really isn't worth playing. I mean unless you happen to be a platformer masochist then for a couple USD, then idk. Why not? But the rest of you. I wouldn't bother.

I hope this review wouldn't discourage the developers from making other games. Just try something new and shake it up. They aren't all always going to work or be a hit, but maybe the next one will. Just pay more attention to the polish of the game. Also, PLEASE TELL ME NEXT TIME THAT DESPITE ENTER WORKING TO SELECT EVERYTHING ELSE I CAN ONLY USE 'Z' TO SELECT A LEVEL. I legitimately thought the game was broke. What is it with game devs and adding more buttons to do separate things than necessary and NOT TELLING YOU.

Время в игре: 162 ч. Куплено в Steam

Дополнительная информация

Разработчик Tomi Maarela
Платформы Windows, Mac
Ограничение возраста Нет
Дата релиза 19.01.2025
Отзывы пользователей 81% положительных (1452)

Отзывы пользователей

81%
1,177 положительных и 275 отрицательных отзывов
Обновлено: 15.01.2025 17:23

Жанры

Indie Adventure

Особенности

Single-player Steam Achievements Full controller support Steam Trading Cards Family Sharing