Разработчик: Jordan Freeman Group
Описание
Но вы, возможно, захотите вызвать парочку «случаев». В этих высокоскоростных гонках чем больше повреждений вы наносите — тем лучше. Специальные возможности в машинах с турбонагнетателями и самые безумные гонщики-соперники ждут, чтобы испытать вашу жилку разрушения. Ответственным водителям не обращаться.
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FlatOut 2 © 2006 Empire Interactive Europe Ltd. Идея и создание игры — Bugbear Entertainment Ltd. Empire, FlatOut и «E» являются торговыми марками или зарегистрированными торговыми марками Empire Interactive Europe Ltd. в Великобритании/Европе и/или других странах. Все права защищены. NVIDIA, логотип NVIDIA, GeForce и логотип «The Way It's Meant to be Played» являются зарегистрированными торговыми марками и/или торговыми марками NVIDIA Corporation в США и других странах. GameSpy и дизайн «Powered by GameSpy» являются торговыми марками GameSpy Industries, Inc. Все права защищены. Сделано в ЕС.
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Отзывы пользователей
payed this for years when it came out. Great Game. Now I'm lettings my two sons enjoy it.
FlatOut 2's an excellent PS2-era arcade racer that still holds up even under the shadow of Bugbear's newest Wreckfest series. There's a lot to say about this game, and a lot of the talking points don't really flow into too nicely in a paragraph-to-paragraph sort of way, so here's some categorized information:
Core Game-Loop
The progression of FlatOut is a little linear, for my taste. You start with a small amount of money with which to purchase a cheap banger car, you participate in events, and you use your winnings to buy more expensive, better cars to use instead.
Your cars are divided up into "Derby Class, Race Class, and Street Class," each only allowed to drive in their respective event categories so you don't see a $100,000 sports car smoking the competing derby cars in any races.
Within each class, your selection of cars ranges mostly from sporty to muscley to plain-old pickup trucks. But the car at the very right of the list is always better than the cars to the left of it—The Road King is the poster child for FlatOut, for example, but it's also just to the left of the Bullet GT, which is not only less expensive but significantly more powerful.
The progression's a little bland to someone who's seen it before, but it's more than made up for in the racing itself.
There's a gamey "nitro" system that builds up charge as you hit physics objects for the first time on a track, crash into other drivers, and take jumps. I've found it better most times to maintain a clean racing line and keep traction so you can constantly accelerate. But the nitro's an invaluable tool, say, if you suffer a crash and quickly need to return to speed before the people behind you can become the people in front of you, and sometimes racing nice and safely just isn't the winning thing to do.
(You also get paid in cash money for wrecking other contestants during a race, so consider playing nice discouraged. Kill Jack Benton. Kill Jack Benton!)
The AI:
"Who the hell is Jack Benton?" you ask? Well,
The AI racers are another standout feature of FlatOut 2. There aren't many other racers, but they each have their own driving style and car preference, which offers a great illusion of identity and feels much more engaging than if the races were against nameless CPU opponents with a randomly-selected vehicle.
With the AI difficulty, you're more or less only competing with Sofia Martinez, Jack Benton, and Jason Walker, with some additional pony cars behind you to make the competition look bigger. Jack and Jason are more aggressive, more likely to slam into you for no reason and piss you off, but Sofia's just fast. She's very, very fast, and a lot of times the only way to beat her is to catch her slowing down in front of you for a turn, slam her car around, and ruin her race.
Sometimes Ray or Sally can push their way into the front of the pack, but they usually can't hold onto their placement for long. But generally, if any cars are in front of you in a race, it's bound to be either silver, yellow, or black, and if there's one car left at the end of a derby, it usually belongs to Frank Malcov.
The Physics Engine:
Since we've just touched on derbies,
The vehicle destruction was crazy ahead of its time, and even coming to it in late 2024, I found myself impressed by the tech on display. Even now, you don't see vehicle destruction in racing games due to the prominence of licensed vehicles and the consistent stand that car manufacturers take against damage befalling a digital model of their products within a work of fiction.
Compare the indestructible cars in Forza to the destructible ones in FlatOut, Burnout 3, or the like, and you'll see that the differences are stark. Yeah, I guess driving a Dodge Challenger SRT through a Grand Prix, but I think it'd be a lot more neat if my car looked the part after smacking its entire left side into a wall at 100MPH.
The physics objects in the tracks also stood out for a PS2 game, and though they did introduce a level of unpredictability and turn some of my wins into losses, I suppose that was the point, and at least it also screwed the AI racers over sometimes.
The driving physics are somewhat sticky and difficult to get nice drifts with. The derby cars are slower and I assume better at gripping loose ground so I can tolerate that. But even the "street-class cars" tend to cling to dirt and pavement like Velcro as they fly around small corners at close to 80MPH. You get used to it after a little while, and the game feels plenty comfortable to play afterward, but it's still worth noting that all tires in this game are very grippy.
The Race-Tracks:
Boy I sure love a game with a juicy physics engine, don't you? But just like any action game needs a good environment to fight through, a racing game needs good tracks—and FlatOut 2's tracks are all great to race on. Most of them have some alternate route or another—some forks in the road have an objectively faster and slower route to drive, but sometimes the outside routes are better for maintaining speed if you're already going too fast too quick.
There are usually some rocks off the side of the track to punish cutting corners too short, and plenty of jumps that can vary from "the smartest path to take," to "a dastardly trap to put your hubris in check." The variety's perfectly fine for the scope of the game.
Considering the work put into other places mentioned above, I can forgive the somewhat low track variety.
The Sound Design:
This is at the bottom of the list because it's probably the weakest part of the game. The soundtrack itself is good but relatively small and repetitive, with no option to skip a song or blacklist it playing. I can listen to Rob Zombie and Audioslave all day, sure, but some of the other artists got to grate me after a point, and I found myself muting the music to instead put on my own playlist in the background.
This was where I discovered that the sound is primitive even for a PS2 game and the music was here to cover up the sad job they did. The engine cuts out sometimes, every object on the side of the road makes the same whoosh as you drive past it, and while it doesn't affect gameplay at all, you can consider me that little bit less immersed. It's no big problem, to be sure—you're almost definitely going to blast music over the game's own sound effects—but it was almost amusingly poorly done in the moments I'd forgotten to unpause my music alongside my game.
In Summary:
Overall the game's just a little flawed, but it's still outstanding and worth picking up even if you've already played Wreckfest. A $9.99 base asking price is a bargain for sure, and it might as well be stealing if you can grab this thing on a 50% off sale.
8 out of 10
Yeaah, that's fun and nice BUT - long-ass laps, even if you're winning with great advantage that butter ass slippery turning mechanic in most of the cars f you up in one second, and you must retry that longass laps one more time. Playing with stick on the gamepad just straight away giving me thoughts to end myself.
Need for Speed: Most Wanted 2005 and FlatOut 2 are my two favorite racing games ever. Best soundtracks, best racing and best speed, I love it. Too bad that Most Wanted 2005 still not added to Steam.
It really is a ton of fun. It's fun to crash and race, and the various events/minigames I had a lot of fun with trying to figure out how to get 1st place with them. Might be a bit grindy trying to buy and upgrade all cars, but you can definitely get a decent mid-range car every time you beat a race type if you save up from the previous races. Not a ton of cars, but a decent variety that makes each mid-to-high tier car have something it does better than the others in its tier.
A sad reminder that this genre used to be so much more than it is now.
FlatOut 2 might be the best $2 I've ever spent on a game. It really is that good. The physics still hold up and are more impressive than most racers on the market today. When it comes to single-player, this might have the best moment-to-moment gameplay I've experienced in a racing game. I believe the secret sauce, in addition to the truly visceral car gore, is the copious amounts of debris you'll find on the tracks.
Unlike most racers, FlatOut's tracks are not clean. Even most dirt racing games have tracks that I would consider to be "clean". All you need to do is adjust to the physics and handling in most of those cases. But in FlatOut, a piece of trash on the road can be the difference between a podium finish or total failure. This introduces a huge element of risk and reward. Shortcuts and jumps can reward you with tons of boost, but they can be very punishing. Sometimes it's wiser to take the safer route.
You can never truly feel confident in the racing line you take. If you aren't paying attention to what's directly ahead of you, you will spin out, barrel roll, etc. While the game incentivizes rough play with your opponents, you still absolutely have to be on your guard. It's incredibly easy to lose control while wrestingling with the other drivers, but that's the thrill of it.
Races rarely become time trials while you're ahead. Finishing in first place almost never feels like a guarantee. The game makes you naturally form rivalries with the AI opponents by giving them names, faces, and distinct vehicles. Sometimes my goal wasn't even to finish first place in a given race, but to outperform my rival so I could win the cup.
This is truly a fantastic racing game and it's an absolute steal if you can get it on sale. It runs perfectly out of the box despite its age.
Nice game but quite outdated. Don't buy this game if you haven't played it before or if you have childhood nostalgia attached to it.
Ahhh, when I stumbled across this gem during the winter sale, I did not hesitate for a second and purchased it instantly. Brings back the good old memories... the childhood... The derby race madness, this game was ahead of its time with superb mechanics and is still a timeless classic. The soundtracks are fire too!
Its still holds op to todays standards. Crazy crashing and fun side games. Ai is sadistic and sometimes clumsy. Music mod and a up res mod, its good.
A piece of nostalgia that will never be forgotten. Talk about a childhood favorite to many that owned the OG game and still to this day, its still worth playing!
Golden standard of destruction-driven arcade racing.
I have hundreds of hours in this beauty upon release.
I just love games where you smash up cars. The early races are easy but they get more challenging as you go along.
At the end of 2024, there's very much no reason to review and explain this time-proven classic, which everyone knows and most of us had played already. Instead, I only want to focus on the 2024 update (re-release, call it however you want) which added some new features, but also introduced some problems into the game. During sales, this game is rather cheap, so there's hardly a reason to think twice about buying it, just go for it if you don't have it yet. In case you'd find the issues below as too big of a problem, there's an option to revert to the original release, which would remove the good changes though and possibly (haven't tested it) cause issues with your saves, at least as far as Steam Cloud goes. Still, I want to provide information and my personal opinion about the changes, so let's get into it.
THE GOOD STUFF
+ Multiplayer restored via OpenSpy
+ Steam Workshop
+ Steam Cloud
THE BAD STUFF
- Game HUD and whole interface is streched out in widescreen resolutions
- Czech localization lacks any diacritics (could be the case for other languages too), therefore I'd rather play in English (the extra languages weren't offered in Steam before, but if they don't work properly, what's the point)
- Game intro is the original low-res 4:3 video cropped to 16:9 (and when you have a 4:3 resolution enabled, it shrinks the 16:9 crop into a 4:3 frame)
THE QUESTIONABLE STUFF
? While the HUD is streched at all times, the actual game during races, derby and stunts isn't and you therefore have some sort of widescreen support. However, they made the FOV way too wide, especially when pressing nitro. I guess the FOV is tied to how wide your monitor is. It takes time getting used to it, could be pretty uncomfortable if you played the game before this.
? Blood Brothers by Papa Roach now plays during races too. No idea why. The changelog says they "restored" this song, but it was never playing in races, it's an exclusive stunt mode song along with Mötley Crüe's Dr. Feelgood (which by the way remains a stunt-only song here). So unless the previous Steam release didn't have this song at all, there was no restoration done and if there was, they didn't respect the original setup. After almost two decades, it's weird to hear it without the arena sound filter.
THE VERDICT
All Bugbear-produced Flatouts got updates this year, but the original Flatout and Ultimate Carnage have less issues to them. Out of these three games, Flatout 2 has the worst implementation as far as compatibility goes. They did a much better job with widescreen support for the original Flatout, where the HUD stays in correct aspect ratio and zero changes were done to the FOV. At the same time though, Flatout 2 is also the only game where you can play online out of these three, at least when it comes to using the official Steam version.
The gaming representation of Goofy ahh cars crashing PLAF PLUM *explosion*
BRRRUMMM BRRUUUMM 10/10
Holy shit this game is infuriating. The stupid ai will see you about to take a corner and then decide to PERFECTLY KILL YOU OH MY GOD. 10/10.
This game was just like I remembered when I got the CD version as a kid. Fun game, great tracks, nice cars to choose from and unlock. I recommend it to anyone who enjoys racing games.
Game doesn't launch, loved it on PS2 though.
Hope this gets fixed and I'll rebuy it someday.
Good gameplay and physics
Oldschool is simply the best and you know it.
One of the greatest destructive racing games (burnout paradise is on second place here)
Also, one of the best games for deck in my opinion.
Chapter 1 is also pretty good, try it.
Good game if you like racing+destroying your opponents.
Not the worst 'just for fun' experience
hard to play at first but when you get used to the tracks it's a really good game.
I can't join online sessions dunno why. But I can see them
FlatOut 2 – A Wild Ride Through Nostalgia and Chaos
Game Title: FlatOut 2
Developer/Publisher: Bugbear Entertainment / Strategy First
Release Date: August 1, 2006
Platforms: PC, Xbox, PlayStation 2
Genre: Racing / Destruction Derby
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Introduction – Pedal to the Metal, Furry Style
Howls and greetings from the icy world of HowlStrom! I am Kiba Snowpaw, the Alpha Ice Wolf who’s spent decades gaming across genres, from RPGs to shooters. But when it comes to racing games? Let’s just say my paws rarely grip the steering wheel for long. Enter FlatOut 2—a game so chaotic, even an ice mage like me couldn’t resist its fiery destruction.
Whether you’re into high-octane races or gleeful vehicular carnage, FlatOut 2 has something for you. While I’ve rarely stayed with car games for long, this one’s combination of madness and nostalgia has kept me coming back. But does it hold up in today’s gaming climate? Strap in as we drift into this comprehensive review.
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Basic Plot Summary – Crash to Win
FlatOut 2 isn’t about high-stakes heists or emotional storytelling. It’s about chaos. You’re thrown into the world of adrenaline junkies who live for high-speed races, bone-shattering crashes, and outlandish stunts. There’s a loose framework of tournaments, but let’s be real: the plot here is your own journey of destruction and glory. It’s simple but fitting.
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Originality – Controlled Chaos
FlatOut 2 stands out in the racing genre by focusing not just on speed but on destruction. The game’s unique selling point is its emphasis on physics-based mayhem, where nearly everything on the track is destructible. Unlike polished racers like Forza or Gran Turismo, FlatOut 2 thrives on chaos, making it feel more like a playable demolition derby.
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Studio Spotlight – Bugbear’s Expertise
Developed by Bugbear Entertainment, known for their work on Wreckfest, FlatOut 2 showcases the studio’s knack for destruction-based gameplay. Their experience in crafting games that blend physics with fun shines here. Bugbear clearly understood the niche appeal of arcade-style racing and doubled down on it with this title.
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Analysis – Breaking Down the Mechanics
1. Core Gameplay:
FlatOut 2 is an arcade racer at heart, blending traditional racing with destruction elements. The goal isn’t just to win—it’s to survive. You can earn points for wrecking opponents, smashing through obstacles, and performing stunts, creating a layered experience.
2. Cars and Tracks:
Vehicles range from muscle cars to buggies, each with unique handling and destruction stats. The tracks are varied and packed with hazards, from collapsing structures to environmental obstacles, keeping every race unpredictable.
3. Destruction Physics:
The standout feature of FlatOut 2 is its destruction physics. Cars deform realistically on impact, and nearly every object on the track can be smashed or sent flying. It’s immensely satisfying to watch debris scatter as you barrel through a stack of tires or slam into opponents.
4. Minigames:
The ragdoll stunt modes, like launching your driver into a dartboard or bowling pins, add a quirky, fun diversion. While they’re entertaining in short bursts, they don’t have the staying power of the core racing mechanics.
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Atmosphere – Grit Meets Thrill
1. Visuals:
For a 2006 game, FlatOut 2’s visuals hold up surprisingly well. The detailed car models, destructible environments, and dynamic lighting all contribute to a gritty, immersive aesthetic.
2. Soundtrack:
The soundtrack is a banger, featuring artists like Rob Zombie, Fall Out Boy, and Audioslave. The high-energy tracks perfectly complement the chaotic gameplay, making every race feel like a punk-rock concert on wheels.
3. Sound Design:
Engine roars, metal crunches, and the satisfying *thud* of a perfect wreck create an auditory experience that’s both thrilling and immersive.
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Praise and Critique – Ice-Cold Analysis
What I Loved:
- Destruction mechanics are unmatched.
- Varied and detailed tracks.
- Addictive gameplay loop.
- Killer soundtrack that amps up the energy.
What Could Be Improved:
- AI opponents can feel unfairly aggressive.
- Minigames lack depth for extended play.
- Limited customization options for cars.
[*] Online multiplayer is hit-or-miss due to technical issues.
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Personal Opinion – A Furry Perspective
As someone who doesn’t typically stick with racing games, FlatOut 2 surprised me. The combination of speed, destruction, and chaos had me hooked for longer than I expected. That said, I wish the game offered more customization options and refined AI behavior to make the experience less frustrating at times.
Enjoyment Level: 8/10 – I felt like an arctic storm behind the wheel!
Hate Level: 2/10 – A few moments of frustration with aggressive AI.
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Comparison – How FlatOut 2 Stacks Up
Compared to polished racers like Forza, FlatOut 2 trades realism for chaos, carving out its niche. Against titles like Burnout, it offers a grittier, less polished experience but makes up for it with its unique destruction mechanics.
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Conclusion – A Crash Worth Remembering
FlatOut 2 is a chaotic masterpiece that blends speed with destruction in a way few games have matched. Whether you’re a hardcore racing fan or a casual gamer looking for something different, this game delivers. While it has its flaws, the sheer fun of smashing through tracks and opponents makes it a must-try.
Verdict: 7.5/10 – A wild, destructive ride worth taking. 🐾
Loved the 1st version and this ones great too .Cant play multiplayer though as it doesn't connect but still a fun drive
I've bought a lot of steep discount games, and a lot of the time you get what you paid for, so I was ready for a polished patty, BUT NO. Surprisingly solid well aged game. I thought for sure the positive reviews would be nostalgia goggles for a game I never played back in the day, but it holds up. Might be the best two bucks I've spent on Steam, since it scratches that Burnout 3 itch.
Arcade racing classic.
old school, so nice, if u dont konow it try it!
Waste of time, stay away.
[H3]A fun game for a couple of evenings.
oh my god you can feel it in your chest when you speed up in this masterpiece
Love this game. Takes me back to my childhood, and still holds up pretty well despite the dated graphics.
Amazing racing, even throu all this years. Many thanks to developers that update gamepad support and other improvements
i mean this was one of the most fun games i ever played and every few years i reinstall it and play through again, even now still worth every penny plus a new update? craaaazy good
one of the best games ever
Nice Game!
Best flatout game
The most fun ive ever had in a racing game in a long time. You can tell people who made it back then had fun making the game and had amazing music taste. 10/10
Easily the best racing game ever made
Aged like fine wine.
i can't believe this game is here i remember playing it growing up. it brings back many memories nothing but good things about this game!!!
#Bugbear, thank you for the online patch (fix). And thank you for Wreckfest. You are one of those developers who still know how to make racing games! Thank you so much!!! ヾ(^▽^*)))
Best car game ever made. Fun and destructive. Old game but still works.
i love this game so much, it is truly one of the games of all time. Best racing game ever made and will continue to be just that. (best soundtrack of all time too)
i also have very personal beef with Jack Benton. ITS ON SIGHT
11 missing, 1 alive. #trueracer
i played this on the ps2 when i was like 7, how the F*CK is this still supported LOL
great game still holds up to this day (flatout 3 is shit though)
vroom vroom :3
Buy this game. itz sexi
FANTASTIC GAME, PLEASE RELEASE IT ON NINTENDO SWITCH TO MAKE $$$MONEY$$$
Best of the best
Дополнительная информация
Разработчик | Jordan Freeman Group |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Metacritic | 76 |
Отзывы пользователей | 95% положительных (3529) |