Разработчик: Gentleman Squid Studio
Описание
Features
- Lighthearted visuals and storyline infectiously brings a smile to your face
- Gamepad and keyboard support with custom keyboard rebinding
- Challenge Stages will test your skills after completing the main game
- Charming hand drawn characters, animations, and effects
- Achievements and trading cards
- Digital art book showing a sample of our creative process
- Cats In tinfoil hats
Note: Linux version does not contain Steam achievements at this time.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP SP3, Vista, 7, 8
- Processor: Dual Core 2.2GHZ
- Memory: 2 GB RAM
- Graphics: Nvidia 8xxx/Radeon HD 2xxx series graphics cards (XNA 4.0 Hi-Def compatible card, Pixel Shader 3.0, Vertex Shader 3.0) (Integrated Video Cards not recommended)
- DirectX: Version 10
- Storage: 450 MB available space
- Additional Notes: Intel 4000HD video card has been tested and works
Linux
- OS: Ubuntu 12.04, SteamOS
- Processor: Dual Core 2.2GHZ
- Memory: 2 GB RAM
- Storage: 650 MB available space
Отзывы пользователей
seems to work on Steam deck.
controls feels awful, gameplay sucks, big girls smash sound cant be lowered, overall experience 1/10...2/10(because i paid for it)
so bad couldn’t even get through the tutorial
Doesn't work on Ubuntu
Well this game is a lot of fun I know all of the people who helped desin the game. they worked verry hard to make this game and i think that it has payed off perfectly for the developers and the people who play the game. First off i really like the zombie charcters of the game. The levles get really complicated one you get into the game a ways but they are not so complicatded that you cant get through them.
Great game for killing time, got a little boring for me -i like FPS shooters- however from the games of this kind i have played, it's one of the best!
The game is a puzzle-platformer, you have three separate forms you can change at will (The Heavy, The Classic and The Sprinter). The Heavy is a slow and ultimately un-maneuverable class which deals increased damage and has great health; its jump ability should be removed, i have a large monitor, and it barely moved half an inch on it. The Classic's abilities are being able to climb ladders and to activate switches -with normal health and attack capabilities; The Classic can jump -though not very far compared to The Sprinter. The Sprinter is extremely fast and can jump far -sometimes too far, for a compromise: it cannot attack and has little health.
Overall i think that it has potential to be a really good game if the devs put a little more work into the physics and controls -the controls feel different and strange, you move way to far for a tap and jumping needs a serious patch. The keyboard mapping is ridiculous -thank God the controls are near each other.
I would recommend buying this game in a sale, it is good value for sale money and if you have a lot of time to kill.
If twitch reflex, action/puzzle-platformers are your forte, you will love the light hearted humour, beautiful, hand drawn art style and annoyingly, addictive gameplay of Three Dead Zed. For me however, this game had too many frustrating deaths and not enough puzzles that really challenge the player's problem solving skills. I enjoyed my time with Three Dead Zed and was very satisfied after completing the main story levels but am in no way committed enough to push through the challenge rooms that remain. Three Dead Zed is a good indie title and has earned 6.5 out of 10 from me.
STORY
Three Dead Zed tells the story of Subject Zed, a scientifically engineered zombie that must escape the confines of the lab in which it was created, by rescuing cats in tinfoil hats. The player is guided through each level by a mysterious telepathic entity, that has lost touch with its cat infiltration team. As Subject Zed you must use your ability to change forms to traverse extremely dangerous and increasingly difficult areas with the overall goal being, to remove the tinfoil hat of the cat trapped there. I enjoyed the story on the whole, and had a good chuckle at the office warning posters and the very funny line delivery of the science lab PA announcer.
GAMEPLAY
Controls in Three Dead Zed are extremely basic and easy to get the hang of, but are a real challenge to master under pressure. The three different forms of Subject Zed have their own purpose in each level, and it's in this high paced, form swapping the game really gets difficult. The classic form is able to attack with low damage, jump small distance, flick switches and climb ladders. The sprinter form moves extremely quickly, can jump higher and further but is unable to attack or interact with in level items. The final form, the brute, is able to soak up damage well and deal large damage but is unable to interact with in level items or jump. Changing between the three forms is quick and easy, but with everything in the levels designed to kill you, it isn't always straight forward picking the right zombie for the job.
The level design as a whole is good, with the game being based more around the challenge of high speed and accurate platforming than it is around the solving of puzzles. There are enemies dotted throughout the levels to keep things interesting and a few box stacking, and switch flicking challenges, but for the most part, the way you'll die is through movement mistakes like miss-jumps. This game can be brutal in some sections where the player has to repeat a series of difficult jumps and climbs, which can causing frustration very quickly. I got stuck in some sections and ended up repeating it 20 plus times before getting to the next check point, and I am not too proud to admit that I took advantage of the rage quit option this game offers on several occasions.
Even with the rage quit incidents, I still completed the main story line within a couple of hours, but for the price this is a decent length and does not detract from the experience. After completing the main story the player is able to take on challenge rooms, which are far more difficult than those found in the story mode. I am happy that the developer included the challenge room as an option after the main story missions but due to this game being based more around the platforming than the puzzles I was not motivated enough to push through these levels.
VISUALS & MUSIC
The art style and sound featured in Three Dead Zed are a real strength of the game. I never grew tired of the orange blood splatters throughout the levels that showed my errors from previous attempts. The levels and characters have a beautiful hand drawn look, and the transformation and movement animations are great fun to watch. The sound can get repetitive in some of the more trying levels, but on the whole fits well with the rooms and changes pace accordingly in difficult locations.
For my full review and heaps of other delicious content see Glitch
This game is so cute and so much fun, I thought it was just a dumb busywork kind of game, something I got to fill the time when I was bored and restless, but it's actually adorable and a ton of fun. It's super forgiving (which is good, because it's really easy to die) and feels natural when using a controller with your pc.
fun addictive, chilling game. $5 well spent
Let’s talk about platformers. My favorite of all time is Super Mario 2. It gave you the option to pick one of four characters, each of whom had different abilities. If you chose the correct one, you got through the level a lot easier than if you chose poorly. In Three Dead Zed, you not only get to swap characters, you get to do it mid-level! It becomes not only necessary to choose the right Zombie, but it also becomes a skill one must master in order to proceed further into the game. Not only is this ingenious, it’s a hell of a lot of fun!
The puzzles increase in complexity and difficulty as you progress (Which is what you would expect), and it keeps you entertained. I especially love how a nice splatter of your former self remains after you die and are reborn to try the level again.
The Controls are great if you have a controller. Xbox360 recommended, but if you are familiar with playing FPS games on a keyboard, you won’t find any difficulty here. The controls are mapped out in a good way and you can change them if you like. I switched it to Minecraft controls and found it was easier to go with the defaults so I switched back.
The Artwork is amazing! I love the zombies and the detail that went into the animations of the game. The background animations and static images are well placed and look great. I don’t know much about the difficulty in lighting games, but the shadows and lighting seemed to be really well done. This helped to provide a really enjoyable and differing environment throughout my gameplay.
The sound effects are well suited for the game and can be quite funny at times. The music is similar to 8-bit gaming, which rings my nostalgia bell so I enjoyed that as well.
3DZ is a lot of fun and adds something new to both the platformer and zombie genre… which in this day and age, is something to admire. Three types of zombies means three times the fun! If you are a fan of zombie stuff, get the game! If you are a fan of platformers, get the game! And if you are a fan of both, why haven’t you already gotten the game?
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Дополнительная информация
Разработчик | Gentleman Squid Studio |
Платформы | Windows, Linux |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 70% положительных (10) |