Разработчик: Suspicious Developments
Описание
What's in the Supporter's Edition?
The Supporter's Edition of Heat Signature comes with a bunch of fun extras:
- Play through Heat Signature's development with 8 early prototypes from its 3.5 year development.
- Watch 9 developer commentary videos showing and explaining its evolution: from drilling through hulls to liberating empires. (Total: 70 minutes)
- Own the full soundtrack in 320kbps MP3 format. (19 tracks, 83 minutes)
About the Game
Break into spaceships!
Fly your pod up to any spaceship in the galaxy and dock with its airlock to sneak inside. From there, you've got to sneak up on the crew, outshoot them in slowmo gunfights, or outthink them with clever gadgets. Take missions to steal loot, assassinate VIPs, or rescue friends.Take your time!
Get out of impossible situations by pausing at any time and taking as long as you need to figure out a clever plan. You have a wide range of gadgets with clever uses, and you can switch, aim and fire them with no time pressure at all, letting you pull off ridiculously cool tricks without needing twitch skills.Liberate the galaxy!
All your missions get you closer to liberating new space stations from the empires that control them, and this unlocks new gadgets to buy in your shops, and special challenge characters to play.Lots more features!
I'm not making GIFs for all these!
I'm not made of GIFs!
I'm not some kind of GIF-golem!
Emergent gameplay!
Use gadgets like teleporters, stealth shields and subverters to invent your own solutions to tricky situations.Galactic zoom!
Zoom smoothly from a view of the whole galaxy down to your character sneaking up on guards inside the spaceship you're boarding.Choose your difficulty!
You choose each mission, ranging from trivially easy to nightmarishly hard. There's also a practice mode where you can try items and tactics with no consequences and instant-restart.Randomly generated missions!
Each one picks a random combination of guard kit, ship layout, and complications like space battles.Each life is a new character!
Choose between randomly generated characters with different starting kit, and when you die, play as someone new in the same galaxy.Personal missions!
Every character has one grand heist to work towards: rescue their brother, steal their gun back, get revenge on their partner's killer.Modular destruction!
Blow up any part of a ship with breach grenades or fuel barrels. Rip a ship in half. Get sucked into space by the vacuum.Rescue your friends' characters!
If someone on your friends list gets their character captured, and they aren't able to rescue them, maybe you can! You'll sometimes get a character whose personal goal is to rescue a friend's character. If you manage it, you unlock your friend's character to play as! They don't get it back. They had their chance. It's yours now.Find your friends' items!
When you retire an accomplished character, you can choose one item to pass on. You get to name it, and both your Steam friends and your own future characters have a chance to find these as loot. Equally, you'll come across items your friends have named.What Heat Signature is not:
We don't want you to buy Heat Signature if it's not for you. We'd always rather have a happy non-customer than an unhappy customer. So here's what it isn't:-
- It's not story-driven: there's a backstory to this place and a few conversations with characters, but there's not a story that develops as you play. It's much more about the stories you generate by playing, about how you got out of impossible situation X or pulled off crazy stunt Y.
- There aren't other careers: You can't mine asteroids. You can't build ships. You can't recruit a crew. You're an infiltrator, you break into spaceships for a living, it's all about that.
- There are no planets: The whole game takes place in this nebula full of space stations. You can dock at any friendly station and board any hostile ship, but it's not a space exploration game.
- It's not multiplayer: The friends features mentioned above are fun but they're just sharing content, it's not multiplayer at all and you're never in the same world together.
There are cool games about all those things. This is a cool game about something else!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: 1.7GHz dual-core CPU
- Memory: 8 GB RAM
- Graphics: Intel HD 5000 or better (GeForce and Radeon tend to be better)
- DirectX: Version 9.0
- Storage: 400 MB available space
Отзывы пользователей
This game is a simple gem. I keep coming back to it every few months/years to play a bit more.
uhh can't remember playing it tbh but I have 322 hours in it so it must be kinda good
God Tier
Fun, cerebral roguelike that combines careful planning and careful execution in a satisfying way.
This game is so much fun. I can't recommend this enough.
i would fantasize about living in this universe if the life expectancy wasn't 30
buggy
This game is awesome I wish there where more of it. But you should know anything this guy makes is the best
Very fun
All-time favorite. Never have I done so many cool things in a video game before.
I remember playing this game way before in early access off-steam when you had to (for some reason) move your PC clock back a couple years so the game will work.
I was very surprised to see it here and bought it without second thought, and was not disappointed.
Gameplay - you infiltrate various ships of different enemy factions, be it through stealth or raw firepower, and complete tasks like kill/kidnap/rescue people, steal items or blow ships up. Some missions have special requirements, like "leave no witnesses" or "do not be seen at all" (not the same).
In your a arsenal there is a large variety of equipment:
1. Teleporters - switch locations with targets or teleport to remote place for a few seconds and then go back, even if you get shot.
2. Crashers - subvert or break many devices: personal shields, that either turn off or reflect bullets into enemies; turrets that will start shooting enemies; stationary teleporter so that your target cannot escape, etc.
3.Weapons - there is only a few main types, but many varieties - lethal/non-lethal, armor-piercing, grenades, several melee weapons and truly unique legendary ones.
4. Pods - by default you start in a basic, default pod. As you progress you unlock special faction ones - one is able to pull you in from space and stabilize your wounds, other cannot be detected by sensors, and a different one allows you to ram into ships (and survive).
All this equipment (excluding pods) can be either found or bought at the stations.
All of these items will get various prefixes (except pods) as you progress, like (self-)rechargeable so you don't have to go back to station in order to reload them.
As for player character you get a selection of few characters that have various quirks, which will either make you earn less or more points - someone can't shoot guns, or will die immediately on getting shot with lethal weapon, or has special starting equipment, etc..
Characters will likely die sooner or later but you can 'retire' them, putting them in hall of fame and allowing you to save and item for you and friends to find in the future, be it a strong self-recharging concussive shotgun or just a shortblade you really liked. You are incentivized to do this as you will earn less and less score (not money) from missions if you are very successful at one character, as population demands another hero to show up.
The game can get a little repetitive at times, though - ships don't just get bigger as difficulty increases, as enemies also get various devices - guards get heat tracking devices that detects you in small area around them, or teleporters that allows them to instantly teleport to suspicious sounds and many more.
At harder difficulties special units appear - tracker (he tracks you) or shield guy that gives guards impenetrable shields around (though he cannot afford one himself).
Completing game is done by liberating all factions fortresses, at which point you can start a new universe or continue playing.
There is a daily challenge mode with shared seed and challenge missions that pay in nothing but score and bragging rights.
Great little game to kill some time in. The mission design means it's easy to jump into a ten minute mission. The fun from this game comes from trying to run those perfect missions without a mistake, and then making the best of a situation gone wrong. The atmosphere of the game is almost cowboy bebop-esque, with last minute scrambles to escape and ship interactions that change the course of the heist. story is pretty barebones, with each character having a background specific mission that will allow them to retire, though it is essentially a roguelike. a great game with quick scrappy missions that allow for a lot of prep and planning, you can play it like metal gear or hotline miami, 8.5/10 would reccomend
the user interface is so small it's hard to read. the visuals of the maps are ugly and indistinct. the gameplay is actually pretty interesting but grows thin quickly, and isn't fun enough to look past the flaws
Wow.
This game is awesome.
A rogue-like game based in space where you infiltrate ships and steal/kill/capture stuff for money? HELL YEAH.
AND FOR ONLY TWO BUCKS?!
Have a lot more hours than it said, probably one of the best indie mistake i made and found a clever way out of!
What an addicting stick mess! lol
This game is intolerably under-known!
Can't wait for a co-op future in 3rd person where you can do those crazy things solo or co-op a bit like hell diver, dived into a bigger format and somehow make it work!
Till then we have this and it's great fun!
fun until the game starts to cheat
There's a learning curve that turns many players away, but if you love being a badass or enjoy a challenge, this is the game for you.
Mission grading is very simple and the difficulty can scale quickly, especially if you haven't figured out the gear. For the difficulty scale, you'll see less enemies, less equipment variance and less lethal equipment (concussion only). The harder the difficulty, the more equipment variance (shields, thermal detectors, shotguns, explosives), more enemies (quantity and quality) and more lethal equipment (hostile called Predator can kill you instantly with a teleport if you don't disable is equipment with a trap first).
You aren't limited to just your equipment when going into missions. You can steal equipment from enemies, turn their turrets against them, or use the environment. Nothing more satisfying than blowing out a window next to 3+ guards.
Absolutely amazing and underrated game
Holy flip. I didn't know about this game until about a year ago and its changed me. I think I've started to think faster and the story is crazy. Sovereign is a very interesting idea and I hope theres a book based off of it.
So many ways to play and all of them make you feel clever or clutch. Going into seemingly impossible encounters and somehow finding the way through leaves you astonished. If there's a style you find you really enjoy, you can take your character and play exclusively around that. Somewhat of a hidden gem and definitely criminally underplayed.
Rip crashing the brick into every ship and winning in 10 seconds every mission, gone but not forgotten.
Ehh. Same gameplay over and over again. Buy it if it's on sale, I guess.
Hotline Miami 2 but with stealth, in space, as a rogue-lite.
assassination missions are pretty cheesable (capture second ship, control second ship, shoot at assassination mission ship from safe distance until VIP is dead) but i still love the gameplay
If you love making insane things happen in video games, this game is made for that, and it ENCOURAGES it. Its made to be janked out and exploited. If you liked that about games like streets of rogue, get this.
An extremely good entry into Suspicious Developments' systems-first games. Will consume your entire brain if you let it. And Tom's signature writing style is sprinkled through just enough for the game to have real personality without bogging you down in an operatic story (not that that's a bad thing, per se, it's just not that kinda game).
Easy to recommend, easy to play. Lose yourself in it.
The learning curve is going from accidentally throwing yourself out a hull breach to intentionally throwing yourself out a hull breach.
AwSOME
Fantastic game! Really brilliantly designed and highly replayable.
Perfect mix of hilarious and strategic.
This game is beautiful, also what if this game had multiplayer? I mean it says remote play support but like, what if?
Nice game :)
One of my fav games ever
The insane amount of tools combined with the planning mode for this game allows a really fluid way to deal with the fact that you both can and definitely will fuck something up. It's funny, it's tense, you will probably throw yourself into the vacuum of space and save yourself with your pod in the nick of time, accidentally or on purpose, frequently. Because of how the game is structured there's a lot of freedom in how you handle each mission. Give it a shot, it's a lot of fun, and well worth the full price.
so good
Surprisingly fun game. You have enough freedom to pull of some of the most insane 'solutions' I've seen attempted in stealth rogue-like. The game doesn't feel like it makes you play the way the developers meant it to be played. It's asking to be janked with any number of weird solutions, using RNG-wild items. Game's loads of fun.
And if your character dies? No biggie, they stay in-game somehow, and your next character picks back up right where the last left off. And maybe... your last character is alive? And now you gotta break em out of prison??
Just a weird, great game.
can get a little repetitive but theres always room for creativity and fun moments. tense, exciting, and satisfying
mmm yes space fights
This game has serious accessibility issues. Even on max zoom, I have to go close to the screen to read or understand some of the items. The color palette is so confusing (but admittedly pretty) that I often fail a mission because I didn't see something obvious that was right in front of me because it blended in with the background. But the worst of it all is the fact that even after you zoom in (so you can see who is where), the moment your character moves the screen auto-centers and you lose track of where you are relative to the thing you were looking at. So you again have to zoom-in and move the screen. I had a stop when it became a headache-inducing series of zoom-move-screen-move-character and rinse and repeat.
Another issue is that even the hardest levels are uninteresting and kinda easy after the first few hours. They require little planning or forethought and instead turn into a chore of clicks so you can finish and get home and then get back to the same thing. I would've preferred the levels to be harder, the items to be more valuable (i.e. harder to get) and money and bullets to be harder to come by.
Yes. Fun gam
Great mechanics and controls. Very fun gameplay elements and there are lots of different approaches possible for completing missions. Also very polished and good looking overall.
Can't play, seemingly abandoned by devs
Heat signature has such an amazing gameplay loop. It's simultaneously a sandbox for you to to try out different strategies and a carefully crafted puzzle of how to achieve your objectives.
I just wish there were more gadgets, more ships, more guards, more contract types, just more. It's a real shame that modding never really took off for this game.
Seems to be abandoned by developers, fails to launch.
Cool game that got me addicted
I can't believe I overlooked this gem for so many years. I just thought it's not my cup of tea so it was marked as "Ignored" for years. But then Tactical Breach Wizards demo was released, I was impressed and thought I should give it a go. And got immediately addicted.
So, what I thought the game to be is one of these shooters, made for guys with lighting-fast reflexes, the kind of game I'm completely unable to play. And it is to some extent, but then it game has active pause that allows you to asses the situation, calculate your next steps and even aim. It levels the playing field, so people like me could have satisfying experince and not feel oppressed. Imagine if same other games (like Noita, for example) had that - I would be very, very happy.
amazingly fun little game
This is a masterpiece of a game. There is nothing else like it. So many different valid playstyles.
window bye bye :)
Man truly sent man through a glass window with this one
This game is awful.
I cant put it down.
Play it.
Really cool game, it has so many fun interactions and possible tactics that you keep discovering as you play. My only real complaint is that one of the enemy ship types has background art that makes it difficult to differentiate characters/objects/etc from the background.
Дополнительная информация
Разработчик | Suspicious Developments |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 79 |
Отзывы пользователей | 95% положительных (5870) |