Разработчик: Ludosity
Описание
After the colonization of Mars, a team of scientists design an armor suit of cataclysmic power, sparking a conflict between several factions. When Mars suddenly vanishes, one woman sets out to discover the fate of humanity.
Inspired by the games of its time, MURI is an authentic '80s experience, with the focus often changing between run-and-gun action and more tactical combat.
Game features
* PC speaker music and sound
* 16-color EGA graphics
* Optional TURBO mode!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP
- Processor: Pentium 4 @ 1,5 GHz
- Memory: 512 MB RAM
- DirectX: Version 9.0c
- Storage: 50 MB available space
Отзывы пользователей
When i`m seen this the first time, i thought "wow, nice duke nukem clone" . Now, after completed, i`m don`t change my opinion. In fact, game contains more things, than original - more guns, more bosses more functional elevators (you can as moved up as down, with precision control). Sad, but game lost differents mechanics, as more high jump or climbing on ceiling. And no more helicopters.
After all, i recommend this, if you like old duke (1-2-3, parts, espesially the first).
A 16 color, bleeping, buzzing throwback to DOS games like Duke Nukem, Bio Menace, and other games of the ilk.
If you enjoyed games like those mentioned previously, you'll like this. That's really all there is to say about it.
Muri is a great DOS era tribute. It is a simple shooter very similar to Duke Nukem 1. It has a 16 colour coulr palette, authentic sounding sounds. It is a little on the short side, It took about 5 hours to play through the game on the first three difficulties.
As someone who didn`t grow up playing games like these, it was very enjoyable.
P.S. The "Demo" consists of a "freeware" version containing episode one, like a lot of the early apgee games did.
Muri is fun, authentic nad great value.
A faithful callback to Keen 1 or Nukem 1
Muri is Japanese for "impossible". It's also the name of the highest difficulty setting in the game. But it's not one of those ultra-hard platformers. Instead, it's just a small and well made package.
There are 4 episodes of 5 levels each. I couldn't tell you the story because I skipped through it.
What I enjoyed
- Non-linear levels that encourage exploring everywhere for pickups and secrets.
- Simple, useful weapon upgrades.
- Good difficulty curve.
- The player character is a reluctant middle-aged, slightly overweight woman in a power suit. Sure, why not?
- Boss battles that aren't annoying.
- EGA look with some modern options for convenience. Make sure to set for graphics upscaling and smooth 32-bit scrolling.
- Oooh it does this thing where if you're facing left/right and you shoot in that direction and while shooting you move in the other direction, you walk backwards while maintaining your aim. Very handy!
What I didn't like
- My biggest gripe is not being able to change keyboard controls. It comes with several schemes, but none suit me.
- Can't save. You can select which episode to play, but you'll have to repeat the levels if you'd previously stopped in the middle of it. (just like in those old games!)
[*]Jumping feels weird, like a mix of jumping and jetpacking. You get used to it. (just like in those old games!)
It's nice when a game is content with being good.
It's good. Very faithful to the Duke Nukem 1 style; satisfying exploration earning score and powerups. If the chunky movement gives you a headache, there's an option to smooth it out.
A great love letter to the old platform games such as Duke Nukem I and II. Muri mimics the MS DOS-style look and feel of the game so good that you might easily confuse that this game is 20-30 years old. And the game even has a female African-American protagonist, thus showing the monotonous AAA titles the wondrous diversity of bold characters and ideas independant games keep dealing with. Two thumbs up!!!
To summarize it in one sentence, : "ode to Apogee's early DOS platformers".
Everything in Muri - from sounds to graphics to gameplay - was crafted to remind you of those games, and fulfills that goal exceptionally.
There's only one real problem: the game is so short it can be completed in less than two hours ( less if you don't run out of lives at some point or aren't going for 100% completion ).
Don't get me wrong - it's a very pleasant two hours. Unfortunately, once that's over there's no reason to go back - no achievements, no custom levels, no community features such as leaderboards.
If you can get it during a sale or in a bundle, by all means go for it - buying it at full price, though, is something you might want to think twice about.
EDITED: All right, so it turns out I've missed two things: there is one additional secret area with a hint regarding a bonus boss, and the boss itself - not so much difficult to beat as difficult to get to. If you're a completionist, that's an extra 1-2 hours of gameplay on highest difficulty.
Earlier today, I bought a game called MURI.
A couple of hours ago, I started playing MURI.
Ten minutes ago, I finished MURI.
Short, but sweet. Good level design, nice feel to the combat, varied enemies. The audio design is meh (doesn't have any music either) and I find the lack of online integration for leaderboards to be a strange decision, seeing how it would've helped grow the community and given the game more replay value, but it's nothing too bad.
As someone who's too young to get a huge nostalgia stiffy out of this one: Best 40 cents I've spent in a while. Total recommend.
MURI is a Jump'n'Run that tries to capture the feel of old DOS-Jump'n'Runs. Does it succed in capturing those feelings? Yes it does! The HUD looks just like it was ripped from a DOS-Jump'n'Run. The sound is just like in the DOS-era. And the graphics and the overall look remind me of games like DUKE NUKEM and COMMANDER KEEN. But is the game any good? It'S a blast. A lot of secrets and weapons want to be found and the level design is really good. If you're looking for a game that puts you right back in the DOS-era this is the perfect game for you.
Muri is one of the best "retro games" I've ever played, but I don't think I could recommend it to someone who didn't live through the EGA era. Though if you did, it's the best two hours you'll spend today.
MURI is made out of pure nostalgia. If you played alot of late 80s-early90s DOS games, this one will take you back and you'll swear you saw it somewhere once before, many years ago. Gameplay is tight. Levels are well designed. Graphics are pixel perfect to the era and so is the soundtrack.
MURI is where you play as a Father I think who has arrived at Earth who unleashed the robots upon the MURI crew because the Lifeforce of the planet Mars was absorbed by their son Kojo. Upon the destruction of Earth? You must find your missing wife to meld together I think is what your battling for. The game is a side scrolling platformer with awesome platforming controls a rarity on PC. Works fine on a controller with awesome retro sound effects. I thought the game was old, but its very clever, its a new game made to look like an old game and it does this 100% awesome. While not long its a good ride with simple controls that work making it easy to pick up and play anytime. This game is made more awesome by having lingonberries in it if you "Activate Sweden". The game is as short or as long as you want to make it, there is a stat on screen telling you when you find 100% of the treasures on a map which makes it fun to just keep playing until you find em all, or you can just skip ahead if you want.
Rating: 10/10 Value: $4.99
Takes me back to that musty old basement with horrible carpeting where I played all those early '90s DOS games, starting with Apogee and id Software shareware releases like Bio Menace, Monster Bash, and the Commander Keen series. This one nails the look and feel of those games, combining the color schemes of CGA and EGA graphics (with perhaps some subtle liberties taken). There's no save feature, but the game is pretty short and you can pick which episode to start from anyway. No music aside from the title screen, either, but we can let this slide. Good one to pick up on sale.
More than just a throwback to my beloved era of blocky EGA graphics, MURI is a remarkably excellent game about shooting things. It's been released with very little fanfare, but I would recommend this to just about anyone who likes action games.
The field of PC platformer nostalgia is a bit of an odd duck. There just weren't that many options in the 16-color EGA era; Apogee and id Games, primarily. Still, the four-directional (if a bit clunky) scrolling and rich diorama-like scenery provided an experience unlike the console platformers of the time.
MURI captures the feeling of that era without its missteps; Daniel Remar puts all his skill at well-designed levels full of secrets and gigantic boss battles here. The player character's slowness and limited set of movements doesn't feel unfair, and the enemies are challenging despite their own constraints.
The game is definitely short, about an hour from start to finish. Like most Remar games, the true replay value is in trying to get the highest score at the highest difficulties, a challenge once again relevant in the Let's Play decade.
As other reviewers as mentioned, MURI is very much like the original Duke Nukem. Defintely a nostalgia trip for those of us who enjoyed early '90s DOS games. Also, the download size is only 3 megs...so you can expect the Steam download to finish almost instantly after initializing.
This is by the guy who did Iji, Hero Core, and Hyper Princess Pitch, so if you liked any of those, you'll probably want this. Specifically, it looks and plays a lot like the original Duke Nukem from 1991, but it has a lot of cool features of its own.If you haven't played the original Duke, you're given about 16 decently sized levels you're free to wander around and explore in, grabbing stuff for points, getting better firepower, and looking around for secrets.
The game's pretty short, but each episode comes with a boss fight that gets tougher and more interesting the harder the difficulty you play it on. There's also always the drive to improve your score by looking for more of the secrets and getting better times, too, which is cool if you're into score attacking.
Personally, I like this game just for how authentic it is. Nothing in the game uses 16 colors, and even the sound effects come right out of the PC speaker. For some people, it might be a little tough to look at, but for somebody who grew up with DOS, it's a lot of extra effort that I feel makes the game really special. Not many games at all have ever used this kind of style, compared to how many NES-style games are out there, so I really, really appreciate it. Here's hoping for DLC, or better yet, a sequel.
If you are familar with the previous works of Daniel Remar (if you aren't, check his wonderful Iji and Hero Core - both are free!), you know you are in for a treat.
Thexder and Turrican have had a son, and it is in EGA colours!
Very short game and very sweet, with quite a crazy storyline to boot.
Really well done 2D platformer, very authentic to the shareware-style DOS games from the early 90s. This goes beyond simply the pixel art craze, it's spot on in art style, sound effects, color palette, gameplay, hidden areas, even the menus and episode selection.
The gameplay is immediately familiar and nostalgic for those who grew up on these games. Strongly inspired by and reminiscent of games like Commander Keen, Crystal Caves, Duke Nukem I and II, Cosmo's Cosmic Adventure, Monster Bash, etc.
Highly recommended if you enjoy the genre and have any fondness for games of that period.
This is AWESOME! There are plenty of retro platformers that pay homage to NES and SNES -era games, but not much in the way of DOS Nostalgia. This platformer is based around finding your way to the exit while trying to collect diskettes, fight enemies, and find secrets. It's very Duke Nukem 1 and Commander Keen 1 in style. If you grew up in that era, you'll probably enjoy this game as well.
Do you enjoy EGA DOS platform games, à la Duke Nukem 1? Then check this out. It is superb (and cheap!)
There are a couple nitpicky things, like a lack of a savegame feature and the way your guy stays facing the same way as long as you're shooting, but nothing terrible. There are reasons for both being there and you get used to them.
Personally I loved it. Over in about 2 hours and a blast the entire way!
Дополнительная информация
Разработчик | Ludosity |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.01.2025 |
Отзывы пользователей | 95% положительных (212) |