
Разработчик: Ville Mönkkönen
Описание
Hope lies in an unlikely alliance: A young man joins forces with a little firefly dreaming of stardom, a panther queen with the ego of a moon whale, and a fellow who's lost everything but his bones, and still hasn't given up. Knowing nothing of the amazing adventures and the fearsome foes that await them, the party embarks on a journey like no other.
Driftmoon is an adventure-roleplaying game, full of exploration, smiles and surprises, captivating stories and quests, charming characters, and countless delightful details.
- A fantastic adventure, and a deep story that will put a smile on your face, and keep surprising you!
- Plenty of personality, wit, humor and goodwill!
- The rich, magical world is filled with captivating personalities, and zillions of things waiting to be discovered!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Memory: 1 GB RAM
- DirectX: Version 10
- Storage: 150 MB available space
Mac
- OS: Sierra 10.12+
- Storage: 150 MB available space
Linux
- OS: Ubuntu 16.04
- Storage: 150 MB available space
Отзывы пользователей
Just play on casual and change to hard after last boss for easy hard mode achieve
Colourful, vibrant, not too difficult, maybe a little bit too basic, but definitely enjoyable. Very well suited for younger players just getting into gaming. A couple of light-hearted jokes thrown in too for good measure.
It's a pretty standard rpg, following the age-old formula of levelling for better stats, gear progression, skills, some simple combat and exploration, and a pretty standard story of collecting gems to Save the World.
My first playthrough wasn't very thorough but a second time through easily mopped up what remaining achievements I had left to get. I think the key thing to remember is to move as many objects as you can as a lot of collectables are hidden underneath (including the wego brick).
Some of the bonus rewards from achievements seemed lame or out-of-place though, and the odd system in place for companions means they only copy what you do - they'll gladly stand there and get pummelled and not fight back unless you start attacking. One bonus was +10% karma effects, which is next to pointless when you have a skill that gives your companions +2 strength for every karma point you have.
Combat does get stale fast though, as there just isn't enough variety with enemies. Spiders are everywhere, slimes are too - in fact, they could have had a gigachad slime boss that divided down into 32 mini slimes, but sadly they stopped at a slime only being able to divide twice. So it doesn't hold well for replayability.
If you're older then you might find this game either too simple or too childlike for your tastes. I recommend avoiding if that's the case, or get it for your young kids to play. Not a bad effort for the devs - I encourage them to think grander.
Funny, charming, and well-paced.
Open world RPG that if you played Notrium you will definitely appreciate.
Neat little game. It is only a couple of hours long and it is suited for kids if you want to let yours have a go at it.
I had my heartwarming fun haha. It is nice to have simple games where you fight with silliness and everyone gets a happy ending.
Driftmoon is one of those games that I can't seem to stop coming back to play every so often, despite having lost count of how many replays I got on my record by now. It's just so full of charm and fun, obviously a labor of love.
This is a simple RPG that, while being very accessible to young kids or people who prefer to stick to the exploration and story side of things, can still be quite challenging on the hardest difficulty. It's chock-full of classic but lovingly crafted story tidbits, plenty of clever humor, heartwarming characters, easter eggs, rewarding little secrets to dig up if you explore thoroughly enough. Achievements that actually unlock usefull things? Yes, please. It's got something for everyone.
Ultimately, a full, unhurried but to-the-point (due to familiarity) run takes me about 10 hours of gameplay, which I feel is plenty to enjoy without it ever feeling stretched or bloated. This is a game completely free of bland sidequests. What's more, every time I dive into it I find new little details to enjoy. It still feels fresh after years of replays, and after my nth "wow, still great", I thought it was about time I left a review.
Looking forward to what the devs cook up next, and suscribed to their newsletter for that reason. Thank you for this sweet little hidden gem clearly so full of enthusiasm and heart!
Fun, goofy rpg
Дополнительная информация
Разработчик | Ville Mönkkönen |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 03.04.2025 |
Metacritic | 73 |
Отзывы пользователей | 88% положительных (75) |