
Разработчик: Niffler Ltd.
Описание

From the veteran puzzle designer behind the classic game Chip's Challenge, comes Chuck’s Challenge 3D 2020, a fiendishly addictive puzzler that’s packed with features that will tease the brain and challenge the fingers. It also comes with a level editor that lets you upload and share your levels for everyone to play and rate, all from within the game.
Chuck’s Challenge 3D 2020 includes four different game modes:
• PLAY – through 150 levels, with your best times published online
• CREATE – your own levels with over 85+ Game Elements & share them with the world
• SEARCH – download levels created by other players
• WEEKLY PUZZLE – play the best user created level of the week

Meet Woop, just your everyday puzzle lovin’ purple alien capable of altering time and space. Woop has summoned all-round puzzle game legend Chuck Sommerville for one purpose - to create a universe of puzzles for him to work his way out of. Take control of Woop and help him navigate his way through level after level of obstacles and challenges that stand between him and reaching the exit portal. Shift blocks, find keys, flip switches, fly over water, hot-foot it through lava and do everything it takes to make it out in one piece. All the while evading an army of hungry creatures who want nothing more than to turn our purple hero into a tasty Woop Sandwich.

Since creating Chip’s Challenge over 30 years ago, Chuck Sommerville has been making tile-based puzzle games that enable players to create and share their own levels. A common practise today, but at the time revolutionary. Chuck’s Challenge 3D 2020 is a new remaster, and the 3rd iteration in the 10 year old Chuck’s Challenge series.

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Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows XP SP3
- Processor: Intel Core 2 Duo 2.0Ghz or equivalent
- Memory: 2 GB RAM
- Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better
- DirectX: Version 9.0
- Storage: 400 MB available space
- Sound Card: DirectX 9.0c compatible sound card
- OS: Windows 10
- Processor: Intel Core i5 2.8Ghz or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
- DirectX: Version 9.0
- Network: Broadband Internet connection
- Storage: 400 MB available space
- Sound Card: DirectX 9.0c compatible sound card
Mac
- OS: Snow Leopard 10.6.8 or newer
- Processor: Intel Core 2 Duo 2.0Ghz or equivalent
- Memory: 3 GB RAM
- Graphics: Intel Core HD Graphics 4000 (NOT 3000 it's too slow), Nvidia GeForce GT 330M, ATI Radeon HD 4850 or better
- Storage: 400 MB available space
- Processor: Intel Core i5 2.8Ghz or equivalent
- Memory: 4 GB RAM
- Graphics: GeForce GT 650M, AMD Radeon HD 6750M or better
- Network: Broadband Internet connection
- Storage: 400 MB available space
Linux
- OS: Ubuntu 12.04 or newer, other unsupported distros may work
- Processor: Intel Core 2 Duo 2.0Ghz or equivalent
- Memory: 3 GB RAM
- Graphics: Intel Core HD Graphics 4000, NVIDIA 8800 GT, ATI Radeon HD 4850 or better. Proprietary fglrx (stable) driver may be required for AMD/ATI.
- Storage: 400 MB available space
- Sound Card: lib32-alsa-plugins required.
- Processor: Intel Core i5 2.8Ghz or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 450, AMD Radeon HD 5670 or better
- Network: Broadband Internet connection
- Storage: 400 MB available space
Отзывы пользователей
A reinvention of a Windows classic. Even better that Chips' Challenge. Lots of excellent game play for a very reasonable price. Please more! Much more. If you are creating levels, how do I get them to play?
Chip's Challenge holds a special place in my heart, thanks Chuck!
No support from devs if you have problems
Bought on on launch (back in 2014) since I loved the Lynx original (really). Cute little game, dipped into now and then. Not what you sit and play for hours so much as jump into when you have a few moments to solve a level or two.
When the 2020 update dropped, all my progress was erased. Devs claimed everyone had always had a "player ID" and that I must have lost mine somehow. That amounted to the answer for my request for help. Apparently this was a not uncommon issue.
Started trying to play again from scratch, trying to set up a "player ID", am told that my username (which is literally my Steam name) is already in use. No option in-game to try and recover this or reset my password. Go to the official Discord, which is always the best channel for support, yes. Am told to email Niffler (again). Completely ignored. Apparently (according to Discord denizens) this is also not uncommon.
As I say, it's a fun little game, apart from the ludicrous platinum times on many levels, but all my golds are lost and the devs clearly have moved on. Better to get the originals here or elsewhere (the nature of the game is such that the more modern presentation is largely irrelevant - it’s all about the puzzles, and the clunky “hopping Whoop” movement that is now default will only work against it for those who don’t figure out how to turn it off). Playing again from scratch out of sheer stubbornness but not sure how long that will last.
just waiting for the mobile version.
Chuck's Challenge 3D is a funky little puzzler game that kept me engaged throughout the entire runthrough. As opposed to the original Chip's Challenge, which looks more and more dated as time goes on, Chuck's Challenge breathes new life into the franchise with a fun art style and a very stand out playable character in the form of Woop, whom I consider one of my favorite mascot characters, with a simple but lovable design.
The levels themselves are vibrant, and live up to its claim as a very challenging game. You start off with the tutorial world, but are quickly flung into many difficult worlds full of mindbending challenges, and for what it's worth I think they mostly succeeded in what they tried to do, and I feel proud in saying that I was able to beat all six main worlds on my own, only needing a hint for 2 or 3 levels.
That's not to say the game is without problems, however. Most of the challenge in this context comes from one outlier: Tedium. A lot of the more difficult level sets don't come from its complex movement patterns or frame tight action, but rather a daunting and lengthy "point A to point B back to point A" gameplay that wears on your mind quickly. Later levels I often found to be very slow and monotonous to the point that the only real challenge is in its length. This is especially a problem if you're going for the "Feather" achievements, which require you to beat all the levels in a set without rewinding a move once, so one mistake will often force you to reset up to five to seven minutes worth of game time.
It doesn't help either that the hint system is just... not there; whenever you click on the hint button in the pause menu 95% of the time you'll be told that a "hint is not available for this puzzle," even for end game levels where players would naturally want a push in the right direction. It comes off as an unfinished mechanic that was just left in after release.
All the same, though, despite its few shortcomings Chuck's Challenge 3D proves to be a fun puzzle game that will keep your mind busy. And with the addition of DLC and a custom level editor you will have plenty to do in this game.
I remember completing the game up to Flummery and created some custom levels before DLC2 came out. Recently, I logged back in to take a look, but the game had forgotten all of my progress, so that was disappointing.
i loved chip's challenge and this is a really good successor. i'm super excited to use the level creator - i used to use a bootleg thing to make maps on the original game. unfortunately those are lost forever. the level editor on this game does not work well on the steam deck, it soft-locked me when i exited the "test-your-level" thing to go back to editor mode. you also have to turn the game speed all the way up if you want to be able to mash arrow keys to move, because it doesn't buffer your inputs and your little gremlin guy will eat your inputs. i don't care about the characters or whatever but the game is fun if you like puzzle games from the 90's.
Internet access is required to play. If you're offline or block outbound traffic with a firewall the game won't let you continue past the first level. As soon as I opened my firewall the game let me load level 2.
Others have commented in the community forums about the game not working. The dev always avoids the issue and says the servers are at the pub.
Scummy undisclosed always online DRM is not welcome here.
Really nice game for new players and fans of the classic Chip's Challenge alike. Tons of fun levels, along with an editor to make your own! Some of these puzzles will have you scratching your head for hours. I love it!
The good game concept taking the good from existing games and adding some new ideas along with many community levels available are making this puzzle game worth to play. You just need to overcome struggling with control sometimes and not very eye pleasing graphics. It is easy to learn without a tons of text to read which makes this game suitable for family playing.
Pros: - good game concept
- easy to learn
- short levels
- suitable for children
- not frustrating
Cons: - clunky control
- cheap looking graphics
- might become repetitive after some time
I am giving this funny puzzle game Thumbs Up and 7 out of 10.
My Video Review can be found here:
https://youtu.be/tP-lITTZdyU
DISCLAIMER: This is a first impressions review, and NOT a full review
Chuck's Challenge 3D is a game developed by Niffler Ltd. and published by Nkidu Games Inc. and Niffler Ltd. and is a spiritual successor to the classic Chip's Challenge (or Chip's Challenge 1) and it's never before released sequel Chip's Challenge 2, now in 3D!
The game has some really beautiful environments and the graphics are really well designed and laid out. Although some poor textures here and there, it's pretty game to look at!
The game does suffer with some repetitiveness at certain areas of the game but a fun game nontheless
Chuck's Challenge 3D overall, however, is a fun game to play in short bursts and a great action adventure game to play with something interesting game concepts which I thoroughly enjoyed playing
RECOMMENDED :)
REVIEW SOURCES:
[list]
[*] None
Fun!
Nice graphics. Cute story. A variety of puzzles. Some easy, some more difficult.
I don't normally like to play timed games, but this one is ok. The clock counts up, rather than down, so you can't run out of time. I found myself playing the puzzles more than once, to get the gold.
There are monsters on some levels. I like the ones where you can figure out how to avoid them. I don't like the ones where you have to run from them. I had to use the undo button a lot on those, and died countless times.
One of the best things is that you don't have to finish levels to move on. I skipped some monster levels. I didn't get the badge for finishing all levels, but that's OK.
I was sad when I reached the end of the game. Then I discovered that there are LOTS of user created levels that are just as good. Again, I played some several times, and skipped others.
I'll return often to check for new levels!
The other reviewers said this game was buggy and had bad controls. However, I'd like to add to that. This game forces you to sit through dialogue, but the dialogue is mostly pointless. The game doesn't give you any reason to care at the beginning about either the story or the gameplay. The environment lacks theming and the pacing and puzzles are uninteresting. I just don't see what could draw people in. This game also needs some serious proofreading. If there's one thing I hate in games, it's unprofessional presentation; and the presentation in this game has poor literacy and is generally very mobile-game-like.
This is a great update to a classic game, Chip\'s Challenge, that has been around a few decades and earned the praise of many. If you enjoy solving puzzles, then try this out. The levels included I would call \"easy\" to \"moderate\" in difficulty, whereas \"hard\" would be more like DROD or Snakebird.
CC really brings the joy. There\'s a huge number of game elements here, and a fun thing is seeing how they interact together. For example, a level can be constructed to be like a factory with monsters pushing buttons in an automated way to open and close doors.
The game includes a nice level editor that is easy to use, and the player community has already contributed many good levels. It\'s easy to imagine spending hundreds of hours on it, once you get into the habit of playing the new levels that get released on a regular basis.
Here's the thing, if you like puzzle games you'll find this game interesting, the look is appealing, the dynamics are varied and offers a lot of possibilities, the community dynamic and edit/create levels option keeps the game fresh. But it still can be a bit boring or tiring sometimes, and the correlation between the character and the pets/animals/monsters is weird and unpredictable.
My recommendation is: If you like puzzle games go ahead and buy it, its cheap and worth the money, and when playing go for 2 to 3 hour rounds and exit to get the most out of it without getting tired or bored.
Look, its not a perfect game, but I'm glad I bought it, and I hope my review can be of use for you to decide wether you want to buy it or not, have fun!
At one point I had a positive review for this, but now that the original Chip's Challenge is out again (and with an entire second game's worth of new levels!), it's hard to recommend this less-visually-appealing, slower-to-play version of the same games, especially when it locks some levels behind time-trial runs of every stage. That's what it is: a rougher Chip's Challenge. If you want that and don't care about flaws, sure, go ahead, but now that I have what I wanted for ages, I cannot settle for this.
A hidden gem of a puzzle game! I wish I would've known about this sooner. It took me about 10.5 hours to beat every stage (everything up to and including flummery), but there's much more fun to be had going for more medals, weekly challenges, and using the level creator.
If you like puzzle games, you'll almost certainly enjoy this game. It's very well paced and doesn't feel repetitive - each level feels like it has a unique "trick" to it and they add new items and enemies at a good rate. I found the difficulty curve to be great as well - I never really got frustrated on a stage and never felt like a stage was too long.
The levels are always just the right size - unlike chip's challenge where you would not be able to see everything you need to see sometimes (due to levels being really large), this game makes it very clear and precise while maintaining a charming visual aesthetic.
One of the things that makes this game really fun is infinite undo and rapid restarting. You don't EVER have to go through a section you've already solved if you make a mistake because you can just hit backspace. If you're trying to beat a level without undoing (like making an attempt to get a high score), you can just hit R and instantly restart if you make a mistake. And as a nice touch, the timer doesn't start counting until you make your first move.
The level design is really what makes this game stand out for me. It's brimming with creativity, polish and game design expertise, no doubt building on Chuck's experience with Chip's challenge. Levels aren't simply about pushing blocks into specific positions - they might be about dodging enemies, using switches, building bridges, etc...it does an excellent job of making every level have a unique concept/central idea/key trick, leading to a plethora of satisfying "eureka" moments as you discover them while playing around with the level.
It doesn't just stop at being a great solitary experience - you can compete for time on every stage using the online leaderboards. At this level of play, the game does become a bit more about execution and less about puzzle solving, but still maintains an aspect of puzzling as you try to figure out the most effecient path to the goal. So, regardless of whether the execution or puzzle solving appeals to you, you'll get something out of the leaderboards. With the stages that ship with the game, you can also just replay them to try to get the silver and gold medals. There's also community-created maps and a weekly puzzle (selected from the best of the community maps each week) - so each week presents a new opportunity to test your skills against other players.
On a completely different track, you can design levels and share them with the community. There's a rudimentary voting system so you can see how people like your creations. This game gives you such a variety of tools and such a solid mechanical foundation to work with that it's an excellent platform to express your game design creativity and feel good about making something fun for other people to enjoy.
Definitely give this a go if you like puzzle games. I've played a lot of puzzle games and this game ranks up there with my top 5, maybe even top 3.
English
Just finished first 25 levels. Awesome in levels and music, used metro style in game menu. But it's a little difficult to control on PC, sometimes it's very easy to die. Although it has an undo function but the level time will be increased.
I found some bugs (or maybe it's my computer's problem) when I play this game. One is the game sometimes keeps loading when entering the game, the other is sometimes resolution is resetted.
8/10
Chinese (简体中文)
刚刚玩完前25关,关卡、背景音乐做得都很好,菜单采用了metro风格。但是在PC上操作很困难,有时很容易走过头,虽然可以撤销但是关卡时间会增加。
不知道是游戏本身原因还是电脑问题,我玩的时候经常会出现BUG,一是有时进入游戏时会一直卡在加载页面,二是分辨率信息不能保存。
另外这游戏不能通过订阅创意工坊来下载关卡,只能在游戏里从官网上下载,在中国的话要等个一两分钟才能进入关卡。
8/10
This game brought back some nostalgic memories of Chip’s Challenge. If you were a fan of Chip’s Challenge, then this game is perfect for you. The game levels progress nicely and provide some great challenges. The only down side is that the puzzles are not as large as Chip’s Challenge, but that is only a minor down side.
I.... I never actually played Chip's Challenge. But I was once very addicted to the Lolo games on NES. Close enough.
You solve challenging puzzles by pushing blocks and avoiding/manipulating enemies. That's all you need to know. You either love or hate that kind of game. If you love it, this is the game to get. It's the best. No gimmicks or comedic plot needed.
A modern-day version of Chip's Challenge (or its spiritual relative for early 1990s Macintosh computers, Blobbo) has been something I've wanted for quite many years. It's not a Chip's Challenge redux, but it definitely has the same spirit - bringing in 50% entertainment and 50% frustration (after all, I never even played through Chip's Challenge since it got too... brainy ... for me >_>). A bit too cutesy at times and some of the sound effects can get quite bothersome after trying to beat a level after multiple attempts. Great music, though! Highly recommended!
I had previously downvoted this game, citing many bugs and frustrations with the control scheme and the GUI. But after an incredible show of dedication from the developers in addressing and fixing (nearly) every one of my complaints in the "massive invisible" patch, I'm finally giving the game a thumbs-up. Very impressive, guys! Previously, I felt that this game might have perhaps gotten more attention and understanding as an "early access" title, but now it has earned its status as a finished product, one which can be built upon. I'm confident that the small number of remaining issues left will be addressed, and even if not, they do not detract too much from the game's quality.
The puzzle design of Chuck's Challenge can only be described as some of the best you will see in any puzzle game, and that's no surprise because the game and most of its levels come from the brilliant mind of Chuck Sommerville, the man behind Chip's Challenge. While the puzzles are quite a bit smaller in comparison to Chip's Challenge, they are so deceptively simple that sometimes they blow the mind. You could spend a half-hour tinkering with a stage that's so small and simple and has such few moving parts, and in the end you can only blame yourself for not seeing that one obvious answer that was hanging in front of your nose the whole time. And that's one of the highest levels of praise I can offer to any puzzle game.
The game has some great anti-frustration features, namely the ability to undo any move at any time, and even to replay previous solutions (a brand new feature from the old versions)!! The undo functionality was previously horribly broken and allowed for bad solutions, but the "massive invisible" update has rewritten it from scratch seems to have made it quite bulletproof. Just be warned, if you're aiming for speed medals and records, the rewind feature won't help you much because it adds +5 seconds to your time whenever it is used, but it's great if you're trying to solve a puzzle for the first time and accidentally push a block into a corner or something.
The GUI has been criticized for being designed with touchscreens primarily in mind, but enough improvements and concessions have been made for mouse-and-keyboard users that it's not so much of a problem anymore.
Oh, and let's not forget to mention the level editor. Though the interface is slightly quirky, it's a cinch to hop into the editor and prototype a level idea, tinker with it, then upload it for the world to see into an ever-expanding database of user-designed levels, complete with individual leaderboards. The game has even implemented a new feature letting you click on a specially-formatted URL which will launch Chuck's Challenge and load a custom level automatically. Though it could stand to have a few more features (functionality for level packs, or some way of knowing which custom levels you've beaten), an eternal supply of user-generated content is the heart and soul of a game like this, and it doesn't disappoint.
Some small quirks and bugs still exist, but they are absolutely benign compared to what they were before, and no longer detract from the core of the experience: the bliss of solving awesome puzzles. Overall, recommended for all fans of Chip's Challenge, as well as any newcomer or veteran to the block-pushing puzzle genre.
Here's my upvote, developers. You've earned it.
Chuck's Challenge 3D definitely brings back the charm and puzzle design of the original Chip's Challenge. While it's not quite as good as the original, Chuck's Challenge 3D is definitely a lot of fun, and I'd say that it's definitely worth the $9.99 that I paid for it. It includes a level editor and custom puzzles can be shared with friends. There is also a weekly featured puzzle that is created by the community.
The interface feels a little clunky, clearly designed for mobile first, but that doesn't mean that it's a bad PC port. The puzzles are fun, the game performs well, and I have fun with it.
It doesn't appear to support Steam Cloud, meaning that levels that I complete on my laptop won't be synced to my desktop and other computers. This is sort of frustrating, but it's not a deal-breaker.
In all, it's fun, and I like it.
Also, it has hats.
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Дополнительная информация
Разработчик | Niffler Ltd. |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 03.04.2025 |
Отзывы пользователей | 83% положительных (109) |