Разработчик: Aartform
Описание
Curvy 3D 5
Curvy 3D 5 is out now! \\ Aartform Curvy 3D 5 on Steam ///
About the Software
Curvy 3D 3.0 is an innovative sculpting program for Windows, ideal for first time 3D artists.Drawing is Fast: Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Create whole models with just a few strokes. Sculpting 3D graphics for art and games is quick and hassle free.
Painting is Easy: Colours and shapes are easy to work with using Curvy's artist friendly tools. You can sketch and paint colours, forms and bumps directly onto your 3D models, and then export models and textures for use in other 3D programs.
About Aartform Curvy 3D:
Aartform Curvy 3D is an innovative sculpting package for Windows, ideal for first time 3D artists. Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Create whole models with just a few strokes. Sculpting 3D models for art and games is quick and hassle free. Colours and shapes are easy to work with using Curvy's artist friendly tools. You can sketch and paint colours, forms and bumps directly onto your 3D models, and then export models and textures for use in other 3D software.
FEATURES
Sketch based modelling
• Draw an outline to create a fully rounded 3D model immediately, then draw more outlines to refine the shape. Curvy 3D Volumetric
Join Parts Smoothly
• Separate shapes can be merged together to create a continuous skin.
• "Boolean And" and Subtract operators can also be applied to cut into a model.
Sculpting by Painting
• Warp brushes add details to the model surface creating bumps and grooves as you paint.
• Includes Inflate, Deflate, Pinch, Smooth and Flatten brushes. Easy Curve Modelling Tools
Easy Curve and Mesh editing
• Soft move tools let you shape curves and meshes by dragging them with your mouse while the model updates in realtime.
Image Based Sculpting
• New Image Inflate tool takes a silhouette or greyscale image and produces a 3D model using Heightmap, Bubble, Bevel and Extrude styles. Most of the pieces of armour in this screenshot were created from Inflated Images. Realtime Displacement Maps
Adaptive Subdivision Sculpting
• Meshes divide as you sculpt putting the detail exactly where you need it and keeping the overall triangle count down. You can even reverse the process where needed with a new mesh simplification tool.
Painting in 3D
• Paint on colour, specular, and bumpmaps in either the 3D views or on the 2D textures.
• Use a variety of brush shapes, a dropper tool and a smooth brush to work on texture maps.
• Curvy 3D objects are created with ready made UV maps so you can just select a brush and start painting.
Export to OBJ
Simple export to OBJ for easy importing into most other 3D applications.
Поддерживаемые языки: english
Системные требования
Windows
- OS: WinXP
- Processor: 1.0 GHz CPU
- Memory: 256 MB RAM
- Graphics: DirectX 8.0 compatible 3D Graphics Card
- DirectX: Version 9.0c
- Storage: 100 MB available space
Отзывы пользователей
Works with the Wacom in a way that's like drawing & sculpting combined. I'm seriously blown away by how quickly I can make obj. and enjoy just creating abstract right now. It's very much like Zbrush in feel or some Mod making software that comes with games that include 3D terrain, so it was easy to use in moments. A lot is still here to learn after .7 hours, but most of it already makes sense. It's accessible for the more artsy and perhaps less for the more technically minded. Sketching the 3D Model is a nice feeling. It makes me wish the Pen and Tablet somehow had resistance or shook like a controller sinaxis. In a short amount of time I was able to make some weird looking 3D that I showed off to friends who were impressed by the quick rotation / creation. Aartform Curvy 3D 3 is awesome for avante guarde, abstract, experimental, or even learning some 3D creation before buying some really expensive license. I found it far more accessible than free stuff out there. Curvy has nice options that are worthwhile for saving time in transition to programs of the same era. I work with DAZ, Bryce, Dogwaffle, and STEAM software. For an inspired amateur it's perfect. I think a young artist might really be able to get some great results with Aartform & I would have loved it at 7 or so. At 37 it's still very fun software.
Hey ,is anyone still working on this software ? I'm wondering how to use the key locate backdrop. It seems doesn't work.And I can't find any tutorial for this new verision.
Very good software. Modeling is good but it especially shines in repairing models. I use it to repair difficult to find holes and make models ready for printing. It has succeeded at repairing models that even Meshlab could not load. Painting displacement on the models has made detailing fun and easy. Check out the amazing videos for tutorials on youtube. You will be very happy buying this program. :)
I bought this item on sale.
This was my first Ever 3D modeling software.
As a fresh user, I found the controls to be Very intuitive.
Now I will often model the smoother, artsy stuff in Curvy, then take it to Blender for cleanups, when intended to use in other things.
I absolutely Love this program! :)
this software is cool but the support on how to use it is spotty, there are vidoes where the guy is sick you he keeps clearing his nose and throat every 20 seconds and talks really low. this concept of useing cruves to sclupt doesnt translate to zbrush very well. there are some features in zbrush like this but if you want to get something like zbrush I wouldnt use this software. it a great tool to have if your a freelancer but as a software to learn it is hard to translate to other programs. zbrush has a free or cheaper verson. the interface is kinda hard to handel and not standard like other program like maya or zbrush. its not bad but I dont use it very much in my work flow for creating 3d objects.
As much as I want to love this software, I cannot recommend it. It has become an inferior product compared to the free program Sculptris in ALL ways. Examples include: curvy constantly crashes; curvy doesn't recover lost sessions like Sculptris; the "Sub" and "Deflate" tools in Curvy constantly create artifacts and what I can only describe as negative volume, which is something I can't even replicate in Sculptris; reducing mesh is a series of (generally system crashing) menu actions in curvy, yet a simple tool in Sculptris; et cetera.
Also, if you're like me and you were reading the curvy 2.0 tutorials, you may be under the false impression that curvy 3.0 can rig one's creations. This is not the case. Rigging was removed from this "advanced" version, so whether you use the free program Sculptris, the free program Blender, or the HUNDRED-DOLLAR program Curvy, you gotta rig it in Blender.
If what you NEED is easy in program rigging, then I'm sorry to say, you need an Adobe subscription.
I am definitely a fan of this 3D asset creation software. It is like a more powerful version of Sculptris that can actually handle editing models made elsewhere as well.
This is something (along with a seemingly natural companion of Silo 2) that really helped save my interest in learning to create and work with 3D models. Many other suites are insanely overwhelming to get started with, such as the admirable but frustrating for many Blender. Curvy is fast, you can start creating and manipulating shapes immediately without even studying up, even for a total first time user.
As I've progressed, learned about the pipelines and purchased far more expensive programs - I find myself still using Curvy. It really is great for fast organic shaped model creation. The ability to sketch a 2D shape and have it pop into 3D is fairly handy. Surprisingly I also find myself using it as a sculpting tool for models I've created elsewhere as well. Sure it is not Zbrush or Mudbox or even 3D Coat, but for my purposes as an indie game dev (working within the constraints of multiple platforms) those programs are total overkill anyway. The power they provide (I do own 3D Coat) requires too much time investment to make it worth it to me and even if utilized, would be fairly wasted somewhere like Unity where a single mesh is limited to 65k polys (unless you are ok with it being chopped into parts like perhaps a static prop).
The one thing I really wish Curvy could do is import and edit 3D models in FBX file format. This would allow me to work on models that have already been rigged (for this I must use 3D Coat). However I find Curvy worth using in the early prototype stages of all my models even still.
There are some tricks to learn, such as the fact that importing an OBJ will collapse all of the 'subparts' into a single mesh listed in the scene... however this can be easily 'exploded' into all the parts it was built with in some other program through a menu option.
All in all I think this software would be good for anyone looking to enter the 3D creation world, and probably a very fun quick prototyping tool for anyone that is already familiar with 3D assets.
PS - It seems like all the negative reviews are from people misusing this software - trying to use the sketching like it is CAD or trying to create hardedge extrusion styled models. As long as you understand what Curvy is and need the functionality, I think you'll be happy.
This is possibly the MOST BASIC 3d cad program ive used. a weak set of sculpting tools, axes and plains that MAKE NO SENSE. AND ALL MODELS ARE EXTREMELY HIGH IN POLYGONS WITH NO ABILITY TO REDUCE THEM. i export to maya and reduce polygons but beyond 20% the mesh is distorted beyond recognition. NO REDO FUNCTION, you have 10 steps back and accidentaly do 11, WELL YOU HAVE TO REPEAT THAT 11th step. Considering both sculptris and blender ARE FREE im glad i only paid 25% of the retail price because im am SOOOOOOOOOOOOOOOOOOOOOOOOOOOO unhappy with this product. I have also come to the conclusion, if you cant follow tut's to get efficient in blender......you have no place in the 3d world. Derp.
After all the 3d programs I tried to learn this one is incredible and my favorite. It's so easy to use!
There are Geeks who will spend the whole day ticking away at numbers in order to get a boxy, nerdy version of what they had envisioned...and then there are artists; who work and create better when 3D modeling is more like a clump of clay in their hands that can be easily shaped. This is the difference between Aartform Curvy and most of the big names in 3D modeling and animation. Aartform Curvy puts the fun into modeling,,,I HIGHLY recommend this program whether you are a seasoned professional or a beginner; Aarform Curvy is easy to use and creates beautiful, complex biomorphic shapes that are more like brush strokes than a series of numbers ticked in on a keyboard.
Curvy is a wonderful extra tool to have in your toolbox
5 THUMBS UP simply for making modeling simple and quick, intuitive and enjoyable for the first time...
P.S. You can always import these models into other programs and get all "tweeky" on them if you have to satisfy the Geek that exists in most of us...
Interesting idea, but useless and uncontrollable. A bit of fun for 10 minutes until you discover you can't make anything useful with it.
i think this is a good for modeling but you will need to give your self time to learn all the tricks and most new designers fail at that. (i did and most of my friends that have this softwere) now after some time i have started to use this again and if you go over some tutorials and videos then this turns into an awesome tool to help you with what ever you are working on
Good value on sale. Challenging to say the least
but decent results can be had with patience.
I've had the program since 1.0 but just today
got back into it. Be sure to save often though because
it does crash every now and then.
Very small program for simple 3D modeling. It might be a little hard to use, but the tutorial in the video section helps out a lot on the basics. One thing I really like about the program is it doesn't bombard you with a lot of popups like most 3d model production software of its kind, which leaves you with a very clean environment to work with.
Very easy to pick up and start modeling with, I was very happy with the purchuse, it exceeded my expectations. helped me get quick models created for an RPG i was working on.
Reasons to like Curvy:
1- Can I run it? Yep... Curvy runs on nearly anything, doesn't even need a separate graphics card. Desktop, Laptop, Windows Pro Tablet... it doesn't matter (This benefit probably requires the UI to be barebones.)
2- What are licensing restrictions? None. Short of trying to sell Curvy's code, UI, or pictures associated with it... the License is quite friendly. If you can make money commercially with Curvy, then do it. There's no cap limitations.
3- It has a Wine option for Linux users
4- It has increasing and decreasing geometry tools in fractions.(update: this seems to be percents now)
5- It is the only 3D program that is ready for 3d work in 4 seconds on my laptop
Reasons not to like Curvy:
1- You don't own a tablet
2- You can't draw well enough that other people know what you are drawing
3- You wouldn't watch videos on how to use this software unless it would keep a zombie apocalypse at bay.
4- You don't like drawing living things
5- You are entirely unwilling to learn the 1 to 4 line(s) lathe first, magic glue second, sculpt third workflow and instead figure, I'll just use it like sculptris. (this is called throwing efficiency out of the window... of a 20 story building.)
* a 64 bit version is now included, so the million count issues should be a thing of the past.
Things to Know:
1- Curvy has redraw options. You know you shouldn't draw with that mouse, but you wish there was some forgiveness? Well, select your mess of a line and pick the redraw option that you want. No keyboard shortcuts for this.
2- There's 32 layers available.
3- Scale your geometry down before importing... Curvy likes a certain size range
After having a few run ins with Technology recently I was very disappointing when I brought this program for no reason it would not launch. Due to the nature of the program there wasn't much help from other users out there, however after posting on the Steam Forum the Developer gave me some help. Unfortunately the program still failed to launch after which the developer sent me vie e-mail a none Steam version and it worlds great. All this withing 24 hours of purchase. If other companies had customer service this quick and friendly the industry would be a better place!
The good.
Curvy 3D introduces another way to sculpt, creating basic shapes, mergin and detailing then with a advanced autosubdivision making a more intuitive and fastest workflow, getting the same results in less time than his big and expensive brothers.
The bad or not.
The bad point is the lack of tutorials, the first day with it may be really frustrating for experienced artists by the different workflow...
After all take in mind it is a sculpt tool, Curvy 3D is really weak for texture painting.
Love it so simple to use but i couldnt find many tutorials for 3.0 so i did one myself.
Here it is (its my first tut so its not great but its something)
Basics: https://www.youtube.com/watch?v=FYEfLEbr0Ik
I do love this program. Very amazing software. I reccommend BIG YES!
I am just starting to learn, so will ammend this review later. I just bought this though, mainly because on the forums when I was asking questions about this program and curious as to whether it would be a good buy, the developer immediately responded to me concerning my interests. He continued to communicate when I had more questions. So i bought this immediately, knowing that the developers are actually invested in their product -- unlike some things on Steam *ahem* Godmode *ahem*...
Between the website and the program itself, you are offered all the info you'll need to start learning how to sculpt/model, or so it seems. I'm a complete noob and excited to learn.
Игры похожие на Aartform Curvy 3D 3.0
Дополнительная информация
Разработчик | Aartform |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 25.12.2024 |
Отзывы пользователей | 74% положительных (27) |