7 Days to Die

7 Days to Die

4.0
Очень положительные
1500.00₽
Steam Store

Разработчик: The Fun Pimps

Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot Screenshot

Описание

Как долго вы продержитесь?

Уже продано более 18 миллионов копий 7 Days, поэтому можно считать, что эта игра с ее уникальными возможностями для построения мира и создания предметов изменила жанр «выживание». Действие разворачивается в суровом постапокалиптическом мире, захваченном нежитью. 7 Days — это единственная в своем роде игра с открытым миром, сочетающая в себе элементы шутера от первого лица, хоррора на выживание, защиты замка и ролевой игры. В ней можно сражаться, создавать предметы, собирать трофеи, добывать ресурсы, исследовать мир и развивать персонажа: все эти возможности уже оценили фанаты по всему миру. Приобретите изменившую жанр RPG-песочницу с выживанием среди зомби, которая задала тон другим похожим играм. Вас ждет Невезган!

ВОЗМОЖНОСТИ ИГРЫ


* Исследуйте масштабный уникальный игровой мир, богатый сюрпризами: у вас будет свобода играть так, как хотите именно вы. Откройте для себя 5 уникальных биомов и миры размером до 100 квадратных километров.

*Создавайте и чините оружие, одежду, броню, инструменты, транспорт и многое другое, используя больше 500 рецептов. Ищите схемы и изучайте более сложные рецепты.

*Постройте собственную крепость с ловушками, электричеством, автоматическими турелями, воротами, устройствами и оборонительными позициями, чтобы разделаться с нежитью в мире, который можно как угодно менять и разрушать.

* Сотрудничайте или соревнуйтесь с другими игроками, чтобы вместе строить поселения или грабить базы друг друга. Решайте сами, кто вам друг, а кто враг в пустоши, где правят разбойники и зомби.

* Дайте волю фантазии: используйте больше 800 игровых предметов, больше 1300 уникальных строительных блоков и систему рисования, предлагающую почти безграничные возможности.

* Развивайтесь и улучшайте навыки и умения с пятью основными атрибутами. Прочитайте больше 100 книг, чтобы получить дополнительные навыки. 7 Days to Die — это единственная RPG, где серьезно подходят к выживанию.

* Выбирайте: играть в мире кампаний или погрузиться в сгенерированный случайным образом мир с городами и деревнями, озерами, горами, долинами, дорогами, пещерами и больше чем 700 уникальными местами.

* Сражайтесь: у вас на пути встанет больше 60 видов уникальных зомби, включая особых зараженных с уникальным поведением. Чтобы вы не заскучали, сложность их атак постоянно возрастает!

* Выживайте, сталкиваясь с поистине сложными механиками: почти 50 положительных эффектов, усилений и болезней повлияют на игру, то помогая вам продержаться, то усложняя задачу.

* Уничтожайте: здания и природные возвышенности могут обрушиться под собственным весом из-за механических повреждений или непродуманности конструкции: устойчивость работает по реальным законам.

* Добывайте трофеи, отыскивайте в мире лучшее оружие, инструменты и броню. 6 видов качества обеспечат бесчисленное множество комбинаций, как и множество модификаций, с помощью которых можно улучшить предметы.

*Выполняйте задания: в мире вы встретите несколько NPC-торговцев, которые продадут или приобретут товары, а также предложат выполнить задания за награды. Вам будет доступно множество уникальных заданий в более чем 700 местах.

* Настраивайте: создайте собственного персонажа и настройте его с помощью множества видов одежды и брони. Всё это можно создать или добыть в мире.

* Освойте крутейшую систему транспорта: найдите все запчасти, изучите рецепт, а потом создайте и настройте собственный велосипед, минибайк, мотоцикл, грузовик 4x4 или автожир и путешествуйте вместе с друзьями.

* Охотьтесь или занимайтесь фермерством, сажайте и выращивайте растения, чтобы получать возобновляемые ресурсы, или отправляйтесь на охоту, чтобы добыть больше десятка уникальных видов животных.

Поддерживаемые языки: english, french, german, spanish - spain, italian, japanese, korean, polish, portuguese - brazil, russian, simplified chinese, spanish - latin america, traditional chinese, turkish

Системные требования

Windows

Минимальные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 or higher (64-bit)
  • Процессор: 2.8 Ghz Quad Core CPU
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: 2 GB Dedicated Memory
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Звуковая карта: Sound Card: DirectX® Compatible
  • Дополнительно: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 or higher (64-bit)
  • Процессор: 3.2 Ghz Quad Core CPU or faster
  • Оперативная память: 12 GB ОЗУ
  • Видеокарта: 4 GB Dedicated Memory
  • DirectX: версии 11
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Звуковая карта: Sound Card: DirectX® Compatible
  • Дополнительно: Running a Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.

Mac

Минимальные:
  • ОС: 10.13
  • Процессор: 2.8 Ghz Quad Core CPU
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: 2 GB Dedicated Memory
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Рекомендованные:
  • ОС: 10.13
  • Процессор: 3.2 Ghz Quad Core CPU or faster
  • Оперативная память: 12 GB ОЗУ
  • Видеокарта: 4 GB Dedicated Memory
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.

Linux

Минимальные:
  • ОС: Ubuntu 16.04 (64-bit)
  • Процессор: 2.8 Ghz Quad Core CPU
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: 2 GB Dedicated Memory
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Рекомендованные:
  • ОС: Ubuntu 18.04 (64-bit)
  • Процессор: 3.2 Ghz Quad Core CPU or faster
  • Оперативная память: 12 GB ОЗУ
  • Видеокарта: 4 GB Dedicated Memory
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 15 GB
  • Дополнительно: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.

Отзывы пользователей

Рекомендую 13.05.2025 09:22
26 1

7 Days to Die — Ultimate Zombie Survival



A survival game where you do more than swing a club 7 Days to Die blends several genres into one: survival, tower defense, RPG. You’re not just fending off zombies — you're planning, building, crafting, and struggling to survive in a brutal world.

The 7-Day Cycle — Your Biggest Challenge



Every seventh day brings the "Blood Moon" — an intense horde attack where zombies become faster, stronger, and relentless. Preparing ahead is crucial: fortify your base, upgrade your gear, and set up defenses.

Character Customization and Progression



Develop your character by choosing different playstyles — from stealthy hunter to shotgun-wielding berserker. The expansive skill tree allows for creative and personalized gameplay.

A Rich World with Procedural Generation



Each map is unique. Explore ruined cities, underground labs, rural farms, and military bases — each full of danger and valuable loot.

Not Perfect, But Full of Potential



Yes, there are bugs. Optimization can be rough at times. But thanks to frequent updates and a passionate community, the game keeps evolving.

Conclusion:



7 Days to Die is a deep, immersive survival experience where every night is a challenge and every day is a fight. Perfect for players who love hardcore crafting and zombie apocalypses.

Время в игре: 8426 ч. Куплено в Steam
Рекомендую 12.05.2025 20:15
1 0

this game is really fun with a group of friends ive been playing this for 10 years now its a great game a lot of improvements over the years the only downside now is the game is 45$ so when i introduce it to new people they are hesitant to buy it and try out thinking its a minecraft rip off id love for you guys to reduce the price for new comers to the game you guys had it at 10$ forever and i know so many people that are like 10$ aint that much sure it was way easier to convince new people to buy but now i think the price it a bit much n harder to get new friends to come join (even at the 45$ marker i think its worth while ) any new players reading this is probably one of the most fun chaotic and chill game you can play with up to 16 people and its cross platform as well so ps5 can play with xbox and pc

Время в игре: 8493 ч. Куплено в Steam
Не рекомендую 08.05.2025 03:22
9 0

You can definitely enjoy the game for it is, I'm just massively disappointed with the direction it took after so many years and prefer many older aspects that were phased out for things that did not interest me. I do actually like the game, and it's nostalgic to me, but that's kind of what upsets me: So much untapped potential turned into a sea of "mid" :(

7 Days to Die constantly reworks things like whole mechanics into different versions, with very mixed results in terms of feedback and of actual game-loop improvement. The only thing that I can say constantly improved was the graphic quality.
Every version adds like one or two interesting things after a very long period of waiting, but also generally changes some other preexisting mechanics in ways that can be frustrating. The glaring lack of optimization is also quite frustrating, especially after more than a decade of game dev. To me, the reason is because although they DO try to optimize it, that effort becomes unimpressive because it's followed by some graphical change that makes the game more demanding and then it sort of equals out in my experience. PC issue, I know, but is it so wrong to expect an old game with more than a decade of development to run okay?


It feels like, over time, the game shifted from the older crafting-based base builder with exploration, to the newer looter-shooter quest-based type progression with some block building.
Except, at least to me, even the old POI's exploration felt better than the new ones, since now they are based on zombies just hiding at every little crevice, wardrobe and the occasional falling floor dropping you on a deadly basement. This sounds cool, but it gets stale when it happens in almost every single POI that isn't a random shack in the woods. I do like that you can explore them both by a specific route and have a little adventure, or just build/break/dig your way into things and just do your thing if you feel like it (this way you dont have to deal with constant zombie ambushes of the intended path!).
Also, crafting is much more loot and quest reward gated nowadays compared to the linear gather, learn and craft progression you could take if you wanted back in older versions. That craft heavy playstyle doesn't work so well now, and I dislike this >:(

when it comes to the horde night gameplay, you always had a bit both styles of gameplay: making a base or adapting a structure, but as the zombies eventually were coded to counter most things you could do to be safe from them without giving many alternatives for base designs or interaction, the base building part became very challenging to do as they also just kind of counter most of what you can do and build, besides some specific little AI exploits. It quickly stops being worth to make your own house just because of how much it costs to build and to maintain.
You can still build very secure bases to survive hordes... as long as you watch a horde base tutorial on youtube and construct an uglyass abomination of a structure that makes the AI constantly fall down slippery geometry like railing or similar stuff because they think that it's more efficient than breaking blocks in the specific circunstance the base puts them in. Other than that the base building experience has become: Too many Zombies? get more gun. strong zombie? get strong gun. zombie breaks blocks? Fortify literally every single inch of space because they KNOW where the weaknesses are and WILL absolutely cram 16 zombies in a 2x2 space to efficiently dig a small hole in your wall. God forbid if you build uphill without strong floors or dig all the way to the depth limit; they know. They always know. They will dig to you on the seventh day.


Listen, I don't have a problem with the fact that the zombies can jump blocks up to you (although when they climb vertical ladders it looks very silly since you both don't have animations and just a s c e n d up like gmod);
Nor do I have problem with them breaking blocks to get to you, this is actually the cool part, very scary and makes you build more than just a floating square in the sky.
My issue just comes from how they counter most thing WAY too well without giving you alternatives that aren't either statchecking them with more firepower and block strength for defense... Or just fortifying a different premade building every horde night because it's honestly very time and resource consuming to repair things after a big attack. (it's fine at first, but can get stale to spend a whole IRL hour toiling away at your base with right click.

I dislike how noninteractive base defense and general horde combat is.
There is SOME variation to zombies, since the bloodmoon enemy roster is: zombie, fast zombie dog, fat zombie that spits acid in your face and explodes on death, spider zombie that can climb, vulture zombie that flies and pecks your head from above, and the late-game zombie equivalent of a Minecraft creeper.
There is also a few enemies and animals you just find exploring, like the immense fucking zombie boar you can find in a POI, the fucking zombie bears (scary as it sounds), the local wildlife, and a zombie that screams and attracts (spawns) daytime hordes. The screamer can make things go bad real fast.

That is all pretty cool, but what sucks is that the AI is always the same. The weak early game zombies are just as intelligent as the late-game ones, which feels like a big missed opportunity to add a lot of engaging stuff to the game.
Don't worry though, the human zombies do get stronger... if you get many levels and live long enough, eventually they even reach their ultimate form: They become green! (scary!).


You will often enter combat, but it will always be the same. There is variety in enemies, be it shooting up at the vulture, dodging the spit of the big guy that explodes on death and killing the other guy the explodes on death and wants to grief you, or missing the zombie dog and proceeding to shit your pants because GOD DAMN THEY ARE FAST. But even then, you just... shoot them all, with a gun... or punch them if you want to...

I guess I just wanted to have more creative options for building and dealing with enemies, having do change strategies and adapt, but it's just: shoot/hit head. Run if danger. If big danger, use blocks to either make a little minecraft pillar to regen stamina and sprint for your life before they knock it down, or just pole up a building and chill for a while (so long as no roof zombies/vultures spook you).



On the plus side, 7DTD has many mods that mix up the gameplay or even fully convert it. The game also has some bulti-in options to customize your experience like game difficulty and zombie parameters.
You can also disable bloodmoons, the 7th night horde where they spawn until daytime and just turbo march (or sprint) towards you with ruthless efficiency and engineering omniscience. Add some mods like wandering zombies and that changes the game loop enough to be quite refreshing (besides the item progression, that'll still suck >:C)

Additionally, this game morphed so much during the years that you can roll back to old alphas and get a completely different game vibe, which is kind of cool. Also, the older versions can run MUCH better than the current version, in case your PC is poopy but you are determined to play it... And I don't blame you, the specific niche 7DTD fills is quite unique. This makes the game very unforgettable for me, since it scratches an itch that other games don't, even if I'm dissatisfied with how it shifted away from made it so fun for me.


Overall, temper your expectations for any further updates, enjoy the game for what it already is (or was, if you use old versions) and grab some mods or friends! (or both, but I've yet to find friends that want to play it for more than 5 hours, let alone mod the thing).

Thanks for reading, I've wanted to get this out of my chest!

Время в игре: 4194 ч. Куплено в Steam
Рекомендую 07.05.2025 11:22
4 0

Fun with friends, although is no where near worth the $70 AUD. Got this for $10 AUD during beta, and it was fine for the price.

This game is not a AAA game like others around this price range, especially if its made on Unity. The developers have to get their head on straight and see that.

Время в игре: 1331 ч. Куплено в Steam
Не рекомендую 06.05.2025 11:56
4 0

If you want an example of a game whose developer actively nerfs parts of their product in order to punish players for daring to play their open world sandbox game in a manner which they, personally, disagree with then 7 Days to Die is it.

Время в игре: 6700 ч. Куплено в Steam
Рекомендую 05.05.2025 13:50
4 0

Fun game, but the mod community is what's actually making it fun. TFP act like amatures and have a bad attitude towards players.

Время в игре: 30217 ч. Куплено в Steam
Рекомендую 04.05.2025 01:51
1 0

The constant update support with adding new features from time to time. The mod community is amazing as well adding new fresh ideas and enhancements to the survival horror. The game overall is just plain fun with the building aspects to designing a simple functional or elaborate survival base. 7DTD was my first real zombie plus survival game that I was skeptical back when it first came out. I was not into the zombie type games at the time but got hooked into the genre after playing this especially with friends teaming up. Just wish there was a version of survival horror based on the vampire legends new and old that added new elements of survival techniques. Like the classics turning into vampire bats or smoke to enter into unseen places. Maybe I need to work on a Mod for that :)

Время в игре: 217351 ч. Куплено в Steam
Не рекомендую 02.05.2025 02:20
4 0

This game has amazing potential, but the devs just keep making it worse little by little. While it is still being actively "updated", I can only assume they either just don't actually care anymore or they got to a point some time ago where they no longer have any idea what they're doing..

Most of the hours I've put in were from older alpha versions, which I enjoyed and would have given a positive rating for if they'd have left some things well enough alone and moved on. The game has now turned into a disappointment, and as previously mentioned, keeps getting worse. At the time of writing this, they have yet another refactor planned for the perk system. After spending a few forevers chasing their own tails in pre-release, they're still apparently stuck in the same rut after the "official release."

Aside from what seems to be an endless amount of new POIs that I'm not sure anyone really cares about, and that one update that added a nice amount of new block shapes to build with, there hasn't really been any meaningful content added to the game in a long time. Just been beating the same game mechanics to absolute death for years.

If you do get the game, I would recommend playing one of the versions in the ballpark of A16-A19.

Время в игре: 39688 ч. Куплено в Steam
Не рекомендую 27.04.2025 09:30
7 1

You used to be able to collect dirty water from lakes, you can no longer do that in this "survival" game

Время в игре: 15571 ч. Куплено в Steam
Не рекомендую 26.04.2025 17:01
16 0

Honestly, its still a decent game, its just not what it used to be. They completely shifted the game from being an open world survival horror into this weird quest driven RPG... thing. Instead of breaking into buildings to look for loot and hoping you get lucky, every building is a dungeon that guarantees you at least some decent loot. Not a bad thing if youre just playing to have fun, but it removes an element of desperation from the game since youre always gonna have a gun and ammo. The RPG elements are what really messed with the core gameplay loop now though, as you just go from trader to doing literal fetch quest after fetch quest for hours and back with the endgame of maybe getting to go into a bigger building. Not even to mention all the little survival things they removed like being able to fill bottles of water and having to boil them. Now its just an object you craft that produces clean water after a few minutes. If you want to experience true 7 Days to Die, play it on PS4 since they abandoned it like 40 million updates ago.

Время в игре: 14137 ч. Куплено в Steam
Рекомендую 25.04.2025 12:48
6 0

I cannot play this game without mods, Its a great game to mod, base game is alright, its essentially a really good canvas for mods community go hard ngl

Время в игре: 81546 ч. Куплено в Steam
Рекомендую 23.04.2025 23:25
3 1

This is my favorite game. Its so laid back, you can take any path you want. Its creative and exciting and there's always something to do, and if you don't know what to do, you can take quests from the traders in each town. Best zombie survival game I have played.

Время в игре: 6311 ч. Куплено в Steam
Рекомендую 22.04.2025 17:25
3 0

Love this game but nothing hurts more than a broken leg early game. That’s when I treat myself to a delicate broken glass amuse-bouche. Or, for the unrefined Neanderthals among us: smash a window, eat shards, die, and craft your way out of XP debt. Far more dignified than hobbling around at snail speed just to avoid adding to the heal timer every time you jump or run.

It's also worthwhile to do the 10 quests with the trader as soon as you find him so you can get a bicycle.

Время в игре: 46495 ч. Куплено в Steam
Не рекомендую 22.04.2025 14:38
3 0

This game has really gone downhill fast with every update since Alpha 20. The only way to play it anymore is as if it's a looter. Craft too much? Never ending horde of screamers. Mine too much? Never ending horde of screamers. Use your gun too much? Never ending horde of screamers. Want to buy stuff at the trader? There's no good way to make money since the traders don't pay much for jobs. If you need something, you have to loot for it. If you want to unlock something, you have to loot for it. The game basically just punishes you if you try to play in any way other than exactly how the devs want you to, which is only by looting.

Время в игре: 135055 ч. Куплено в Steam
Рекомендую 22.04.2025 08:12
2 0

A zombie game that likes to dig up my house (annoying, lol)
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Rating

---{Graphics}---
☐ You forget what reality is
☑ Beautiful ( If it's version 1.1, I'll rate it Potato. )
☐ Good
☐ Decent
☐ Bad
☐ 16 bit

---{Gameplay}---
☐ Very good
☑ Good
☐ It‘s just gameplay.
☐ Not good
☐ Bad

---{Audio}---
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ Mario sound

---{Audience}---
☐ Everyone
☐ Kids
☑ Teens
☑ Adults
☐ The elderly
☐ Harland David Sanders.

---{PC Requirements}---
☐ windows 98
☐ Potato
☐ Decent
☑ Fast PC ( Maybe more for loading maps and zombies. :D )
☐ alienware
☐ NASA computer

---{Difficulity}---
☐ Just use mouse.
☐ Easy
☑ Easy to learn / Hard to live.
☐ Difficult
☐ Dark Souls IV

---{Story}---
☑ No Story?
☐ Memo
☐ Average
☐ Good
☐ Lovely
☐ It‘ll replace your life.

---{Game Time}---
☐ Short
☐ Average
☐ Long
☑ Infinity

---{Price}---
☐ It’s free!
☑ Worth the price.
☐ Not Worth.
☐ You just burn your money.

---{Bugs}---
☐ Never heard of.
☑ Minor bugs.
☐ Can get annoying.
☐ There are bugs every 1 minute.
____________________________
For this game.

Время в игре: 9518 ч. Куплено в Steam
Рекомендую 22.04.2025 07:24
3 2

> Be me
> Get game
> Play game, multiplayer with wifey
> Do basics
> Attacked by zombie
> Instant infection
> what
> Respawn
> 2.5 km away from wifey
> shit
> walk
> walk
> walk
> die
> respawn
> get stuff
> walk
> walking simulator
> get to base
> happy

Время в игре: 847 ч. Куплено в Steam
Не рекомендую 21.04.2025 01:57
6 1

Back in 2016, i first played this game. It was in its first betas, and I was scared shitless as a 8 year old kid playing this game but it was absolutely fun. Finding guns, building bases, having no direction but still going in one anyway. I bought the game at around roughly 10 dollars, and building, crafting, and looting was pretty janky but still had that indie charm that I came to love over the years. Whatever i came back to now that's apparently 35 dollars more, quest based, limited creativity mess that still looks the same after 9 years? absolutely can't believe the sale is still around 30 dollars. Whatever mind is behind the thought process of ruining an already only okay game was absolutely astonishing. Quest system is weird and out of place, limits house building since you have to live nearby so you can do quests all the time. When I came back and had to reinstall this is what stayed the same after that many years:
* Zombie AI is the same, buggy and slow but new zombie types that are ALSO pretty janky.
* building textures are just resolution raised since i was on like 1080P and now its 1440.
*I saw many of the same textures from when i first played still used now, which can be fine but they werent great in the first place.
*Physics are basically non-existent, its like never planned on giving it a try except for like fall damage.
*basically a 3/10 version of rust without the PVP. (I don't even like rust)

Время в игре: 28 ч. Куплено в Steam
Не рекомендую 21.04.2025 01:16
3 0

This ain't worth 45$

Время в игре: 92 ч. Куплено в Steam
Не рекомендую 19.04.2025 08:06
5 1

Game was in early access for over 10 years and was abandoned on consoles than resold on the next gen. The game isn't what I don't recommend its the people that make it.

Время в игре: 6761 ч. Куплено в Steam
Не рекомендую 18.04.2025 21:38
5 0

each update ruins the game more, wait for a sale and play on alpha 16 through 20ish those were actually fun

Время в игре: 19163 ч. Куплено в Steam
Не рекомендую 17.04.2025 22:03
9 0

The most unoptimized game of all time. This is an absolute joke of an attempt of game development. And you guys are about to publish version "2.0"? More like version 0.0.2 alpha test release.

Время в игре: 4951 ч. Куплено в Steam
Не рекомендую 16.04.2025 13:55
3 0

Don't buy, this studio has the tendency to change the game loop around a lot (without ever delivering a stable build) it also cheated it's long term supporters and disregards the wishes of it's community.

Malevolent business practices like this developer has shown, must not be accepted by us as a community otherwise we encourage more developers to conduct themselves the same way this studio has done.

Be smart, vote with your wallet and keep the gaming market a bit cleaner tomorrow.

Время в игре: 7674 ч. Куплено в Steam
Не рекомендую 15.04.2025 02:10
2 0

Not worth $44.00, Bland and bad graphics.

Время в игре: 184 ч. Куплено в Steam
Не рекомендую 14.04.2025 18:44
2 0

I got this game when it was $15 and before they revamped the whole game, the game is great now, but I cannot tell you to get the game for $45 to me that price tag is just too high

Время в игре: 16355 ч. Куплено в Steam
Рекомендую 13.04.2025 16:58
3 1

This is a fun replayable game and great fun in multiplayer. Also this game has a great number of Mods that can be played via PC making it even more challenging.

Время в игре: 15787 ч. Куплено в Steam
Не рекомендую 12.04.2025 17:21
6 1

Well, after several patches, this game has some serious performance degradation. The difficulty has been nerfed so much that even an encounter with a single zombie mob during daylight in a no-difficulty zone has turned into an epic battle. Guess some "purist" clique got their ear. So far, it's not worth the consideration. Perhaps I am a niche player not worth considering. Having all the achievements except the online ones, I will now bury this trash next to other games that suffered a similar fate, where devs listen to the loudest and most stupid suggestions.

Время в игре: 29874 ч. Куплено в Steam
Не рекомендую 12.04.2025 16:57
3 0

Was a great game during its many alpha stages and has come a long way with performance and content.
But the game since going into 1.0 has suffered with an identity crisis between being an open ended survival game like it used to be and a linear RPG in the sense that you are expected to play how the devs want you to play instead of playing how you would like.

Время в игре: 44124 ч. Куплено в Steam
Не рекомендую 12.04.2025 16:25
3 0

after more than 10 years of development we have reached a 2.0 version that is still full of glitches and the game consistently gets worse with every major update. your servers will not continue to work because every 3 months there is an update that breaks your server and you need to start over again.

Время в игре: 41689 ч. Куплено в Steam
Не рекомендую 11.04.2025 22:15
3 0

Game with no added value since 2018.

After a seemingly endless period of waiting, A17 finally dropped out. Only to announce the upcoming fall of its past glory. Since then nothing major has changed, instead of the so long awaited bandits we were being buttered up with tons of concept art images showing different stages of bandits or dogs as future available player companion. Years have passed and none of this made it to the game. This was just a dirty put-on to keep our attention and hype for this game.

The required skill to implement those features that this developer team obviously lacks wouldnt be much of an issue if they did not on the other hand messed the key and old standing features that were core of the game. Without using common sense, the loot system has been with no doubts raped, glass jars (water) system has been removed without any contemplation, random world generation (RWG) has been totally annihilated (instead of dynamic, diverse and large maps (A16) we now have "minecraft flat" maps with mountains and hills glued to the world as premade add-ons).

What we see instead is infinite favouring of blind Twitch integration mechanics, which are used as a substitutive topic to divert the attention from the long awaited crucial features. Noone literally gives a single damn about Twitch and its game integration.

This game needs real updates with CONTENT, not half-baked unfinished and buggy updates with little to no content, which are explored in matter of minutes (or in better case, in matter of couple hours).

Время в игре: 102250 ч. Куплено в Steam
Не рекомендую 11.04.2025 13:24
3 0

This game is old but fun with friends. However it is VERY over priced right now, $45 is crazy. I bought it like 3 years ago for like $6 if I remember right. Crazy overpriced that's why I do not recommend. And since you'd likely play with friends it's an insane price.

Время в игре: 1681 ч. Куплено в Steam
Рекомендую 10.04.2025 05:07
6 0

Fun games lots of replay-ability. Even if you get bored with the vanilla/base game the mod community has made amazing mods/overhauls you can easily install to experience new things in game.

Recommend playing with friends to have a great experience, but playing solo is still fun.

Время в игре: 198785 ч. Куплено в Steam
Рекомендую 09.04.2025 16:32
1 0

My husband suggested this when we were looking for something to play. We have a ROG Ally, a Lenovo Legion Go Pro, and a Lenovo Legion laptop. The game runs well on all our PC's. My husband loves fighting the zombies, doing missions, and fighting the hordes. I usually play city management, life simulators, crafting games, and lots of RPGs/survival horrors. This game is perfect! It's like Minecraft had a science baby with Skyrim and Resident Evil. Lots of POIs, loot (so lots of exploring), and little side quests here and there. With each level, we get faced with more and more difficult zombies/monsters. The game keeps us on our toes, and horde night (every seventh day) is always suspenseful and fun. It's also a pleasure when you come across a game with devoted developers constantly refreshing their product. Seriously, I can't believe this game is 10 years old. 10/10 experience.

Время в игре: 6085 ч. Куплено в Steam
Рекомендую 08.04.2025 00:43
1 0

While you can play as a single player I have found playing with friends is the best option. Not only does it make Horde nights actually bearable, the entire comradery that you have to have to survive is enjoyable.

Время в игре: 2596 ч. Куплено в Steam
Не рекомендую 06.04.2025 23:33
1 0

if you are looking for a game that recalls the things you have left behind for safe keeping then this isn't it. I cant count how many times its lost all my objects even while i'm playing the game. its garbage. maybe a 3 out of ten. the game play is all right although over the time i have played it i have lost at least 2.6 million in money along with countless things i have gathered. if you like to continually get the things you should have then its great for you. I was always hoping they would fix those glitches by now. nothing ever happened.

Время в игре: 185086 ч. Куплено в Steam
Рекомендую 06.04.2025 18:22
1 0

Zombie games scare the heck out of me!! But 7 days is my absolute favorite crafting survival game and the zombies just make it a lot more exciting. Very very fun to play with friends especially for some of the more intense quests/adventures.

Время в игре: 3494 ч. Куплено в Steam
Не рекомендую 06.04.2025 17:58
8 0

The skill/book system was enough to ruin the game for me. It's trash. They made the entire character progression rely on a loot system that cannot be tweaked. The developers apparently think it's fun to search for books??? Say you max out your book skill, you will still find tons of the same books. They don't sell for much, nor do they give noticeable improvement to XP. It's just a goofy system, that changeed the game from active skill gain to looting..... I hate what you have done to 7DtD.

Время в игре: 17314 ч. Куплено в Steam
Не рекомендую 06.04.2025 03:10
3 0

its a good game but the lockpicking is so bad it makes me want to uninstall, the rng breaks lockpicks right at one second left and it resets it to 3 or 4 seconds so most of the good loot you cant access making the game stupid and annoying.

Время в игре: 7371 ч. Куплено в Steam
Не рекомендую 03.04.2025 18:32
5 0

The devs got tired of making a survival sandbox game and instead of making a new game from scratch, they decided to absolutely destroy their already half-successful survival game. By slowly taking away survival features, contorting it update by update slowly pulling it apart, taking away features and over-simplifying mechanics they remove any resemblance of realistic sandbox survival, replacing it with arcadey RPG elements. Below is a relatively short list of ways the game has completely dissolved from what it once was

-You can no longer fill jars with water to boil, you have to "quest" in order to obtain the materials for a 'dew collecter' which is the only way to collect water from nature.
-You no longer gain skills in the relevant category (mining = mining xp), instead like in an rpg, you can freely choose to use your skill points however you wish. Bashing zombies means you'll be a world renown chef in no time!
-You now have to clear POI's aka Dungeons to get anywhere in the game, oh and just to be sure it's a REAL RPG, it even has a difficulty meter neatly placed on top of your screen, giving you META knowledge on whether or not it's too difficult for you. This also gives the player a very nice RPG way of knowing if the POI is even worth their time, as the difficulty scales loot.
-You also HAVE to complete quests now, that is if you want to get anywhere in the game. Yes, the hallmark of the RPG, questing... unless you actively quest for the traders, you'll be stunted in your progress and will have a hard time getting anywhere. Oh, and when you're done you'll be rewarded with 'gold', 'skill books' and 'loot'. God I love having to run errands in my survival game, it really immerses you in that zombie apocalypse vibe.
-You'll now need to complete many of these quests, because the only way to reliably gain skill books (which is the only real way to unlock new crafting recipes for tools and equipment) is by questing for them, thus soft-locking progression behind the questing system.
-You liked being able to customise your character to your liking with a broad range of gear? Well that's too bad, because this game wants to be an RPG, so now you only get 4 slots where you can put VERY specific pre-made outfits, and there will be no customisation, because 'outfits' give buffs when you have the entire set, again, soft-locking character customisation.
-Did somebody say RPG? Well, where are the potions? Oh there they are, disguised as 'candies'. They act exactly like potions, granting the player magical powers like increased resource gain, experience and loot boosts. You can buy these potions from the trader, where they'll be waiting neatly packaged in a vending machine, straight from the post-apocalypse candy factory.
-And together with this it's also been decided that every dungeon should have a pre-determined path. Instead of looking through houses, scavenging every room and looking for hidden items, the game should feel like an RPG, and everyone knows that a dungeon needs a clear path to follow and a nice big loot room at the end, so that's what they did. Houses and other POI's now have a neatly placed hole in the wall or open door etc. that holds your hand as you traverse through the dungeon, leading you to the price at the end of it, all without having to smash a single door and all stacked together so that there's no mistaking it.

Again, this is just what popped up in my head, there's loads of other changes that either made the game a horrible sandbox survival game, or helped turn it into an RPG. I feel sad, this game used to be amazing, now you're forced to play the game how the devs want you to play it. I mean they even removed the Sandbox tag on Steam

Shame on you Fun Pimps


Время в игре: 19992 ч. Куплено в Steam
Не рекомендую 02.04.2025 06:23
3 0

The concept is that at some point, there was a serious disaster. Now, every 7 days the moon turns red and hordes of zombies come to try to kill you. Further, zombies are everywhere, usually moving slower during the day and faster at night. They hunt you if you get close enough. Otherwise the world is our world with the standard day night cycles, nature etc… Well, at least that was the original concept of the game..

It used to be a logical open world that was tough to survive in but the physics and requirements for survival and crafting was the same as IRL. You could learn the basics by doing and better stuff by finding specialist books that covered that subject. Sadly, that is not the case anymore. Now you have to find magazines, lots of magazines.

You used to be able to make weapons, progressing in a logical way from stone clubs and stick bows and arrows and spears to a pipe blunderbuss with pebbles for ammo to a single shot pipe shotgun with real shot to pipe revolvers to pipe machine guns with very small mags to better versions of each until you got up to m60’s and sniper rifles and compound bows. Now, well now you can make a pipe machine gun, with that complicated machine gun firing mechanic on day one, no magazines required. But don’t worry you won’t be able to cook anything and grass clothing is all you can make too. How does that make sense?

You used to be able to make armor pieces of different types and jumble them together to get the type of armor coverage and movement you wanted. The armor you made even looked like you had patched stuff together to make them. Now you have “Sets”. Each piece gives you some magical special ability and if you have the whole set there are magical set abilities. They don’t say it’s magical but in practice it clearly is. I mean really?

There was a logical progression of building from simple wood to reinforced wood to stone to reinforced stone to cement to rebar reinforced cement to steel. Not so much now.

Crafting was first do it to learn it, then became perk based (experience let you learn stuff), and now became you don’t know jack and can’t learn jack and thus can’t craft jack, (or cook jack), UNLESS you find enough magazines on the subject. Specialist books do still exist to provide extra’s. But wait… you can still make that pipe machine gun right off the bat, and you can still build wood buildings…… No magazines required. This makes sense why?

The natural world used to follow the rules of nature. That is, you could melt and then boil snow to make potable water; you could gather water from streams and lakes to boil so you could drink it safely; you could even drink water from the lakes or streams in a pinch and hope you didn’t get sick. You could find wild berries, (Snow berries), in abundance in the snow biome to survive on for a bit. Yes, there was a small chance they would make you sick too but that was usually better than starving. Now, well now you can’t melt snow nor gather water from lakes or streams. The only way to get water is via a Dew Collector.. yeah. Hope you find those magazines you need fast so you can figure out how to build it. Wonder what wildlife uses? Well, you could always buy water from a vending machine or trader. Oh yes, you can also hope to find something to drink in a zombie infested house or building…


Zombies. Zombies used to behave logically for a zombie. They would wonder around until they spotted someone and then they’d try to go eat that someone. Sometimes they would try to eat the wildlife and/or fight wildlife. They could fall “asleep” or comatose in buildings and could wake up if disturbed. During a blood moon, they would become stronger and crazed and KNEW where you were and came in a horde to get you. Now, well it’s a bit different. Now zombies wall themselves into walls, ceilings, you name it and wait for you. Now, they can appear, literally out of thin air if you step on the software coded “trigger” block or area. Stealth or no stealth, that trigger block still creates the zombies and they will all agro on you.

Quests: At first, quests didn’t even exist. Now, well now they are your life blood. They are how you reset buildings you already cleared of zombies and loot. They are how you get that money you need to buy those special books you can’t find, from the trader or those crafting centers (Forge, cement mixer, etc), you haven’t found the magazines for yet. What about a nice gun or extra ammo or, early on, the basics.. Food and water. Doesn’t feel so much like an open survival world when you have to go to a quest provider all the time. BTW, the quests are limited in that they repeat. You end up doing the same quest at the same buildings, over and over and over and…

Traders: It used to be a specific trader could be in a forest zone in one area and a desert in another etc. They were not tied to a specific biome. Now they are and that, my friends, is simply sad. I say this because the traders are not generic, they have their own personalities and to some extent specialties. So now you are Forced to go to a specific biome to find that trader you like. They simply won’t exist in any of the other biomes.

Story line: The game starts out with an interesting storyline beginning teaser, which is also alluded to by at least one of the traders in one of their statements to you. Yet, as of this writing, April 2025, no story has emerged. This is sad to me as it seems such a story could be easily put together, especially with the quest system in place.

Lastly, even after all these years in development, the basic block on block building problem remains. The ground blocks have a different orientation than the above ground building blocks. They don’t mesh smoothly. So, when you are trying to build say a driveway, you end up with an entry slope block that does not smoothly go to the ground of the next block. Rather, there is either a ledge or a deep crack between the blocks that bikes and motorcycles usually can’t cross and other wheeled vehicles may or may not cross with a significant bump and resulting vehicle damage.

For me, this has been a sad downhill ride. I was so excited at the beginning, everything was logical to me and natural. Now it’s all contrived and not at all realistic in the game play on even the basics.


Время в игре: 155124 ч. Куплено в Steam
Не рекомендую 01.04.2025 19:54
4 1

The devs have no idea what they want to do with a game.

It went from an Open Sandbox Survival game to an RPG Sandbox Survival game where your options to approach things have been severely reduced and u won't get better at X thing by doing it. Instead u must shoot zombies & do Quests so you can get better at Cutting Trees or Crafting better gear

You MUST also know what you're doing, by watching some guides & videos. U must choose a class, which also limits what weapons u can use properly. U want to use clubs & Shotguns? Go for Strength, but wait... This Rifle & SMG are really good, also this pistol is quite nice... Now you must spec into Rifles, SMG & Pistols which all have different trees & point requirements in their respective category... But damn, I also need to spec into faster digging, faster mining, electricity, crafting, workbenches, vehicles, fuel, chemistry, medicine, Quest rewards, Quest EXP, Faster looting, Better rewards, Better loot rewards... Damn... Where my points go? Why am I so weak? Go figure... Stick with a main build and main weapons for one playthrough otherwise forget it, if u want other quality of life things. Use mods or edit the files for more points per level

You can find what u need to progress on either day 1 or Day 20, thank you RNG and RPG elements. It's fine to cheat your Forge Ahead magazines if u still haven't found enough to craft a forge on Day 10... But wait, you have 90 in Robotics and 70 in Medicine at least cause of all the damn magazines and RNG

Force players to engage with Quests by sending them to a Trader as soon as they spawn when they finish their tutorial in a matter of seconds or minutes. Grab a quest, go to a Quest Marker on the map, click on it when u get there, now follow the ,,Dungeon" aka the Building u arrived by going through the loops that the devs hand crafted for you, for each building. It's fine if u get confused and just carve your way through the walls, but that'll make the devs sad :( cause that's now how you're supposed to play the game.
By getting to the end of the ,,Dungeon" you'll be met with lootboxes.
The moment u interact with a Quest near a Building, it will reset the entire zone, so everything u build, destroyed or harvested will be reset as it was. Use this to your advantage and destroy your immersion

U can also eat candy to mine faster, shoot better, lockpick 100%, negate fall damage. Totally realistic and fair. Jump 10 meters, explode harder & ride faster.

Время в игре: 9348 ч. Куплено в Steam
Не рекомендую 31.03.2025 23:48
5 2

---{ Graphics }---
☐ You forget what reality is
☐ Beautiful
☐ Good
☐ Decent
☑ Bad
☐ Don‘t look too long at it
☐ MS-DOS

---{ Gameplay }---
☐ Very good
☐ Good
☑ It's just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don't

---{ Audio }---
☐ Eargasm
☐ Very good
☐ Good
☑ Not too bad
☐ Bad
☐ I'm now deaf

---{ Audience }---
☐ Kids
☑ Teens
☑ Adults
☐ Grandma

---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer

---{ Game Size }---
☐ Floppy Disk
☐ Old Fashioned
☑ Workable
☐ Big
☐ Will eat 15% of your 1TB hard drive
☐ You will want an entire hard drive to hold it
☐ You will need to invest in a black hole to hold all the data

---{ Difficulty }---
☐ Just press 'W'
☐ Easy
☑ Easy to learn / Hard to master
☐ Significant brain usage
☐ Difficult
☐ Dark Souls

---{ Grind }---
☐ Nothing to grind
☐ Only if u care about leaderboards/ranks
☐ Isn't necessary to progress
☑ Average grind level
☐ Too much grind
☐ You'll need a second life for grinding

---{ Story }---
☑ No Story
☐ Some lore
☐ Average
☐ Good
☐ Lovely
☐ It'll replace your life

---{ Game Time }---
☐ Long enough for a cup of coffee
☐ Short
☐ Average
☑ Long
☐ To infinity and beyond

---{ Price }---
☐ It's free!
☐ Worth the price
☑ If it's on sale
☐ If u have some spare money left
☐ Not recommended
☐ You could also just burn your money

---{ Bugs }---
☐ Never heard of
☐ Minor bugs
☑ Can get annoying
☐ ARK: Survival Evolved
☐ The game itself is a big terrarium for bugs

---{ ? / 10 }---
☐ 1
☐ 2
☐ 3
☐ 4
☐ 5
☑ 6
☐ 7
☐ 8
☐ 9
☐ 10

Время в игре: 13698 ч. Куплено в Steam
Не рекомендую 30.03.2025 09:50
7 0

Absolutely love the game..but i have to give it a negative review
Price tag of 43.99€
Development isn't going as it should be, sorry.
Multiplayer just dies on horde night, zombies either lagg or fps tanks
We're all using rtx 4070-90, i7 14700k or new i9's so it's not our hardware, also all on fiber internet

I'd love to see the game either re-done in a new engine, i'd pay 99.99$ for it again, just to be re-done
But i can't recommend it right now.Sorry.

Время в игре: 9432 ч. Куплено в Steam
Не рекомендую 27.03.2025 13:43
4 0

About 11 years of early access, and when it finally came out, nothing really changed. The graphics are not good for 2024, and the game is too repetitive. Also, without Steam Workshop, there isn’t much to do.

Время в игре: 4168 ч. Куплено в Steam
Не рекомендую 26.03.2025 17:47
3 0

I loved the original, the "unfinished" version. I am not sure when the game changed from a game featuring survival, crafting, and base building to a survival RPG. I enjoyed the previous version much more and am not enjoying the new format and progression system. I wish I could go back to the "Beta" version. I would not recommend this new version to my friends.

Время в игре: 2650 ч. Куплено в Steam
Не рекомендую 26.03.2025 06:20
3 0

shall my grand grand children see this piece of trash getting its silly updates making slightest changes

Время в игре: 2531 ч. Куплено в Steam
Рекомендую 24.03.2025 00:20
2 0

It's a pretty complex survival game. Down to breaking your legs, getting abrasions etc. Food and water is a constant need at the beginning of the game, I feel as though it is realistic. There is always something to do in this game. Whether its quests, building, supply runs, farming, you name it, there is always something that needs to be done that keeps you coming back.

Время в игре: 836 ч. Куплено в Steam
Рекомендую 23.03.2025 23:42
0 1

Having a blast blasting and fisting... what more do you need? Punching off heads/ cutting off heads/ shooting off heads/ catching zombies on fire/ spike traps turrets. Explosions farming building crafting traps and not to mention loot. Muh Gawd

Время в игре: 5507 ч. Куплено в Steam
Не рекомендую 22.03.2025 22:19
1 0

Really slow, boring survival game. similar to minecraft. But less fun.
The best way I have found to improve the slow stamina regen is to use alt + F4

Время в игре: 192 ч. Куплено в Steam
Не рекомендую 21.03.2025 18:18
1 0

I used to love this game, but when they removed cans and water bottles from the game it broke my immersion so bad that I've just stopped playing. I even uninstalled the game after having it installed permanently on my computer for five years or so. Yes, I understand they want to make the game more difficult with making water a more difficult resource to get. They could have made getting to water more difficult by having more enemies around water sources, less water sources to find, or make the refining water system more difficult, but no. We eat glass bottles instead.

The fact that I can look at a lake while dying of dehydration is ridiculous, there's the cooking pot but nope can't dip that in the lake. My only choice is to drink straight from the source and get sick or die of dehydration. Why? Because glass bottles can't be allowed to exist, it's stupid.

Also zombies just popping into existence especially in dungeons is incredibly dumb, the dungeon crawler stuff needs to stop. 7 Days you started as an open world survival, and it doesn't feel that way anymore. There's too much emphasis now on constant combat, it's supposed to be a slow burn getting supplies, getting ready for the 7th day. It's just not that anymore, and I'm done playing

Время в игре: 24202 ч. Куплено в Steam
Рекомендую 19.03.2025 22:47
3 0

This zombie game scratches soo many needs in a game. Zombies, jump scares, hordes, guns and swords. You can fight the hordes in the street or invest in a base to fight them off till sun rise. The whole world, buildings, structures and even the ground can be destroyed for whatever the need is. You want to build a base underground or high up on stilts or a castle you can. There's also a skill point system for your character to specialize in.

Mods!! the amount of mods and community support for this game is phenomenal. Its not quite as much as Skyrim, but the gap is closing. Some really great overhaul mods like Rebirth, Darkness Falls, Undead Legacy, and Age of Oblivion that absolutely change how the game plays and feels. You want more of a darker horror feel with higher chances of death, or you want a brighter game with weak zombies, or you want to it to play more like Minecraft, however you can imagine there's mods to change things up when ur current play though is feeling stale.

Playable on Steam Deck on Ultra high settings, but gets can get laggy, especially when there's multiple zombies to deal with. Medium runs fine.

If ur on the fence about this game, just get it when it comes on sale and mod it to play how u would like a zombie game to play

Время в игре: 29496 ч. Куплено в Steam

Дополнительная информация

Разработчик The Fun Pimps
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 20.05.2025
Отзывы пользователей 88% положительных (114858)

Отзывы пользователей

88%
101,184 положительных и 13,674 отрицательных отзывов
Обновлено: 13.05.2025 18:34

Жанры

Strategy Action Adventure Indie RPG Simulation

Особенности

Single-player Multi-player PvP Online PvP Steam Achievements Family Sharing Co-op Full controller support Online Co-op Cross-Platform Multiplayer Steam Trading Cards Remote Play on Tablet LAN PvP Includes level editor LAN Co-op Remote Play on TV