Разработчик: Ubisoft
Описание
Ubisoft Online Services Decommission Update
From 25 January 2024:
Online features will no longer be available for this product and for Might & Magic: Heroes VI
About the Game
After a decade, a Might & Magic® RPG is back with both the unique core formula and a new set of improved and fine-tuned features. The best RPG of its class!In the wake of the spectacular events in Might & Magic® Heroes® VI, you will play in a party of four adventurers entangled in intrigue and political machinations unfolding in and around Karthal. The city, on the verge of secession, is prey to competing factions vying for its control. Your actions will determine the fate of the city.
Might & Magic® X Legacy is an authentic solo experience in the classic first-person RPG genre. Create and lead your group into an exciting open world and battle mythical powerful creatures while collecting ancient magical treasures!
Reviews
"Might & Magic X – Legacy has everything it needs to be the next great title in the series"RPG Codex
“Schedule some vacation for early 2014”
RPG Watch
“A high-pressure blast of nostalgia”
82.5% - Game Informer
Deluxe Digital Edition
FREE COPY OF MIGHT & MAGIC® VIThe Deluxe Edition includes a free copy of Might & Magic VI, one of the most praised episodes in the Might & Magic franchise.
EXCLUSIVE DUNGEON WHEN IT RELEASES: THE DREAM SHARD
Explore the Dream Shard dungeon and pursue your quests in the Agyn Peninsula!
FIRST DLC FOR FREE WHEN IT RELEASES: THE FALCON AND THE UNICORN
Deluxe Edition owners will get to enjoy the game’s very first DLC called the Falcon and the Unicorn for free when it releases.
DIGITAL SOUNDTRACK
Get the Might & Magic X – Legacy official soundtrack on audio CD and listen to thirteen unique compositions from the acclaimed duo of composers, Roc Chen and Jason Graves.
Standard Digital Edition
FULL GAMERediscover the mythic Might & Magic role-playing series, updated for a new generation in Might & Magic X - Legacy. Experience a gripping four-act story that will test your tactics and judgement.
- 12 playable classes
Customise your team of adventurers with choices from 12 different classes, 4 races, and over 20 skills. Evolve your party members and develop unique strategies using freshly acquired spells. - 3 towns and 1 city
Begin your great journey at Sorpigal-by-the-Sea, travel to the other settlements, visit monuments, recruit hirelings, and trade with shopkeepers. - Open world
Travel through stunning environments, choose which region you want to explore first but be careful, danger is never far off. - Various quests
Discover the sinister plot happening in the Agyn Peninsula, shape its inhabitants' stories, and evolve your party thanks to fun and original quests full of Easter Eggs! - 20+ dungeons
Experience fear and claustrophobia in the dark heart of classic dungeons, and feel vulnerable to attack from all sides while crossing open landscapes. - More than 60 creatures and 6 unique bosses
Face cunning foes in turn-based combat and adapt your fighting skills to the mightiest creatures.
MODDING KIT
Create your own map and mods to express yourself, design the game you want to play and share your creative vision with the Might & Magic X – Legacy community!
Caractéristiques Principales
- Dive into vintage Might & Magic®
Discover an authentic franchise that defined early PC RPG gaming in the 80s! This classic and timeless RPG has returned after eleven years of waiting and has been adapted to today’s standards while respecting yesterday’s expectations. Old school, new rules! - Create your party
Take control of a team of four adventurers chosen among four different races. Twelve classes are available, each one having their own skill system. Thousands of combinations are possible! - Forge your own tactics
Through a turn-based gameplay system, defeat creatures and unique bosses and accomplish unique quests, level up your group and gain new powerful artifacts. - Discover a new part of Ashan
Explore the Agyn Peninsula – a totally new, unexplored environment in the Might & Magic universe. Get familiar with its epic wilderness and meet the locals who pack quite a few surprises… - Explore twisted dungeons
Make your way through dangerous dungeons, cities, and labyrinths full of traps, and solve puzzles and riddles to rack your brain! Beware: You never know what’s hiding around the corner! - Explore twisted dungeons
Build your own adventure and quests and share them with the community. The legacy is yours!
Поддерживаемые языки: english, german, french, italian, spanish - spain, russian, polish, hungarian, czech, portuguese - brazil, romanian, japanese, simplified chinese, korean
Системные требования
Windows
- OS *: Windows Vista SP2,Windows 8 (all 32/64 bit versions)
- Processor: Intel Core 2 Duo E7300 @ 2.6 GHz or AMD Athlon 64 X2 5200+ @ 2.7 GHz
- Memory: 4 GB RAM
- Graphics: nVidia GeForce 8800GT or AMD Radeon HD3870 (512MB VRAM with Shader Model 4.0 or higher)
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
- Additional Notes: Using the Minimum Configuration, we strongly recommend to use minimal settings in order to not experience low framerate. Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
- OS *: Windows Vista SP2, Windows 8 (64 bit versions)
- Processor: Intel Core 2 Quad @ 2.4 GHz or AMD Phenom x4 @ 2.3 GHz
- Memory: 6 GB RAM
- Graphics: nVidia GeForce GTX470 or AMD Radeon HD6870 (1024MB VRAM with Shader Model 5.0)
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: DirectX 9.0c Compatible Sound Card with Latest Drivers
- Additional Notes: Originally released for Windows 7, the game can be played on Windows 10 and Windows 11 OS
Mac
- OS: MAC OS X Lion 10.7.3
- Processor: Intel Core i3 @ 3.2 GHz
- Memory: 4 GB RAM
- Graphics: Radeon HD5670
- Storage: 11 GB available space
- OS: MAC OS X Lion 10.8.2
- Processor: Intel Core i5 @ 3.2 GHz
- Memory: 8 GB RAM
- Graphics: GeForce 675MX GTX
- Storage: 11 GB available space
Отзывы пользователей
I ve been playing Might and Magic since 1997 "Mandate of Heaven". I can say that this one is definitely worth it and dont mind the square movements. From character creation to the level ups - and the variety of skils are just tuned up well and puts you in the game. If you like open world RPG and FRP games this is right for ya
simple as it is, i actually enjoyed this game a lot when I played it in years past, the classes and progression are interesting, taking elements from earlier games in the series and remixing them to fit a new world.
however, removal of online features in 2024 has removed access to my saved games in act 3 of the game which fully resets my progress and forces me to start over. not only that but exclusive content previously available for connecting to the uplay servers has been removed from player access. i don't think those items were essential to enjoy the game, but it does include a post-game dungeon in addition to the somewhat unnecessary but still fun relics you would previously start the game with.
ubisoft has handled this game in the worst possible way for players consistently and it leaves a bad taste in my mouth. you can probably still have a good time playing it if you're a fan of classic games in the series (circa mm4&5 especially) but I just feel disheartened
This game might have very steep learning curve, but it is absolutely classic.
This game is great if you enjoyed world of xeen. If grid-based movement is gonna make you cry than you won't enjoy this game. Personally I think grid based movement is better than what Might and Magic games turned into after the 6th game (xeen) but some people don't like it.
This game is not as good as xeen for me personally and I am not sure if that has to do with the size and scope of the game or something else but none the less I thoroughly enjoyed this game I just wish it was twice as big. If you grew up playing the dos MM games this is a must play...its that simple but if you were born in 2000s or later and grid movement makes you cry than yeah stay away.
Good old school game
I've tried so hard to find things to like about this game...Unfortunately, it's all for naught due to one important detail:
The game is poorly designed and terribly-made.
Please, let me tell you about it, because it's incredible to me that M&M 10 manages to be SO much worse than the much older games in the series- Whose coattails it's blatantly trying to ride upon at every opportunity. I could write an entire article about all the many things wrong with this game, and the lack of good things, but to give a summarised list:
-Buggy and unfinished. You WILL encounter constant bugs. Graphical glitches, music getting stuck, quest flag glitches, dialogue stuttering or restarting, animation glitches, camera clipping, poor geometry making the skybox visible through the ground...You name a bug, it's got it.
-Frustrating gameplay. For a game with so little content, it sure manages to take a long time to do aaaanything. Combat design is unimpressive, overworld navigation is slow and clunky, menu and inventory management is barebones, and there are virtually no QoL features- Which is extra awful, because previous M&M games created decades ago did often have such features!
-The voice barks. Oh my god. You will hear the same three lines from each character literally hundreds of times. This is not an overstatement. Also, the voice acting itself is kinda lame and the audio is poorly balanced- Some lines will be ultra quiet, others halfway shouted.
-Speaking of audio, I think the game has exactly two songs. There isn't even a main menu theme. Remember when the Windows 95 M&M games had overworld music, dungeon music, town music..? I think the developers of this game just gave up.
-The graphics are of questionable quality throughout, and there's weird draw distance issues, pop-in from distances of mere feet away, camera issues including NPCs unavoidably clipping through it, and a lot of big rocks in your way to hide that the skybox is awful. The game does not look good.
-Bad performance with long frequent loading screens, and frame-drops when there's only a single enemy on screen (HOW?!). No amount of specs will avoid this- It's just completely unoptimised. An impressive feat, really, to have such terrible performance on a game that also looks so flat and lacking in detail!
-Speaking of detail, the worldbuilding is unnecessarily convoluted, poorly presented, and full of attempts to flesh out a world that you don't get to see or interact with in ANY way. Some of the 'details' are just shallow references to past M&M games, and the game makes sure to reeeeally point these out when they happen, with a really 'haha look we're making a reference' sort of attitude.
I could go on, but seriously, don't give this game your money. Did you know that M&M VI: Mandate Of Heaven has fanmods? Go play those instead, or hell, go replay the vanilla game- You'll get a lot more content and a lot better build quality than this obviously-rushed, buggy, unfinished mess of a blatant cashgrab.
this game has allot of potential, and it feels like its been wasted on a short game, some bugs but nothing I couldnt live with. had fun playing it.
There might be a few bugs but they are minor. This is a very good and perfectly playable game with oustanding balance in character creation. You get that good old Might and Magic feel although a bit easier and streamlined. I've played multiple times, multiple parties, it's always fun.
You quest, kill stuff, level up, choose your stats, your skills, find equipment, learn spells. Support spells are good, debuffs are good, all classes have their pluses. Just this is enough to beat 98% of the games that come out nowadays, where you don't really get equipments or to choose your stats and skills.
I really like this one. Beautiful world but somewhat different than what I usually see in other games.
I do not recommend you play hard mode .
I started on the hardest mode, and I managed to get quite a bit into the game (3rd town). Unfortunately, it became so challenging it was too much of a burden.
I like the game so much though that I will start over and play it again one day on the regular mode.
The music is great. However, it does become repetitive.
It may be a good idea to bring a second set of music.
I wish it were not so. Some of the music is fantastic but has very repetitive drum beats that just eat into your head after a while.
Pros
- Nice graphics in comparison to the older games.
Cons
- Requires 3rd party linking for Uplay to play a single player game.
- If you played M&M 6, 7, 8, you might remember the game being open world. This is not. It's tile based so you can only move on a few tiles.
- Game play is decent but honestly I'd save your money and get a GoG account to buy the good Might and Magics.
I wouldn't recommend this game just because it doesn't live up to the title of Might and Magic. If you never played any of the other games, you might enjoy.
A solid fix for your classical RPG craving in a bargain price, even if it's much shorter than the previous titles in the series and still a bit buggy (crashes, hang ups, graphics oddities...). The game system is solid and the main campaign is reasonably cute. It would be best enjoyed by players who played Heroes VI (and the "Pirates of the savage sea" adventure pack) as they'd know the characters and the story is actually a sequel.
The falcon and the unicorn DLC, however, is far less attractive than the main game, demonstrating the annoying habit of robbing your high level characters from their quality equipment and replacing the former straightforward gameplay with rouge-like bull in order to generate a challenge. This is not the way to do it.
Edit: don't forget to install the relevant steam patch to recover starting relics and passage to act 2!
https://www.reddit.com/r/MightAndMagic/comments/odxu8f/comment/h4b3gnl/?utm_source=share&utm_medium=web2x&context=3
When "Might & Magic X - Legacy" was first announced, I was pretty hyped. I loved the OG Might and Magic franchise. And when Ubisoft rescued the franchise, I found Heroes V to be fun (with one major problem). When I initially started playing in 2014, the game was buggy, but it was fine. Yet I stopped playing. Then in 2020, I decided to replay the game, streaming it on Twitch and posting the videos to my YouTube channel. Man, the years did NOT do this game any favors.
The story is rather forgettable. Your party has to come to Sorpigal (and not the one from Might and Magic VI) to bury your late master. Your party gets caught up in local events and well, one thing leads to another which after hours and hours, leads to the final, irritating boss. That's literally all I remember about the story (and I'm even now finally editing my final, 10-hour stream to upload and I can't recall the story).
What I Liked: Strategic Play
The one thing I liked about Might & Magic X was the strategic game play. Granted, I went with the recommended party setup (two mages to cover the elemental schools, two warriors to have a sword and ax player for the relics). This makes the game a lot easier, not that it means much. It is still difficult, even on the "easy" setting. And because most areas, both out in the world and inside a dungeon, are a grid-based labyrinth, combat was about getting into a place where enemies could only come at you from one direction.
Sadly, this was about the only thing I liked about the game. And even it is tainted.
What I Hated: Combat Encounters
While I may have liked the strategic combat, I hated the combat encounters. For a start, the moment your party enters combat (and you don't get a choice in that--it is a grid you step on--more on that in a bit), you are locked. You can run all over the map, and you cannot disengage from combat. If you are in a dungeon, you cannot leave. If you are in the world, you cannot teleport away with a spell (you should be able to). You cannot enter a town and you should be able to. So if you accidentally triggered a monster who was too tough, OR if you got a role-play breaking ambush that you can't defeat, you die. I hated it.
Which brings me to another aspect I hated -- the ambushes. So imagine, you are walking in an empty room. You step on a square and suddenly, the room is full of
Finally, the final boss fight sucked. One of the combat rules is that if an opponent is on the grid next to you, neither you nor your opponent can move. You have to fight. Ah, but the final boss could move wherever, and that sucked.
What I Hated: Bad Graphics and Sounds
When Might & Magic X came out in 2014, the graphics and sounds were okay, despite all other bugs. By 2020, the graphics are broken in the game. Thus many "shiny" enemies have a Star Trek transporter effect on them. How is this possible? I have lots of old game that still look the same as they did back in the day. Sure, they are more pixelated due to the resolution for OG games, but that's not the same as the graphics failures. Apparently, to get the graphics "fixed", one has to revert to an obsolete graphics driver. Insane.
The audio aspects were trash too. Sometimes the dialog would be muffled. Sometimes, incidental music would become insanely loud. Ditto sound effects. And at times, the audio sounded like it was coming from a toilet. Just nuts that a game falls apart on these fronts.
What I Hate: Puzzle Obsession
The Might & Magic X developers were obsessed with puzzles, and that drove me nuts. It could be something simple like, "Hey! Here's my castle. You have to go to the west wing of the castle to open a door on the east wing. Isn't that awesome?" (No, it isn't.)
Then there were the various crypts, with insane puzzles. I don't know how folks solved these without blowing their brains out. Basically, I ended up going with a cheat guide 'cause most of the puzzles were just insanely stupid to deal with.
Next are the trash riddles that need to be solved to get passed certain areas, or unlock certain chests.
Finally, the map itself is a labyrinth puzzle. In the early sections, to touch all the grid places on the map, it is fairly wide open, so one sweeps as if mowing the grass. But deeper into the game, there are woods galore and mountains. Thus trying to explore is like going through a maze. Further, it is tedious as all get out. So traveling around the world is the worst, even though there's a Town Portal spell.
Conclusion
I could rant on and on and on about how bad this game is. Even with a small budget, the game could have been good. But it is filled with bugs galore, including optional places that cannot be accessed. And over the years, things have gotten worse with graphics and audio, to say nothing about Ubisoft requiring the game to be linked to their launcher, even though it was originally released cleanly.
Many other negative reviews have mentioned Ubisoft inserting their nasty service in as a middle man, but in my case it think it broke my game. I would save, open load, and see no saves. Maybe you're the hard-core-ist but I don't think one-sitting iron man mode is something most people want to play.
I don't like this game franchise. Their games are buggy and ill-written. One needs a constant reference to the internet or an unreal helping of patience to solve many of their puzzles. Unless you are young or out of work I can't recommend this.
They fixed all the bugs. This game is amazing. A hidden gem for those that enjoy this style of game.
decent old school game, wish there was another title been years!
Say no to UBI's No-Men-Allowed Woke Mentorship
Lots of areas to explore, only requires mouse and keyboard to play, wide variety of armor, magic and weapons to use, numerous hidden treasures to find, good graphics for an older game.
Summary
As someone who has replayed Might and Magic 1-5 many times over, I can say this is my favorite Might and Magic game so far, despite the (very) rough edges. I don't think newcomers to the series will find much of value over other blobbers / dungeon crawlers. Definitely use the Acid mod if you play -- check the Discussion boards.
Loved
Addictiveness. This has the same "one more quest" / "one more location" hook that kept me up way too late as a kid playing World of Xeen. They nailed the most important part.
Character progression. It has problems, but I like how specialized all the race/class combinations are. Many of them become satisfyingly overpowered near endgame. (Many others are just bad, though. That's OK.)
Moddability. You can tweak many parameters of the game by editing text files. This is wonderful for QoL, and for working around bugs when they strike. (I had a superboss fail to drop a critical item, and I was easily able to mod it back into a trivial quest I hadn't yet completed, for example.)
Setting. It's gorgeous. While the island feels small, it has this delightful feeling of being on a gorgeous Mediterranean island. Despite the game's age and the graphical hiccups, I often just stopped to look around. The dungeons are all quite different and well-realized too.
Some folks have complained about MMX has dropped the sci-fi elements that are usually present in Might and Magic games. This is true, but I think they're overselling how present these elements are. Starting in MM1, they literally drop sci-fi on you in the last minute of the game. Once you get all the way to MM4-5, it's not really until the last 10% that it becomes a real part of the game. I have no idea about MM6-9. I didn't feel like MMX was missing much by sticking to high fantasy.
Liked
Combat It's deeper than MM1-5, but that's not saying much. Combat is very satisfying, once you're in position (I'll comment on this later.)
idk
Lore Maybe I would have been more interested if I'd played the Heroes of Might and Magic series (which I hear is great.) However, I found myself constantly mashing through NPC conversations and the countless books that are dropped on you.
Plot I don't know why they tried to make the plot so intricate -- it's really hard to build effective characterization in a blobber like this. I ignored basically the whole story. There was a big reveal at the end where an established character is revealed to be someone else, but I had no memory of who he was in the first place. I did like the emphasis on the whole story revolving around a different group of adventurers; it fit the overall theme very well.
Ambushes The combat is fun, but dear god is it tedious to start encounters. There are dozens of hardcoded ambushes, and there's nothing you can do about them except predict/detect when they might happen and throw up some protective buffs. There are spells to detect traps which are essentially unused the entire game; why not give some ability to defuse ambushes? It doesn't ruin the game, but it just feels stupid.
Balance I don't care about this, but if it's important to you, the class balancing in this game might anger you. Some are clearly near-busted (Blademaster, Runepriest, Mercenary) and others are clearly useless. I think it might actually make it difficult to finish the game if you pick too many unviable classes, or if your team synergy is off.
Equipment I don't think this was thought out very well. You have a bunch of different ways of hyper-specializing what equipment you use, but very little enchanted gear drops in general, and you need to get the right combination of prefix + gear type + gear quality + suffix for it to be useful. I ended up modding the shops to only stock high-quality versions of stuff I needed, and even then it took a lot of savescumming to get anything good. This is mostly for weapons; I found lots of good armor just by adventuring.
Dislike
Bugs and poor performance. I'm not sure why they bothered releasing DLC when there were obviously so many issues with the engine itself. I encountered quite a few bugs and crashes. I played on an RTX2 and there are incredibly laggy spots on overworld areas you travel through over and over again, not to mention a hilarious amount of pop-in. It feels silly to require a high-end machine in 2024 to get reasonable performance out of a 2014 Unity game.
Postgame I was looking forward to it, but it's just bad. There's one pre-DLC dungeon that is a developer room, and it was boring. The DLC itself is super disappointing; you've just killed a demigod, and then you're thrown in an incredible tedious jailbreak with none of the stuff you just spent dozens of hours collecting. Why not send us somewhere epic?! We just saved the bloody world. I gave up less than 25% through the DLC and scanned a youtube video of it, which helped me confirm that I made the right decision. Left me with a bad taste in my mouth as I shelved the game, which is unfortunate.
It's a game that has its faults like many games but because it requires a good strategy and planning I find it interesting to challenge myself to come up with the right combination of skills and equipment to defeat bosses and other enemies. The puzzles and riddles are not easy for me, although some others may find them easy, but if you really set your mind to it you can solve most of them, but some are ridiculously hard and almost impossible to solve given the graphics layout. Overall it is quite playable but it is certainly not for most people to play that are used to more modern games.
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Дополнительная информация
Разработчик | Ubisoft |
Платформы | Windows, Mac |
Ограничение возраста | Нет |
Дата релиза | 23.12.2024 |
Metacritic | 70 |
Отзывы пользователей | 64% положительных (1643) |