
Разработчик: Eidos Montreal
Описание
Key Features:
- A divided near-future: discover a time of great technological advancement, but also a time of chaos and conspiracy. Mechanical augmentations of the human body have divided society between those who can afford them, and those who can’t. Opposing forces conspire from the shadow to control the destiny of mankind: a human revolution is coming.
- A perfect mix of action and role-play: the game uniquely combines action-packed close-quarters takedowns with intense shooting, offering a vast array of character augmentations and upgrades for the many weapons at your disposal. Unlock new abilities and increase your stealth, social, hacking or combat skills: the game rewards all styles of play and approaches. Determine how you want your character to evolve, based on how you want to play the game.
- Choices and consequences: shoot your way through the enemies, sneak up behind them without being traced, hack systems to retrieve crucial information, or use your social skills to extract information from key characters – there are always choices, multiple approaches, multiple paths and multiple tools at your disposal. Choose your playing style and face the consequences of your actions: you decide how the story unfolds in his enhanced storyline featuring the full integration of "The Missing Link" and "Tongs Mission". Find more ways to defeat the new and improved Boss Fights, use the Newgame+ feature to replay the story with your previously acquired augmentations. Learn more about the game with the developers commentaries in ENGLISH ONLY and the original "Making of"video.
Поддерживаемые языки: english, french, italian, german, spanish - spain
Системные требования
Windows
- OS *: Windows XP, Windows Vista, Windows 7 or Windows 8
- Processor: 2 GHz dual core
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8000 series or ATI Radeon HD 2000 series or better
- DirectX: Version 9.0c
- Storage: 17 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound device
- OS *: Windows 7 or Windows 8
- Processor: AMD Phenom II X4 or Intel Core 2 Quad or better
- Memory: 2 GB RAM
- Graphics: AMD Radeon HD 5850
- DirectX: Version 9.0c
- Storage: 17 GB available space
- Sound Card: 100% DirectX 9.0c compatible sound device
Mac
- OS: 10.8.5
- Processor: 2.0Ghz
- Memory: 4 GB RAM
- Graphics: 512MB
- Storage: 25 GB available space
- Additional Notes: The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, Intel HD3000, NVIDIA 7xxx series, NVIDIA 8xxx series, NVIDIA 9400 and NVIDIA 3xx series. The following cards require you to have 8GB of system RAM: Intel HD4000.
- OS: 10.9.2
- Processor: 2.4Ghz
- Memory: 8 GB RAM
- Graphics: 1GB
- Storage: 25 GB available space
Отзывы пользователей
Human Revolution is a great game, and probably one of the better cyberpunk/biopunk immersive sims in recent memory, although that's not exactly a crowded field. If System Shock became Prey 2017, and Thief became Dishonored, then Human Revolution coupled with Mankind Divided are the closest thing we have to what the original Deus Ex would become in modern, large budget games. Of these unfortunately dead franchises in an unfortunately dead genre, it certainly has the most even focus across the series, and Human Revolution is a large reason for that.
The game plays out in a semi-open structure (usually first-person sneaking/shooting with stylized switches to third person for some things like cover and melee, also lots of hacking and talking) by punctuating civilian zones where most of the map is friendly, to hostile zones where most of the map is not. Every zone is open, offering a plethora of ways to get around that vary greatly depending on what augmentations you decide to select, and most every engagement can be ended as a pacifist, lethally, straight-up avoided althogether, or talked through, barring the clumsy boss fights.
Speaking of which, while the Director's Cut has much more gameplay variety in the boss fights (it's now possible to play a fully stealth playthrough without being curbstomped by the bosses immediately) it is also MUCH worse in a major way, which is the dynamic integration of the dlc into the base game. While a cool idea in theory, in practice, this results in a major shift in pacing and direction for a few hours before the climax of the game, and it resets all of your augmentations to zero while also removing all equipment (note: the game returns all augmentations and equipment upon completion plus you keep what you picked up in the new zone). Essentially, the game is really getting going in the story department and then a trap door is opened and you're whisked away somewhere else for a tangentially-related story (it's more relevant to Mankind Divided than Human Revolution) which utterly ruins the momentum of the base game story.
That aside, this is still a great game and a good example of how to handle gameplay consequences for actions, not just narrative consequences. For a small example, the player has a mission very early on which involves entering the local police precinct in the neighborhood and finding some evidence hidden by corrupt officers, and the game reacts to how the player does it. Do you sneak in through the roof or go in through the front door? Do you manipulate your way in or simply draw your weapon and fire until nothing is left? Do you screw off for three hours doing side quests in the neighborhood or just go straight into the mission? While there are narrative consequences to how the player handles this situation and others, the gameplay itself will also reflect that by having more enemies spawn in later levels, having friendly/unfriendly factions suddenly allying or betraying the player, increasing the presence of security systems, etc. This culminates towards the latter half of the game where entire levels can be filled with entirely different scenarios to confront the player, leading to vastly different experiences between playthroughs as the side character of one playthrough might be one of the player's closest allies in another and vice-versa, with the way their respective factions behaving following in step.
Great game and only directly comparable with other Deus Ex games, which are all good. In that regard, this game is worse than the first game and on par or slightly worse than Mankind Divided, although the story told here is complimentary to the first game, serving as a very loose prequel, and complete in scope, unlike Mankind Divided's great story unfortunately being a (albeit itself complete) piece of a larger, incomplete whole that is mostly disconnected from this game aside from the dlc. As an introductory immersive sim, it's excellent as it has much of what makes the genre good while not being heavily weighed down by opaque systems, retro sensibilities, or overwhelming freedom. Probably the best Deus Ex game for anyone new to the franchise as well. Good cyberpunk too, although it's sort of cute how this game takes place two years from now and things looks as futuristic as they do. Very "the year is 2002, it is The Future and we have hovercars" vibes but still pretty believable in terms of conflict as far as those things go, if not for the time it takes place in. For that, I mostly think it's because it can be argued that Deus Ex as a series should maybe have taken place another hundred or so years in the future than it does, but I digress. Very worth playing!
EDIT: Something I forgot to add in my initial review is that the Director's Cut also removes the amber filter the original release used, which was controversial. Some love that the game no longer looks bathed in warm yellow hues, but it was a change I disliked personally. For anyone curious, there are mods that restore the shader to it's very of-the-time artstyle, and I for one could not be happier.
This game didn't hook me right away—but once it did, I was all in.
The prologue was a bit of a slow burn, and I had to push through at first. But once the world opened up and the core gameplay systems kicked in, Deus Ex: Human Revolution absolutely clicked. From then on, I couldn’t put it down.
It’s a richly atmospheric, choice-driven game that rewards thoughtful play and exploration. Whether you sneak, talk, or fight your way through situations, the game consistently gives you room to approach challenges your way.
Gameplay highlights:
- Stealth gameplay is engaging and rewarding.
- Augmentations offer real flexibility without feeling overpowered.
- Level design supports multiple approaches to every objective.
- Hacking is… okay. It works, but can get repetitive over time.
For completionists:
- A full non-lethal, no-alarms playthrough is a great challenge that makes you master the game’s systems.
- The side quests are well-written and substantial, often tying into the worldbuilding and your choices.
- The Missing Link DLC is seamlessly integrated and adds extra depth to the story and gameplay.
Aged surprisingly well:
- The cyberpunk aesthetic still looks great today.
- Runs smoothly on modern hardware.
- Feels focused and immersive, without unnecessary bloat.
If you enjoy story-driven games with strong worldbuilding and multiple ways to approach every situation, Human Revolution is absolutely worth your time.
9/10 — I never asked for this… but I’m really glad I stuck with it.
Look, its not Deus Ex
But it is a good immersive sim
I played the game twice and I still wouldnt know the story if I was at gunpoint, but the gameplay is polished. Exploration of levels is rewarded and all the augments have purpose.
I enjoyed this game a lot more than Mankind Divided, i can't tell you why. I find this game fun but i found MD boring.
Buy this game if you like the following games:
Prey
Dishonored 1 & 2
The style of the game is a forced fusion of the original Deus Ex and Japanese culture, there are some Anime overtones in this game that arent inherently in your face but rather subtle.
I rate this game with a generous 8/10
Pros:
Satisfying combat
Decent augmentation options
Rich levels to explore
Different paths to objectives
Story choices are alright
Cons:
Even on the hardest difficulty the game can be easy
The AI is not dumb, but not intelligent either
If you are playing on the hardest difficulty the AI should never forget about you if they spotted you, but for some reason in most games the AI just forget that you killed 4 of their comrades and escaped into a vent. They should be checking every single corner for you until they found you on the harder difficulties. This makes it easy to cheese the AI by killing, sneaking into vents and repeating.
Also, robots can be completely disabled with a singular emp grenade but take more than 2 rocket launcher shots to take down (the big ones)
Its a fun game, stealth is boring for me i just like to kill everyone and loot the bodies. Thats my playstyle
I cant vouch for the stealth because I never do it.
8/10
Excellent stealth game. There are moral dilemmas and variability of passage. Pumping the main character and additional perks diversify the passage of the game. Even in 2025, this game feels great and you can play it with pleasure.
On a scale of 1-10 for how well has this game aged I'd give it a 4. The controls are buggy and absolutely tiny on modern resolution screens. Contrary to the reviews I've seen complaining about performance it ran perfectly for me but other than getting a little nostalgia I'll definitely just watch this one on youtube. Mankind Divided is nearly perfect, I'd go with that instead.
Very worth to buy on its sales. $2 and you'd get one of the most if not the most gorgeous looking visuals & art direction in gaming. As for gameplay-wise, they're fine. Id say its worse than the original Deus-Ex in most aspects. But im sure that would barely narrows your impression on the game.
A deeply rich and rewarding action role-playing game that provides flexible gameplay opportunities, brilliant interconnected world design and compelling, thematic storytelling in spades.
You can go about your objectives in pretty much any way you can imagine, not just your typical "stealth or guns blazing" either; you can talk your way out of most situations if you're clever enough, or avoid them entirely. There are so many choices to make and so many different outcomes that no two playthroughs will be the same. Without spoilers, the introductory level is a great example of this, and really sets the bar high for the rest of the game, which it manages to surpass over and over again.
My only real complaints would be that this port wasn't made with modern systems in mind at all; if you want to play the game in resolutions above 720p, you're gonna need use a hex editor to fix the UI because it doesn't scale to HD+ resolutions. Also, the pre-rendered cutscenes don't look great due to the same issue. I'm sure there's probably a fix for that somewhere, but honestly its not enough of an issue for me to care too much. There's also some BioWare-esque jank here, but its not too distracting at all, and the game plays very smoothly most of the time.
If you're at all a fan of cyberpunk settings, dystopian fiction, immersive sims or just sci-fi in general, this is a must-play.
I'd also strongly recommend this game to people who like Metal Gear, Batman Arkham and/or Cyberpunk 2077, I can almost guarantee this will be right up your alley.
(P.S. Malik and Pritchard are my goats)
The Story of Jensen's Idenitity Crisis becoming Augmented makes the Intro gripping, and feels perfectly customizable for the Player. Gameplay feels like a mix of Fallout 3 and a Tactical/Cyberpunk FPS with a 3rd person cover system like Gears of War, which is a fun mix of gameplay elements. A Full Augmentation upgrade system allows for a catering to preferred gameplay style of the players choice. The Main Mission line is an awesome ride for 80% of it, the other 20% feel like filler, ESPECIALLY The Added Directors Cut Missions towards the end of the Campaign. Side Missions were an unfortunate weak point in DE:HR, often feeling totally random and detached from anything that would concern Adam during his Quest to find himself, and the trail of his Lost Love Megan Reed.
Overall Review Score: 8.5/10
While this game could never live up to the original Deus Ex, it does a pretty damn good job of recapturing its magic. The gameplay is fun and very reminiscent of the original game despite being modernized. The story is also quite engaging, with some fun foreshadowing of what's to come later. Definitely can recommend.
Review – Deus Ex: Human Revolution
A thought-provoking game where your choices truly matter
Deus Ex: Human Revolution is an amazing game with a compelling story that explores how cybernetics, instead of uplifting humanity, can be twisted into a tool for control — giving power to the elite 1% while the rest are left behind.
The missions are well-designed and offer creative freedom in how you approach them. Whether you prefer stealth, hacking, or direct confrontation, the game supports your playstyle and rewards thoughtful choices.
What really stood out to me was how I earned the "good" ending — not by picking the right line in a final conversation, but because I made humane decisions throughout the game and considered the consequences of my actions.
This game isn't black and white. If you ever feel torn by the ultimatums you're given, just know: there's often a third option but it's up to you to find it.
Highly recommended for anyone who values story-driven games that challenge your thinking and respect your choices.
This game has aged like fine wine.
Played a first playthrough on the PS3 and even now 10 years later it still holds up.
Deus Ex: Human Revolution is a compelling sci-fi RPG that, despite its flaws, shines thanks to its rich atmosphere, engaging story, and deep player choice. Set in a dystopian future where human augmentation is a hot-button issue, the game offers a thoughtful narrative that touches on transhumanism, corporate power, and ethics.
The ability to approach missions with stealth, hacking, combat, or persuasion adds a welcome layer of freedom, and Adam Jensen’s stoic charm helps carry the narrative. The world design is immersive, with environments that feel alive and reward exploration. While the boss battles feel out of place and some mechanics can be clunky, these shortcomings are outweighed by the game's ambition and the freedom it gives players to shape their experience.
Despite its imperfections, Human Revolution is a standout example of how smart storytelling and flexible gameplay can create a memorable experience.
8\10.
Overall great game...but even though my specs far exceed what the game needs it does tend to stutter more than it should. WELL WORTH THE PRICE.
The way the DLC is fit into the main story is quite awkward, but does not ruin much the base game, which remains a very enjoyable stealth/action game.
I can only give this game a rating of 9/10 due to some of the jank with combat most notably the bullets seemingly phasing through the enemies heads on occasion
The Story is honestly really well done, I never got bored while playing and that doesn't happen that often for me in games. the side missions were also just as good as the main story which definitely is a plus.
The Combat as i said is a bit janky but overall feels nice and flows well. Some of the boss fights left some to be desired but the feeling of landing a perfect head shot while remaining undetected was great.
The hacking in this game is honestly a lot of fun because it's basic, doesn't need to be complex or "true to life" or anything its great as it is in this game.
The environment is stunning, I love the aesthetic of this game and it still looks great to this day.
I'm going to do another run of this game and try to complete the game undetected and I'm looking forward to seeing how the dialog and other things change based on if i've killed anyone or not, also another cool feature of this game.
Now tho I'm going to beat Deus Ex: Mankind Divided and I can't wait
Again, 9/10 only due to a bit of jank in the combat, I Highly Recommend this and Mankind Divided.
This game was my first introduction to the Deus Ex series, and it soon became one of my favorites. I've played all the Deus Ex games, and this one is definitely one of the better ones. The story I thought was very captivating and unique. They did an excellent job at portraying this dystopian cyberpunk vibe. Very few games I've played reach the same level of immersion I felt with Deus Ex Human Revolution. The stealth in this game was one of the biggest selling points for me, and one of the reasons why I highly recommend it. If you are into stealth games, then this game is for you. Gameplay was very smooth and satisfying, and the story was excellent. Next time this game goes on sale, you should definitely buy it. If you like cyberpunk dystopian games, this is the game for you.
I've played both the regular and directors cut versions of this game and I've got to say this is one of the best games I have ever played. Story is very interesting and builds as you progress through the game. Combat is more focused on the stealth side of things but there is multiple ways you can complete each mission or level which is something not a lot of games do nowadays. Directors cut offers additional ways to defeat bosses and seamlessly integrates the DLC into the main story. So if you are looking to buy this game please buy the Directors Cut to have the best experience.
The best game and the best part! It's a pity that the new part didn't work out the same way(
Seemingly small but interesting murder mystery cyberpunk game.
I'm still only in the first city, but now I seem to understand the concept of the game.
You can choose which skill tree you wish to take to complete the game.
I like playing as the cyberhacker detective.
I've put more than 1000 hours on Xbox 360. Once every few years i come back to this game and i go through it all and wait another few years until i forget the story and play it again.
One of the best games i'v ever played. Great story line with interesting characters. Beautiful futuristic places and graphics overall. It offers replayability letting you decide which tactics to use, go rogue or stay silent as an assassin. Interesting and unique main character upgrades using augments are also cool adding more authenticity to the game. The endings are superb with a profound morale and lessons to be learned for human kind. It worth playing and scavenging every digital inch of it!
Don't pay attention to my playtime as i played the game before "Director's cut" was released.
I can say that i enjoyed it even more than "Mankind Devided".
Recommend it 101%!
pretty good, enjoyed the game would recommend. only issues id like to bring up are
1 - the lethal stealth takedowns are louder for like no reason? it seems so arbitrary idk i cant stab someone or everyone in a 100m radius will hear me but i beat up some dude with crazy like karate moves with enemies 5 foot away an no one bats an eye lol. there is literally no reason not to just nonlethal stealth everything.
2 - the stuttering is pretty bad had to follow a small tutorial online to make it tolerable.
One of the best "stealth-as-a-choice" game, with an amazing cyberpunk story about transhumanism, and a great protagonist to boot!
Plenty of choices on how to deal with situations (lethal, non-lethal), stealth or all out action, hacking, finding secret passageway (or making your own!), etc.
Great game, highly recommended!
Games like this remind me how far the industry has fallen. You'd be hard pressed to find a game with this much quality content today.
In this game I can kill my girlfriend's mom after having a wholesome chat with her. That's freedom.
I played this game 6 years ago, almost to date. For a full 51 hours I had the time of my life, a fantastic homage to old RPGs smashing together with a seedy futuristic neo-noir story that makes you feel like you're taking part of a movie plot that spans the entire world and keeps you on your seat. Add cybernetics and a fleshed out lore and you've got one of the best RPGs ever that rarely if ever feels stale due to the many scenery changes and multiple choice approaches to situations. There is nothing to say more without spoiling it, it must be experienced. It will be well worth your time if you can get past the slightly dated controls.
this is a really deep piece of art that shows how morality can be understood on a futuristic society, this is absolute art.
If you are looking for a cyberpunk power fantasy like cyberpunk 2077 where you kill enemies with no problem, Open-world on scale like 2077, or expecting a rockerboy to be by your side, or anything else like 2077, Then, sadly It aint for you, however, If you are still Intrested, or like stealth games, then, Deus Ex Might be for you, Story and gameplay Is pretty solid, you can upgrade skills, weapons are there, Its a okay game, Would recommend getting it on sale
Honestly, really good story I love cyberpunk futuristic games and this just hits the nail.
Finally a Deus Ex game that I was able to safely launch and finish (read my other reviews on Deus Ex 2000 and Invisible War).
Outstanding immersive sim, gorgeous story and cool setting (Detroit + Shanghai = one love); very interesting ways of finishing side quests and even main quests, very good shooting (I actually consider 3rd person covers not necessary for PC users, but if you are playing with controller, then sure). Hacking was my favorite activity tbh :)
However, some CONS have to be mentioned:
-Not a good optimization (on my RTX 4070 Detroit and Shanghai big areas there were constantly minor freezes and lags got acquired)
-Pre-rendered videos are really low resolution (in 2K or 4K playing looks horrible)
-In some quests, if you break the pattern, they can leave you without any clues or ideas what to do, so be careful with your freedom of choice (made a complete mayhem in one of the club missions, and got stuck pretty badly, but it was fun IMAO)
The mail, notes and ebooks reading are really buggy (menu getting stuck with a mouse navigation)
-ALL VENDORS ARE MISSING FROM THE MAP. I was quite shocked when I found out on gamefaqs forums from year of 2011 that there are vendors all around the game world, and for some reason they are not marked at all, which is quite crucial for ANY difficulty of the game. Like literally: "WHAT ARE THEY THINKING?!"
-Persuasion and neuro/psycho/omega stuff dialogues seemed quite awkward in my opinion without a clear trace of progress in them. Maybe player has to play multiple times to see the pattern in certain dialogues, but I think it should be more clear during the first playthrough.
Overall - I DO RECOMMEND YOU THIS GAME. Next one - The Fall :)
I had a lot of fun with the game. Characters actually react to how you proceed through levels. By killing or by using stun guns and knock outs. The world is pretty dense. I often found myself just grabbing a cup of coffee and just hack every computer and read the emails on them. It really fleshes the world out when you read about how employees have issues or doubts about what they do to test subjects etc. And the office banter in the emails are just halirious.
AI is a bit stupid and the mission on the boat where they strip you of all your upgrades and weapons is just annoying.
It might just be my personal opinion, but the three options you get at the end are not very good. Like in ME3.
Human Revolution is the sequel that the original Deus Ex always deserved, outclassing Invisible War in virtually every way possible. Mechanically, it harkins back to the original game by re-introducing complex level exploration, bio-mod upgrades that feel super impactful and offer plenty of variety, and many immersive elements that were missing from Invisible War, like interactive hacking and manual login/passcode typing, while also implementing many mechanical/engine upgrades that make it feel more modern -- most notably in the shooting and covering front, which feel great.
I really enjoyed the presentation of the world and characters, which I found super atmospheric, and it's made even better by the amazing soundtrack that just draws you in. I will say that the soundtrack doesn't top the masterful soundtrack from the first game, but it's still fantastic and suits the environments very well. I also really loved Adam Jensen as the main protagonist. Much like JC Denton in the first game, he clearly draws inspiration from The Matrix, and I felt he was overtly a Keanu Reeves facsimile, even in the way he speaks and delivers his lines, but that didn't take anything away from the character for me, and I enjoyed his characterization the whole way through. This is complimented even further by a solid cast of side-characters, all of which have pretty excellent voice-acting. Additionally, the main story, while somewhat predictable at times, still drew me in the entire way through because of how well-told it is, and I thoroughly enjoyed the main idea of the anti-augment ideology that drives the plot forward. The side-quests are all really well done as well. Not only are they well written, but they all tie into the main scope of the game in some way or another, never feeling like mundane chores or insignificant stories.
Whether you played the original game or not, Human Revolution is an easily digestible game for veterans and newcomers alike, and up to this point in the series, I think it's easily the best game of the franchise. And given that it serves as a prequel to the original game, you could easily hop into this without any Deus Ex history. While it does slightly show its age, given it's over a decade old at this stage, I think overall, it still really holds up in the areas that count. I highly, highly recommend it, especially considering you can generally find it on the super cheap, below $5 on some sales, which is an absolute steal considering how well-crafted this game is. It's certainly a game I will be revisiting at some point down the road.
One of the best games (and game franchises) ever made, full stop. Not just surface level entertainment, but a thought-provoking reflection of modern-day issues for those who dig deep enough, with a rich and believable choice-consequence system.
if you like to be the main protagonist who saves the day while helping people with their problems then this the game you are looking for:
main story 10/10
combat 10/10
stealth 10/10
graphics 10/10
Nearly everything in this game is a downgrade from the original Deus Ex. The only exceptions being the gunplay, dialogue options, and obviously the graphics. The dialogue is one of the best parts of the game imo. Having verbal sparring with an NPC in a heated situation is awesome. There is an augment that makes these situations easier but I recommend just doing it with you intuition. Despite the game's shortcomings the storyline kept me engaged for a while. However it just devolves into "Sorry Mario but the Princess is in the other Castle." I'm close to the end but I don't think I'll put in the extra few hours to finish it. The game's health system is absolute dog shit and the stealth is worse than half baked. Would not recommend. Go play the original game again
One of my favourite games. The first Deus Ex I didn't store for month(s) on my monitor and got really invested into. It was mechanically kind of back to the first Deus Ex with many needed improvements.
The game experience was good, a bit tedious and repetitive but that's pretty much how all of the RPG action type games were in those years, the graphics are decent and mechanics fun. History might be a little too basic but overall I'd say it's a nice game, you should try it out.
a great game thats changed gaming for the better. worst part of this game is that it never got a proper sequel. still looks and feels great though id grab a remaster in a heart beat if done right.
A masterpiece, still worth it in 2025, especially considering it is 3 bucks on sale.
If you like story driven games, with multiple cornelian choices to make, this is the best.
Sad they stopped this amazing franchise, in gaming like for many other things, the best is definitely behind us.
Small note : you might encounter some issues due to the bad port, most can be solved but not all. So definitely buy on sale.
I played through the original release of DE:HR when it came out but on a dying rig and without The Missing Link DLC. Jump ahead almost fifteen years and I grabbed the Director's Cut when it was on sale for a couple dollars and am so glad I did -- it's still an amazing ARPG, looks great in 4k, and its design and game play aesthetics made me feel much the same as I remember how i felt playing the OG Deus Ex 25 years ago. If you're looking for a satisfying challenge, go for a pacifist play through on the hardest difficulty. If you're a glutton for even more of a challenge, go for the Factory Zero achievement - I'd say about a third of my 37 hour playtime was spent working on that alone
You'd think that a decade-old game would run well on modern machines which far exceeds the recommended hardware requirements but it is so laggy and stutter every few minutes that it just borders on unbearable. This is really apparent in open areas such as the Detroit map or the China map which stutters heavily as you move through various linear paths and alleyway. The game itself is good but the experience of playing it is not because of the terrible stutter.
If you need to go online and find solutions to fix a terrible experience that the devs couldn't be bothered to fix after the fact then I'd recommend you save your money and find a way to get the non-Director's Cut version of the game somewhere online since I heard that version is much more stable than this.
TLDR; Game is good but terrible optimization that makes experience this game a chore.
Absolute banger of a game that eerily reflects the ongoing politics of the modern world. Sure, the graphics aren't exactly top-notch like a 2025 AAA game, but they still hold up surprisingly well.
If you're intending to 100% this game, do take note that stealth gameplay is required. DXHR is notorious (at least from what I read on various reddits and message boards) for being a slightly buggy mess when it comes to two particular achievements - 'Foxiest of the Hounds' (complete the game without tripping an alarm) and 'Pacifist' (no lethal kills, except for bosses). I managed to obtain both achievements on my first (and single) playthrough with very liberal saving. If I made an oopsie, I always loaded from a manual save, knowing that I'm confident with the state of the game (i.e. no alarms tripped, no kills) at that point.
Also this might be a bit spoilery, but don't be a loot goblin towards the last third of the game. Vendors to offload stuff for credit are generally quite far and few between and you will always have more money than you can spend. Just hold on to what you need consumable/ammo-wise.
Aside from that, just read up on a guide beforehand and you'll be well-prepared. Good luck if you are intending to 100% this. 6/10 (personal opinion) difficulty to 100%. Most of the challenge stems from the lack of any statistics/feedback from the game itself as to whether you've killed anyone by accident or triggered an alarm.
After 83 hours, I have finally beat this game for the first time. When this game released, it was graphically amazing, and still holds up even now. I for sure look at this game through my rose tinted nostalgia glasses, because back when Onlive was a thing, I played this game on a Mac laptop with my little bro!
I can see myself replaying this game again; there is a New Game + option that'd be cool to look at.
If you're reading this, I'd like you to know that this game is worth it's price and a moment of your time. You won't regret it
Much love!
Difficulty Level: "Give Me a Challenge"
Top Ten Enjoyment Factors:
1. Ease of game control binding
2, Engaging story dialogue and progression
3. Ease of weapons selection and upgrade
4. Ease of augmentation enhancement
5. Good stealth mechanics
6. Non-linear mission assignments
7. Hacking mini-game provides good tension
8. Uncomplicated user game play compared to other IP's (e.g., Red Dead Redemption II)
9. Plentiful Quick Saves allowed during non-Boss Fights
10. Realistic audio weapons fire, ordinance detonation (no pew-pew)
Top Ten Dislike Factors:
1. No way point / fast travel capability
2, Mapping provides minimal detail (No markers for: weapons/ammo stores, dead ends, ventilation entry /
exit, etc.)
3. Protagonist Adam Jensen dies too easily without high level of Dermal Armor
4. Poor in-game hacking tutorial
5. No in-game tutorial that describes how to easily transfer items from inventory to the Quick bar and back
6. Quick Saves prohibited during Boss Fights
7. Boss Fights do not show the health of the Boss when fighting Adam (How much longer before he dies?)
8. Some items occupy too large a space in Jensen's inventory (e.g., sniper /tranquilizer rifle, mod packs)
9. NPC dialogue is often repetitive
10. Some game bugs were never fixed (e.g., Motherly Ties side quest, Cassandra Reed dialogue broken)
Overall, Dues Ex Human Revolution is a must-play. The variable difficulty settings will allow you to choose how badly you get kicked in the crotch on the missions. The story, characters, visuals, awesome voiceovers and perfectly suited and executed soundtrack make for a gaming experience that no one should miss.
https://steamcommunity.com/sharedfiles/filedetails/?id=3442559068
https://steamcommunity.com/sharedfiles/filedetails/?id=3442560176
This is not so much a review as my final impressions after beating the game, but as someone who played the original 2 games shortly after they came out, these words count for something. And they are spoiler free.
Ending
After the encounter though, the way the choices were presented to the player, I liked. I was happy with their number and nuance. The one I chose wasn’t easy to make, but satisfying nonetheless. The narration and video montage that followed hit home and felt impactful. The post credit bonus scene was a nice touch too.
Length
To me the game felt too long. My playtime at completion was 99.1 hours. This was with relatively few deaths or replaying areas. I would sometimes leave the game running while away from the keyboard so I estimate that counts for perhaps at least 2 hours. Playing stealthily and as non-lethally as possible added to the length of the game and hacking and reading definitely did too. The hacking was fun, but if I was designing this game I might have make fewer computers with emails to hack. Sometimes the number of them in a small area were overwhelming, and the interconnected web of details hard to justify stopping to read in such quantity when the clock is ticking and enemies in theory might arrive at any point. Reading after completion of the game about the DLC and how it was integrated into the main game also justified to a slight extent a longer playthrough.
Tenseness
The tenseness of the gameplay got to me sometimes. I like the tension or stealth and hacking and hand to hand combat, but maybe it was sustained for longer than I’d like, maybe as an older player I find it more draining, or perhaps at this point in my life I simply need more relaxing activities to engage in.
Final Impressions
The way I felt while playing this game was quite different to how I remember feeling playing the first 2 Deus Ex games. For one thing, DXHR didn’t grab me immediately as the first 2 did. I originally started playing it around the time I started playing Skyrim, in 2011 or 2012, so perhaps that had something to do with it. Closer to 2020 when I started playing it again, frame stutter completely dampened my enthusiasm. Now in 2025, I must say for the most part the game holds up as an impressive achievement with good controls, a great aesthetic, compelling characters and cutscenes, and outstanding level design, though I’ve just played many more amazing and unique games since playing the original Deus Ex, and so the competition is tougher. Perhaps another reason that DXHR wasn’t as much fun as the earlier titles was that the art direction or overall tone was maybe too monotone for such a long experience. I also remember that in the 2nd game I played Invisible War, you could change allegiance mid game, and more than once. That blew my mind! In this game, though there were choices to be made along the way, and the final set of choices were a highlight of the game for me, for the rest of the experience, your boss was always Sarif. And adding to that, all the voiced and choreographed cutscenes painted a very specific picture of who Adam Jensen was, and perhaps made me feel less invested or immersed in him, less like I was him.
All that said, I do recommend this game. You can run, jump, climb, crouch, disappear, hack, kill, stun, persuade, and walk... and that is immersive!
A fantastic modernization of a classic series that maintains the brilliant storytelling and innovative gameplay.
Loved this! There were a few notable cons that impacted my gameplay that I think everyone should know before playing:
- Massive amounts of stuttering when loading new areas. Lasts a few seconds, but in certain scenarios, it caused me to die from becoming disoriented.
- the ending only requiring you to pick a choice at the very end, instead of your choices throughout the game influencing this decision.
- Your boss has a really annoying voice.
Other than that, a must-play. If you only play one game from the Deus Ex series, play this one!
Graphic-great
Gameplay- great
Story- great
Overall- great game, controls take some getting used to but well worth it.
its not as intreasting story wise as the first game...
BUT the game play feels so much better, and fluid
the game is easy to run on max settings and is pretty stable aside from very rare stutters on entering new areas, but those are mainly quirks of the engine left over from the console
the writing is top notch, you care about people that you meet. make sure you put points into the main hacking levels as you will need them later on, the game forces you to be a hacker unless you want to make life harder for yourself
its a no brainer at such a low price
not a "return to form" or "great comeback"
many things lacking
nowhere near greatness that was first deus ex
too much... consolization
too many "modern" ideas
not that any of this matters
the studio responsible is closed and it's for the better
20 hours of lacking but entertaining game without proper closure is better than franchise ruined by woke crap
This was one of the best Stealth games back then. I remembered I was so invested on this when I was a kid, and now aiming to get all the achievements on this and Mankind Devided soon!
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Дополнительная информация
Разработчик | Eidos Montreal |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Metacritic | 91 |
Отзывы пользователей | 92% положительных (12590) |