Разработчик: QCF Design
Описание
REMASTER OUT NOW!
About the Game
FREE GAME UPDATE! Desktop Dungeons: Enhanced Edition. More ways to die horribly in 10 minutes or less. The award winning quick-play puzzle roguelike is now packed with new content, 2 new classes and a new way to play: Compete against your friends in the seeded Daily Dungeon!- The perfect coffee-break game for genius tacticians and chilled clickers alike:
- Fight your way through fantasy dungeons in 10 minutes or less. We’re busy people too.
- Prize-winning game design awesomeness (13th Annual IGF Awards)
- Classic roguelike play re-imagined as a unique single-screen puzzle game sort of thing! Reviewers have a hard time with genres.
- Explore unrevealed terrain to regain health and mana. Game hook!
- 6 hours of gameplay? Try 6 billion... You can (and will) play Desktop Dungeons for the rest of your life.
- Randomly generated dungeons are different every time you play. Build your Kingdom to unlock hordes of new classes, races and challenges.
- Daily Dungeon allows you to compete against your Steam friends!
- Amazing soundtrack by the improbably astounding team of Danny Baranowsky and Grant Kirkhope.
Поддерживаемые языки: english, simplified chinese
Системные требования
Windows
- OS *: Windows XP
- Processor: 1.2GHz
- Memory: 1 GB RAM
- Graphics: any Direct3D 9 card
- DirectX: Version 9.0c
- Storage: 350 MB available space
Mac
- OS: OSX Lion
- Processor: 1.2GHz
- Memory: 1 GB RAM
- Graphics: any Direct3D 9 card
- Storage: 350 MB available space
Linux
- OS: Ubuntu
- Processor: 1.2GHz
- Memory: 1 GB RAM
- Graphics: any Direct3D 9 card
- Storage: 350 MB available space
Отзывы пользователей
Wow. Just wow. 10/10
Better than Rewind (the remake?)
I played this on and off for years since the first browser versions came out. The endless loop of starting weak and abusing in game modifiers to kill the boss monster by the skin of my Human Warlord's teeth will never be not fun.
The game is full of references, ironic humor and goofy SOULFUL art. Fourth wall breaks and a meta-aware story perfectly blend together.
It can either be bloody easy or ridiculously (one in a million) levels difficult. You can either be a gigachad and dive in to a dungeon without any advantage or bring a sword or two into the dungeon to help for the first two levels.
Replayability is ENDLESS. Forever. Never ever boring.
I discovered this game by reading a book about procedural generation and was interested by the novel mechanics and to see how they implemented what I read about. In Desktop Dungeon you regain health and mana by exploring, which quite refreshing.
However, the dungeons are not very well designed, and you can end up more often than not being forced to over-explore at level 1 without sometimes even finding opponents that you can fight in a decent radius. Another set of "problems" I ran into was sometimes the un-explorable surface, ending up with the same result. Both lead to the full map being explored too early, which in turn does not allow you to heal anymore. And bye bye the boss fight and bye bye the run!
It is not that the game is ultra hard (I have finished quite some runs), but it is unnecessary frustrating (and there is nothing you can do beside accepting the poor level design generation). If you add to this a clunky UI, and "replayability" options (which they are truly not), you end up by something really meh.
Too bad, I really loved the initial idea, but dislike the execution.
Best game I suck at
amazing game, I like the classic version with the classic art and character portraits
fun game when you learn how to optimise every single possible resource
Coooler art than rewind. This is the way.
a classic. good addictive gameplay, thinky dungeons. good times
Casual, dungeon, computer game.
The game still rocks till today. They'd gotten the Dungeon Crawl Stone Soup formula, condenced all the best features from it, added a bit of math, a reasonable amount of depth, very funny writings, light hearted graphic style and quite hardcore gameplay.
The game is difficult like a common roguelike is. So you have to invest a lot of time in learning and playing it, If you're not a person who is ready to overcome yourself over and over again, maybe the game is not for you. BUT If you like DCSS, like I do, if you know the true meaning of the sentence "dying means learning" you definetely should try it and you'll like it a lot. The people who created the game, I am speaking to you: you're awesome, really smart and stole my heart with this one.
Дополнительная информация
Разработчик | QCF Design |
Платформы | Windows, Mac, Linux |
Ограничение возраста | Нет |
Дата релиза | 16.01.2025 |
Metacritic | 82 |
Отзывы пользователей | 87% положительных (745) |