FEZ

FEZ

4.0
Очень положительные
99.00₽
Steam Store

Разработчик: Polytron Corporation

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Описание

Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives. Explore a serene and beautiful open-ended world full of secrets, puzzles and hidden treasures. Unearth the mysteries of the past and discover the truth about reality and perception. Change your perspective and look at the world in a different way.

Поддерживаемые языки: english, german, french, italian, korean, spanish - spain, traditional chinese, japanese, portuguese - portugal

Системные требования

Windows

Minimum:
  • OS *:Windows XP
  • Processor:Intel Core 2 Duo 2.8Ghz or equivalent
  • Memory:2 GB RAM
  • Graphics:2nd Generation Intel Core HD Graphics (2000/3000), or dedicated GPU with OpenGL 3.0 Support
  • Hard Drive:500 MB HD space
  • Sound:OpenAL-compatible
  • Additional:See for details on Intel HD Graphics support, not all models are supported. Latest graphics drivers are required to maximize OpenGL feature compatibility.
Recommended:
  • OS *:Windows 7
  • Memory:4 GB RAM
  • Graphics:nVidia GeForce GT 240 or better
  • Additional:See for details on Intel HD Graphics support, not all models are supported. Latest graphics drivers are required to maximize OpenGL feature compatibility.

Mac

OS: Snow Leopard 10.6.8, Lion strongly recommended, 32/64-bit
CPU: Intel Core 2 Duo 2.8GHz or equivalent
Memory: 2GB RAM
Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Hard Drive: 1GB HD space
Notes: Intel Integrated Graphics (excluding HD and Iris series) WILL NOT WORK WITH FEZ.

Linux

OS: glibc 2.15+, 32/64-bit. S3TC is NOT required.
CPU: Intel Core 2 Duo 2.8GHz or equivalent
Memory: 2GB RAM
Graphics: OpenGL 3.0+ support (2.1 with ARB extensions acceptable)
Hard Drive: 1GB HD space
Notes: Intel Integrated Graphics (excluding HD and Iris series) WILL NOT WORK WITH FEZ.

Отзывы пользователей

Рекомендую 28.05.2025 12:44
16 0

Comentario Analítico: "FEZ"



Habiendo pasado por casi una década desde que Cave Story dio visibilidad a las producciones autopublicadas y estrenando en pleno auge del Xbox Live Arcade, FEZ fue uno de esos poquitos juegos que alcanzaron a las producciones AAA en términos de recepción.

No es tan sólo un juego de plataformas y rompecabezas, es un juego que hace de las plataformas su rompecabezas de manera absurdamente intuitiva. Y ni hablar del pixelart o de la música.

A Phil Fish, su creador, le antecede un historial de controversias y declaraciones considerablemente estúpidas, pero no por ello voy a desmeritar su talento. Al arte y al artista se los juzga por separado y FEZ es la máxima expresion de ello.

¿En conclusión? Un referente.

Время в игре: 6169 ч. Куплено в Steam
Не рекомендую 28.05.2025 05:34
0 0

Not only is this game total ass, it also spawned a bunch of other games that are also total ass. My favorite part was the first ending credits (not even sarcasm they're pretty cool).

Время в игре: 726 ч. Куплено в Steam
Рекомендую 28.05.2025 04:26
0 1

Don't play this game, unless you like staring at your screen for hours on end. Just watch a video on it.

Время в игре: 1184 ч. Куплено в Steam
Рекомендую 26.05.2025 18:02
0 0

The gameplay is repeatable, the guides are plentiful for those who want a more streamlined game & it's as wholesome as can be. A game about resilience in the face of a world turned inside out by the 3rd dimension helped me through some struggles as I was reminded about the importance of looking at things from many angles to understand what in the blue hell was going on.

Время в игре: 1359 ч. Куплено в Steam
Рекомендую 22.05.2025 00:26
0 0

ok so, this might seem like a regular 2d platform, but it's actually a fun game with interesting lore and cool gameplay. i confess that i had to use a guide to complete this game (given that i was understanding NOTHING during my first time playing it), but, eventually, i got everything right and beat it. it's kinda hard to get into the game fully blind, so i highly recommend the use of guides. at times, it felt like i was smoking weed and got high and it did make me a little dizzy from time to time, but i highly recommend it!

Время в игре: 620 ч. Куплено в Steam
Рекомендую 21.05.2025 17:02
0 0

This game is great. 10/10. Could've been 11/10 if some puzzles were more streamlined, they are too hard for an average dude, could've been designed better, like in outer wilds

Время в игре: 1780 ч. Куплено в Steam
Рекомендую 20.05.2025 15:14
1 0

Finding secrets and solving puzzles can get frustrating. But overall the concept and experience are A+
Very few games are relaxing and uplifting like Fez.

Время в игре: 169 ч. Куплено в Steam
Рекомендую 18.05.2025 22:09
3 0

Exploration platform masterpiece.
Fez, Tunic, Animal well. The holy trinity.

Время в игре: 618 ч. Куплено в Steam
Рекомендую 18.05.2025 14:09
0 0

It's incredible how the unique mechanics of this charming game granted me a greatly rewarding journey throughout the world of FEZ. Loved how the community cracked every secret this game had to offer.

Время в игре: 679 ч. Куплено в Steam
Рекомендую 17.05.2025 14:12
0 0

An amazing discovery game. Starts off gentle but gets more and more insane. Runs a little unstable, but starts quick enough to overlook the random load screen hangs. Good job, I enjoyed myself.

Время в игре: 878 ч. Куплено в Steam
Рекомендую 17.05.2025 08:25
0 0

209.4%
One of the best games I've ever played.
Amazing soundtrack btw.
Sunglasses moment was brutal with the new perspective and infinite jump, but... 3D glasses aesthetic was the icing on the cake.
Love you, Phil Fish *insert Fez's heart exploding*

Время в игре: 1521 ч. Куплено в Steam
Рекомендую 16.05.2025 16:44
1 0

I thought I was buying a cute action-puzzle game,
but it turned out to be a hardcore puzzle-solving game!!!!!!!

And it's actually super fun.

Время в игре: 1224 ч. Куплено в Steam
Рекомендую 11.05.2025 14:56
0 0

I'm glad I played this game, but some of the puzzles are insanely brutal. There is no way I would have figured out some of the more meta puzzles without using a guide. Beating the game isn't too difficult, but getting 100% and finding the real ending is a huge challenge. This game is very unique, and I am glad there aren't many puzzle platformers like this.

Время в игре: 910 ч. Куплено в Steam
Рекомендую 11.05.2025 02:42
0 0

i have loved fez for years
A+ game
defo a normal 2D platformer... totally... no black holes or 3D shifting... definitely...

Время в игре: 213 ч. Куплено в Steam
Рекомендую 10.05.2025 16:41
0 0

This is a very unique and interesting platformer. The artstyle and music are very charming, and the gameplay is fun, but I did find some sections, especially the extremely vague puzzles, very annoying. While it's not particularly my cup of tea, I can see some people get enjoyment out of this. If you're the type to spend hours exploring islands and enjoy deciphering unnecessarily vague puzzles, this game's for you. But if you're like me, and enjoy the more platforming-focused puzzles and collectathon gameplay, then I'd recommend getting into this game with a guide by your side so when you encounter said puzzles.
Overall a solid game, 6.5/10

Время в игре: 532 ч. Куплено в Steam
Рекомендую 08.05.2025 13:19
0 0

CAUTIOUS RECOMMEND

For many years in my life I've desired to play through FEZ, a game I discovered back on the Xbox 360 through a game trial only to captivate my younger-self through it's unique mechanics, puzzles, music and strange world. I must've played through that demo around 20 times, looking for secrets, and now, I have beaten the full game, 10+ years later. What do I think?

The game felt almost magical through the serene music, guiding me along one of the chillest gaming experiences I have ever had.

And then it just kinda ended, as much as I enjoyed that initial burst of love and excitement, the game was just fine in the end. Not a masterpiece, but an experience which I don't think I will ever forget. Buy it if you're interested, it's worth your time, but don't go crazy trying to 100% complete it or anything like that.

Время в игре: 263 ч. Куплено в Steam
Рекомендую 07.05.2025 09:17
1 0

Other than the tedious backtracking, one of the most fun games I've played.
It's a bit overwhelming at first but once you finally get a handle on the puzzles and how to move around the world, it gets a lot better. I got everything there is in this game, highly recommend if you enjoy cryptic puzzles.
There were like 2ish puzzles I thought were a bit too hard or unfair (not including the red ones, if you know you know) but yeah overall amazing game, truly genre defining and ahead of its time.
This game definitely set the stage for other games to come, such as Tunic and Animal Well, if you've heard of them.

Give this game a shot if you're on the fence!

Время в игре: 960 ч. Куплено в Steam
Рекомендую 05.05.2025 13:50
0 0

This game is simply a 10/10. If you adore figuring out obscure puzzles this is the game for you. And if you just love playing a unique game of exploration in a vast semi-open world then this is the game for you. For example, in the game you may encounter a certain interactable object in a random island and then be transported into a vast new area with many rooms to explore. Basically this game is absolutely great. Fascinating, rich lore to discover. Spectacular music that really makes you feel part of this world. Unique gameplay that keeps you wanting more. Puzzles everywhere for those who love them. The artstyle is absolutely stunning. If you haven't play this game!!!!

Время в игре: 662 ч. Куплено в Steam
Не рекомендую 03.05.2025 02:05
2 0

The core mechanic in Fez is simple enough to understand. You see the world in 2d, but have the ability to turn the world 90 degrees and see that it's actually a 3d space. You use this power to explore and navigate through each level by manipulating perspective to reach areas you wouldn’t be capable of with the normal 2d view. A platform too far away from one perspective might be close enough to reach when viewed from the side, or a hole in the wall might only be visible from one angle. The premise is simple enough, but somewhat novel and has some good potential behind it.

Unfortunately, potential is all the system really has. The vast majority of puzzles are painfully simple such that anyone who understands the most basic elements of the screen rotation mechanic could get them without much challenge. There’s never an element of planning or bedding to anticipate the future. You just move forward and, if you are unable to proceed, flip the screen and proceed along the path that just opened. That's really all there is to 90% of the base game’s puzzles. Because the game doesn’t use a linear series of puzzles and instead spreads them across a map where you can go nearly anywhere from the very beginning, there’s no real sense of progression since any given puzzle could be one of the very first you do or it could be one of the last.

So let's say you clear all the base puzzles and want to start engaging in the postgame content. You’d at least expect these to be a bit more challenging, right? Well you would only be half correct. In addition to the 32 cubes you collect in the base game, there are 32 anti-cubes you collect by solving hidden puzzles. But these almost all rely on doing the exact same thing rather than doing anything unique. Instead of putting the core mechanic to better use they just discard it altogether. Almost all of the anti-cubes are obtained by translating an in-game language, numerical system, and directional symbols then using your findings at points across the map that clearly display them. Apart from the last example, I have no idea how you’re supposed to figure these out without either an absurd amount of trial and error to fit the pieces together or just reading the answer online. I’m pretty sure the latter possibility was the actual intent with the crowdsourcing of puzzle solutions in the late-game being a pretty big part of the early appeal, but that effectively means this game wasn’t intended to be a singleplayer experience and now that it’s already solved there isn’t anything I can do to figure it out myself without doing what was supposed to be a community experience all on my own.

Once you know what to do, actually doing them is trivial for almost all the remaining puzzles. See some letters? Well translate them and figure out what they indicate. See some numbers? Do the same. See the directional inputs? Just press them on your controller in the right order and you get an anti-cube. These aren’t puzzles, they’re just instructions for how to use the puzzle answer the community already solved more than 13 years ago. I managed to get about 10 of the 32 anti-cubes without any outside assistance and I’m glad I didn’t spend the time figuring out the rest on my own because it absolutely would not have been worth it.

I tend to like games that stick to a single idea rather than jumping between a bunch of distinct and disconnected gameplay mechanics. But Fez doesn’t do either of these things. It's mechanically shallow, combining basic platforming with the perspective-switching ability, but it also barely puts that mechanic to any meaningful use and ends up feeling like a tech demo that should have ended after a single hour. It might have been a neat experience at release when people were still figuring it out and indie games were a far smaller part of the gaming landscape. But today it just doesn’t have anything to justify choosing it over any of the much better puzzle games now on the market.

Время в игре: 519 ч. Куплено в Steam
Рекомендую 29.04.2025 01:00
0 0

Amazing game. The concept is extremely unique, the puzzles are amazingly designed (for the most part). Reminded me of animal well, and I ended up liking this game better. Don’t look too far into the developer and just enjoy the game for what it is.

Время в игре: 422 ч. Куплено в Steam
Рекомендую 28.04.2025 20:54
0 0

Fez is another indie darling from back in the day. It has the fun hook of rotating the camera around a 3D stage to four different, set 2D angles. This is really fun to play with, but once you get the hang of it the game doesn’t have a lot else to show. I think unlocking a few movement based mechanics would’ve helped the game feel fresh as you keep going from world to world.

The story is as simple as it needs to be. There’s lots of background details that hint at larger world building and relate to some puzzles, and it’s all pretty intriguing. As far as what’s in the actual text, though - you don’t need to have any idea what’s going on to finish this game. And I think that’s the best route. I like all the trippy visuals in the cutscenes, and it’s kind of fun blasting through everything, knowing there’s more story to unpack if I eventually want to go back and look into it all.

The presentation is overall great. I love the pixel look and cubic design of the world. I didn’t really care for the sewer level that’s entirely GameBoy green. I will say the map design was kind of annoying. It is a really cool isometric 3D look that you can rotate around, but I got confused several times about where I was looking, and think it could’ve been made easier to navigate while still maintaining the look.
The short jumps and slow movement of your character, combined with the verticality of levels, make moving through this game slow and methodical. This makes the first run through most areas engaging and fun. Where it starts to clash is the game’s open ended nature. It’s structured with five major areas that branch off into smaller levels, all full of collectibles and secrets - making backtracking inevitable. While I really enjoy this structure, it feels at odds with the slow movement, as you often find yourself replaying a linear level you already went through, just to get to an alternate room. There are various portals and secret doors you can discover to make traveling between areas faster, but it is you will need to start replaying some sections multiple times as you collect more cubes and have to start zeroing in on the ones you missed. I think the best solution is an improved fast travel system. Then again, maybe this is just the game drawing inspiration from old school titles, and I’m just impatient.

Speaking of inspiration from old school titles, this game has a number of secrets and really obtuse puzzles. Like some real out there, 2D Zelda stuff. You will often stumble into a room where it says there’s a secret, but you just don’t know enough to solve it yet. I got a few of these and they were pretty satisfying, and the ones that I didn’t get yet make me really wanna go back for 100% eventually. Just not right now - I need a break before I’m ready for more backtracking.

Время в игре: 673 ч. Куплено в Steam
Рекомендую 27.04.2025 20:33
0 0

Final puzzle has not been solved without brute force, so when you have almost everything and every part of the map is gold except for one room, look it up.
otherwise 10/10 puzzles, spent 45 minutes trying to solve the security question

Время в игре: 564 ч. Куплено в Steam
Не рекомендую 27.04.2025 17:36
0 0

Bought this game cause I've had it on epic games as a back log, unfortunately not even playable as I crash anytime within the first 30 seconds of the game being open, no matter what I do on the settings. Updated GPU drivers too.

Время в игре: 10 ч. Куплено в Steam
Рекомендую 27.04.2025 09:02
1 0

Playing for the first time in 2025, FEZ still holds up well, the base layer of the game is enjoyable and has some great reveals within, though slightly let down by the direction a few late game puzzles took, and an underwhelming true ending.

A fair warning that the game can be surprisingly buggy, I ran into more than a handful of times where the camera would just bug out and make the game unplayable, and a case where i crashed to desktop upon entering a room.

Время в игре: 702 ч. Куплено в Steam
Рекомендую 26.04.2025 07:03
0 0

This was the very first "indie" game that I ever played, all the way back in the distant year of 2013. This also was still one of the very best "indie" games I've ever played, and it still holds true in 2025. Classic game!

Время в игре: 28 ч. Куплено в Steam
Рекомендую 25.04.2025 17:10
0 0

cute and fun and challenging

Время в игре: 147 ч. Куплено в Steam
Рекомендую 24.04.2025 19:01
0 0

FEZ really breaks the concept of reality as a whole. It explores a fun gameplay mechanic through satisfying and well-built platforming while presenting a world full of mysteries.
It's astonishing how revolutionary and ahead of its time this little indie game has become. A wholesome experience that radiates love from the developers—not only for their own craft, but also for the brave, space-warping players willing to give it a try.
From the beginning to the post-game features: FEZ is ready to shatter your perception of reality.

Время в игре: 1131 ч. Куплено в Steam
Рекомендую 23.04.2025 10:07
1 0

10/10 fantastic gameplay, even better soundtrack

Время в игре: 404 ч. Куплено в Steam
Рекомендую 21.04.2025 17:45
0 0

Fez is a delightful and cozy adventure that involves you solving 3D puzzles in a 2D world. The music, pixel art, gameplay, and atmosphere are all top-notch. Aside from a few puzzles that feel overly contrived or possibly unsolvable (like the infamous black obelisk, whose solution may not exist or remains undiscovered), the puzzles are genuinely fun to work through, especially deciphering the in-universe language. It's a must play and one might say... shifts your perspective a lot.

Время в игре: 2270 ч. Куплено в Steam
Рекомендую 20.04.2025 14:35
0 0

I feel like games are really afraid to be like FEZ anymore, not concerned with being easily understandable and actually requiring community effort to solve all the secrets the game has to offer.
I wasn't actually smart or patient enough to decipher the two main ciphers of the game by myself, but even still I found the secret chasing to be very fun. You don't even need them to actually finish the game so.

Now obviously the monolith and text blocks puzzles can go suck my fat nuts, but they are still quite iconic for how ridiculously obtuse they are, the monolith one hasn't even been properly solved yet!
I've seen people criticize the game for this, but I think it's expecting the game to be something it's not. The ciphers are the whole appeal of the completionism part of it, and if you don't like you can just play like, the thousands of other platformers around.

Время в игре: 427 ч. Куплено в Steam
Рекомендую 20.04.2025 00:37
1 0

Nice game with nice platforming and puzzles. Endgame is however absolutely brutal and for total nerds only.

Время в игре: 776 ч. Куплено в Steam
Рекомендую 18.04.2025 04:09
1 0

Yes, but be warned. This is a puzzle game that is more than just a fun little perspective shifting platformer. That's what I thought I was buying. What I got instead is a puzzle game involving linguistics, secret codes, and headaches. Still a great game, just not as relaxed as I thought I'd be, haha.

Время в игре: 397 ч. Куплено в Steam
Рекомендую 17.04.2025 22:26
4 0

FEZ is one of the most unique gaming experiences I have ever had. I don't really know how to describe it, but the world of FEZ absolutely mesmerizes me. It starts really simple as a platformer/collecting game, but as soon as you figure out how to read the languages in the game, it becomes something truly unhinged.

Also, this game has one of the best soundtracks and sound design I have ever heard, kudos to Disasterpeace for the soundtrack!

Время в игре: 593 ч. Куплено в Steam
Рекомендую 17.04.2025 20:20
0 0

Really clever puzzles, interesting gameplay, awesome synthe music. Reminds me of ANimal Well, but I liked Animal Well more for sure. Great game though.

Время в игре: 823 ч. Куплено в Steam
Рекомендую 17.04.2025 00:57
3 0

One of the original indie darlings in the eyes of many, FEZ is a game steeped in a whole bucket’s worth of history and intrigue. Nine years after its initial release and no sign of a sequel (as promised by its creator before getting abruptly cancelled), can FEZ still dazzle the new generation of Switch owners? The answer is yes, but let’s pretend you didn’t already know that.

FEZ begins with you playing the role of Gomez, a spritely little chap who says a little bit less than naff-all. After responding to a request to meet the aged adventurer of Gomez’s two-dimensional village, our mute hero is gifted a small fez which allows him to warp his 2D world with 3D impudence. Sadly this has the slightly irritating side effect of tearing reality apart at the seams, which we’re sure you’ll agree is a right old nuisance.
Accessibility Features

Gomez has to shuffle off to find all 32 cubes that make up the almighty Hexahedron, a doohickey that somehow keeps the world from collapsing, in order to prevent just such an occurrence. These are often found split up into further cubes, eight of which count towards one of the 32 (keeping up?). In order to reach these cubes you’ll have to platform throughout the world, changing the perspective in order to reach otherwise unreachable areas.

You see, each time you pivot the world 90 degrees you’re presented with another entirely 2D perspective that Gomez can traverse with zero depth. This means otherwise distant platforms can be forced to line up granting you access to higher structures, as well as doors that were just flat-out not visible in any way from any other angle.

This is where quite literally the entire game lies; you might play the game for an hour and find a challenge that seems entirely impossible and assume you’ll get a double-jump or something at some point. Nope! You’re stuck with what you’ve got matey-person, you just haven’t figured it out yet. It’s this simplicity that results in a countless number of those ‘a-ha!’ moments that are so important in puzzle games, and what makes FEZ such a joy to play.

Время в игре: 52 ч. Куплено в Steam
Рекомендую 15.04.2025 16:10
0 0

Incredible game that seamlessly combines a 3D world with a 2D perspective, creating a unique and innovative gameplay experience. Its simplicity on the surface hides a deep layer of complexity, with intricate puzzles and a beautifully crafted world that invites exploration. The charming pixel-art aesthetic and atmospheric soundtrack add to the game's immersive quality, making every moment feel like a journey of discovery. I hope there will be another chapter in this story

Время в игре: 287 ч. Куплено в Steam
Рекомендую 14.04.2025 06:30
0 0

Super unique. So addicting! I can't stop playing!

Время в игре: 21 ч. Куплено в Steam
Рекомендую 13.04.2025 18:07
0 0

great gameplay and level design with awesome pixel art, must play

Время в игре: 1365 ч. Куплено в Steam
Рекомендую 13.04.2025 04:22
2 0

Solving puzzles with the power of three dimensions.

You play as Gomez, a marshmellow-like being who's eyes just got opened to the power of 3D. He then goes on a grand journey to collect cubes by completing puzzles; and the game has a lot of puzzles.... many of which make no sense when you first see them. The world can also get pretty overwhelming, with the number of puzzles/secrets you don't know how to solve racking up quickly at the start of the game. That said, once you figure out the flow of things it's just some good puzzle-solving fun.

Время в игре: 669 ч. Куплено в Steam
Не рекомендую 11.04.2025 17:03
0 1

Closer to neutral than negative but there is no excuse for putting in puzzle solutions that you can only get after finishing the game but the puzzles still exist in NG.

Время в игре: 1617 ч. Куплено в Steam
Не рекомендую 11.04.2025 04:27
0 0

Some puzzles are impossible—who cares what the developer's personal whimsy is—rather than puzzles which require your mental efforts. These made me feel I wasted my time.

Время в игре: 1703 ч. Куплено в Steam
Рекомендую 09.04.2025 10:32
0 0

Phil Fish was right, and we shamed him off the face of the internet for it.

Fez cast such a long shadow that games coming out over a decade later are still doing the same things it did in 2012. Play it for the history and the ending.

Время в игре: 767 ч. Куплено в Steam
Рекомендую 01.04.2025 17:25
1 0

Fez walked so Tunic and Animal Well could run, and Fez has far more depth then you'd expect.

Время в игре: 613 ч. Куплено в Steam
Рекомендую 30.03.2025 13:02
0 0

It's a fez. I wear a fez now. Fezzes are cool.

Время в игре: 551 ч. Куплено в Steam
Рекомендую 29.03.2025 22:59
0 0

A modern classic that stood at the forefront of the indie boom in the early 2010s. Even today, it remains one of the finest examples of the genre—an absolute must-play!

Время в игре: 551 ч. Куплено в Steam
Рекомендую 29.03.2025 21:18
0 0

It is like the flipping aspect of Super Paper Mario, but expanded into a full platformer. I thought some of the puzzles were a bit overkill, especially the ones that required a lot of decrypting. The game is really meta, but I still enjoyed it. Would I play it again? Probably not.

Время в игре: 452 ч. Куплено в Steam
Рекомендую 29.03.2025 17:19
0 0

if minecraft and antichamber had a child

Время в игре: 560 ч. Куплено в Steam
Рекомендую 28.03.2025 21:31
1 0

Absolutely amazing game! I wasn't expecting anything more than another gimmicky puzzle platformer of sorts, like "our game is so unique because you can change the perspective in a 2.5D kind of way," like "yeah okay, so original..." but hooooBOY was I wrong about that lol. The music and atmosphere were nice all throughout, and the general presentation was also great, especially from how well they implemented the whole perspective altering gimmick, but most of all, the natural progression and discovery of FEZ just straight up blew my mind...

It is on par with the most immersive and complex puzzle/exploration-oriented games I've ever played (Tunic, Animal Well, Tomba, Elephantasy Flipside, Eldritchvania, Vision Soft Reset, the La-Mulana series, etc.) and I could have stopped after reaching the basic ending, but I could see a lot of potential for solving more puzzles and discovering more secrets, so I broke out the old pencil and paper and started writing down anything I could make a connection to from the game like some kind of crazy sleep-deprived detective's evidence board of red yarn and newspaper clippings lol.

I never did end up figuring it all out, still periodically repeating some riddle from the game in my head randomly from time to time to see if another light bulb goes off, but I did get pretty far past the basic ending, and that's typically just how these kinds of games tend to go for me, too, when they offer enough meat on the bone for me to chew on for a while (not solving everything but losing track of the hours spent solving what I could and just really enjoying the journey of discovery rather than the final destination).

I am just amazed at how much of a work of art this game was altogether, though, and how much more it offered beyond my expectations. Also, being a very big fan of these kinds of games, of intellectually stimulating existential stuff, and of the music of a certain classical composer, the ending that I did get to was like some kind of out of body experience for me, leaving me unexpectedly awestruck, and actually sort of inexplicably brought tears to my eyes. 11/10.

Время в игре: 2163 ч. Куплено в Steam
Рекомендую 27.03.2025 16:48
0 0

Grab a notebook and a pencil. You'll need it.

Время в игре: 1311 ч. Куплено в Steam
Не рекомендую 25.03.2025 21:37
0 1

Just wish there was a better way to travel. Doing the same parkour sections over and over again gets annoying quikly.

Время в игре: 278 ч. Куплено в Steam

Дополнительная информация

Разработчик Polytron Corporation
Платформы Windows, Mac, Linux
Ограничение возраста Нет
Дата релиза 01.06.2025
Metacritic 91
Отзывы пользователей 91% положительных (6001)

Отзывы пользователей

91%
5,485 положительных и 516 отрицательных отзывов
Обновлено: 30.05.2025 00:26

Жанры

Indie

Особенности

Single-player Steam Achievements Steam Cloud Family Sharing Full controller support Steam Leaderboards