Разработчик: Day 1 Studios
Описание
Ключевые особенности
- Кровь течет глубоко, F.E.A.R. протекает ещё глубже: F.E.A.R. 3 содержит все признаки, которые характеризуют бренд F.E.A.R. — страшная паранормальная атмосфера, неистовые сражения и драматическая сюжетная линия.
- Никакого страха в одиночку: F.E.A.R. 3 развивает франшизу, представляя различные кооперативные режимы: глубокий социальный геймплей, дающий игрокам различные способности, которые повлияют на их игровой опыт, когда они играют в команде... или противостоят друг другу.
- Неистовая битва: Активная система укрытий на 360 градусов, эволюционный режим замедления времени, система набора очков и лучшие в своем классе механические боевые единицы помогут игрокам в стычках с армией солдат и паранормальными противниками.
- Опыт вселенной Альмы: Игровой мир разрушен вселенной Альмы, альтернативным измерением, в котором живет психическая сущность Альмы. Новая сестра и фантастические враждебные существа, рожденные извращенным разумом Альмы в реальности, ещё больше усилят панику.
- Генерирующая система: Фирменная технология создает случайные события, чтобы усилить ощущение изоляции и непредсказуемость при игре в одиночку или с другом, и предлагает геймерам каждый раз играть до конца, получая неповторимый игровой опыт.
- Мастера ужаса: Легендарный режиссер Джон Карпентер и писатель Стив Найлс предоставили свои знания и руководили проектом, чтобы вывести F.E.A.R. 3 на новый уровень. Найлс является соавтором запутанной сюжетной линии, которая показывает мотивацию и развитие семьи главных героев, а Карпентер помог улучшить кинематику до лучшего повествования и пугающего фактора.
Поддерживаемые языки: english, french, german, italian, korean, polish, portuguese - portugal, russian, spanish - spain
Системные требования
Windows
- ОС: Windows XP
- Процессор: Intel Core 2 Duo с тактовой частотой 2,4 ГГц, AMD Athlon X2 4800+
- Жесткий диск: 4,4 ГБ свободного места
- Оперативная память: 2 ГБ
- Видеокарта: с 512 МБ видеопамяти (NVIDIA 8800 GT, ATI 3850HD) или лучше
- DirectX®: 9.0c
- ОС: Windows 7
- Процессор: Intel Core 2 Duo с тактовой частотой не менее 2,93 ГГц, Intel quad core с тактовой частотой не менее 2,66 ГГц, AMD Phenom II X2 550 с тактовой частотой не менее 3,1 ГГц
- Жесткий диск: 10 ГБ свободного места
- Оперативная память: 4 ГБ
- Видеокарта: NVIDIA 9800 GTX с 512 МБ видеопамяти, ATI 5750HD с 512 МБ видеопамяти или лучше
- DirectX®: 11
Отзывы пользователей
Gameplay isn't half bad, so it passes that test; Lest we forget, games are supposed to be fun to play. However... That story was fucking AIDS.
I've seen people say that this game is the worst in the fear franchise, but a decent shooter. They are half right. I really did enjoy the gameplay and in terms of gunplay, this is my favorite fear. The story wasn't horrible either, although I didn't feel as strong for it as I did with the other two. The worst this game has to offer, however, is the godawful mouse acceleration and pre-rendered cutscenes. Seriously, wtf were they thinking with the cutscenes???? Just a heads-up for new players, when you're playing as point man, turn off aim assist. It will get rid of the acceleration just like that. All in all, I enjoyed fear 3 but not in the same way that I enjoyed fear 2's graphics or the first fear's atmosphere. 6.7/10. I do oddly prefer this one over the second, however nothing can really top the first fear. (Also I'm sure this game is more enjoyable on co-op, but I have no friends on pc :( )
Reliving old memories, wish there were people in the online lobbies :(
FEAR 3 just has an identity crisis, For a FEAR game it is totally the worst of the 3. As an FPS however it is satisfying gunplay with good graphics. I Love FEAR's aesthetic to its fighting one of the only games where you feel like John Wick. I give it a 50/50 review based upon those 2 statements. So Do as you will, buy it cheap. Have the experience and uninstall if you want. I come back to this maybe once a year. Im happy with it.
This feels WAY different than the previous F.E.A.R. games but in the end it's still a pretty fun game to play through. There are two endings from which you get one each by playing as Point Man and Paxton Fettel in their own respective playthrough, so if you're curious like me and want to know how it ends either way, you could play through the campaign twice like I did. Had fun in the end, though it doesn't really answer much questions in the end as it is left for the player's imagination so it's not really the most satisfactory end to the trilogy(?). The most surprising fact is that John Carpenter worked on this game which is actually really cool.
I get why people don't like this one so much but I think overall folks are way too harsh on it. There's a lot of fun to be had here, especially in co-op! The ability to play as Fettel and have him as your partner sells this one to me.
Same TL;DR as FEAR 2: FEAR 1 fans are going to be disappointed, while everyone else may find it a passable shooter. This one adds RPG and cover shooter elements. I can't personally stand gameplay revolving around repeatedly hiding behind waist-high walls, waiting for my eyes to stop bleeding, so I played it on Recruit difficulty like a regular FPS.
While the graphics are much better than previous entries and there's co-op, it's still hard to take the game seriously. The whole thing smacks of a conference room full of suited executives trying to scope an edgy shooter to please all the kids: broody characters, zombies, cover shooting, and enemies that burst into showers of blood and dismemberment from any bullet wound - or even when set on fire.
The Good
+Decent graphics
+Weapons generally sound and feel right
+Optional cooperative play
+Can replay levels as either character to farm more XP
+XP tied to profile, so persistent through single/multiplayer
+Steam achievements (unlike both previous titles)
+I can hear dialog (unlike FEAR 2)
+I can see combat (no overwhelming dust like FEAR 1)
+Headshots on enemies are usually fatal (unlike both previous titles)
+Can skip most cutscenes
+Fettel at least has some character this time
+Enemy chatter is helpful for figuring out their awareness, and is often on-point for your exact location (i.e., "in that doorway, behind that window", etc)
YMMV
~EULA
~Requires config file edit to increase FoV
~6-12 hours of play, depending on completionism
~Some achievements require hard-to-find coop
~Cover shooter elements
~RPG elements (encourages variety in combat, at least)
~Can only carry two guns
~Generally more difficult than previous entries
~Frequent points of no return
~An Interval 05 boss is a big spike in difficulty
~Outside of a couple of jumpscares, it's still neither scary nor creepy
~Weapon wheel is kinda pointless since it doesn't pause or slow gameplay
~Story still all over the place, including retcons, plot holes, unexplained teleportation technology and super-super-soldiers, and events that seriously strain suspension of disbelief, even for a FEAR game.
The Bad
-Unskippable opening splash screens
-Main menu navigation using KB&M is the only scary thing in this game
-Checkpoint save system, with infrequent and non-obvious save points
-Couple spots where it's hard to figure out where to go
-Enemy AI occasionally unbelievably stupid (especially in first level)
-Enemies can occasionally shoot through walls like FEAR 1
-Some enemies have 0-second reaction times, even in slow-mo
-Enemies burst into ridiculous showers of blood and gore upon death
-One late-game enemy that's extremely annoying
-The Warner Brothers logo is not scary despite best efforts of devs. I kept waiting for the Animaniacs to pop out.
Played on:
Win11, i7-14700K, RTX4060 Ti 8GB, 32GB DDR5-6000 @ 1920x1080
using KB&M
Recruit difficulty
I thought I wouldnt like this one like the 2nd part but its actually fun since its worth replaying the game with the other son and having that slightly different experience. The slow mo feels the least good in this one thou, the bullets lack impact or its the sounds that just dont provoke the chemicals in my brain enough for me to say that I like it. I love the shotgun in this one thou, what a pleasant surprise that weapon was. Also this one feels the fastest of the three, like the enemyes shoot the most even thou the AI is most fun in the first FEAR where its actually fun to listen to the enemyes, in this part the voice lines are a bit too serious. The cut scenes and animations are really nice, and that damn credits song was a wow experience as well. The game is only 5 hours long so its not a long game by any means. I think this game is far more worth it when discounted, thats about it.
I was feared three times. So fun to play, the pistol you start with and the sniper rifle make this game feel like COD or its just my play style, anyway, one-taping and quick-scoping is all I do.
Fear 1 and its episodes was the best, Fear 2 was alill less good but still amazing, Fear 3 however was the worst. Why? Well its still a good FPS game, but it does not have the scares n creeps like the first 2 games. So i would say its a good game, but i wouldnt call it FEAR. Lets just put it at that.
As a fear game, this is hot garbage. The story doesn't make sense, it takes place mostly during day or bright areas (making the flashlight almost useless), it doesn't have any horror atmosphere or tension whatsoever, and Fettel goes from being a scary cannibalistic serial killer to being vin diesel from fast and furious screaming "Family" all the time. The amount of cringe i had in that is unspeakable.
Though, even though it utterly fails as a fear game, this is a pretty competent co-op shooter and I can see people having fun with it. Heck, at some points, even I had fun with it. The weapons definitely feel smooth to control, and fettel being able to possess enemies give this a good replayability.
Yeah, this is like, far far away from Fear 1 standards. Let's say if Fear 1 was like all the best parts about Ring and John Woo films mixed into a one great horror fps, then this is....just bargain bin action film with occasional supernatural element. Think that one Steven Seagal film where he fights the devil, that quality.
Like, somehow the AI is dumber here than the first game, which is achievement in itself.
But yeah, I know people call this game like wannabe call of duty, but to be honest, more apt comparison would be Homefront. Like, legit, some of the areas really gave Homefront flashbacks. lol.
But yeah, it is a forgettable but at the very least great time waster of a game. If they ever make a Fear 4, i really want them to ignore this out of continuity. Like really really. If they would've carried on from extraction point's ending, I wouldn't have mind. If they would've continued from Fear 2 reborn's ending, I still wouldn't have mind. But they made both of those non-cannon, and like somehow this is supposed to be cannon. lol.
Like, for Fear 4, I give them two options:
A) Continue from Fear 2 ending, in case you wish to continue milking alma's presence as the main villain.
or
B) Make this series into an anthology. Like, people forget that F.E.A.R. is First Encounter Assault Recon. It originally, in the original Fear and its expansion, was supposed to be about this group called FEAR who are supposedly like military ghost busters. So, like forget Alma, grab a new threat, and a new protagonist, and like, just tell a new story set in the same universe. You can even have Alma do a cameo or people mention the Alma case if you want. I mean, in a way the first F.E.A.R. told a complete story and ended like a perfect horror film does, with a last scare. But you don't have to feel oblidged to carry on from there. Just, make the central theme of having a john woo styled fps with horror in it, and I won't even mind if the new protagonist doesn't have bullet time (being a john woo style doesn't mean you always have to have bullet time) but some else power related to main plot. Experimentation is always important.
But yeah, hopefully, we will see this franchise return someday from some great creative mind out there. There is a goldmine possibility here in this becoming a unique thing of its own. Most horror fps like metro and stalker usually end up falling into more survival fps side of things, but it doesn't have to be. You can mix the kinetic action of max payne with pant browning horror, like the first game showed, and after that first game, that is somewhat sort of missed by the general public. It is a free open market waiting to be milked. This literally could be Warner's Resident Evil if they play it right, but past 13 years suggest, they did not so far play it right.
But yeah, this game is fun. Nothing terrible or end of the world as some reviews may suggest but, yeah, the writing and visuals, and horror and AI, and level design could've been better. Gunplays fun though. :v
this game isnt that bad as everyone says yeah the story is mid af and some of the writing they did was shitty but overall i liked it overall
What can I say? After playing all three games (and all extensions) the truth is third part ws the worst... Don't get me wrong, it's not a totally bad game. Just in comparison to first F.E.A.R. the storytelling was super dull and main character lost his all shape. Also adding zombie-like enemies was a bad move in my opinion. Overall it was great to see how Alma's story ends and I wonder if there will ever be part 4 of the game. I have to give the game two marks - 7/10 as a stand-alone game and 4/10 as a story continuation.
I dont know why people dont like this game it was nice!.
my only complaint was how short the campaign was.
the multiplayer modes are cool
OK, so... you know how this game has a bad reputation, right?
Now, I do think it's bad... on the first playthrough...
Aiming is janky because of mouse accelaration, guns don't deal damage how you'd expect (specially the shotgun), the arenas seem to small at times and the graphics are so full of smoke, particles effects, etc that it hinders the gameplay more than it makes it challenging. It's also, to me the hardest FEAR game, and not in a "ok, I have to adapt, learn and overcome this challenge", but more in a "ok, I have to keep bashing my head against this wall til it breaks" hard.
But then, you beat the game the first time and unlock Fettel as a playable character on all missions, and I have to say... I had quite a fun time with him. Most of the problems I had with the game were gone once I started playing with him. And not because he somehow disabled mouse accelaration, but because he has such a different approach to the gameplay with the long distance possession, which is timed and you have to keep getting bodies to extend your time on a possession, which is also limited to the bullet time bar, that it engaged me a lot more. That also made the game a lot faster and dinamic, keeping a very fast pace all throughout. I even dare say my second time playing it with Fettel was better than playing FEAR 2 as well.
So, if you have the patience to sit through 4 hours of a mediocre first campaign, I'd recommend getting this on a discount or with a bundle of all 3 games.
Great ending to the trilogy. Wroth while.
I was hoping for a follow up to F.E.A.R. 2.
what i got was a 5 hour long co-op game with a scoring system and level ups. Gameplay that felt generic. and a story so unsatisfying i felt nothing but apathy after finishing it.
I really, really didn't like this game.
It's such a shame, because you can see small glimpses into what could have been a good idea here and there.
I'm assuming however that John Exec(tm) screamed all the creatives down bc he wanted his CoD-playing estranged son to respect him again.
F.E.A.R. 3 is a first-person horror shooter that continues the story of the F.E.A.R. series, combining fast-paced action with supernatural horror. You play as Point Man, a super-soldier with advanced reflexes, or as Paxton Fettel, a psychic with unique abilities, as they navigate their disturbing family ties and the apocalyptic presence of Alma Wade, the franchise's infamous antagonist. The game introduces co-op gameplay, where Point Man and Fettel’s unique powers complement each other. While it leans more heavily into action than horror, it still delivers intense, adrenaline-fueled combat alongside eerie, supernatural moments. With multiple endings based on each character's actions, F.E.A.R. 3 is a mix of haunting atmosphere and chaotic battles, appealing to fans of both horror and shooters.
Its a very good horror and fps game for beginners,
Треш
От хоррора здесь ничего не осталось.
На тупейший слив гг прошлых частей и концовка(играли в коопе), где вверх одерживает тот игрок, у которого суммарно было больше очков.
A messy copy cat
in fear 3 they basic COD and Halo clone, you lose "among of hp" as blood screen over your screen, dual weapons only and tiny ammo pools, really this game have no reason to copy paste from other game, it stand alone already perfect, but with the change the whole game became a messy copy cat.
basic things
weapons part only two weapon in hand and I must say a lot of weapons is direct rip from Halo serial, the whole game not scary cause they made the environment too blight and there really nothing expect some jump scare scene, like biozard 5, akimbo smg are amazing thing though.
the whole story is a mess which let you question many thing in the whole serial of the game, the Alma seem like their mom but in cringe way I can't told, most of the solider are no reason to hunt you down
more detail of game
every level they would take away your weapons, why that I can't answer it just feeling stuip, too many stealth levels slow the pace of the game, in most of the level you need to "trigger" to process the game but most of the time you just stuck cause you can't found that thing.
there are multiple game mode but I can't found a single match so I had to skip it, the in game enemy are still smart as usual, when range and melee enemy type chase you down the road which would let you rage as hell.
End
over-roll I must this not a whole bad game but half decent game, the developer loss they way to develop this game result a final product are a huge mess to taste.
F.E.A.R. 3 is not for F.E.A.R. faithfuls, but is still an alright time
After finishing all mainline F.E.A.R. games for the first time in a week, I can say, surprisingly, F.E.A.R. 3 has too be my favorite(??) in terms of gameplay (singleplayer). The cover system in addition to iron sights works so well with reflex mode. The weapons have a strong "umph" to them, the designs of the weapons are a vast improvement in comparison to the dull weaponry in F.E.A.R. 2. The sniper is a godsend in this game compared to the first and second. A nice addition is health regen being automatic given you sustain a few seconds of damage unsurprising given the generation F.E.A.R. 3 was developed in. Although, this changes the dynamics of combat a bit where in F.E.A.R. 1, being a badass came with the penalty of having to find a limited amount of health pick ups and pressing the Z key to use it causing the player to worry about health managing and the physical act of pressing the key. Removing this for automatic health regeneration rewards the player for sticking to cover whenever the game becomes challenging, a stark difference from the fist and second.
But everything and I mean EVERYTHING else about this game is okay at best and a slog at worst. The story is not good and the way the main antagonists is rewritten to be far less nuanced than their previously established characterization is not cannon to me. The intervals are on par in this one with the second one, but F.E.A.R. 3 doesn't reach the level of horror F.E.A.R. 2 explored (you know the level. Alma, the star of this whole series, has been shoved away for a new horror entity that stalk us and its a real step down from her. F.E.A.R. 1 had the best horror, F.E.A.R. 2 had the best scares but F.E.A.R. 3 has none of this. The best F.E.A.R. 3 has is the graphical fidelity to present more blood and guts on the screen which the game did good at.
Not a bad game in terms of gameplay, but if you played the previous entries you may find yourself more apathetic with this one. I would still recommend this game for both fans and non-fans alike. It may not be the best or even good, but its alright, get it on sale, have an evening to spare and you'll have an alright time.
Terrible fear game. Okay shooter.
It felt a bit more arcady than the other two games with no notes and files to read. Mostly going from arena to arena and shooting things and getting points. I enjoyed it mostly. It did seem like they wanted people to play some sort of co-op mode similar to Deadspace 3. Overall I liked FEAR 1 and 2 more but was still cool to have some more content to play of the series. Maybe 7/10ish
It's good, but, as of late, the game only worked for me, on windows 11, after trying more than 40 times, over an over. Suddenly, it worked as it auto installed some plugins and the game started. Really weird.
I get the criticisms of both sequels, but I think people don't realise that rehashing the same game dynamics over and over would effectively make the sequels glorified expansion packs. I do feel that some of the criticisms are valid, otherwise both sequels would have been runaway successes, which they were not. The addition of Fettel as a playable character was odd, but still made for fun and interesting gameplay. The decision to retain the Pointman as nameless and mute was a bit frustrating, but at the same time consistent. All the features of previous games are here, such as slo-mo bullet time, plus all the creepiness of the original game. The execution has somewhat evolved and does feel different, somehow.
All in all, a great game with great horror themes and atmosphere, but if you're looking for a clone, or a faithful progression of the first game, you'll be perhaps disappointed.
loved the first 2 games, this is so bad i don't even wanna finish it. I feel like the story was thrown off, I have no clue how the guy you play is related to all this, they shoved gore into every little spot it's insane. set someone on fire? somehow their legs fall off. Hit someone with a shield? somehow both arms and their head is gone. went from being able to carry 6 guns down to 2, why? I like the health and armor system 1 and 2 had, why are we trying to "fix" stuff that isn't broke.
Vomit sur toute la licence F.E.A.R., à éviter comme la peste !
Only play this game in co-op, do not play it in single player. And only play it in co-op if you hate your friend.
Masters of Horror: Legendary film director John Carpenter and writer Steve Niles provide their expertise and guidance to take F.E.A.R. 3 ’s intensity to the next level.
Ugh....just play fear 1 & 2
another cod sh!t!
This is a LOW recommendation but a recommendation none the less, if you have a friend willing to play with you, if not its still worth it for a hilarious first playthrough, the gameplay is generally fine its not groundbreaking and its not as fun as 1 or 2 but it still feels solid enough, the big thing here is this campaign is just completely bonkers, the AWFUL one liners are so out of place it's kind of amazing. IF you enjoy that sort of nonsense you'll probably enjoy the campaign fully, at least as pointman. It does basically round off the story of F.E.A.R. so if that matters to you, its worth a play.
Fun. Takes me back to keyboard gaming.
Na
Let me make something very clear here at the beginning. I do NOT recommend buying this game by itself. The campaign is maybe 5 hours long, the multiplayer has no real playerbase, and the gameplay is not unique enough from many other military FPS games to warrant paying $20 for. Instead, I'm recommending you pay $50.
The original F.E.A.R. is an excellent first person shooter/horror game that I would highly recommend to anyone. However for some god forsaken reason you cannot buy it on steam without also buying the rest of the series, which imo never comes close to being as good. I would strongly suggest not putting up with that garbage and instead buy the original game on GOG where you can get it and the dlc for much cheaper. Now that being said... if you REALLY want the game on steam for some reason and decide to purchase the complete pack, I don't think you should ignore F.E.A.R. 3 as it does have some cool things going for it (in theory at least).
The other thing I need to make clear is that this game is only fun in co op. If you can't get a second person or friend to play the game with you then I don't think you should bother with this one.
Ok now with all that out of the way, there are some good things about this game believe it or not. Both players actually have very different abilities unique to them, and surprisingly both characters are very fun. Player one gets the standard bullet time power that's in every FEAR game but with the unique distinction of working for both players simultaneously. A lot of games have slo-mo powers but this is the first one I can think of that has it in multiplayer, and it works really well. The fact that only one player can actually activate it means you have to try and coordinate with it which is fitting for a co op game. Player two on the other hand is initially a lot weaker but has several fun abilities he can try out like possessing most other enemies in the game, each with their own perks and weapons. There's also other supportive moves like giving player one a shield or holding enemies in place for the other to shoot.
Add to all that a couple other fun mechanics like the signature FEAR karate moves and a surprisingly decent cover system, and you got yourself a co op shooter that's down right enjoyable... maybe 60% of the time. The final caveat I have for this game is that the story isn't very good and the horror sections aren't great either, which is unfortunate because a lot of time is devoted to still try to be scary. Remember this is a co op game: it's literally impossible to be scared when your friend just slide kicked an enemy out the window and you haven't stopped laughing yet. Also remember this game is already not very long so to have almost half of it be filler is pretty bad.
If this review has not given you a positive impression of the game, good. I cannot in good faith tell you to go out of your way to buy this game it's just not worth it. However if you and a friend just so happen to already have this game in your steam library for reasons you can't remember, there's like a solid 4 hours of fun to be had here. I actually would like to see some of the ideas here expanded on because the game does feel like it has some potential. The ending being determined by how the two players perform throughout the rest of the game is... well it's terrible, but I could see the idea working in a different kind of game. Unfortunately this game was just not meant to be successful, but equally unfortunate is the fact that I enjoyed my time with it, however short that may have been.
fear 3 is a solid 2010s era FPS. Thats about it. I love FEAR 1/2, those are the actual greatest games of all time. This however is just a good run of the mill 2010s era FPS which is easily playable any day.
errrrh it's a product of it's time.... and oh boy what a shitty time to make videogames
I guess we could say that John Carpenter kinda saved it from being a total shitshow but that's without taking into account that there's Warner Bros. on the other side of the scale.
By all accounts I beat the full game and I cannot say or show my experience unless you check out the video link. Happy halloween this is the scariest game I have played EVER!
https://youtu.be/xCFLVxRsZ8s
Loses the dark and immersive atmosphere from the first two games for a more arcade shooter experience. Story is unremarkable and unmemorable.
Score: 4/10
Goofy ahh coop game
If you have motion sickness, F.E.A.R.3 probably is not for you because the obnoxious head bobbing can’t be turned off.
F.E.A.R.3 was developed by Day One Studios, instead of Monolith who made the first and second game. This change of developer reflects in vibe and gameplay. The predecessors have an ominous vibe thanks to claustrophobic environments, F.E.A.R.3 just doesn’t have. Most of the game happens in open areas, and in some parts (particularly chapter 2), it really feels like a military shooter than a horror game. Last two games also have many spooky sequences. While these sequences are not necessarily the best in execution, F.E.A.R.3 is exceptionally worse. The horror bits are brief and practically nonexistent, because whatever spooky vibe the game tries to cook is ruined by the head bobbing shaking you out of the moment.
Last two games are known for the tactical gameplay, where players actively use environment as cover, move and position strategically, with the help of slow motion to dodge bullets and assisst aiming. In contrast, F.E.A.R.3 is a big departure from them, playing like a generic run-and-gun shooter. While slow motion is still present, you can no longer dodge bullets and only use it for slowing down action for better aim. The new cover mechanic is awkward to use, as covers don’t shield you entirely from bullets if you don’t press entering. More importantly, the tactical movement and positioning are replaced with simply holding your ground and shooting waves of enemies coming/shooting at you – it no longer has the unique gameplay of the series, but more like playing Call of Duty.
The only standout mechanic in this game is that completing certain actions rewards points, like getting 25 headshots, which after accumulating, gives a small perk to the character. However, the action lists are repetitive in all chapters, limiting the overall experience.
Story-wise, it is the same muddy mess as F.E.A.R.2 – the story is not intelligible enough to worth discussing. In retrospect, F.E.A.R.3 might be better to move on from Alma and start a brand-new story, since the series has dwelled on her for two games and three expansions.
F.E.A.R.3 is much shorter than the predecessors: 8 chapters and each is shorter than an hour. So, at least you won’t feel fatigued from playing the same thing for too long like the first two games. But without the distinct gameplay that set the series apart from other shooters, F.E.A.R.3 ultimately is just a very average, generic shooter.
yeah thats pretty cool
veri nyyyyce
sh*tty COD knock off
[1,5/5]
Wow, toda franquia tem o seu ápice do abismo
Hey Steamers,
TL'DR.
This game was pretty ok - Solid 7/10.
It's definitely Fear, but not as good as 2.
U.S. Dollar $19.99 $19.99 $3.99 $3.99 at -80%
I'd say that's a good price - coop was fun.
F.E.A.R. 3 (F3AR): A Decepticon’s Analysis in 2024
Ah, another relic from the distant past, and yet, somehow, this one has managed to remain… functional. I, Starscream, have descended to give my superior opinion on this ancient human entertainment. F.E.A.R. 3, though aged, has some qualities that make it a noteworthy experience in 2024, even for the likes of Decepticons.
Graphics (4K, 120Hz):
For a game released over a decade ago, running this at 4K and 120Hz is not the disaster I anticipated. In fact, it holds up surprisingly well. Yes, compared to the vast worlds of modern games, it may appear primitive, but it remains serviceable—no unsightly tearing or overwhelming pixelation. Its visuals are acceptable for 2024 standards, given its age.
Gameplay & Combat:
The combat? Simple yet effective, with the classic shooter mechanics we all know. What it lacks in complexity, it makes up for in sheer chaos. The gunplay remains satisfying, and the slow-motion ability adds a layer of tactical enjoyment. I particularly enjoy turning the human soldiers into mere pawns under my superior control.
Atmosphere & Horror:
Does it still manage to creep into your circuits? Barely. While the horror elements are there, they don't hold the terror they once might have. However, it's enough to keep fleshlings on edge, especially with Alma lurking in the shadows. It’s no Decepticon-level destruction, but it’ll do.
Co-op & Story:
The story is simple but offers a nice twist with the addition of co-op. Fettel’s abilities add variety, making the experience more fun with a friend. Though the plot is forgettable, it’s the gameplay that stands tall here. But here's where things get interesting! You can replay the game as the other brother, Fettel, with a completely unique playstyle. It’s not just about replaying the same old levels. You get to use psychic powers, possess enemies, and wreak havoc in ways that even I, Starscream, find… delightful! This twist alone gives the game some replay value and adds a fresh layer to the combat.
Final Verdict:
For those who still cherish the classics or have an appetite for mid-tier destruction, F.E.A.R. 3 remains a decent outing in 2024. While not groundbreaking, it’s still a solid shooter experience. I’d say it’s worth revisiting—if only to remind yourself how far we’ve come in this pitiful timeline. And with the unique brother-replay system, it's got more depth than I initially expected.
Starscream Rating: 7.5/10
If only it had more explosions and chaos fitting of my presence, but the dual playstyle redeems it further.
Transformer Reviews
the game is good, i like all parts of F.E.A.R
Дополнительная информация
Разработчик | Day 1 Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 05.12.2024 |
Metacritic | 74 |
Отзывы пользователей | 62% положительных (2748) |