
Разработчик: Day 1 Studios
Описание
Ключевые особенности
- Кровь течет глубоко, F.E.A.R. протекает ещё глубже: F.E.A.R. 3 содержит все признаки, которые характеризуют бренд F.E.A.R. — страшная паранормальная атмосфера, неистовые сражения и драматическая сюжетная линия.
- Никакого страха в одиночку: F.E.A.R. 3 развивает франшизу, представляя различные кооперативные режимы: глубокий социальный геймплей, дающий игрокам различные способности, которые повлияют на их игровой опыт, когда они играют в команде... или противостоят друг другу.
- Неистовая битва: Активная система укрытий на 360 градусов, эволюционный режим замедления времени, система набора очков и лучшие в своем классе механические боевые единицы помогут игрокам в стычках с армией солдат и паранормальными противниками.
- Опыт вселенной Альмы: Игровой мир разрушен вселенной Альмы, альтернативным измерением, в котором живет психическая сущность Альмы. Новая сестра и фантастические враждебные существа, рожденные извращенным разумом Альмы в реальности, ещё больше усилят панику.
- Генерирующая система: Фирменная технология создает случайные события, чтобы усилить ощущение изоляции и непредсказуемость при игре в одиночку или с другом, и предлагает геймерам каждый раз играть до конца, получая неповторимый игровой опыт.
- Мастера ужаса: Легендарный режиссер Джон Карпентер и писатель Стив Найлс предоставили свои знания и руководили проектом, чтобы вывести F.E.A.R. 3 на новый уровень. Найлс является соавтором запутанной сюжетной линии, которая показывает мотивацию и развитие семьи главных героев, а Карпентер помог улучшить кинематику до лучшего повествования и пугающего фактора.
Поддерживаемые языки: english, french, german, italian, korean, polish, portuguese - portugal, russian, spanish - spain
Системные требования
Windows
- ОС: Windows XP
- Процессор: Intel Core 2 Duo с тактовой частотой 2,4 ГГц, AMD Athlon X2 4800+
- Жесткий диск: 4,4 ГБ свободного места
- Оперативная память: 2 ГБ
- Видеокарта: с 512 МБ видеопамяти (NVIDIA 8800 GT, ATI 3850HD) или лучше
- DirectX®: 9.0c
- ОС: Windows 7
- Процессор: Intel Core 2 Duo с тактовой частотой не менее 2,93 ГГц, Intel quad core с тактовой частотой не менее 2,66 ГГц, AMD Phenom II X2 550 с тактовой частотой не менее 3,1 ГГц
- Жесткий диск: 10 ГБ свободного места
- Оперативная память: 4 ГБ
- Видеокарта: NVIDIA 9800 GTX с 512 МБ видеопамяти, ATI 5750HD с 512 МБ видеопамяти или лучше
- DirectX®: 11
Отзывы пользователей
I recommend using some kind of image sharpening for this game, you should be golden after that.
Don't really care what other F.E.A.R. fans say about this game. I've played through all of them now. What you have here is not a Monolith developed game, what you have is a Monolith infected game, yes somehow their DNA still made it in despite it not being made by them, couple that with John Carpenters artistic consultation and what you end up with is a masterpiece in its own right. The combat is outrageously tight and responsive, some of the finest you will ever experience. I really enjoy Paxtons grinning comments and interjections while playing through as The Point Man, it sounds raw gritty and feigns with great delight Monoliths classic tongue in cheek sense of humor and smarm.
The cutscenes really tie in this game, giving it coherence and continuity. If you allow it in, it is a really immersive high speed freight train screaming to a smoldering hell. I love how the creative direction of this game just flat out didn't give a damn how sick it came off to the player base or viewership. It's unapologetic concerning that, which I find refreshing in today's gambit of garbage, gravy train riding, money grabbing, people pleasing, drop down to knees, and vacuum off some politically polite snowflake that demands you be a proper gentleman.
So what do I ultimately think about F.E.A.R 3? I think you catch the drift of my sentiments already.
Being able to go back and play as Paxton is just the icing on the cake. The game's cover system is optional, I found myself only partially using it, ultimately it's there if you want to use it but is easily fully omitted. The sound design and music are top notch, although being slightly glitchy on rare occasion. The sound department in this game just flat out owns and exerts its dominance compared to a lot of stuff out there.
Some things deserve to die.
This series was absolutely one of them
The game itself is below average but good to kill the time in a co-op with a friend
really good graphics for an old game. yes game
Play this game if you are a fan of the previous F.E.A.R. games. If you don't enjoy the other games or if you haven't played them, skip this one. It may just be the youthful nostalgia, but I genuinely enjoy this game quite a bit. I've played through the game multiple times on console and replayed it on PC. The story is ridiculous in a lot of ways and it will turn a lot of people off. The gameplay is dated but still good if you love shooters. It has a cover system that works really well IMO even though it is only useful for 50% of the game. Monsters don't care if you are hiding behind cover.
This is probably my second favorite game in the series. They finally gave up on pretending to be "scary" and "tactical" and just went all in on the world and fun action gameplay, adding coop and wrapping up the Fear series with more fun over the top action. It's very well made, and did what the last two games and their DLCs couldn't, cut the crap and let me shoot way more stuff while actually letting me tag along with another player in coop when they kept adding multiplayers that barely made sense since every other game had you mostly alone or only being with your enemies and friends behind bulletproof glass.
They made the visuals even better, much higher poly models, better textures, big environments, forests with tons of foliage, great shadows and lighting, and they added these hellish skyboxes which especially look awesome. Most areas are bigger or have much more detail and way better lighting and especially density, being full of physics objects and debris that reacts to you and fettel.
They've finally gotten away from mostly just drab hallways or back alleys and cramped streets, and also made the mechs from the last game even better by having two of them going on a huge rampage while you go over a highway and kill everything that moves. They also made the army and monsters the most wild and cool out of all of these games. The Electric heavy soldier bosses being my favorite. The cutscenes are also improved, having some excellent presentation and clearly a much higher budget, even getting John Carpenter to help make them.
And it shows, the presentation is a huge step up from every game prior in almost every way, the only problem I had was the ending. The ending comes out of nowhere. It made absolutely no sense and made me wonder if something was cut. They end the game by killing Becket from Fear 2, and Fettel and Pointman are suddenly in a cabin in the woods fighting Alma's Dad after being swept up by a tidal wave of blood. Like it hard cuts to Pointman and Fettel as kids, then the game has you go into the cabin without any transition or explanation as to how you got there, making me think a level was cut or something went wrong.
Looking into it, it seems like a ton of content was just completely axed, even in older development videos, there were entirely different versions of the script where you played as female characters that didn't match with what we got here at all, but I would've been interested in maybe seeing in a Fear 4. Like a drop in, drop out fps horror coop game, like fear meets a beat em up, maybe with more customizable squads, and vehicle sections. They were onto something here, and the ending lacking a proper transition to the final boss making no sense was extremely jarring.
But that issue aside, the story and game was an improvement on Fear 2, I liked it, the multiple endings added some replay value, and it was a fun, if not short spooky action coop game.
I also liked the new multiplayer modes they added, Fucking RUN!!! being one of my new favorites, where you and your friends have to book it asap before a wall of death and destruction kills you, all while trying to fight enemy soldiers ahead of you who've set up random checkpoints and bases. It's hectic and fun. And the random generation makes you think on the fly.
There's also a cod zombies type mode where you defend against soldiers and monsters, but the online multiplayer was fun too, and I had a lot of fun with this game. They were pushing Fear to doing some really fun new stuff, and it's a shame they haven't made any more, with successor games like Trepang2 opting to take notes off the first game, which was so hilariously bad, cheap, and not scary that I'm surprised by how much people like such a mediocre low resolution shovelware game.
The only scary thing about that game ironically was that it was so dirty and dark that you couldn't see 3 feet in front of you while trying to shoot the literally copy pasted bad guys who came out on an assembly line. Meanwhile this game is awesome, and so is Fear 2. Don't let pretentious Youtubers and second rate indie devs making a bad mockup of a bad mockup horror game tell you otherwise. Particles don't make a game fun, gameplay does. And this game nails it.
Meanwhile, this concludes my review. Thanks for reading. Take care!
Horrible. Totally unrelated to the rest of the franchise. Simplistic COD copy-cat gameplay, total downgrade in terms of graphics, atmosphere, sound, art-style, level design, weapons design, you name it.
Lobotomized AI, not fun, not enjoyable, NOTHING. a wast of time and money. Freaking incredible how this piece of shait, makes FEAR 2 look like art with amazing gameplay and graphics.
The story uses elements from FEAR and follows the story of... nothing. it's not important. you will not care about it or about the "story" of two brothers. Well more like memoir while you shot 1st wave, 2nd wave, 3rd wave of enemies then semi-boss fight at the end of the level.
Don't, just don't. You will be left with a bitter after-taste for the regretable decision of trying this... game
Not terribly long for a campaign, but really interesting and ties up the rest of the story they made here. Would be cool to see a remake of this and the first game.
https://youtu.be/ifaoKZfQpdA
its not a terrible game...
but its not fear...
I'm only 30 minutes in but genuinely believe this is the worst FPS I've ever played, I understand it's 14 years old but there's older FPS games that feel leagues better than this.
The gameplay sucks. If you play keyboard/mouse, the sensitivity is way too high.
short campaign, fun slow motion like max payne.
the gameplay and atmosphere is solid, but the story is a little but lacklustre compared to earlier entries into the franchise. 7/10
The game is very stressful and poorly optimized and the experience is very bad
This game may or may not launch for certain systems. Whether or not it will launch seems to be random. That being said, the game is so boring and outdated that I didn't even bother playing past the 2nd chapter. If you own this game because you bought the game bundle for all 3 FEAR games, stick with the original FEAR.
Is it the part of the F.E.A.R. franchise? Feels more like false advertisement. Fun shooter, bad F.E.A.R.
Campaigns short, storys kind of meh, BUT fun as hell with friends.
Game plays well. Still not what I wanted from the FEAR franchise, but a better offering overall than FEAR 2. The second game is needed as context for the plotline of 3, but both don't really amount to much and I feel this game may be better played just as an arcadey experience. I almost wish that's what it was intended to be, especially in the coop. The coop feels like you're playing time crisis or similar on rails shooter just with how the two playstyles force you to tackle levels, and I think it would have made an awesome experience in that setting in an arcade, but instead you play an FPS and it just is nothing standout. As a single player experience on the other hand the game comes through a lot better. There are times that feel designed for coop, namely the phase trooper guys are tough to tackle as Point Man alone, but okay just tedious as Fettel. Point Man playthrough is slow and methodical, good for seeing how the story plays out but makes you approach everything as a bit of a cover shooter. Fettel playthrough on the other hand just feels made to blow through everthing as efficiently as possible. Funnily enough, even though the frachise is intended to make you feel like you're in an action movie, the Fettel playthrough was the first time I felt that experience throughout my time in any of the games. The story doesn't amount to anything, the gameplay is whatever, the sounds and visuals are pretty meh. Really only worth a play if you want an arcadey coop experience to ignore the story to set in the FEAR universe.
WB be like: so we still have the rights to this game, to let everyone remember we are gonnaa make a cringe game with low effort.
Disappointment to the FEAR series but a decent shooter
great game
Worthless piece of manure.
Garbage/10
FEAR 3 is super underrated. Some of that hate it gets from its initial release is still relevant to a degree, this game is for sure a Call of Duty clone where the devs sacrificed the campaign for graphics and multiplayer while ripping off COD mechanics (i.e. aiming down the sights of your gun and regenerating health). What a lot of people don't know is COD4, the original Modern Warfare, seems to have taken a lot from the original FEAR, and FEAR came out before COD4 did; so honestly, I'd say FEAR is simply borrowing back from the copy cat. Even though critics originally panned things such as aiming down your sights and regenerating health, I think these fit perfect in FEAR because FEAR is a grounded modern FPS game (as the original FEAR was excluding all the sci-fi paranormal elements. This game can be HARD as fuck. But if you liked playing the original FEAR on the toughest difficulty, you'll probably welcome the challenge. I had a lot of fun in this game. Honestly, I wish WB games would've kept up this franchise. FEAR definitely needs a remaster/remake/reimagining--and not that BULLSH*T Ubisoft did with Thief 4.
The ending, especially being able to choose to be good or evil, was super dope; the story was really interesting (although, I think its a shame a lot of stuff from the original FEAR and its expansion packs were sort of forgotten and written out).
I don't know if multiplayer works on this game. Every time I try to boot it up into practice mood, I'm either a zombie wraith thing or in this sort of COD zombies survival game without knowing really what the hell's going on. (But, on that note, if you can play this split screen on 360/PS3, for sure pick it up if you got those systems).
Worst of the series without a doubt. Shooting mechanics are horrible compared to the first it's night and day, even after messing with sensitivity options accuracy is all over the place. The enemy AI is downright stupid moving forwards and backwards like they're epileptic, which is a huge disappointment after playing the first game where the AI is top notch and super entertaining to fight. The addition of zombie like enemies some armed with bomb vest's is just criminal. The environmental design is trash even for a game of its era. The story is even worse than the second. Didn't have a chance to play the coop which might have made the experience a little bit more enjoyable. I wouldn't bother to be honest.
First of all it's a game that you will get mad and it's normal plus the weapons are really great and I played on Xbox 360 and now on Steam for Windows 11 it does not require a lot of RAM which only requires 2.2 Gigs and the graphics driver installed on Windows 11 is probably best to use HD Graphics due to high demand.
game's hardest thing: opening it
I genuinely told myself "I'm never playing this again" after finishing it, after my face of disgust went away. I just can't express my confusion enough. What kind of ending was that??? How in the hell did this actually relate to the original story? Fear 2 was a stretch as well but I'd rather go back and play that. Game-play wasn't God-awful but nothing to get excited about. The gun designs in this game weren't horrible (except the shotgun) but still generic, like many other designs (screenshots on Steam make the game look like Wolfenstein (sorry Wolfenstein)).
After playing the whole trilogy in 2024 I can confirm this is TERRIBLE. Play FEAR 1, and it's 2 DLCs, Seriously, please go play those. THOSE are FEAR. And if you like those, try FEAR 2, but don't even bother with the THREE MISSION LONG $10 DLC. Please play FEAR 1 though, genuinely an amazing game. I don't care about graphics or what not; the gameplay, the story, the original FEAR is great. Now go buy that, and blacklist this.
This game is ass, move along
FEAR 3 delivers an engaging mix of intense horror and first-person shooter action. The cooperative gameplay shines as a highlight, letting players control either Point Man with his precise gunplay or Paxton Fettel, whose psychic abilities add strategic depth. The atmosphere is suitably eerie, with haunting environments and solid jump scares that keep tension high.
The shooting mechanics feel satisfying, and the enemy AI is impressively dynamic, creating challenging combat scenarios. However, the horror elements sometimes take a backseat to action-heavy sequences, slightly diminishing the franchise’s original chilling tone. Additionally, while the story explores interesting lore, it feels rushed and underdeveloped at times.
Overall, FEAR 3 succeeds in providing fast-paced, thrilling gameplay with strong co-op appeal, even if it occasionally sacrifices scares for action.
You will fear, 3 things, the game play, the story and the experience of boredom
якщо кооп з кентом на вечір/два під пиво, то каєф и ржач то норм (висока складність обов'язково)
якщо не за копійки, та ще й для соло проходження-кал калич повний.
If you want someone to blame, it's Eric. That foo recorded us while we were sleeping! What a freak!
It's nothing more than ok. Feels completely different than the first 2 games but not in a better way. Worth a play if you get it in the bundle but don't think I will play it again. The first 2 games however are fantastic
An awful final installment to the FEAR franchise. If the first FEAR exemplifies what an action-horror fps game should be, this is everything it should not be. 1/10.
The story is utter garbage, but the game itself is pretty fun to play.
Amazing co-op shooter!
The story is very confusing but the game play is very good
Make sure to play on the hardest difficulty
It's different from the previous instalments. Horror has been toned down and same with the graphics. However it has co-op now so it's great in it's own way.
I went through all 3 games for the first time and something that's not obvious but still important is that the second and third games are a continuous experience. The first one sets up the universe but they swayed away a bit.
The main issue of this series, and why most people more or less dislike FEAR 2 and 3, is the first game. If you want horror game, the first one is much better, however it feels much less modern -obviously. It probably also suffers from being quite novel in the context of back when it was released, while the 2 other did and still feel like generic FPS. Not bad at all, just generic. Shoot, run, cover, shoot, die, repeat.
This said, this 3rd opus is probably the most engaging and actually is a fun FPS. The gore aspect has been ramped up significantly since the 2nd. It's not really scary, so I wouldn't qualify this as a horror game. I'd say that it's an action FPS with gore, very much "doom-like" but in the old meaning, not post doom 2016. In that regard, it's also a continuity of the second.
This formula is probably much more attractive to a larger audience and that's usually the route most studios decide to follow so it is what it is.
The good parts are that it's stable, no crashes on my end. The controls are not mushy as in the 2nd and running can be useful this time around and it's infinite. The slow motion is better than in the previous game but a bit too grindy to max. You can still operate a mech and these sequences are much longer this time around. The environments are very diverse, probably too much for a horror game but not for a military action FPS so if you go into this with this expectation, it's a good thing. There are still collectors but just 1 type and not straighforward to get.
Another good addition is that there are 2 characters with different play styles. The second can be unlocked through gameplay and then also allows co-op. These achievements are also used to get points which grand automatic upgrades. There are no choice in what to upgrade and story-wise.
Overall it's a good action FPS and if they had focused on this, they could have made a pretty successful series. I really enjoyed hunting soldiers in the "poor city" maps.
On the FEAR side of things, it's a good dive into the lore. Better structured than in the previous game. The story has also been adapted to the fast paced action style so you can focus on playing much more than lore crawling (less reading and exploring to uncover some lore). Some will like it, others wont.
The less good parts are that it's not the first game. So no crawling into hellish darkness with monsters lurking around. The real monsters are the people and in that regard, it's quite generic. Albeit realistic.
Apart from this, the gameplay is very much action focused. If you want this, then it's perfect. Otherwise having an infinite light, infinite stamina and the game being laced with achievements instead of lore items is a very different experience than the expectation of a horror game. The achievements aren't bad in the sense that they are mostly achievable but they are very repetitive. Every level has the same "kill x amount", "slow-mo X seconds" and so on. It adds some replayability but only for people who really enjoy this repetition. The only replayability comes from unlocking the 2nd character for each level and getting another ending. There are only 2 weapons that can be equipped at a time and I get that it balances the game but it feels so restrictive. It's still not possible to hoard weapons and ammo by moving them around like in the first game. Here, you're constantly locked in the next arena by closing doors. It's a "go go go" action thing. However it's usually enough so it mostly brings down the fun but not the base gameplay.
The game entice players to rush through levels, which is probably a must on highest level but forbids you to complete many achievements due to lack of time. Everything is focused around action, which is fun but a complete change from the inception of the franchise.
The AI is ok but much closer than the one in the 2nd game than in the first one. The enemies of that game were really fun and had extremely random yet complex strategies. It's a shame they didn't keep that part, but it's likely because the level design being more action corridor/arena based would make it irrelevant. Here, it works well, without anything too crazy.
There is no bot playing along this time. It was quite enjoyable in the first game and even in the second FEAR because the AI is actually good and helpful. I wish they'd have more levels with allied bots, it's a fun different gameplay. There is a co-op mode which might compensade but this requires having friends that haven't been swallowed by the dark pit of real life. So I haven't tried that part.
Overall, if you can only play one of these games, it's this one you should get if you enjoy action fps and gore. I haven't tested the multiplayer but it's probably still up since even the 2nd game has a fan base maintaining it and it's probably fun, if available.
For that price (especially on sale) It's a really enjoyable few hours and won't cause you to lose sleep. Unless killing babies is an issue.
best game ever! BUT i hate my brother so i will not finish playing it with him haHAHAHAH
Gameplay isn't half bad, so it passes that test; Lest we forget, games are supposed to be fun to play. However... That story was fucking AIDS.
One of the worst sequel ever .
I've seen people say that this game is the worst in the fear franchise, but a decent shooter. They are half right. I really did enjoy the gameplay and in terms of gunplay, this is my favorite fear. The story wasn't horrible either, although I didn't feel as strong for it as I did with the other two. The worst this game has to offer, however, is the godawful mouse acceleration and pre-rendered cutscenes. Seriously, wtf were they thinking with the cutscenes???? Just a heads-up for new players, when you're playing as point man, turn off aim assist. It will get rid of the acceleration just like that. All in all, I enjoyed fear 3 but not in the same way that I enjoyed fear 2's graphics or the first fear's atmosphere. 6.7/10. I do oddly prefer this one over the second, however nothing can really top the first fear. (Also I'm sure this game is more enjoyable on co-op, but I have no friends on pc :( )
Reliving old memories, wish there were people in the online lobbies :(
FEAR 3 just has an identity crisis, For a FEAR game it is totally the worst of the 3. As an FPS however it is satisfying gunplay with good graphics. I Love FEAR's aesthetic to its fighting one of the only games where you feel like John Wick. I give it a 50/50 review based upon those 2 statements. So Do as you will, buy it cheap. Have the experience and uninstall if you want. I come back to this maybe once a year. Im happy with it.
This feels WAY different than the previous F.E.A.R. games but in the end it's still a pretty fun game to play through. There are two endings from which you get one each by playing as Point Man and Paxton Fettel in their own respective playthrough, so if you're curious like me and want to know how it ends either way, you could play through the campaign twice like I did. Had fun in the end, though it doesn't really answer much questions in the end as it is left for the player's imagination so it's not really the most satisfactory end to the trilogy(?). The most surprising fact is that John Carpenter worked on this game which is actually really cool.
I get why people don't like this one so much but I think overall folks are way too harsh on it. There's a lot of fun to be had here, especially in co-op! The ability to play as Fettel and have him as your partner sells this one to me.
Same TL;DR as FEAR 2: FEAR 1 fans are going to be disappointed, while everyone else may find it a passable shooter. This one adds RPG and cover shooter elements. I can't personally stand gameplay revolving around repeatedly hiding behind waist-high walls, waiting for my eyes to stop bleeding, so I played it on Recruit difficulty like a regular FPS.
While the graphics are much better than previous entries and there's co-op, it's still hard to take the game seriously. The whole thing smacks of a conference room full of suited executives trying to scope an edgy shooter to please all the kids: broody characters, zombies, cover shooting, and enemies that burst into showers of blood and dismemberment from any bullet wound - or even when set on fire.
The Good
+Decent graphics
+Weapons generally sound and feel right
+Optional cooperative play
+Can replay levels as either character to farm more XP
+XP tied to profile, so persistent through single/multiplayer
+Steam achievements (unlike both previous titles)
+I can hear dialog (unlike FEAR 2)
+I can see combat (no overwhelming dust like FEAR 1)
+Headshots on enemies are usually fatal (unlike both previous titles)
+Can skip most cutscenes
+Fettel at least has some character this time
+Enemy chatter is helpful for figuring out their awareness, and is often on-point for your exact location (i.e., "in that doorway, behind that window", etc)
YMMV
~EULA
~Requires config file edit to increase FoV
~6-12 hours of play, depending on completionism
~Some achievements require hard-to-find coop
~Cover shooter elements
~RPG elements (encourages variety in combat, at least)
~Can only carry two guns
~Generally more difficult than previous entries
~Frequent points of no return
~An Interval 05 boss is a big spike in difficulty
~Outside of a couple of jumpscares, it's still neither scary nor creepy
~Weapon wheel is kinda pointless since it doesn't pause or slow gameplay
~Story still all over the place, including retcons, plot holes, unexplained teleportation technology and super-super-soldiers, and events that seriously strain suspension of disbelief, even for a FEAR game.
The Bad
-Unskippable opening splash screens
-Main menu navigation using KB&M is the only scary thing in this game
-Checkpoint save system, with infrequent and non-obvious save points
-Couple spots where it's hard to figure out where to go
-Enemy AI occasionally unbelievably stupid (especially in first level)
-Enemies can occasionally shoot through walls like FEAR 1
-Some enemies have 0-second reaction times, even in slow-mo
-Enemies burst into ridiculous showers of blood and gore upon death
-One late-game enemy that's extremely annoying
-The Warner Brothers logo is not scary despite best efforts of devs. I kept waiting for the Animaniacs to pop out.
Played on:
Win11, i7-14700K, RTX4060 Ti 8GB, 32GB DDR5-6000 @ 1920x1080
using KB&M
Recruit difficulty
I thought I wouldnt like this one like the 2nd part but its actually fun since its worth replaying the game with the other son and having that slightly different experience. The slow mo feels the least good in this one thou, the bullets lack impact or its the sounds that just dont provoke the chemicals in my brain enough for me to say that I like it. I love the shotgun in this one thou, what a pleasant surprise that weapon was. Also this one feels the fastest of the three, like the enemyes shoot the most even thou the AI is most fun in the first FEAR where its actually fun to listen to the enemyes, in this part the voice lines are a bit too serious. The cut scenes and animations are really nice, and that damn credits song was a wow experience as well. The game is only 5 hours long so its not a long game by any means. I think this game is far more worth it when discounted, thats about it.
I was feared three times. So fun to play, the pistol you start with and the sniper rifle make this game feel like COD or its just my play style, anyway, one-taping and quick-scoping is all I do.
Needs to have manual saves. AND an option to remove the terrible headbob....it's motion-sickness inducing.
I don't recommend this game.
Дополнительная информация
Разработчик | Day 1 Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.03.2025 |
Metacritic | 74 |
Отзывы пользователей | 62% положительных (2795) |