Разработчик: Triumph Studios
Описание
- What sort of stuff will I get to kill? Your main source of victims will come from the brave and highly flammable ranks of the Glorious Empire, a sinister regime that gained power after the fall of the previous Overlord. You'll be hacking your way through entire battalions at a time, but to keep the blood on your sword varied we've also thrown a few Yetis, Elves, villagers and annoyingly cute indigenous species into the mix, just to name but a few. Don't say we never do anything for you.
- I've always wanted to enslave the human race, is this the game for me? You've come to the right place! With the Domination style Overlord humanity, can become your plaything. Village by village, you'll reap the benefits of an unwilling workforce as you drive the Glorious Empire from your lands.
- I'm more of a "watch the world burn" kind of guy, can I still get my rocks off? We've got your pleasure, sir. With the Destruction style Overlord you can ravage the land like a moody Tsunami; razing cities, forests and Imperial camps to the ground just because they looked at you funny.
- What can my minions do? Minions are angry little Swiss army knives of pain: They can ride into battle on wolves and other magical creatures, loot the best weapons from stomped enemies, pillage houses for treasure, operate fearsome war machines, infiltrate enemy camps and polish your armour so thoroughly you'll blind passing wildlife.
- What types of Minions can I rule? This new batch of minions is smarter, faster, deadlier and wittier than the sorry sacks of skin you used to rule. Minions now come in four fantastic flavours: Browns are brutal brawlers that solve their problems with teeth and fists. Reds are the surly artillery who love to play catch, as long as it's with fireballs. Greens are the stealthy assassins. Silent and deadly, like a fart on legs. Blues are no use in a fight but can resurrect fellow Minions who've tried to stop a sword with their face.
Поддерживаемые языки: english, french, german, italian, spanish - spain
Системные требования
Windows
- OS *:Windows XP SP2+
- Processor: Pentium 4 3.0Ghz/Athlon 64bit 3000+
- Memory: 1GB
- Graphics: GeForce 6800+/ATI X1600+ with 256MB
- DirectX®: DirectX 9.0c
- Hard Drive: 5GB
- Sound: DirectX Compatible Sound Card
Multiplayer is no longer available
Mac
- OS: Mac OS X 10.9 or later
- Processor: Intel
- Memory: 4GB
- Hard Disk Space: 5 GB Free
Multiplayer is no longer available
Linux
- OS: Ubuntu 15.10 or similar Linux Distribution
- Processor: Intel Pentium 4/Similar AMD processor
- Memory: 4GB
- Hard Disk Space:5 GB Free
- Video Card: NVidia/AMD OpenGL level 3.2 compatible
- Video RAM:512Mb
- Sound: ALSA/PulseAudio compatible
- GTK 3
Multiplayer is no longer available
RECOMMENDED GRAPHICS DRIVERS
- nVidia: NVidia 364.19 or better. 331 series are unsupported.
- AMD: AMD Catalyst (fglrx) 15.12 Crimson
Отзывы пользователей
this is the perfect game for those, who like to abuse your minions as hell
KIDS II
it says it does not support controllers but it does you just have to go into the settings and change your input to gamepad. also a wonderful game!!!!
I used to play this as a kid and its just as good then as it is now.
Unfortunately, I believe this will be the pinnacle of the Overlord series. This game is amazing and I've beat it multiple times now (also on xbox 360). DO NOT BUY THE FELLOWSHIP OF EVIL. THAT GAME SUCKS ASS.
no controller support really??
its how I remember it just wish there was controller support
I didn't like as much as the first one but was pretty good.
YES YES YES
good
So maybe a decade after playing the first Overlord game and finding it disappointing, I finally tried the sequel. And while I find it a slight improvement, it's still a disappointing experience.
The story is--just kidding, no one cares. There is barely a story, it's not a focus, and that's completely fine. It's a campy little fantasy game and the story is just an excuse for some humor and to explain why you're doing anything at all. That's all I'll say about writing. Also, I will say, the soundtrack is pretty good. Like, better than you'd expect for a game of this size.
So gameplay is where it's all at, and the reason I said both games are "disappointing" is because there is clearly a great idea at the root here. Playing as the evil guy in charge of an army of evil, running around and causing havoc, is a great basis for a power fantasy game. Which doesn't mean the game should be stupidly easy, but it needs to feel rewarding. The problem with both games is that they peak almost immediately and it's all downhill. The first few hours of running around with the basic brown minions and swarming your opponents/destroying their homes is great, and you're also pretty powerful yourself, able to kill things quickly. You feel awesome, but it falls apart after that.
For you, the Overlord, you're just not very strong. You have a basic 3-hit melee combo with your weapon (and you can get new weapons, but there are not stats for any of them, which is frustrating), and you have 3 mediocre spells. As the game progresses, you feel weaker and weaker; you can't even stand up 1v1 against some opponents, and I don't mean big bosses. Even though you sort of look like Sauron from LotR, you definitely don't feel like it.
But that could all be okay if the minions were good, since the whole point is controlling up to 50 little goblins to slash and burn your opponents. And like I said, it starts great with the standard minions, basic browns who are great melee fighters, who swarm over enemies and take their weapons and armor for themselves. Then you get the reds. These seem cool at first, throwing fireballs, but unfortunately, they die in 2 hits and have an incredibly weak melee attack they will often use when you want them to throw fireballs. You can't just tell them to attack, you have to manually place them in position and then lure enemies into range to effectively utilize them, immediately slowing down combat and getting finicky. Then you get the greens, who are basically weaker browns BUT they can do alot of damage if they backstab enemies. Do they do this automatically? No, only if you manually line them up, or in rare cases, dumb luck--they don't try to maneuver around opponents or look for ones with their backs turned to attack. This means, again, more finicky controls, to hopefully get more damage, but if it fails, you'll probably see your greens gets wiped out, as they aren't very hardy. And then you get blues...blues can't fight. At all. They have a 1 in both strength and endurance. All blues do is heal killed minions, if they get to them within like 30 seconds. That's it. The end result here is you basically just rely on your browns for nearly the entire game, with minimal supplementation from the others, mostly the reds. There are no heavies to send in, or skirmishers of some sort, or any other unique, cool, powerful tactics; it's just send in the melee fighters, try to get some reds to throw fireballs if you can, and, late game, maybe get some blues to revive the dead.
That was a long paragraph, but the basic point is that as the game goes on, you feel weaker and weaker. Again, I don't mind challenge, but this doesn't feel rewarding. I want to order in my increasingly-powerful army against increasingly-large odds, then follow behind them and wreak destruction with my magic or deadly axe. Instead, it's more and more about trying to maneuver your reds into a vantage point to hopefully be in range to fireball enemies, then try to control the greens into doing some backstabs, all while keeping the blues back somewhere and only letting them come forward at the end of the fight to heal, while you just keep sending the same browns against the same enemies to do the same thing, while getting more and more cautious about your overlord because he's not that effective and can easily die if you're not careful. This just isn't great. I do like that minions level up with combat, and also can equip better gear, but then they sometimes die so easily that it becomes frustrating to lose your whole, leveled army and have to fall back on inferior forces. Sometimes minions die from random explosive barrels or they will just drown themselves, and so then it's worse that levels and equipment matter, instead of being able to replace them with an identical one.
The puzzle aspect is also very minimalistic and mostly revolves around correctly controlling your minions. Now, to be fair, the AI and controls for the game are actually pretty good when you consider how complex they need to be for the game. That said, they are still imperfect, and you will still be fighting the camera or the controls to solve otherwise incredibly simplistic puzzles. I also think there are alot of limitations just because of buttons; we can really only use so many, and trying to have movement, melee combat, magic, and all the minion controls, that's alot.
Overall, I'd love to see another game like this, but it needs more work. All the minions should be effective in combat, in different ways, encouraging variety. The overlord should be more powerful and fun to use--perhaps a wizard sits in the back shooting lightning or something would be better. The RPG elements could be improved. Overall, let me feel like a legitimate threat, like a necromancer unleashing the hordes of the undead, instead of as a wuss commanding mostly weak goblins who die in 2 hits from an average enemy, who wins only by careful placement, hit-and-run tactics, luring enemies into traps, and other slow and finicky methods. Make this power fantasy game an actual power fantasy.
Easily a perfect game through and through with an intriguing story, awesome gameplay and fond memories of xbox 360 days
If they ever make an Overlord 3, it'll be worth modern day game prices
Overlord 2 is a amazing game that uses strategy action and good humor
greatness
classic.
Nostalgic and fun to play. Best part of the game is your ability to upgrade your base in hell on how you would want your liar to look!
A Classic of it's time and still is today.
10/10
Wish they'd make a third.
Игра отличная, но тех состояние лицензии так себе. На форуме полно незакрытых тем с багами ломающими прохождение. Я так же встретил такой с бесконечной загрузкой, это не дало пройти игру полностью.
Great Game classic like dungeon keeper was. Need a Overlord 3 some day that would be the only con lol.
Game gates game progress behind stealth mechanics that don't work, I've given up on beating this game
Good Good
does not work with steam deck configuration
love it
The game is good, interesting, and fun. I like.
Yet, it gives me a dangerous bell. It became TOO comedic. Some characters' absurd (to not say dumb) names, the behavior of Empire's soldiers, sometimes too silly dialogues, etc, such things don't make the game a favour.
In comparison to the seriousness and more or less perfectly moderate humor and satire of the first game, this one dims.
Please, devs. May the Third Overlord resemble the first one, and, for example, the Fable series. First and second, preferably.
AMAZING! it does what every sequal and what most sequals dont do often now, expand on the original/last installment to make it better. PERFECT
Overlord II successfully updates and upgrades the scale of the original, though some issues with the core gameplay remain. Picking up right where Raising Hell left off, you play as the Overlord's son who takes on the Glorious Empire (heavily inspired by Ancient Rome), the hippie elves of the Sanctuary and anyone else who gets in his way.
Right from the start, you'll find several worthwhile improvements including a map screen, being able to teleport around the world through portals and recharging your health and mana whenever you go near a gateway. Overlord II also feels much bigger and more grandiose than the first with more environmental variety and set pieces. You'll sail a ship through lagoons and man a catapult and ballista for some extra carnage.
Your minions and conquering deeds have also been upgraded; wolves, spiders and salamanders deliver some extra layers to combat and you'll also seize control of two towns, making your domination and destruction choices more pronounced.
With all that said, Overlord II does have many issues that have gone unaddressed alongside a general sloppiness to some of the missions. The camera feels very imprecise with sweeping now controlling the camera simultaneously and there are other moments where the minions can get stuck or face instant death that tips the balance off-scale.
If you liked the first Overlord and its unique blend of fantasy tactics, you'll enjoy this one even more as long as you can get past continuing problems. It's a shame that the series came to an end here with the rotten spin-off Fellowship of Evil six years putting the IP in its grave.
It's a fun game.
on steam deck configuration is backwards select mouse and keyboard to use controller
Still one of my favorite games
If only they made more games like this, I must admit the controls aren't amazing and it sometimes bugs a little but overall its a great game and one of the few I replayed without being bored
Not many Games let you play as the Villain to this Day and it also doesnt take itself too seriously.
A real shame they stopped with Overlord 2, this universe feels like it has a lot of steam left in it.
Overlord 2 expands on every system from the first game. Everything is better, and my chief complaints with the first game have been fixed or removed. Exploring is rewarding, minion control is snappy and responsive. Overlord 2 is a great RTS game with some light puzzling and I highly recommend it.
Fun game defo pikmin vibes but on a darker scale shame there is not a overlord 3 in the works
Totally worth it.
Pikmin but also super edgy and badass
Overlording
Дополнительная информация
Разработчик | Triumph Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Metacritic | 79 |
Отзывы пользователей | 86% положительных (1660) |