Разработчик: NeocoreGames
Описание
Our brand new King Arthur game is OUT NOW
Об игре
Вы сэр Мордред, роковой противник короля Артура, некогда черный рыцарь из мрачных легенд. Вы убили короля Артура, но перед смертью он сразил и вас. Вы оба умерли, и вместе с тем вы оба живы.Владычица Озера, правительница загадочного острова Авалон, вернула вас к жизни, чтобы покончить с истинным кошмаром. Она хочет, чтобы вы отправились в рыцарский поход. Она хочет, чтобы вы завершили то, что начали. Убейте короля Артура или то, чем тот стал, когда она забрала его умирающую бренную оболочку на Авалон.
Ролевая тактическая игра
Откройте для себя уникальный гибрид пошаговых тактических игр и традиционных ролевых игр с акцентом на персонажах! Очутитесь в версии мифов об Артуре в духе темного фэнтези: командуйте отрядом героев на полном опасностей поле боя, делайте сложные моральные выборы, управляйте героями и восстанавливайте Камелот.Мрачная участь королевства
Исследуйте наводящие ужас земли, в лесах и замках которых прячутся жуткие монстры и порождения магии. Битва Артура и Мордреда принесла смерть: оба они пали от рук друг друга. Пришло время столкнуться с последствиями. Артур, воскрешенный на Авалоне, стал безумным бессмертным королем, а его боль постепенно превращает это магическое место в Британию из ночных кошмаров. Вы Мордред. Вас вернули к жизни, чтобы найти Артура, убить его и покончить с этим проклятьем.Возрожденный Круглый стол
Соберите своих рыцарей и отправьте их в поход с разнообразными тактическими битвами! Подберите отряд из героев шести классов: защитник, чемпион, стрелок, дозорный, мистик, чародей. Повышайте их уровень, получайте очки уникальных умений и предоставляйте им лучшую экипировку, добытую в миссиях. Но будьте осторожны! Герои могут погибнуть, а исцеление от ран, болезней и проклятий требует времени. В промежутках между миссиями не забывайте обеспечивать Камелот всем необходимым для восстановления и готовьте разных героев к варьирующимся испытаниям.Вопрос преданности
Герои — ваш основной ресурс, но они не просто набор цифр! У каждого из них есть яркая индивидуальность, цели, соперники, а также уникальные черты, умения и взаимодействия. И они будут тщательно взвешивать ваши решения! Разрешайте споры, проявляйте благосклонность, подбирайте героев, которые могут работать сообща, и отправляйте их на те миссии, что подходят им больше всего. Действуйте осмотрительно, ведь их преданность зависит от множества факторов. Они даже могут уйти или восстать против вас!Становление монарха
У вас как короля есть своя индивидуальность, определяемая вашими действиями и моральными решениями. Шкала морали показывает вашу приверженность христианству или старой вере, тирании или добродетели. Принимаемые вами решения влияют на эту шкалу, меняя игровой процесс и повествование.Тяжесть решений
В Knight's Tale есть 4 уровня сложности: от размеренного погружения в сюжет до самых напряженных сражений в истории Авалона. Если вы не ищете легких путей, попробуйте Необратимый режим. Здесь важно каждое решение: не только моральный выбор, но и действия, предпринимаемые в пошаговых боях. Кампания развивается в духе roguelite-игр: никаких вторых шансов, только сожаления! Необходимость разбираться с последствиями — это лишь часть веселья, ведь ваши решения влияют на сюжет. Каждое прохождение может развиваться по-разному, совершая неожиданные повороты.Конец — это только начало
После прохождения сюжетной кампании (один раз или по всем вероятным путям развития сюжета) вам откроется финальная часть игры, предназначенная для самых отважных. На карте появятся сложные новые испытания, включающие бои с мифическими боссами. Вас также ждут случайные задания, больше добычи и развитие персонажа. А венцом этого станет изгнание Балора — монструозного короля-бога фоморов.В момент выхода King Arthur: Knight's Tale будет доступна с озвучкой на английском языке и текстовой локализацией на английском, немецком, французском, испанском, португальском, русском, китайском и венгерском языках. Возможно, позже появятся и другие языки.
Поддерживаемые языки: english, french, german, spanish - spain, hungarian, polish, portuguese - brazil, russian, simplified chinese
Системные требования
Windows
- ОС: Windows 10 64-bit
- Процессор: Intel i5-4690 / AMD FX 4350
- Оперативная память: 8 GB ОЗУ
- Видеокарта: Nvidia GTX 780 / AMD Radeon R9 280X
- DirectX: версии 12
- Место на диске: 39 GB
- ОС: Windows 10 64-bit
- Процессор: Intel i7 4770k / AMD Ryzen 5 1500X
- Оперативная память: 16 GB ОЗУ
- Видеокарта: Nvidia GTX 1060 6GB / AMD RX580
- DirectX: версии 12
- Место на диске: 39 GB
Отзывы пользователей
it has been fun so far, still in Act 1. I enjoy the Arthurian and horror vibe and battles are quite enjoyable. Loot is also meanigful. Will explore DLCs after finishing.
Really enjoyed the the game and storytelling. If you have any experience with similiar games like X-Com I'd recommend to aim for the higher difficulties, since the standard setting might bore you.
Loved this game. Turn-based strategy fans, unite!
The game has great mechanics to keep you engaged throughout the campaign. The story is lackluster, but it doesn't matter here. I believe the progression systems to be rewarding and the skill trees to allow sufficient customization of your squad.
Would play the sequel for sure.
Very nice game. Novel mechanics with Hitpoints and vitality that makes good tactics between missions necessary. The good loot is scarce, tendencially too much useless loot. You feel with your companions after a while.
Good fun experience, ok story and not overly challenging... until you finish the game :)
Should go pagan - righteous if only playing once, keeps all tactical options open for any playstyle. Since heroes have T3 skills hidden and the discovery is not always amazing it's only right that I advise leveling alignment dial locked heroes over the ones you get. Both Merlin and Morgause are great, he does dmg she does debuffs. Feerie knight is more useful than Gawain and is the only one that can get 50% dodge, with the unique potion.
have fun
A pretty good turn-based combat game, but could be better balanced and got too grindy towards the end. Some of the voice acting and dialogue is up there with the worst I've heard, some was hilariously bad. The story isn't anything special and I wish there was more of it, but it does have enough satire about Arthurian legends to make it interesting. Lower your expectations and you might enjoy this if you like turn-based combat.
It was enjoyable until the endgame which had a significant difficulity spike. On some missions the game just throws so many enemies at you at once that it was impossible on my chosen diff and on other missions it was way too easy and boring. This was a problem during the main campaign, but not as bad. Some characters were OP and some didn't work at all for me so I mostly played with the same builds/characters which got boring towards the end. After listening to 'What are we waiting for' being said by multiple characters I controlled for the 100th time in the last 20 minutes I was just about to throw my keyboard at the wall, but fortunately the game ended.
Huge upside for me was the ability to speed up combat on both my and enemy turns. The morality system and large amount of characters adds replay value, but I doubt I will be replaying this.
60h of fun play. Story nice. Voice acting nice. Get's a bit repetitive towards the end.
Looks like a lot of people complained about constant crashing regarding this game.
I'm here to tell you the issue is not resolved. Random crashes...and it looks like the devs are relying on autosave rather than fixing the actual problems.
Autosave is a good thing, but not really meant to be used as a crutch because you cant figure out your own code and why your game is crashing.
For me, I will keep playing - I bought it already and I'm too far in to be able to return it. If I knew before hand that this game would crash every day I play it, I would have steered clear.
Over 25 hours into this, and I cannot recommend it. It's grindy, repetitive, and crashes from time to time. I never legitimately fought the big monsters you see in the videos and images on the Store page. Either they don't exist, or they're very deep in the game. I did every side quest and handled every event that popped up along the way, and felt like I was just spinning my wheels getting no where. The different battlefields look different, but feel the same. The story/lore of the game has nothing to do with Arthurian legend other than the names of the characters and places. If it didn't crash after I was an hour into a quest more than once, I would have played it through despite all that, but it did. I love Arthurian legend, and really wanted to love this game; sadly that isn't where things ended up. Find something else to play.
I know I only have 10 hours in this game but that is roughly 100 years in King Arthur time. Everything takes a really long time for no reason. I'm barely out of the tutorials but already seeing the gameplay loop for what it is and it's just not pretty. This game is about King Arthur but it's clearly (badly) translated from another language, do not expect the story to make sense or the characters to have any texture -- they will bark nonsense at you, sometimes once in 20 minutes, sometimes 3 times in 10 seconds. The first hour may convince you that this game is worth investing time in, do not fall for it this is meant to prevent you from getting a steam refund.
Loving the story. Great replay value with the morality system.
As long as you don't have overly high expectations (not exactly XCOM), this is a reasonably fun game. The focus is on tactical combat, with some base upgrading, some skill upgrades, some item upgrades, some loyalty management. Story and characters are more interesting if you are familiar with Arthurian legends.
A game that starts out strong and then falls so far into mediocre busywork in the second act that it removes all desire to finish it.
One of the most unexpectedly good games I have ever played! Story line is amazing!
It's XCOM with undead knights on Avalon.
Pro:
+ Fights are fun
+ Hero and castle management feels rewarding
+ Aesthetics and soundtrack
Con:
- Story is blunt
- Voice acting is bad at times
Preference:
+ Everyone is evil in their own way
- Quite long / drawn out; it gets repetitive
- The Round Table has limited hero slots
Hands down one of the best turn-based AND RPG games ever! My hours on it speak for themselves. If you like turn-based games, this one has everything - tactical depth, strategy, roleplaying, story, class variety - you name it, it's here. Even if you haven't played a turn-based game before, this one is a great place to start, as it has practically everything that the genre has to offer. Can't recommend enough!
This game is a lot better then I expected. It is a "combat focused" turn based game with light RPG elements. It has similarities to battle brothers, x-com, darkest dungeon. In certain ways it does some things even better then those popular games, but it falls short in the replayability those games are known for.
What it does very well
The foundation of the combat is very very good. The armor/hp is well implemented, There are a lot of interesting abilities and I liked how this game moved away from percentage hit chances.
Each individual knight you can recruit has unique art, voice, and skill sets which give them more depth compared to the characters of above mentioned games.
I liked the graphics and atmosphere of the game.
The itemization is not amazing but it is not bad for this type of game, and going back to town/building up your base is fine.
Things it could do better
There is not much replayability, in that the experience is linear. You are forced to proceed with the storyline. There is no room to level up/gear up doing random missions, you much choose the hand crafted missions (which aren't bad for a playthrough) but dont give you that feeling of gearing/leveling up which fights you choose like those other game do so well.. The only reason to replay the campaign is to try playing with different knights(which can be fun) but it dosen't have a true roguelike replayability. Despite being able to have up to 12 knights in your roster, you are heavily incentivized to level and gear a single 4 man group with maybe 1 alternate. In these style of games having wipes can be entertaining and trying to rebuild from that is part of the fun. This game dosen't really allow much room for that despite giving you the illusion of that.
Overall I enjoyed the game but what would make this game go to the next level(to go from 60 hours played to 1000 hours played on peoples profiles) is if they truly implemented a roguelike mode anolagous to the aftermentioned games. The foundation is there.
XCOM in a medieval fantasy setting. Not a masterpiece, but definitely worth a shot.
Bought it, played it for one night, never touched it again. Don't really know why but it just didn't really convince me. Maybe I'll give it another try at some point but for now: can't recommend.
entertaining story line. fun game.
could be a lot better, but overall, good gameplay mechanics and story.
As a fan of both Arthurian legend and tactical RPGs, I can't say I see the appeal. From a story perspective, it spits on the core Arthurian narrative in favor of kind of a mid-90s antihero vibe, if you can even call it a story. Familiar names are brought up but the character of the knights involved is captured only in little text biographies you can read if you choose to do so. (By the way, knights ride horses. it's kind of an important detail that the devs somehow missed).
From a gameplay perspective, at a tactical level, it makes you think, but every action you take looks and sounds bland and uninspired. Missions drag on, and I often would save and exit halfway through one just to give my boredom a little time to wear off.
There are enough good games out for me to set this one down even though people say it gets better.
Sick game. Great premise, unique vibe, creative take on the Camelot lore, pretty good gameplay execution.
I dont really know who gave this a positive vote.
Fights are incredibly boring and repetitive. Story is okay, I guess but nothing special. Graphic style is dark but also always very much the same - which adds to the feeling of boredom from the repetitive fights.
I liked the Expedition games, which are very similar in style.
Hope they manage to make this a little more interesting in the coming hours.
Might change the review then...
Oh - and who the heck thought it is a good idea to not allow you to choose a class for your starting knight?
No idea how I slept on this one for so long. 5 hours in and loving it. Polished game with a ton of interesting customisation, meaningful choices and tactical options. So much more than I expected when I booted up!
very fun if you like tactical turn based with base building, similar to xcom in those ways which i enjoyed
A fun and nice touch to the X-Com style Genre. The RPG element is good and the story is solid.
Almost perfect tactical game
Great turn-based dark RPG strategy game.
This is what Diablo 4 should have been. It has just the right blend of turn based to make the game remain fluid, so while it lacks the sophistication of say Wartales, it makes up by moving through the encounters much faster.
Some great ideas which are implemented in a disjointed, and frankly boring, way. The battles themselves are pretty good, but the fluff which surrounds them is just tedious, with exploration in particular completely lifeless.
buy it on sale
This is a 5 / 10 experience. It's just good enough of a turn-based experience to be OK, but it really could do with more depth in every facet of the game. It's very simple...
Assemble a team of 4, go somewhere, stab things until they fall over. Get XP. Level up. Stab more things. Rinse repeat. There isn't too much of a tactical challenge, but it passes the time.
The equipment is lack-lustre, Camelot upgrades are just kinda meh (Darkest Dungeon kinda style, but worse), the characters are all boring, the voice acting is laughable at times, all the levels kinda look the same (ffs Diablo 2 was more varied and that was 20 years ago), and somehow they have taken one of most lore-heavy, engaging, myths of the British Islands and made it fucking dull as dishwater.
I paid 11 quid for this, and it is exactly worth 11 quid. If I paid full price for it, I would have felt really cheated.
I'm a big fan of isometric TRPGs, and even amongst the excellent company of XCOM, FF tactics and tactics ogre, King Arthur: A Knight's Tale's combat system holds up very well. It's sufficiently complex, and has satisfying and meaningful gearing, character and skill progressions. And whilst the combat system is a strength of the game, by far its best qualities are in its atmosphere and visual design. I like Arthurian lore, and this game brings it to life in both a very fresh and innovative, but also lore-rich, immersive way that will strike positive chords even with the most fanatical of Arthurian lore buffs.
The game's weaknesses are in enemy variety (addressed somewhat by dlc but still not entirely) and a relatively lacklustre metagame, which is all that holds A Knight's Tale back from being an absolute gold standard TRPG. The gameplay loop did get repetitive for me, mostly because there weren't sufficiently diverse challenges within the game to make use of all the awesome tools my characters had earned throughout the main game. But it took around 50-60 hours before it started to drag, so that's still good going, and honestly the game could've avoided this criticism by simply being shorter (specifically having fewer side missions).
There's a lot to love and not very much to dislike - 8.7/10.
For those buying this game who have a AMD graphics card and from what i can see alot of Vega 56 and 64 cards (like me ) there is an issue with constant crashing , its a known issue that seems to have not been resolved !
The game itself seems fun and i enjoyed the few hours i played but i spent most of them trying to fix the crashes within the game settings and AMD setting , its one of those id like to give it a thumbs up , but for me its a no no , although i would have loved to play it through ! if i can fix it i will give it a thumbs up as steam wont refund !
this game took my mind is so good
Nice game, slow at start, but then it gets slightly faster :) more characters, more skills to choose from. Might feel repetetive if you dont try to play different characters. Side quests have their little story, they dont feel grindy.
About combat, this feels less and less repetitive with the levels, but it it very repetitive at the beginning, I wish leveling could be faster early. Also most enemy aoe skills they channel whole turn are weak, I often choose to not move as it has small impact, maybe its the dificulty I was playing (normal).
Some castle management, with half of the options not feeling as usefull as others, but again, maybe its dificulty.
Graphic is ok, would be nice if there would be less fog, film grain, blurr and more showing the world, putting more details to environments, to show what happened to Avalon.
I tried to get into this game but it was just lacking polish/detail. The fact that the characters' avatars don't change when equipping new items is really bad. Not the place I would have cut corners to get this game out. Especially when corners were cut on the art production and linear gameplay. I play a lot of tabletop RPGs and the term "railroad" applies here. You are on a very confined "track" when doing missions. An open-world does not exist here. Speaking of the world...it is drab from the start and doesn't really change.
Super enjoyable grim-dark historical fantasy game, so long as the bugs don't destroy your 40 hour long run. With that said, still greatly enjoyed the game up until I couldn't play anymore, and that was before the many patches that have been released since then.
Lovely mix between building base/castle and having missions. Missions are also fun with element of many battles and managing health. Gets a little repetitive when you played a lot, but I am nearing the end so that's okay
Good Xcom style game set in the mythos of Camelot and King Arthur with a decent anti hero plot line. Some of the writing is straight garbage and a more experienced writer could have gotten more mileage out of the story. However, the combat was solid, the enemies were good and the characters (for the most part) all had unique and interesting kits. Didn't bother with the additional endgame content as I felt content with defeating the final boss.
Good way to spend 70 odd hours overall.
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Very Fun and underrated game!
Too many bugs, virtually unplayable.
The combat is pretty fun and addictive, although does get repetitive as the game progresses.
The setup at Camelot was a nice idea and including which knights you wanted in your round table and in your party.
The base game is good and if you are a fan of TRPG you will like this. A better and more gripping story and better mid to late game improvements would have assisted this game.
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I am so glad I gave this game another go. The story, the combat, the management of your city is actually quite fun. You get to bring different types of heroes to your missions and you get to lelvel them up with better weapons and armor stats.
The story is quite good as well. You are the bad guy looking for King Arthur to fight him again.
The music could use a more epic orchestra arrangement, but it is okay; nothing that will make me go look for the OST on YT.
If you like turn-based x-com style RPGs, with a medieval theme, you will love this game.
I'm Commander Shepard, and this is my favorite game on the Citadel.
Really good game. A bit simplified battle mechanics compared to DOS or pathfinder, but overall very well made.
nice
Игры похожие на King Arthur: Knight's Tale
Дополнительная информация
Разработчик | NeocoreGames |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 17.11.2024 |
Отзывы пользователей | 85% положительных (2826) |