Разработчик: Kubold
Описание
With motion-captured fencing techniques and four gamepad buttons representing four attack angles, you'll need to use timing, technique, and speed to defeat your opponents. Choose from a variety of warriors and take part in cinematic story mode, arcade mode, safe sparring, quick fights, survival mode, or local multiplayer. If you want to hone your sword fighting skills, you can spar with wooden weapons or train in modern HEMA gear. And for the ultimate experience, Hellish Quart also offers an optional VR mode.
Please note that the game is still in development and only supports local multiplayer.
In Early Access, the game's text and dialogues are translated to non-English languages by an automatic system. The translations may be imprecise at this stage, but will be later corrected by hand.
- physical Sword Fighting using Active Ragdolls
- cinematic story
- super realistic, motion captured fencing animations
- challenging boss fight
- optional VR mode
Hellish Quart utilizes active ragdolls and real-time physics to get you the ultimate fencing experience. You can attack from four different angles using the four gamepad buttons. Different button combinations enable special attacks and combos. When you are not attacking, your character automatically assumes a defensive stance, blocking your opponent's attacks using the autoguard feature. Proper timing, technique, speed, measure, and wits are all crucial to winning, just like in real-world fencing.
The game is set in the historical 17th-century Polish-Lithuanian Commonwealth, and the character models are based on 3D-scanned reconstructed clothes from that period. The single-player campaign, once completed, will be firmly rooted in the reality of life in the region. You will duel against Zaporozhian Cossacks, Polish Hussars, Tatars, Turkish Janissaries, Swedish Reiters, French Musketeers, and more.
Поддерживаемые языки: english, simplified chinese, polish, french, german, spanish - spain, japanese
Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: Intel i-5
- Memory: 8 GB RAM
- Graphics: Geforce GTX 1050 (GPU) or Ryzen 4700g (APU)
- DirectX: Version 11
- Storage: 17 GB available space
- VR Support: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
- Additional Notes: For 60 fps, Low Detail settings
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i-5
- Memory: 8 GB RAM
- Graphics: Geforce GTX 970 or RX 590
- DirectX: Version 11
- Storage: 17 GB available space
- VR Support: Optional VR: SteamVR or Oculus PC + Gamepad or Keyboard
- Additional Notes: For 1080p 60 fps, High detail settings
Mac
Linux
Отзывы пользователей
This game is sick if you're a nerd about fencing/dueling. so many techniques and fighting styles between the characters and most of them are easy to pick up on. I love longsword fencing so naturally i use isabella the most but i would love to see at least one more longsword character later on (besides father zera bc he's slow as shit). also a match replay mechanic would be sick. definitely recommend if you like realistic sword fighting
This fighting game pulls you into a version of 17th Century Polish dueling culture that also revels in the brutal truths of sword combat. It remains faithful to the kind of decision-making one needs to survive such an encounter, based on modern HEMA fighting. A major accomplishment from a very small dev team.
Uber realistic fighting game with historical weapons and polish flavour? Yes please.
VR is NOT first person. so.. theres that. otherwise decently fun
Not sure if I should be worried or not, but my 5 yrs old son really get excited when he cut my head in this game when we play shared screen PVP.
We really enjoy our time playing this game, nice, unique, and fun.
Cursed to dev. hell for years, now. Fucking terrible unless you're an autistic nerd who likes idiosyncratic shit because its a challenge to try and JUST play this fucking jank-fest. Wait until someone or a company who actually isn't just doing the bare bottom bitch minimum for 100s of thousands of dollars to actually make a dueling game that will be released as a FULL and COMPLETE game, not this puzzle piece once per decade shit-carnival.
The graphics are already amazing. The physics of the sword fighting are perfect. The only two things I would like to see added is the ability to continue an attack after an opponent is down or stumbling and more graphic blood and damage like organs and decapitations.
Hellish quart is every person who wants a realistic sword fighting game's dream. The sword movement is AMAZING, it really captures the way sword fights should've been back then. The characters are absolutely PEAK. Especially Jan and gedeon. Jan and gedeon has to be the BEST character in the game, they're swift, agile, their swords are AMAZING, and their outfits are outstanding. 10/10 for me.
Hmmm its been a long time that i went online with this game, and it looks like they finally came up with a story quests and new characters! Amazing Soundtracks and love the new modes! Looking forward to see more updates!
welcome back, Deadliest Warriors fighting game (2010)
Game itself is pretty good, real enjoyable 1v1 combat. But the horseriding segment is quite pointless, bad, unnecessary.
very good, you do need to train, and get better to understand the fencing, but when you start to get better, you will feel stronger and feel amazing, you will still lose, and sometimes when you clash, there weapons will touch you and the game will register that as a double or triple hit, which can get annoying but it only happened to me once, I would recommend this game, very fun, and you get to feel better when you learn about fencing (Also the story seems good so far)
Not very fluid. Sometimes you press an attack and it either won't happen or it might be a delayed action by which point your opponent has done something different, causing you to want to react to the new engage, but no.. game must follow through on the first action a century late, condemning your face to getting cut off by a very smug AI opponent. Too frustrating to play in its current state.
It's really fun when it works and feels rewarding to master, but when you're on a 23 win-streak in survival mode and you get beaten because the game just won't react as fast as you do, it feels like it can be pointless.
shit tutorial that doesn't teach you how the game works past the basics then drops you against some obscenely op enemies that 1 tap you 1000 times
Swordplay is oddly intuitive. It's complicated but easy to pick up.
Martha - one love.
In the Steam I know not to much projects, when the theme of fencing is open nice enough. This product one of them. (I`m waiting for full version of Story mode)
8/10
One of the best and most innovative fighting games of the last decade or more.
installed before work yesterday, got home 2300 last night...its currently 0514...this game is so addictive can't recommend enough. If you like 'for honor' (what it was supposed to be not what it is) or are a history nerd who wants to feel like they can sword fight defo purchase this. a fighting game thats actually about fighting instead of fanstasy nonsense truly a blessing to have hema translated so seamlessly into the game world thanks
Since Bushido Blade was created I wished for more realistic sword fighting games. It never happened, till Hellish Quart was made. I got this on early access, and it's easily the best sword fighting game so far. I looked forward to its progress.
I love this game. I have swordfighting mental illness. I couldn't ask for anything better. It's scratches the same itch For Honor used to before they made it faster than the speed of sound.
This is one of the coolest games I've ever seen on steam. I cannot wait for more characters to be added
Really cool game - it's like a fighting game but much more unforgiving than any other I've seen, with one good hit being all you need to finish a round. The combat feels polished and it's satisfying to dice up your opponents with seemingly no hit-reg type of issues. Combos are fun to learn and there a lot of characters to get gud at, a story mode, and a gauntlet style mode that gives you cool backstories to the characters. Very highly recommend if you like history and a good challenge. I do wish there was matchmaking but the dev has covered why it isn't possible and there are Discord communities to join so you can play with others through various remote-play avenues. I do also wish the AI was more challenging as once you learn combos and timings, which doesn't take too long, it becomes quite easy. But then again you can also just not be a sweat and enjoy the game.
9/10
I mean, it is a good game when it works, although, most of the time, it's quite unfair, to say the least.
So far, I had several instances where I'd literally slit my opponent's throat and slash them a good three times, and they're still all fine and dandy; however, if they did a single one of these things to me, well, I'd be dead.
I just find that a little unfair.
Also, the textures and animations tend to sometimes be a little janky, but I can overlook these considering the small dev team.
Overall, the game is pretty neat, aside from these few issues.
Very good for early access. unique game and the story mode so far seems way above expectation.
jesus did the ai and rng got worse since early release..just..bruh all i needed is 30 min to see how poor the rng and how favourable it is towards ai and loose enjoyment
The best part of the game is the depiction of historical martial arts and not the gameplay itself. It takes me out of the experience of learning your combos and counters by only having bots to fight against since there is no real online multiplayer. It doesn't make me like it less, just makes me think of it as less of a game and more of a showcase. That's fine and I still find it enjoyable but not everyone will.
Best swordfighting game ever made. A Bushido Blade for the modern age!
Great game. I can dig the different styles of sword play.
Unique sword-fighting simulator. It does not have full campaign mode yet, but it can be really fun for the amount of money (if you purchase the game on discount), specially in VR mode.
No real multiplayer, only remote play or parsec.
It is unforgivable, but actually fair and force you to think what to do next, how to approach each enemy and find gap in their defence. I believe you will not play this game much, but it is good example of the game you can play time-to-time for fun.
I want that developers of this game will succeed in their effort to bring interesting realistic niche fencing game.
vey cool game cool concept love it, im mihawk
Wish there was online multiplayer but since it's a 1-man dev team I get why there isn't one
I really like the scoreboard for the arcade mode, climbing up it really gives me purpose in my meaningless life
Overall fun fencing/sword fighting game
Poor graphics, dull game fighting the same characters over and over again. Screen tear even with v sync.
Feels like mortal combat, only fancier.
I really like how you strategise every move you make in a single fight, because it could end quicker than you think.
16€ is totally fine and since it's in Early Access, we'll get even more characters and mechanics in the future.
10/10
I disagree with how the blocking mechanic was implemented. It's counter intuitive to not press anything when your opponent is attacking. Also I'm guessing it's not possible to get network multiplayer working, I wonder why lol
I can't really recommend the game as it is now. I get it's early access but it also feels like after 3 plus years the developers should have the base game better tuned. Instead there's the bones of a story, the bones of a training/arcade mode, and a lack luster combat system. This game plays like a fighting game but doesn't have any of the quality of life features that pretty much all fighting games have. Things like having a training opponent that doesn't die immediately, being able to see what button presses I'm preforming to learn combos, set the cpu opponent to preform certain actions. There's no replay system so I can't prove it but there have been multiple time where it feels like the cpu will swipe at me, miss, but my character will still fall over cluchting their arm/hand. Some fights also feel like they come down to machups which I get in fighting games a zoner v rusher match up will play out differently than zoner v tank but this feels more like player A can't really use most attacks cause the way player B holds their sword/shield blocks most of your attacks while player B will hit player As' finger with every swipe.
Amazing game! The story is short, so take your time and try to make the game great. Duels are amazing! I would like to see some new achievements in the future to keep people competitive and make PvP more focused. But overall, the best duel game ever!
It's incredible how cool and unique of a game this guy has put together.
Hellish Quart is an intense and realistic sword-fighting game set in the 17th century, featuring physics-based combat and historical weapons. The game’s focus on precise timing and realistic movement gives it a unique, gritty feel. With beautiful, detailed environments and fluid animations, each duel feels like a test of skill and reflexes. While the game is still in development, its potential is clear, especially for fans of authentic melee combat.
As it is early access, the game itself is pretty barebones and a lot of elements of it are very rough looking. However, the core gameplay is extremely fun and more than justifies the price tag imo.
My wishlist for future updates:
- Armor. Either through a new mode or different skins or whatever, I want to see fully armored knights duking it out.
- Character creator. This is probably a lot to ask for considering that only two people are making this game, but that would instantly quadruple the amount of time I would spend on this game.
- Playable samuel. Not just normal samuel, but as you fight him in the boss fight
- Random option on character select screen.
i bought this game years ago thinking it would be fun hen it launched. i cant tell you how fun this game can be with friends. ive only played local but its fun and the amount of puns you'll makes. luckily my buddy has a steam deck for when he moves away.
Fantastic dueling game with a respect for accurate sword martial techniques
i got good at the game quickly it only took like 4 hours. great graphics. i hope they add some harder CPUs. its a fun game to play
I've only played an hour or so but I'm already in love with this. The mechanics are unique and provide an exciting challenge. The fighting is addictive and I could play arcade mode for hours. I can't wait to see what a more fully fledged version of this will look like. Take my money!
insanely good graphics for a small game - runs good on 32:9 on max rez with the 57" super ultrawide
such a nice change of pace from the silly 30hit combos in fighting games
very well done
worth the 10bux on sale
It's good. I'm still learning. I've never been big into fighting games, but I like this one. The rounds are sometimes near instantaneous, so a protracted duel really feels good. I like the VR mode, I think it adds a lot.
My two points of advice: a replay feature would help me understand why I won/lost and round. The character models need more polygons, they feel like early PS3 era. If you do that well and maybe clothing physics and now we're talking.
Do I recommend this game as it is right now? Yes, even at the $17 price. Fighting games typically have a steeper $/hr ratio but that is the price you pay for a tight focus on a single gameplay mechanic. I feel Hellish Quart adds something new, something useful to a well established genre.
Its okay but 20 minutes in i can see myself getting bored and tired of this really quick. its also lacking in a few ways i feel like this might be great in vr but not as a controller based game. which they dont inform you this is a controller based game only anywhere on the page for the game which i find annoying
I learned of this game from Justin Wong. Watching the gameplay piqued my interest. And while I do have a dedicated gaming rig, I solely wanted this game to played exclusively on the Steam Deck but the performance, at least from my personal experience was horrendous even with FSR 3. Changed protons and even at the lowest settings it was still choppy as hell. The most I got was around 50fps and this was achieved without sound. Not sure if early access had something to do with it but whatever the case, I was a bit disappointed with the performance since I was really looking forward to playing this game. I ended up refunding and will probably get back into it if and when the full release comes around 😩
The concept is amazing. It is not close to complete, so be prepared for aggravating moments. Only a thumbs up if you have money to burn.
I played the game for just a few hours, but i gotta say that this game have an amazing potential and some amazing developers that update the game very frequently. The sword fighting is some of the most amazing I have ever seen and it can be both very strategic and fluid, the mocap is immaculate and the characters's movesets are rich and satisfying to land. The story is kinda cool considering that it's still in an early stage of development and arcade mode is really fun especially for the morale system.
I absolutely suggest this game for every person that always searched a game where you could really feel like you're fighting in a sabre duel
Nice little time waster.
If you're looking for a game about realistic fencing and swordplay, this is a great game for the price point.
PROS:
-Realistic sword fighting
-Fast-paced movement
-"Flowey" Swordplay
-Couple different gamemodes to mess around with
-Competitive & Skill based fighting teaches you openings & the right punishes
-Different characters with different combos, weapons and play-styles
CONS:
-This game is still in early access so bare in mind these issues may change-
-No multiplayer
-Frequent crashes
-Choosing skins can freeze your game
-Setting your FPS to anything higher than what the game has pre-selected forces the games physics to be in "Slow-mo" and is unplayable
-The AI is kinda broken
Despite the game being Early Access, I feel like some of these issues need to be addressed sooner. The concept is great, I've personally loved playing the game with the multiple characters and weapons but the flaws are definitely there.
I hope to see a polished, fleshed out final version of the game in its full release with more story elements and ONLINE MULTIPLAYER!
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Дополнительная информация
Разработчик | Kubold |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 24.11.2024 |
Отзывы пользователей | 90% положительных (3581) |