Разработчик: Incinerator Studios
Описание
Key features:
- Epic Space Battles – Defend humanity against the onslaught of the Zylon fleet, as you pilot your ship amongst huge capital ships and take part in treacherous dogfights.
- Battle Transformations – Players can transform their ship in the heat of battle into different specialized configurations that have their own flight and combat characteristics.
- Robot Co-pilots – You are never alone in combat! Known as K0-Pi these tactical robot co-pilots will enhance and monitor ship systems performing repairs and provide real time tactical information to the player.
- Explore the Galaxy – Galactic warps and sector tactical maps let you choose your missions and set your own path to liberation.
Поддерживаемые языки: english, french, german
Системные требования
Windows
- OS *: Windows XP SP2, Vista SP2, 7
- Processor: Intel Core 2 Duo E4300 or AMD Athlon X2 4400+
- Memory: 1GB
- Graphics: Radeon ATI Radeon HD 2600 or NVIDIA GeForce 8600 or faster. Other integrated graphics, such as the Intel G43/G45 Express, are not supported
- DirectX®: 9.0c
- Hard Drive: 500MB free
- Sound: DirectX 9.0c-compatible
- Other: Microsoft Xbox 360 Controller for PC, Microsoft Xbox 360 Wireless Controller for Windows, Logitech Gamepad F310/F510/F710
Отзывы пользователей
A really terrible game that doesn't even come close to capturing the feel of the original. I won't bother you detailing what the game is like. There are plenty of reviews out there. I will get down to the nitty-gritty.
Is it fun?
No. The enemy has no real intelligence. Just fire your weapon and eventually you'll hit something. Capital ships are insanely easy. Strafe and shoot. The most laughable capital ship is supposed to be the hardest: The Zylon Basestar. You remember that annoying glowing basestar from the original? Shielded so you had to hit him just right. In this version, you just fly inside it and sit there, completely protected from attack, while you line up your shots.
It's kind of cute how they use the original symbols on the galactic map. And the space backdrop is nice to look at.
But the over-the-shoulder look you get of your ship should immediately tell you: This is not Star Raiders.
Gone is the (limited, but good for its time) strategy of defending your starbases. But even 1979 gameplay is superior to this where there is no strategy at all. Heck, even Star Raiders II had better gameplay than this travesty.
If you're looking for a recapture of Star Raiders on a modern system, you're looking in the wrong place. And the pitiful thing is: it can be done! Archon, Missile Command, and Centiped were all updated very well while capturing the heart and soul of the orignals.
This Star Raiders is a soulless creature unworthy of the name.
I love how different this is from the original Star Raiders, while still retaining key aspects of the original gameplay. I enjoyed learning all the cool things you can do with your ship, and comparing what you can do now with what you could do in the original. I love all the new abilities and weapons and such! I don't mind that it's mission-based because all the missions are at different locations with different scenery, terrain, and things you have to get done. It adds some nice variety! I like that the cutscenes add a bit of depth to the story, and explain what's happening and why, and how it's connected to the original. I love that Solaris is included here too!
Not only is the gameplay good, but the graphics aren't bad either! The controls are pretty complicated if you don't have a controller, it definitely just takes time to get used to.
All this and the music is a 10 out of 10. I'd listen to it all the time if I could
Not bad for what it is, most of the negative reviews are people that played the original, grab and emulator and play that one if you like it better or get Atari 50 and play the enhanced on there. This is just ok and you can't complain for the price.
Star Raiders was one absolute best Atari 2600 games gets desecrated with a "mobile style" revision.
To Atari: give these modern revisions to Adamvision / SneakyBox only.
See my playing hours ??
I had a great sleep while I left the game running. Now you can calculate the value of boredom.
I enjoyed playing Star Raiders on my Atari 400 system when I was younger and seeing a remake of the game made me a bit excited. The graphics are good for a game that is 8 years old. Unfortunately the controls were a mess. Mouse control was almost non existant, trying to turn my ship had me rolling the mouse across the desk multiple times, keyboard binding is very unintuitive and difficult to really understand. I tried using my Logitech Dual Action controller but the game did not recognize that there are two joysticks.
I would not recomend this game to anyone.
Low budget cash grab. Plain and simple. Just about every aspect of this game is like a garbage dump full of seagulls on a hot summer day - it stinks. It's completely unworthy of the Star Raiders name. I was hoping for a fun reminder of what Star Raiders was like on an Atari 800 but this just doesn't have the feel or solid gameplay that made the original game unforgettable.
This game is more of a ripoff version of Psygnosis' Colony Wars due to similarities in the spaceflight mechanics and mission objectives. Unlike Colony Wars however Star Raiders is a shoddy spaceflight shooter that pretty much fails in every department. The only thing even remotely tied in to the original Star Raiders is the galactic map, and the game devs even managed to make that fairly lame.
Not the greatest game ever. Far from it, infact. However, it works and is good for a few hours mindless, not particularly complicated, spaceship combat. (Pick it up when it's on sale, basically).
You must play it with a controller though! The keyboard keybindings are terrible!
Control remaps are not applied, even when saved. Not playable for me with default keybinds.
I could only stomach the game for about 5 minutes before I had to quit
This game is a super fun space shooter, the only proble I have is there is a bug that when you do the key bindings "changing the keys" they change for ever ship you use, frustrating
I was excited to find the ATARI Star Raders game was available for PC. So I did all the steps required to download the game for only $9 and change. When I finished downloading the game, and attempted to play it, my excitement turned to disappointment. I attempted to contact tech support, and after a few hours I figured out how to do it. I have spent several hours following various suggestions, but have found tech support to be useless. I will try to figure out how to get a refund. Save yourself a disappointment and buy somewhere else.
Star Raiders was one of my favorite games on the old Atari 8-bit systems. Packed into a measly 8K of ROM was a surprisingly detailed and complex space dogfighting game. When I saw that Atari was releasing an updated version for the PC, I was both excited and wary. All too often companies dig up a popular title from their vaults and try to squeeze more money out of it (anyone remember Knight Rider 2000?)
Alas, that's exactly what Atari has done with Star Raiders. This version of the game is about as unlike the original as you could possibly get while still flying a space fighter. Now it has a story, it's mission-based, the fighter can transform into different modes and there are cutscenes. There are also a number of new types of enemies to fight, including capital ships. I never got to a point where I could go into hyperspace or use the Galactic Chart or Long Range Scanner, if those things even exist in the game. While the original Star Raiders managed to squeeze the entire game into a mere 8,192 BYTES, this new version weighs in at nearly a full gigabyte.
Graphics are OK, if rather uninspired. It seemed a bit hard to figure out what I was looking at sometimes, with dark ships against the dark background of space, but fortunately enemies have boxes around them so you can always figure out where you need to shoot. The game really looks like a direct port from the X-Box.
The biggest flaw with Star Raiders is the horrendous controls. I could not get the game to recognize the rudder, throttle or hat controls on my Microsoft Sidewinder Precision Pro joystick. It also wouldn't recognize the additional buttons on my Logitech G700 gaming mouse or my Logitech Dual Action gamepad. Without the rudder or throttle, attempting to fly with the joystick is impossible, while trying to fly with the mouse felt like I was piloting a Mack truck through molasses. Keyboard? Don't make me laugh.
As far as gameplay, I really wouldn't know. I couldn't make it past the third tutorial because the controls were so utterly abysmal I couldn't track the enemy fighters to shoot them down. It might have been an interesting game if the controls actually worked.
This game has been out for two years and the publisher has never released an update. Don't waste your money on it.
Terrible controlls. I quit the game before I had a chance to really play because of them.
Atari's greatest disappointment in my opinion, but then again, I haven't played all their games. The game is great, but the controls are a game-breaker, especially turn rates, even with mouse sensitivity maxed. Would have expected more from a company that is so skilled at making great arcade games like these...
The UI, controls, menus and tutorials are a joke. This game is simply broken. 0/10 - don't even consider touching it!
Wow ! What a waste of cash, the controls on this garbage are useless !
Don't. Waste. Your. Money. On. This.
RATING = F
BASICS: Graphics are just okay. ------ 5/10
Music and sound is awful ------ 1/10
Controls are just bad ------ 3/10
Story..what?! Zylons? ------ 0/10
Overall Gameplay terrible ------ 2/10
Price paid - ripped off ------ 1/10
Overall I was excited to see a decent space fighter/sim. But it was nothing of the sort.
Limited to small areas of combat in space (you bounce off of space itself if you go too far). Ship speed is imperceptible. You have no idea really how fast you're going, if you're catching up with your enemy, or where they really are. Designers tried to do something new with something that used to work well. Radar is useless as the enemy ships move too fast (yes you get a colored arrow indicating direction when off screen but!) No matter what *transformation* my ship was in they out maneuvre you.
DO NOT GET THIS GAME ITS A COMPLETE RIPOFF. Nearly impossible to control on steam with a Mouse and keyboard, no official forums or steam forums to complain about it. More of a waste of money than when i invested in ferret racing(who knew that wouldnt take off).
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Дополнительная информация
Разработчик | Incinerator Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 04.12.2024 |
Отзывы пользователей | 24% положительных (25) |