
Разработчик: THS
Описание
Lossless Scaling allows you to scale windowed games to full screen using the state-of-the-art scaling algorithms, as well as use ML based proprietary scaling and frame generation.
Frame generation options:
- LSFG
Scaling options:
- LS1
- AMD FidelityFX Super Resolution
- NVIDIA Image Scaling
- Integer Scaling
- Nearest Neighbor
- xBR
- Anime4K
- Sharp Bilinear
- Bicubic CAS
The latest feature allows you to use Lossless Scaling to generate additional frames in games that do not have such support, including emulators.
Lossless Scaling is also useful for upscaling modern games if you cannot run them at native screen resolution (GPU limited) and want to get rid of blur due to bilinear scaling of the GPU driver, as well as for upscaling older and pixel-art games which do not support modern screen resolutions or full screen mode.
For modern games it is best to use LS1 or AMD FSR. For scaling pixel-art games, use Integer Scaling or xBR. Anime4K is best suited for cartoons or anime.
Requirements:
Scaling makes sense when you are limited by GPU power. For the best experience, limit the game to a stable frame rate so that Lossless Scaling has resources to work with.
- The game must be running in windowed mode
- Windows 10 1903 or newer
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Системные требования
Windows
- Requires a 64-bit processor and operating system
- OS: Windows 10 version 2004
- Graphics: Modern integrated graphics
- DirectX: Version 11
- Requires a 64-bit processor and operating system
- OS: Windows 11 version 24H2
- Graphics: GeForce RTX 30 series / Radeon RX 6000 series / Arc series
- DirectX: Version 11
Mac
Linux
Отзывы пользователей
For me it better than DLSS. I can play games without stuttering and there is no drop in graphics quality.
Absolute game changer. I can now appreciate my 165hz monitor without needing to upgrade my gpu especially in today's market.
Easily the best software on steam. More frames, same old hardware. Well worth the base price, often goes on sale.
10/10
Very useful, be smart about it and learn the best usecase for games individually
sadly even this cannot save elden rings performance for me , and despite using the mode that says it wont , it disables my recording software . otherwise great , works wonders for monster hunter wilds as many say .
Great app for even more smoother experience while playing games. The frame generation seems to be working great.
Framegeneration with nearly any game. Say goodbye to Physic-Engine bugs that occurs with some games that were uncapped by mods or console commands (e.g. From Dust in 60+ FPS instead of 30 FPS).
Note: You have to live with some artifacts, but much better than crappy 30 FPS or 60 FPS with broken Physics! Really Love it.
Carajo, si vale lo que cuesta y hasta más. Juegos que estan bloqueados a 30 fps, ¿corriendo a 60 o 120? Este mugre programa lo logra.
Choose between buying a new 50-series GPU or spending $7 on actual black magic. 10/10 no regrets.
Very impressive application and a must-have tool for games with FPS caps. Literally download more frames.
I have a relatively powerful computer, so I didn't buy it with the intention of having better performance.
I bought it because I saw that it was possible to "increase" the FPS of some games that are fixed at 60 frames (mainly 2D games) by generating frames.
I tested it on Don't Starve Together, emulators and also Core Keeper and the result is incredibly satisfactory, I didn't even feel input lag.
I just wish it could be used on Steamdeck, it would be a game changer.
I highly recommend it!!
ARK: Survival Ascended has FSR3 FG and it sucks so hard, only giving ~20 FPS on a already low game FPS and then there's issues with ghosting and latency is just horrible.. Bought this after watching YouTuber "Lecctron" "achieving" about 240 FPS with Lossless Scaling's Framegen in various games including Cyberpunk..
I didn't try with 2 GPUs like in the video I watched, only my 2060 super that's now ancient and from 30 FPS (capped in-game) I now suddenly had 120 FPS.. It wasn't terribly bad with latency either, I feel like the game was still playable and I could finally experience the smoothness of playing at high frame rates on my 165Hz monitor.
TL;DR: This software actually works, I am surprised that the results are actually good and you can select to get higher rates from FG, so the world's worst optimized survival game running at 240 FPS.. Yeah it actually sort of works.
i got this for the frame generation, this is a powerful tool when you pair it with a capture card, theres some problems (you will get artifacting, and input lag is an important thing to keep in mind) but its insanely impressive when all it needs is the preview window with no access to the game itself at all, used it with my switch and played around with it on my n64, crazy shit
the magical frame maker 'you need to test all the sitting to work fine with your game i recommended just 100 fps with offline games' dont use it with high framerate games just for story to make it smooth
Ain't no way we actually can download FPS now and it ain't a scam or a virus!
Joke aside, this software works like a magic. It does the job nicely for many kinds of graphics cards, enables some games without built-in frame gen and upscaler to have those features, and works for not only gaming but also video playback. I've tested both on my PC and laptop. Recent adaptive frame gen update makes it even better so you can lock how much FPS you want it to generate, below or max refresh rate your monitor supports.
Just don't expect the software can boost a low and mid tier GPU to high end tier (4090/5090/the best GPU in the market) performance without any noticeable issues... that would be legit black magic. The gain in the frame rate comes at a cost (image ghosting, larger latency, input delay, etc), so it really depends on whether you can tolerate it. For example, the input delay can become a big issue for action and competitive games so probably won't use this software for those games. But this software may be great for turn-based games and linear story driven games because no one cares about that small input delay, and we gain frame gen for free. I also mostly use this software for watching movies and videos as long those content aren't DRM protected. Tho in my experience with 240hz monitor, some video content don't look good at higher frames and it kills the original creator's art style and art direction especially in animated videos. Upscaling videos work great as well.
Overall, I can recommend this software. It's cheap and if it works, it can greatly enhance your visual experience.
Its black magic. It will make games that are default locked to 60 fps or less be much more fluid at the cost of a bit of latency and performance, it saved my ff7 rebirth experience because of the poor stutter state the game came at. Also, was using it with skyrim that has engine default locked at 60fps to increase to 120. Also elden ring and dark souls (i know you can do it with mods, but its likely to get banned if online, i dont think this will get you banned).
the value proposition here is absolutely insane. this is better than DLSS because it can run in ANY games.
also, devs should probably change the name of the software bcs this offers more than just lossless scaling.
best piece of software i've ever bought, ever.
This is a remarkable program and a remarkable feat by the dev. This one guy is doing what the big gpu companies should be doing: helping people of all budgets and gpu generations enjoy the best gaming experience.
I bought this with some skepticism in order to use frame generation with Kingdom Come Deliverance 1 with my 3080ti. I gotta say, it worked just as advertised. I got consistently higher frames, it smoothed out the gameplay experience, and personally I didn't notice input lag. There was maybe a little artifacting, but to me that was worth the trade off for higher/smoother frames.
Just make sure to look up a guide, as it can be a little confusing to use at first. But once you get it, it works great!
This guy is a GENIUS! Nvidia and AMD should hire him. LSFG 3.0 with Adaptive scaling changed everything for me.
My settings for flawless 120hz&120fps experience: LSFG 3.0 Adaptive 120, WGC, G-Sync Support and locking everything at 62FPS through Nvidia panel.
Thank you Sir you made my World of Warcraft gaming perfect especially at raids and world bosses. I'm also using this to play games as Kingdom Come Deliverence etc.
My rig: i5 13600kf, 4070Ti Super, 32GB and yes I'm still using this program because it's WAAAAY better than Frame Generation from Nvidia and you can play every game with it!
(I don't see no input lag if anybody wonders, sometime some graphical glitch will occur but it's really rare)
If you sceptical about this - I was too but it changed really quick after setting everything up. There are many tutorials on youtube too!
THANK YOUUUU BRO!!!
An Essential Gaming Utility
As someone used to high refresh-rate silky smooth gameplay using a GSync/FreeSync monitor, being forced to play certain games at 60FPS or even less than that (usually due to terrible optimization) really sucks and diminishes the enjoyment of those games.
That's where Lossless Scaling comes in to save the gaming experience when a game doesn't run as it should, to provide a consistently silky smooth experience one would expect.
Here are a few examples with a 3080TI and Ryzen 5950x;
- CYBERPUNK 2077 (Weak PC) - Without Lossless Scaling fully maxed out Cyberpunk with Psycho RTX Cyberpunk would drop to 50FPS in specific heavily populated areas (like Tom's Diner, Jig-Jig Street, Lizzie's Club etc).
With Lossless Scaling by locking the base FPS to 45, it's a beautifully silky smooth 90FPS EVERYWHERE in the game (and far smoother than AMD's FrameGen generating 120FPS).
- BALDUR'S GATE 3 (Poor Optimization) - Without Lossless Scaling the poorly optimized city of Baldur's Gate in ACT III barely runs around 50FPS and even drops below that on occasion (like the Elfsong Tavern and numerous other crowded places in the city).
With Lossless Scaling by locking the base FPS to 45, it becomes a consistently beautiful silky smooth 90FPS gaming experience throughout the entire game.
- DISHONORED 2 (Poor Optimization) - Due to the Void Engine the game suffers from terrible stuttery frame-pacing if it's not rendering precisely 120FPS, and unfortunately modern PCs even today cannot maintain 120FPS due to the engine's limits.
With Lossless Scaling by simply locking the base FPS to 60 it generates the necessary rock-solid 120FPS that completely bypasses the engine's problem with frame-pacing at high refresh rates.
[*]BAYONETTA (60FPS Game) - One of the best action games ever made but unfortunately locked to 60 by design (as many games out there are, especially games where attack moves are tied to frames for timing purposes).
With Lossless Scaling any 60FPS game can be enjoyed at 120FPS instead.
In short Lossless Scaling is not just a FrameGen software that any PC and game can benefit from, but it's also an essential gaming utility software that helps bypass performance issues or even hard-coded limitations of games. Not to mention that unlike Nvidia's or AMD's FrameGens which require the base FPS to be 60, Lossless Scaling works even below 60FPS while providing a far smoother experience.
Naturally it does have some minor visual artifacts as it quite dislikes horizontal elements like stairs, fences, certain patterns etc... but personally doesn't bother me at all and input delay is practically nonexistent with GSync/FreeSync.
A huge thank you to the developer, you saved my gaming experience in a lot of games (especially older ones).
they removed some good features for some reason, in order to get them back, you need to revert the app to a previous release through the beta options
use legacy_3.0 - 3.0.0.1 for 1/2-1/4 v-sync options and gdi api support
use legacy_2.13 - 2.13.2 for windowed mode support
you might want to look at ytszazu's test but it mostly depends on your hardware
Astonishing :
MAX performance improvements, inmy case for Transport Fever 2, TW-Warhammer III, Empyrion, Fallout 4 etc etc etc !
For all systems and games this is a BLAST !
Even Higher Performance or solving graphical lags, Lossless Scaling Delivers !
YES, BUY This !!!
This software is extremely promising for the future of gaming, especially multi GPU gaming. Tweakers will find the real game enjoyed is playing with the program itself and getting the best result.
This program allows you to use machine learned methods in order to artificially generate higher resolution frames and artificially generate frames in between real ones. This results in noticeable performance boosts with even older cards. Its possible to get higher fps with less GPU usage with this program alone.
It should be noted though that this program is very tweak able and is not really made to be plug and play. There is a lot of customisation which is fun for the tweaker, but maybe frustrating or daunting for a casual player. A good example of this is the following...
This program works best when the GPU does not reach 100% utilisation. Thus, you really should consider frame limiting your games so that the GPU is not attempting to run the Frame generation and scaling methods ontop of rendering your game at 100%. You will likely need additional software to frame limit games properly.
The very progressive element this program can provide however, is multiGPU setup. This software allows you to use a much older GPU to be dedicated to frame generation and scaling, and your primary GPU for native frame generation. This is exciting for two main reasons
1. MultiGPU set ups have been an ineffective choice recently with SLI and Xfire support dropped. This changes that dramatically, with an older GPU being capable of doubling your frame rate
2. This technology is generally only offered by AMD and Nvidia, but locked behind their respective modern generation of GPUs. LS allows this technology to be used by 100% of GPUS, on almost all games in existence
This is one cool app, I definitely recommend picking this up when it's on sale. Being able to use various upscalers AND frame generation on anything is awesome, even browsers work so if you want to for some reason watch 8k youtube upscaled with FSR at 60fps frame gen'd to 1200fps on your non existent 1200hz monitor you sure can! Yes 1200 frame gen goes up to 20x lol
The only thing I would not recommend are those who are only interested in the frame generation and only has 60hz monitors, I definitely don't recommend using it at baseline of 30fps even with latest version, 60fps or higher is the way to go.
This is probably the best $3 USD I have ever spent. As a mainly laptop users I cannot stress enough how good this is. Utilizing iGPU to do the upscaling and frame gen work while dGPU is busy rendering the game. They both work together and resulting in 165 FPS on my 2K external monitor on ray tracing enabled titles. It is insanity. I don't care the teeny tiny bit added input lag it boosts my frickin' 40 FPS to 165 totally wort it in any scenario! Highly recommended regardless you grab it on a sale or not! This software needs to be your priority to run every game available today with your cheap or/and old hardware!
this is a game changer. i tried it with black ops 6 and it made the game run hella smooth. like what other people have been saying this is like downloading more RAM but with frames and it is actually not a scam. this is dirt cheap too since its on sale (spring sale as i am typing this review right now). get this while you can.. should work with any game.
this is good for non intense input games like Honkai Star Rail, is not good for fps game like Valorant. this is good for they wanted watch video at the same as your monitor hertz. the latency was noticeable, better use monitor at 240hz i guess
If you're struggling with low frame rates on an older PC, Lossless Scaling is a must-have. This software significantly improves performance without sacrificing too much visual quality, allowing you to play newer games on older hardware. A great value for the price!
Drastically increases smoothness at the cost of latency; really good for non-competitive games. Looks way better than AFMF 2. Highly recommend.
If you're running an AMD GPU, disable the "Record Desktop" setting in the "Record & Stream" tab in Adrenalin.
I've been using Lossless Scaling for a not so long but, honestly, it's a total game-changer. You keep all the details, you get frame generation, GOOD performance with no compromise, all without spending 3000$ on a gpu.
Highly recommended!
It takes more resources trying to use it, making performance on games a little worse. The input lag it causes is far more noticeable than reviews lead me to believe.
I heard about this program, and it is pretty hype around its community that it peaks my interest to give it a try and to see what's the hype about.
I primarily bought this for Final Fantasy XVI, the only game that gives me trouble right now. Yes, it has built in framegen (FG) and Super Resolution/Sampling/Scaling, but it still stutters a lot.
Running adaptive FG in this program surprisingly fixes the stuttering most of the time, but I also notice that it creates two main problems in +30 mins running Lossless Scaling (LS). Namely, artifacts and latency, applicable to both fixed and adaptive FG.
The artifacts are most noticeable at the edges of the screen while running FG in LS, it is worse than DLSS, FSR/FG, or XeSS. It is acceptable or bearable to say at least if you enjoy and too focused on what you're playing, but the latency is the big issue here.
The latency makes me feel sick when this is turned on. You can feel the delay behind every input on your controller/mouse and keyboard which is not ideal in action games. I don't notice this in DLSS or FSR/FG, but it is a big problem here in LS.
As of the moment, I can't recommend this program to others, but I'm keeping it. I like what you, the dev, doing here. As a support, I won't refund this even if it doesn't fit my needs right now.
I'm looking forward to future updates. Wishing you good luck. May God bless you more.
Absolute magic. You need this if you need more FPS in games. Frame generation gets a bad rep and i was never interested in it.. but this is just wizardry. No issues at all. Extremely low input delay too, you wont notice it. The only place i would not use this is competitive gaming where every millisecond counts, for every other game.. this is the tool to get.
At the moment, I can't say anything else except this is some black magic f*ckery right here. Extremely affordable frame gen with a ton of options you can experiment with.
Software is very good, the upscaling is awesome, and the Frame-Gen is very good IF the FPS is already high (60 at least)
An incredibly impressive offer for the price tag that just keeps getting better and better. Since the new Adaptive Frame Generation option released I've been going nuts cross-testing it vs native frame gen implementations (DLSS where available, FSR3 where not) and it's come out even better or at least on par in 99% of those comparisons on my 4080. And even in the one or two cases where it lagged behind DLSS3 frame gen, it was still better than what I would be getting with no frame gen.
And that's just on the higher-end side of things. For the lower-spec gamers amongst us, the upscaling feature is huge for carving out better performance. It won't outdo natively implemented upscalers of course, but not all titles have those, and it provides an always-viable alternative for the cases where they aren't to be had.
Point being, low spec or high, this software has something for everybody and it just keeps getting more refinements and features added. It's stellar.
EDIT: Just realized how low my use time is listed as. That's wildly inaccurate - LS has a "launch during startup" option I have enabled at almost all times and since that's launched outside of Steam, it doesn't seem to trigger Steam's time tracking.
I have an old game which I couldn't play or didn't want to play because it was literally capped at 60 FPS. Even though I had tried and really liked the game, I just left it on the side, pondering if it was an impulse purchase. Whatever the case, my liking for the game made me get it, and when I did, due to the cap, I was kind of disappointed and thought I'd never get to play it.
Last day, I booted it up out of curiosity and decided to run Lossless Scaling with it, seeing as some of my friends did the same frequently. I was surprised to find that in that game, it actually worked, which I thought was impossible to go beyond the cap.
Here are my thoughts and understanding of this program, LS:
Lossless Scaling is a really great and valuable program that literally generates frames for you, meaning it increases your FPS if you have a supporting monitor that can render the extra frames. This is depicted as Hz or Hertz, like 60 Hz monitor equaling 60 FPS in your game, and beyond. I have a 144 Hz monitor, and with the use of native Nvidia Frame Gen technology (FSR for AMD) or Lossless Scaling's Frame Gen tech, my games often reach that limit and hold steady. This is why I noted that it’s a great and valuable program.
In my experience, having anything at or above 120 FPS in a game is literal heaven.
More frames provide smoother and more responsive gameplay. Frame Gen in general increases input latency somewhat, but Nvidia has developed Reflex technology to combat this downside, and AMD has developed a similar tech (Radeon Anti-Lag). This ensures frames rendered by your computer process more quickly, reducing input lag caused by Frame Gen. Lossless Scaling can make use of this tech if the game supports it. You can run LS and enable Reflex (if available) in-game for an optimal experience. If a game doesn't have Reflex natively, you can still tweak LS settings for optimal performance. Check online for the recommended settings for your GPU and monitor.
A few years back, people joked on forums and in social media comments about "downloading more frames for your computer" or saying, "Download more RAM." It was an ironic joke because that was basically impossible and the stuff of dreams. Now, advancements in AI models like Google's Gemini or Microsoft's Copilot have made it a reality. Nvidia originally utilized and implemented this AI into their 4xxx series GPUs through work on powerful servers. A few years later, this technology has become more widely available through other sources beyond GPU manufacturing giants.
Nvidia's Frame Gen tech is native to their GPUs, meaning developers must manually implement this tech into their games. Therefore, not all games, especially older ones, support this technology. The magic of Lossless Scaling is that it provides Frame Gen tech for almost all games. While I couldn't test all games, what I've seen so far is really impressive. LS just works, and it's fantastic because I'm picky about frame rates in games. In the past, we often missed our target frame rate by 10 or 20 frames. Now, with this app, they are working on perfecting it through constant updates, and it performs better with each update.
The magic of the program also lies in the following features:
Adaptive Frame Generation
Resolution Scaling akin to DLSS (Deep Learning Super Sampling) from Nvidia
Latency and Artifact Reduction
Compatibility with many GPUs and games
Every gamer should have this in their toolbox, and I wish you many frames for your gaming enjoyment. GG
I am genuinely impressed. I frequently mod framegen capabilities into my games to make the most of my monitor's frame rate. This is almost on par with those in terms of quality, even though the mods can access the in-game vector information. It also blows the fluid motion frame capability offered by AMD out of the water with far fewer visual artifacts.
It has been especially useful in getting Elden Ring to a higher FPS than the measly 60 FPS the game developers locked it to.
The adaptive frame generation feature makes this so easy to use.
Very, very nice work.
It's amazing how much PC gaming jank lossless fixes or mitigates
- It fixes VRR flicker for me by allowing me to skip using it and framegen to my refresh rate at all times and in all games, in all fps conditions.
- It fixes the high Vsync latency/tearing/judder dilemma for me. Default Sync option is great and has a low latency cost given all the issues it is fixing + adaptive mode ensures a no judder/perfect frame pacing experience no matter the fps
- LS1 non-performance mode softens the image slightly/improves low resolution induced instability in a nice way. Making DLSS artifacts/aliasing a bit less noticeable, especially helpful at lower resolutions. (windowed mode, scaling from lower than native)
- LS1 slightly improves color banding in games that use auto HDR (Surely in other scenarios as well, autoHDR just has a lot of banding issues and so improvements are noticeable when you enable lossless)
- I bought a tiny secondary GPU for 1/6 the cost of a GPU upgrade and with the lossless settings I use, my FPS is now 65-70 in games that used to hover around 50-55, (Prior to adaptive update numbers, also non-scientific) due to this I now also have more usable VRAM as the new card is set to handle windows and background application that use VRAM
- Now my 4070 ti can more easily play at medium-high textures instead of low-medium in the latest NVIDIA sponsored upsell attempt to 5090 tech demo video game :)
Additionally, getting the 2nd GPU fixed my primary GPU's nvlddmkm instability issue. Prior to this I had to downclock my GPU by around -300 MHZ on the core clock + windows registry/windows tweaks for it to remain almost mostly completely crash free. Now I can do +90 MHZ and it is completely crash free. What.
Thank you so much for making this program!
I bought this tool and it worked really well especially because it was the only solution I found to get Frame Generation in windowed mode.
Since the latest update (3.1) the windowed mode has been removed and now all applications you try Lossless Scaling on will go "Full Screen" adding horrible black borders if the aspect ratio of the original app doesn't match the display one.
Despite many users purchasing this product, mostly because it offered that feature (check the official Discord for proof), the devs seem to have no plan to reintroduce it.
(https://steamcommunity.com/app/993090/discussions/0/598520270912773034/?ctp=5#c594016735391207412)
I'm sorry to see the direction this project took and I'm sorry to say that if I pay something that offers me a feature and then said feature is taken away I'd call that a scam.
EDIT:
I forgot to mention the feature in question is still available should you choose to give up any future update to the app including new features and performance improvements and revert to an old build.
My bad for not even considering this a fair option to mention. Oh wait, because it isn't. :-)
Some of the best seven dollars I've ever spent, really. The explanations in-software make this program easy to use, and the ability to make playable framerates into the high framerate ranges cannot be beat.
Having gone from AMD's frame generation to this and even trying DLSS, this is my preference.
Each update is something I look forward to. On titles where a high framerate can already be achieved, it can be handy for keeping performance demand and fans quiet.
In terms of nitpicks (Note that these are anecdotal and subjective, the worst kind):
- I do experience black borders on the top and bottom of the screen.
- The program doesn't want to play well with Fullscreen mode (borderless and windowed are usually fine). This is on a per-game basis on how that ends up, either in a black screen (Elden Ring) or a disappeared mouse (Modded Minecraft, ATM9).
- Ghosting can be seen around stationary hud objects, though this seems to have improved in the latest beta. Note that it still slam dunks both AMD frame generation (from what I recall more than a year ago) and DLSS 3.0 on MhWilds.
Even still, with that aforementioned price tag? An absolute steal, compared to shelling out a used car's price for DLSS 4.0 on a shite-box 50-series Nvidia.
Very worth it for 7$, compare to RTX5070 that does the same things with AI.
Work as intended, Though its not suit every single game.
!!! Settings : 60 FPS LOCK (Original), NIS Doubled (Targeted 120 FPS)
!!! Game tested :
@7 Days to die - This game are widely known very poorly optimize, utterly garbage performance, especially during blood moon, or in the city. LS work very well with it,
Noticeable artifacts : 4/5 Barely seen.
Latency : 5/5, From 7 ms increased to 21 ~ 40 ms with LS.
@Minecraft + SEUS shaders
Noticeable artifacts : 5/5. No artifacts.
Latency : 5/5. There are no significant increase latency.
@Palworld
Noticeable artifacts : 3/5. Some artifacts and ghosting maybe annoying.
Latency : 2/5. Some input lag, 80 ms+, depends on FPS.
March 07, 2025
yes
very useful for older games that don't work in full screen, but are too low resolution in windowed mode for modern monitors
DLSS-like up scaling that works on almost anything windowed, frame gen is neat too
Review of Lossless Scaling (10/10)
Lossless Scaling is an amazing tool that revolutionizes the way we perceive low-resolution games. This program deserves the highest rating because it performs its job flawlessly, providing users with a huge improvement in image quality without any loss of detail.
What is Lossless Scaling?
Lossless Scaling is software that allows you to "scale" video games and applications to a higher resolution while maintaining the full sharpness and details of the original image. Thanks to advanced technology, this tool performs upscaling without any loss of quality, making older titles look better on modern high-resolution monitors.
Performance and Ease of Use
One of the greatest advantages of Lossless Scaling is its ease of use. The program doesn't require complex configuration—just launch it, select the game or application, and the program takes care of the rest. The interface is minimalist and intuitive, making it easy for even beginner users to get comfortable quickly.
Image Quality
What truly sets Lossless Scaling apart is the quality of the resulting image. Many scaling programs introduce noticeable quality loss, causing the image to become blurry, pixelated, or distorted. In contrast, Lossless Scaling not only improves the resolution but also preserves perfect sharpness, giving the impression that you're playing in a native higher resolution. I tested the program on several older games that typically struggle to look good on modern screens, and I was amazed at how well they looked after using this tool.
Compatibility and Support
Lossless Scaling is compatible with a wide range of games and applications. Whether you're playing older titles or running something with a low resolution, the tool handles the image improvement effortlessly. The program works on both Windows systems and various hardware configurations. Additionally, the developers regularly update the program with new features and bug fixes.
Price and Availability
On Steam, Lossless Scaling is available at a reasonable price, considering its immense capabilities. In terms of the quality it offers, it’s an investment that pays off, especially for gamers who value high visual quality, even for older titles.
Conclusion
Lossless Scaling is one of those tools that should undoubtedly be in every gamer's arsenal if they want to improve the visual quality of their favorite titles. The scaling quality, ease of use, and reliability of this program deserve the highest rating. If you care about enhancing the visuals of older games and applications without compromising on quality, Lossless Scaling is a tool you simply must have. A 10/10 rating is well-deserved.
this app massively underrated, it even beats out official offerings fron nvidia dlss and amd fsr, given the current absurd price scalping happening in the gpu market, this apps will gives your old gpu some new life for few more years.
i genuinely think bro is an actual tech-einstein while also being drunk enough to sell a nobleprize-worthy software at the cost of a starbucks coffee. Here take my upvote and upmost respect.
nb: nvidia and all those greedy corporate scumbags can go to hell honestly
Insane. I was highly sceptical but this is the real deal. You really can download more frames.
Only caveat it is there a very slight input lag, so would not use this on any highly competitive game. Only noticeable when your flicking the mouse at speed.
I am using this on Monster Hunter wilds which runs like complete crap on a 3090, barely 60 fps at 1440p normally and using lossless scaling, I'm up to 110+
For just a fiver, you can watch this guy make NVIDIA his bitch and take them for walkies down the street. INSANITY.
Lossless Scaling has been that one particular tool for me that I didn't know I needed it until I've used it. This tool is almost magical, even achieved MFG like feature earlier than Nvidia ever could, although at the cost of minor artifacts. hands down 11/10.
Some of the best software I've ever used.
Note that it's probably best suited to you if your games are getting 30-60 fps. Anything under and it's not enjoyable. Putting another AI FPS "generator" on top (I.e DLSS) is a no-go, although surprisingly works well in really slow games like Microsoft Flight Simulator.
10/10!
Use for FPS capped games like fallout or terraria. It also works really well on Helldivers 2 as long as your base fps is over 40, it will about double it with the 2x frame gen on a 2070s. Use borderless windowed
Игры похожие на Lossless Scaling
Дополнительная информация
Разработчик | THS |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 26.04.2025 |
Отзывы пользователей | 93% положительных (9675) |