Разработчик: Taktyl Studios
Описание
FEATURES
⦁ 360 movement system allowing for players to move freely around the battle arena, giving more control over your character, while still staying in the action and locked on to their opponent.
⦁ 2 new worlds come together introducing an original new cast of diverse and exciting characters to fight.
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7, 8.1, 10 (64-bit)
- Processor: Intel Core i3-4160 @ 3.60GHz or equivalent
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1050
- DirectX: Version 11
- Network: Broadband Internet connection
- Sound Card: DirectX compatible soundcard or onboard chipset
Отзывы пользователей
This game has potential >:))
The music is good.
The movement is a nice speed.
There is just some stuff that need to be cleaned up like some of the background getting in the way.
I had funny playing the early access I can't wait to see what they do with the game!
I was a bit curious what it might be. Since it was fairly cheap despite being on early access (Around 9 USD when I bought it. ), I decided to give it a try. I don't really know how will this game evolve but at the current state I wouldn't say it's worth buying even for that much.
You have 2 types of attacks, dash ability (It doesn't seem to be possible to mix it with an attack. ) and jump that CAN be mixed with an attack. Game uses analog stick for movement and camera adjusts automatically (Though it sometimes gets stuck behind objects. ). You can also grab (But it seems that there's only one grab animation per character. ), block and if your gauge is high enough - use an ability that seems to be similar to a guard impact or use a finisher (The last one takes some time to execute. ). There doesn't seem to be a crouch option, low guard or low attack possibility so despite I played it only against the AI opponent - I'm a bit sceptical to how fun can be a game against a human player without various types of attack and block heights. When it comes to AI - there is no difficulty setting and what you're given is not much. It doesn't really seem to be possible to lose against it and it often gets stuck while running in the corner of the arena or just stands there and does nothing.
I know that it's an early access game (And a fairly small project. ) but at the current state - it's just not worth it. Maybe after some major changes it could become an enjoyable budget (Or free to play with minor microtransactions. ) fighter but it is not that at the given moment.
This game is amazing with wonderful graphics and gameplay. The 3D fighting ability is a great feature and the characters ALL have amazing moves and combos
Very addicting game to compete against friends with for hours. Tap in to the Black Salt Coreupt Universe today!
Something about these types of games (naruto ninja storm series, Dragaon Ball Xenoverse etc.) they have there market but the players don't play them for long. Its like one of those games you play when you have friends over then put it down after that. Does show alot of promise. I feel it needs some updated grafics (looks arent everything) and some over hauled fight mechanics.
Lots of great potential here for a fighting game! The visuals are beautiful, the music is great, and the characters are pretty imaginative.
I feel like the game, as it stands right now, is at a crossroads between traditional fighting game and arena fighter, due mainly to a lack of enemy lock on. The game has a great free range of movement, really satisfying high jumps, and these huge open spaces with room to run around like your traditional arena fighter. I would love to see how moving platform stages, items and ring-outs might drastically change game play, because I love being encouraged to run around. Tactical retreats and approach from different angles offer a lot of variety in strategic game play. However, the current combo system functions more like a traditional fighter, consisting of technical combinations with precise timing that rewards chaining and areal juggling.
Area and traditional fighting games have very different audiences, but the game is still in its early stages so it feels like it could lean either way. Hell, if the camera was stabilized, I think this would work really well as a co-op action adventure beat em' up. It'll be interesting to see which direction the developers move toward.
If you enjoy beat em' ups this game is for you. Character design is amazing. Music and levels are engaging. I am really excited for online multiplayer!
Really fun VS fighting game! Cool characters and fighting styles.
A decent indie fighting game mash-up of two different IP's. I'm enjoying the battles. Character graphics seem interesting and make me curious about the stories behind them. A good way to lose some stress by beating up on some opponents.
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Дополнительная информация
Разработчик | Taktyl Studios |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 78% положительных (9) |