Разработчик: RocketBrush Games
Описание
The Unliving is a dynamic rogue-lite action RPG with strategic elements. Raise the undead, use numerous spells and explore a mystical world, all realised with darkly extravagant pixel-art.
TURN ENEMIES INTO YOUR UNDEAD ARMY
Each fallen foe can be resurrected and added to your army to create unlimited legions of the dead. These re-animated creatures have their own unique abilities, such as the undead Priest whose blessings in life, will now curse your enemies in death.
UNLOCK THE SECRETS OF NECROMANCY
Meet colorful characters - friends and foes alike. Question members of your own necromantic cult, force answers out of your enemies and even dialogue your own phylacterium - to gather the lost memories of the Necromancer piece by piece and reveal the nature of his immortality. Who knows, maybe you also find out the grim truth about the supreme hierarchies of the Church.
CRUSH EVERYONE IN YOUR WAY
Only some of the living are helpless victims, the rest can retaliate against your forces. They hold the line, move in large groups and wield powerful abilities too. They cherish their lives and will not fall easily, so unleash hell as the Undead Lord to bring them to their knees.
CONQUER UNCHARTED LANDS
The world is randomly generated for each run and is richly populated with an array of creatures, artefacts, secret rooms and deadly traps. Each part of the world is occupied by a variety of living inhabitants - invade villages and slay feeble peasants to reinforce your army or engage in a desperate fight to the death in the swamps against formidable foes.
BATTLE EPIC BOSSES
The powerful creatures of this shadowy world will do all they can to stop you. Each boss has a unique fighting style and set of abilities, meaning deftness in combat and strategic thinking will be crucial in emerging victorious from these gruelling encounters
DIE AND RISE AGAIN
Ability to deny death itself is the greatest secret of the Necromancer. Another mortal strike is merely a setback for him. Take a lesson from your death and don’t let your enemies catch you the same way twice.
Поддерживаемые языки: english, russian, french, german, spanish - spain, japanese, korean, polish, portuguese - brazil, simplified chinese
Системные требования
Windows
- OS: Windows 10
- Processor: Intel Core i3-2100 or AMD FX-4350
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTS 450, 1 GB or AMD Radeon HD 5750, 1 GB
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Title is not supported on DirectX 10
- OS: Windows 10
- Processor: Intel Core i5-6600 or AMD Ryzen 5 1500X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 650 Ti, 2 GB or AMD Radeon R7 360, 2 GB
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Title is not supported on DirectX 10
Mac
- OS: Mavericks 10.9 or later
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+
- Storage: 2 GB available space
- Additional Notes: MacBook, MacBook Pro or iMac 2012 or later
- Memory: 16 GB RAM
Отзывы пользователей
Why is this game getting so much hate?
Graphics are decent (pixelated sprites with lighting effects, sweet!), and in my opinion the gameplay is a lot better than most other reviews claim it to be. The complaint I read most often is the limitiation of 80 undead to use for your army... Yeah well, there are items and skills you can use to circumvent this limitation, so why all the buzz? Being a roguelite title it's also to be expected to die a lot, upgrade a lot, repeat. Yeah I get it, that's repetitive, right? But so is Vampire Survivors and it is an awesome game anyway. And so is The Unliving if you give it a chance. There's a lot of story going on inbetween your runs to underline the feeling of making progress. Almost every run grants you new abilities to unlock or level up, so the lack of diversity in levels will be compensated with an abundance of skills, weapons and ability combinations to try out. There's also plenty of achievements to go for to keep your interest up. Sound and soundtrack are both adequte, so no real reason to complain here, either. So what if the devs 'abandoned' the game? They delivered a solid product and for 5.99 (during Winter Sale) that's a fair price.
I played for about 7 hours now (which I enjoyed quite a bit) and I will come back for several more!
nice
hghh
Pretty good. I like it.
Game got bug. Stucked at one of the loading page. Couldn't continue even after restart of game or pc.
The idea is fantastic and effort was definitely put in. But I really can't recommend it with the bugs and the unfinished feel of it. It seems that it was also abandoned by the creators so there's that.
this game would SLAP if Devolver Digital made it... or if it was actually finished.
Took the money from release and ran, no updates in months.
Don't bother
Between this and Sea Salt, I'm thinking these are two of the best pure "Horde", "Necromancy" games.
There's a lot of great lore, there's a ton of upgrades and the gameplay is how you'd want a Necromancer game to go. There's great attention to detail in the dialogue, the game system is pretty easy to use and the upgrades are kinda nice.
I have no idea what is "mixed" about the reviews in this game. It's one of the few Necromancer games where you play a male and the action and gameplay are pretty awesome.
I think this game is being artificially down-voted. I'm not sure what else anyone would be playing for Necromancer class in a necromancer game that's as easy to pick up and play, and has great depth, except for maybe Sea Salt, but that's Cthulhu.
"the dead follow my command" -isildur from shadow of war
making the horde limit 80 ruined the experience ngl game was good came back to and found a ton of changes that didnt make the game more fun. Like seriously though the reason this game was fun was because it gave you that all powerful necromancer feeling and the player was very minimally limited but now you have to grind a ton to beat the heaven area which is just not fun or interesting to fight while also having a smaller horde size. The reason this game was fun was because most necromancer roles in video games give you a ton of limitations because balance but this game wasnt like that and if you were skilled enough and used your head you could have fun but it doesnt seem like the game was going in the direction I thought it was +heaven area is janky as fuck with the zombie ai somehow being worse then it was for the other areas and the scaling of the whole thing just sucked with you just suddenly being overwhelmed by a ton of
Дополнительная информация
Разработчик | RocketBrush Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 15.01.2025 |
Отзывы пользователей | 65% положительных (356) |