
Разработчик: Loiste Interactive
Описание
You're left there to cope with depression, addiction and maybe even a lethal disease. Survival won't be easy, but remember: the only way is up!

Become the landlord of a run-down tenement
Due to a clerical error, you have received full ownership of an unfinished apartment building.
This rat hole is your base of operations for your upcoming empire.
Upgrade and maintain the building to lease apartments for the Obenseuer's quirky inhabitants, and to build facilities for your growing business.

Decorate your apartment and equip your workshop
Time to make those barren, cold, concrete rooms look nice and cozy.
You can purchase and craft various different furnishing and manufacturing tools that you can place around freely.
The building's basement has enough space for a proper factory of your own.

Grow turnips
Despite the darkness, coldness and wetness of a depressing November, practicing agriculture is still possible!
Farm turnips and potatoes, etc., and convert them into liquid gold for a hefty profit.
Considering one of the probable reasons you ended up in Obenseuer in the first place, you'll probably consume at least some of your own refined turnip juice yourself. Also, having something to eat is pretty nice.

Discover dark secrets
As seen earlier, Obenseuer is home to a myriad of weirdos. Quack! And there are plenty more weird, dark things going on.
Do tasks and quests for various locals and discover what is happening beneath the surface in Obenseuer.

The secret ingredient is crime!
Steal, sabotage and break-in. In Obenseuer there are no rules!
Actually... there are, and the jail, run by the local militia, is not a nice place. So don't get caught!
Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 7
- Processor: Double core 3.0Ghz or higher
- Memory: 4 GB RAM
- Graphics: GTX 650/GTX 550ti/HD 5770
- DirectX: Version 10
- Storage: 5 GB available space
Отзывы пользователей
Awesome game, love the story far, a lot of ways to make money in the game, great breathe of furniture options for your own apartment.
Love to see where the game goes from here!
Great game, very underrated. Hope the developer won't leave it like that, but will add the Bazaar. And good luck not breaking trains when upgrading mines.
It's one of those games that softlock you with the addiction system (mushrooms one), after 10/20 hour of gameplay without the possibility of recovery, that leads you to gameover.
Without giving you any explanations, forcing you to search online info.
I was on the fence for ages before buying this as I was unsure what partial controller support meant in practice.. but I went for it and I was not disappointed.
I can play 95+ percent with my Xbox controller and only need my mouse for a few parts like operating the mushroom vending machine and a couple of other dialogues but am very content like this.
I also saw some reviews criticising performance but I don't notice any problems. My pc must be at least five years old.
I really recommend this game, it's super engrossing, dark and mysterious and I love it.
Homeless slumlord simulator, I guess?
Take the settlement simulation from Fallout 4, drop it into an immersive sim set in a small disease ghetto, then stir in a bunch of rpg mechanics and crafting systems. Notes of Mon Bazou and My Summer Car.
This game is very accurate in replicating those relatable moments in which you drink a 1L carton of milk from your fridge and then immediately release 8L of urine into the dozes of bottles and cups on your person
I like this game, a surreal apartment owner simulator. Upgrade the apartment, own a cat, lock-pick your way into rooms. It takes a lot of money to have higher upgrades but you can always use console commands. The needs are a bit fast to need to drink/etc. but you can turn those off in difficulty settings if you want. I'm a fan of Crazy Neighbor, a guy I chose as a threat at the beginning of the game, I hope we get more dialogue and content with him! :)
This one is something special. Has great atmosphere - everything feels dark and moody enough to be a real quarantine zone with no hope of ever leaving. The people/relationships are almost inconsequential, but you'll feel a sense of happiness when you finally get that homeless family off the street. The gameplay loop is irresistable. Each mission reveals another hidden space, another weird personality. Each time you open another little new area and find it connects to X or Y is very cool, and it gives you a new place to swing by to loot.
I've just reached the mines, which seems like a step back from the rest of the game. I can see there'll be opportunities to mine for ingredients, but so far there's been almost no incentive to get into the crafting system, so I don't know if I'll get much mileage from mining. I've had so much fun so far I'll absolutely keep playing and give it every opportunity to shine.
It's absolutely worth your money even in Early Access. My sincere appreciation to the dev, and hope they see this through to the end.
I'm taking my time playing through this masterpiece. About 16 hours into my current playthrough with way too much time spent exploring and collecting bottles and resources. Very engaging and immersive experience. I only just got into the mines and it feels like I have only scratched the surface. Can't wait to see where the game goes from here.
HIGHLY RECOMMEND
the game is fine , and it have a good ideas , but what i didnt like is how easy you can change the difficulty in midgame , and how easy to use cheats , and i really hate how happiness work . just add a choice before making a new game that you can not cheat at all or changing the difficulty so i dont get weak midgame . Sincerely 3asd
I love it! The idea and basic gameplay mechanisms are awesome.
- Immersive, start out as a bum, collect empty bottles and help on the farm
- Handle the addictions
- Basic food supply from charity
- Full tenement cleanup and renovate mechanic
- Shops and lots of items, like cigarettes, booze, many type of food, tools and hardware
- Advanced item mechanics, like you can fill up 10L bottle with water so you have something to drink. One can store these in large barrels later. You can burn things like paper and wood for heat.
So far the only thing really bothering me is the speed the needs go down. Our character is a bum, why does he need to shower like twire a day? Should be like a few days thing until the flies. Same for toilet, needs to be a 1-2 a day thing not like 5-6. The character gets fully depressed in like 2 days. Game balancing went horribly wrong, I hope they will fix it.
Post WW2 era Eastern Bloc aesthetic with certain surprises and landlord duties. It's lovely. When you're not working on the apartments you'll be doing small tasks to keep your money and stats up. Very fun and surprisingly relaxing.
Really good game. Still in early access and every update makes it better. 10/10 would get addicted to rats.
Great fun. Lot's of attention to detail in the world and tons of odd and fun characters about.
Upgrading the tenement and being a loot goblin is greatly entertaining.
This spin-off of the 2016 game INFRA dives more into a part of Stalburg briefly explored in INFRA, Obenseuer.
You're given a whole apartment complex and you'll work the building up from pretty much a crack den into a 5 star apartment complex, taking in tenants and struggling to make enough money, all while taking care of your needs, invoices and addictions.
Another great game from the developers of INFRA
The best elevator pitch I can give is that someone made a 3D Fallout RPG that isn't just modern action slop. Its iconic feature is a deep addictions and needs system that it barely exposes via any UI to the player. It's oddly refreshing to just be incapable of minmaxxing stats and having to operate on vibes.
"Why is my depression so bad today? Would a shower help??" and "Screw this. I'm just going to nap for a bit." are things I've said to myself hundreds of times IRL but never about a video game. Video games usually tell you exactly what is wrong and precisely quantify it.
It made breaking the nicotine addiction it started my character with really satisfying. I didn't actually even know that was possible to do. But I noticed that, as I kept smoking as soon as my character felt like it, they started wanting to more and more frequently. So I started pushing them to wait longer and longer for that desperate craving. And then eventually it had just been a day or two without any smokes and they didn't care? It took a looooooooong time of experimenting and I was never aware that was an actual feature until the game gave me an achievement for quitting smoking. (lol)
The home decorating is also a blast. Brutalist Animal Crossing slumlord concretecore. I'm raising salmon in inflatable tubs in my spare room. Someone was selling a frog plush but I couldn't afford it that day. I needed the money for acetylene so I could melt down the steel cans I had been collecting. My IRL mental health stat took a point of damage on that one.
first time writing a review after playing dozens of games: minor issues aside, this is a masterpiece. I sucked - it took me 15 failed runs (instructions are minimal), but the frustration matched only by the fun of figuring things out - and everything in the end makes sense.
The game is very good, but the progress rate in the game is very slow, so only buy the game if you have the patience to play for hours.
An amazing spin-off of INFRA, which is my favorite game of all time. Very addictive. Definetly worth the purchase. I am hoping that the Bazaar will become available soon. Was very dissapointed when I tried to use my passport and found it was not in the game yet! I can only hope the devs are planning to release it in an update soon. I, and I'm sure a lot of players as well would be very happy.
A weird, often repetitive, charmingly-trashy survival game. You play as an impoverished person banished to a slum during a fungal pandemic. Dark humor abounds as you find yourself turning trash into treasure, becoming a slum lord by building up your revenue chains through bizarre and deranged methods such as mass-mailing forged bills to people, distilling smashed infected poop into alcohol and selling it, or simply breaking, entering, and stealing everything not nailed down. Everybody else in your city block is equally shady and miserable, so you're really just fitting in.
This is still an early access game, has something like 25-40 hours of things to do at the moment with the "mines" update. There's no official ending to the game yet, but I did enjoy my time with it and whenever the next update comes out I see myself picking it up again, starting fresh, and working my way back up with the knowledge I gained on my first playthrough. Not every session was equally fun, some of them were a slog, but then I found a new, ridiculous recipe to make, a smile came across my face, and I dove back in.
Excellent game with light survival and management aspects in a grim atmospheric setting. I love games where you are upgrading your 'base', in this case a tenement block which you can rent out, and who doesn't enjoy arranging furniture? I'm sure it'll be further balanced to make it a little more challenging, as it is getting over the various addictions and handling the survival side of things is pretty straightforward, but none-the-less it's a soothing gameplay loop which isn't too hard on the grind aspect.
Fantastic Incremental Life Sim.
Good
The survival aspects I actually enjoy. Most games I do not, but this one just hits a bit different. I really do FEEL like im struggling with balancing addictions, mental health, gut issues. Lots of people don't enjoy it, but simply turn it off if it bothers you so much.
Embrace the loot goblin There is a ton of loot and nearly all of it has a use. Seriously, from trash to mold you can make money off of it.
VISUAL UPGRADES!!!
The world is interesting. The fact youre in the middle of an infected hotspot is great.
The game loop is repetitive but there is a LOT you can do, so you're never doing the same thing over and over.
Those Unavoidables.
SO. MANY. LOADING. SCREENS. This is the biggest gripe with the game, and sadly it is just unavoidable, and its because...
Performance is bad inside buildings. I know why they didn't put the buildings into the normal world space, cause if they did, the game would be unplayable.
Hoarders/ADHD nightmare So much to do and so much to loot. I really enjoy doing all the work but constantly doing inventory management is not fun. It is 100% a me problem, and not a games problem though (However, the difficulty option to increase stack size/increase backpack slots would be very, very nice).
Just like in skyrim, your profits are limited by markets having limited cash to buy products.
[b]Overall, I really, really enjoy this game. Its comforting, satisfying, and overall just very enjoyable to play. The loading screens are just a compromise you have to make with the game.
One of the best game purchases I've made in a long while. So much fun, and oh so very addicting. I plan on getting back into it once I've gotten through my library backlog. Still much to do. Haven't even touched The Mines update yet.
Try this game! Just be warned, it can be quite slow paced and also very punishing.
This game is perfectly described as bizarre open world survival with lots of mushrooms.
This game is so fun I like how it looks and how realistic it is.This game is underrated!
my usual day starts with me waking up at 6 am brewing homemade liquors made of mushrooms, turnips, rice, and/or my own feces in my apartment building that I own. I rent this building to local financially challenged individuals. I will then sell these liquors to a local street vendor and earn a currency that is worth less that most empty bottles that litter the streets. With enough liquor I can earn enough shitcoin to transfer it into real money which I can use to upgrade my tenement building to rent to more prestigious individuals. I usually end my day melting down stolen goods into their core precious metals which I can craft into furniture and other trade goods and sell these goods to a known criminal for you guessed it, more shitcoin.
Pro great game a lot of layers to it, very fun and interesting
Con needs to work on controller support
This game is a hidden gem!!!! I love how tough it is and the vibe is perfect!! Only complaint is the load times!!! I moved the game over to my nvme drive and saved a few seconds which for this game matters
Something about this game has me properly hooked. I like the tenement mechanic; I really like the vibe of the area, this ultra grungy quarantine zone. I held off on a review until I saw the mines update, and I'm comfortable saying it was a home run. This game is another one of those peeks into the Finnish psyche, where the world is a hellscape but at least you have sauna. And sauna cures everything. Absolutely worth a purchase, in my opinion.
This game a hidden gem in steam, this game must be sold 100 million copy already it's soooo great in gameplay and exploration and building, i dont think this genre available in other pc games nowadays
This is such a strange yet delightful game that you can lose hours in. I am very much looking forward to future updates and continuing to renovate my tenement.
Pros:
+ Lots of things to do, explore, and achieve
+ Supports various playstyles
+ Very quirky & weird
+ Even though it's early access, there's still countless hours of gameplay for someone like me and it hits all the buckets for a casual survival RPG
+ Minimal bugs on my end, and nothing game breaking
+ I enjoy decorating my apartment and upgrading the building
+ I have fun fucking around and finding out lol
+ Just a really fun, addicting gameplay loop for me
+ Interesting setting, plenty of surprises to run into, and genuinely interesting things happen that make you take pause
Cons (this is verbose for the devs! They come from a place of kindness!):
- Survival aspect is extremely harsh in the beginning and grows to be more of an annoyance than anything as you become more proficient, particularly with mental health. It's impossible as far as I can tell to keep your person above board at all times, and sometimes brings your game activities to a screeching halt to deal with (esp after working at the telemarketing job, it's such quick money but you take a massive hit), vs being something to quickly manage, unlike the other needs. Whether this was an intentional thing on the dev's part or just an oversight on how the mental health is supposed to work, I can't say for sure.
- Quest system is extremely vague, not marked on your map, and the game does next to no hand-holding. I'm not saying this is 100% a Bad Thing, because it is quite nice in games to be able to do your own thing, BUT there's quests I've got from 25+ hours ago that I have yet to work on because of sheer forgetfulness. It would be really nice to have an indicator on the map of areas to work towards completing your unfinished tasks, particularly for vague quests without any information on where to achieve them in the task list. MANY of the tasks are extremely straight forward and easy to do, but some are not.
- Tenement upgrades become, quite frankly, prohibitively expensive and TOO challenging after a certain point; I'm uncertain if this due to the "Early Access" part of the game or not, but it does get soooo grind-y to do upgrades especially since you have so many apartments that all need the same exact ones.
Overall, I am recommending this game! I've more than got my money's worth and I am def gonna keep playing. It's a really interesting take on a survival RPG, and I love it <3
Feels like it's not just a game - it's an addiction in a good way.
Playing for 120+ hours and never got above second level of upgrades because even if you cheat - there ain't that much ways to get resources yet, probably could be "fixed" (added) in next updates for the game. Updates themselves are slow but steady, certain jank was present in the game up to some version - now it feels like a solid experience that you can easily fall into and sink half a day without even noticing.
Gameplay loop is simple - it's a survival game in the "quarantine" zone where your main goal is to build and rent out an apartment building. Basically profitmaxxing while avoiding mushroom disease. It's addicting, fun and even got a good stories to tell with sidequests and a sorta main one.
this game is hard as steel balls, explains very little to you and runs like piss half of the time. and i do not care.
its being developed by the same people who made INFRA, which is one of my favourite games of all time, and it's packed with the same rich atmosphere, environmental storytelling and humour that made me love that game. the gameplay loop starts off a little repetitive but there's a level of intrigue that kept me coming back, which a lot of similar games fail at. it's in early access right now and i believe a lot more content and quality of life features are on the way which i am eagerly anticipating.
You can rob people, Do drugs, Cut someone up and turn them into a lantern, Steal other peoples Ore from their mine territory. There's also something about renovating an apartment complex but you can kinda just ignore it and enjoy the surprisingly well written story.
(Edit: I Played before the recent mine update the game already had all the important core mechanics completed before they put it on sale. The update added a probably 20+ hours to the game with a huge new map and story line and they still are not done. Wish more developers would do it this way instead of releasing half baked games with nothing completed)
(Edit Edit: Didn't realize they released this game 6 years ago and are still working on updates. so my above comment might be void, I'm not sure I didn't play it back then. So much respect to the dev for putting so much continued work into this. Looking at game play from 6 years ago everything is different they re-hauled the entire game. and when I say re-hauled I mean RE-HALED the graphics used to look like PS1 graphics, the game was in a different city, the game used to be called Open Sewer. The devs made 2 different games but released it under 1 price tag.)
I was at first weirded out, not amused, kinda bothered and depressed about the atmosphere. But as I played I got invested, realized there is kind of a story in place, while maintaining a day to day figuring out life and how to survive in a quarantine zone. Lots of looting, figuring out how to manage resources and has puzzles for quests. I realized that I had invested a lot of time into this game. I plan on playing it for at least 100 more hours.
Incredibly detailed, filled with content. One of the best games to come out in the past few years. Criminally underexposed and underrated.
Having arrived at this game from Infra, my hopes for a similar experience were high. Thankfully, Obenseuer is alive with detail, and only continuing to evolve with new/refined ideas. Prospective players should note that the overall gameplay loop can get very grindy, almost to the point of becoming boring. I personally suggest one balances their time between the many tasks this game asks of the player, so as to not get too bogged down in the repetitiveness of the whole thing, lol.
Thankfully, there is lots to see in Obenseuer, and plenty of people to talk to. When this runs out, however, one is not left with much of a game, unfortunately.
It's a difficult game, a lot of grinding.
Though not as highly detailed as their previous game, Obeseuer has a fun art style in a strange world filled with even stranger people.
Building up your own apartment complex with the scraps in town can be pretty nuts at times, but if you dont mind starting a new game a few times till you get it right, youll have fun with this guy
It's oddly refreshing to have a game so utterly unconcerned with explaining its' own premise and mechanics to you. If you like being dropped into a game without any idea of what you're supposed to do, Obenseuer's pretty good for that. the management and survival is still fun after you've figured out what you're doing too, although there are some elements that are a little grindy right now (looking at you manufacturing). It's still worth the purchase at current version for the amount of content, and there's more to come.
Love it, very addictive urban survival/dumpster diving sim. Rich in content even in it's current form, dense grim and weird atmosphere.
Some balance and UI issues - late game is super grindy and i wish for some sort of a search or sort function for recipes - but great fun nonetheless.
In this game, you play as a slumlord. For whatever reason, the government has given you an entire apartment complex in a district facing a severe housing shortage. This is done so you, as a player, know that the game is realistic, as it mirrors real-world government efficiency when it comes to resource management.
What you do with that unfinished, contaminated, less than sanitary building (which may or may not have a few corpses) is entirely up to you. You can renovate it, rent out apartments, and learn a few crafts to make a profit so you could enjoy the high life, or you can spend your days catching rats, stealing all clean water from locals, and selling empty bottles just to afford more beer, smokes, and shrooms. Your call.
Game is great until i got to the mines. I need to smoke and use the toilet so much i cant really do anything else there without losing my mind in and outside the game. In that sense realistic mining experience so 5/5
I've had a great time playing this game! And There is only more content to look forward to as the game gets further development. I enjoyed the rat race of collecting funds any way necessary to build up the tenement and improve cash flow. and the mines update added loads more to do while we wait for the bazaar and further content. Overall i highly recommend this game if you enjoy survival games and you're fine with early access plus some minor bugs ( i never encountered anything game breaking at least not yet)
Extremely fun game, with very in depth exploration and many interacting systems. There is some jank still of course, but the developers are listening to player feedback and fixing all the bugs that arise.
Ok so let me start off by saying this game is a massive grind so if thats not your thing you might find this game harder to enjoy, As it can be quite unforgiving.
Obenseuer is a fantastic game. I might even go as far as to give a 9.2/10
Everything from the design of the interiors, the mechanics like decorating your tenement, crafting, eating drinking looting etc etc. Oh sound design and the atmosphere! Truly to die for, It just speaks to my soul, I for one dont mind the grind as it gives me something to always focus on. Same with making money, and this game lets you make money in various ways besides being a "good" landlord. (One fun way is breaking into peoples homes and finding piggy banks/cash boxes and breakin them for the sweet insides)
Despite this game being in early access it is by far one of the best game i have ever played in my life. Am i biased? Yeah probably. But i urge you to try this amazing, Its a slow burn but really worth its price in the long run.
Thank you developers, For a truly great and interesting game
A very addicting game, it tickles the need for discovery but also survival. The story is fun but sometimes you can lose sense of direction and where to go or do next.
start as a homeless junkie, end as the booze and knock off watch kingpin of finnland.
if you dont mind a very long grind, then this is among the better grafting games.
This is the perfect game if you are into survival/base building games. I had been looking for a game to get into for a while. Nothing was pulling me in. Until I got this game. I'm hooked. I just want to play all day. It's exactly what I needed. Can't recommend it enough... and for what it's worth, if you play it, don't look things up online. Just figure it out. It is so much more rewarding.
I can pick up a glowing turd. 10/10
However, a lot of mechanics can be ambiguous, making the game hard to play if you don't understand how it all works. There have been multiple times where I have just started dying and don't know why.
But, just like Infra, this game is so unique and it presents such a unique view of the world that this alone makes the game incredible.
9.7/10!
Дополнительная информация
Разработчик | Loiste Interactive |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 03.04.2025 |
Отзывы пользователей | 94% положительных (732) |