Alaloth: Champions of The Four Kingdoms

Alaloth: Champions of The Four Kingdoms

3.0
В основном положительные
1200.00₽
Steam Store

Разработчик: Gamera Interactive

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Описание

DELUXE EDITION

The DELUXE EDITION includes:

  • Alaloth: Champions of The Four Kingdoms Base Game

  • The Ultimate Pack with two unique sets [Godshield and Arcane Dawn] a unique dice set [The Great Betrayer] a legendary mount [Sand Lizard], a unique ring [The Eternal Balance], in-game goodies [epic herbs, ingots, potions, repair kits, alchemy sets] and 50.000 G-Tokens to be redeemed on Gamera Interactive Discord server to buy goodies and games from our catalogue [worth 9.99$]


PLAY ALALOTH ANYWHERE WITH STEAM DECKG


THE BIGGEST INDIE RPG


About the Game

In Alaloth: Champions of the Four Kingdoms, the fate of a land ravaged by ancient rivalries and dark forces lies in your hands. Step into the beautifully brutal world of Plamen, a realm divided among kingdoms, each with its own unique cultures, mysteries, and conflicts. Guided by tales of honor and vengeance, you take on the role of a mighty champion, forging your path to glory and fighting to withstand the ever-growing corruption of Alaloth, a malevolent god imprisoned in the mortal realm.

The vast, fully explorable world of Plamen awaits, a realm of sprawling kingdoms and wild frontiers, each filled with unique inhabitants and dangers at every turn. Journey through lush forests, towering mountains, and barren wastelands where the four distinct races have carved out their own domains, each with complex histories and turbulent relationships. Alongside warriors and rogues, you’ll encounter powerful mages who have honed their skills across diverse schools, from elemental mages wielding fire and lightning to necromancers drawing power from dark realms. As you venture deeper, prepare to face deadly mobs and legendary beasts twisted by Alaloth’s corruption, their very existence a test of your skill and strategy. Everywhere you go, ancient ruins, sacred sites, and thriving cities offer stories waiting to unfold tales of lost civilizations, epic rivalries, and secrets guarded for centuries. Each region brims with lore, quests, and characters that reveal the layered history of Plamen, creating an unforgettable experience in a world where every decision shapes your journey.

A hardcore combat system combines with a brand-new isometric gameplay, featuring spectacular moves in challenging fights against various enemies. You must carefully plan each move: one reckless action, and you die.

  • A huge Single Player Campaign, feauring hours and hours of emerging contents

  • Play as human, a dwarf, an elf or a orc. NPC react to this choice with different dialogues and attitude

  • 12 memorable companions with their own backstories, ready to join or fight you during your journey

  • Local Cooperative Mode up to 3 players, working online through Remote Play and no extra copies needed

  • Competitive Mode to play against other champions

  • A unique, hardcore combat system, combining iso-view with skill-based action

  • A world-centered game: live the life of great warrior in an ever changing world reacting to your actions

  • Customize your character by choosing different Ways of Power, classes and skills

  • A huge world to explore, crafting, and ton of content to unlock

  • 500+ NPC, 250+ quests, 280+ locations to explore, 1200+ items

  • A ton of amazing boss fights against dragons, demons and other giant monsters

Поддерживаемые языки: english, french, italian, german, spanish - spain, portuguese - brazil, polish, turkish

Системные требования

Windows

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Core i3 2100 / AMD Phenom X2 550
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 770 / AMD Radeon 7970
  • DirectX: Version 11
  • Storage: 20 GB available space
Recommended:
  • Requires a 64-bit processor and operating system

Mac

Minimum:
    Recommended:

      Linux

      Minimum:
        Recommended:

          Отзывы пользователей

          Рекомендую 03.03.2025 06:43
          2 0

          A Cross between diablo and Dark Souls. The combat is deep and satisfying and the lore is perfectly high fantasy. The devs have been really committed to this game for a long time. I bought in early access and waited until 1.0 to play. They just dropped a free content patch that a AAA studio would have charged full price for. These are good devs making a great game. So them some love!

          Время в игре: 471 ч. Куплено в Steam
          Рекомендую 24.02.2025 09:01
          1 0

          The combat is fun, I have a lot of questions about some of the other design decisions but the combat is by far the most important part of a game like this and it works so it gets a recommend from me even though I can see a lot of people finding this game totally unplayable.

          The start of the game is extremely difficult to get into, this is early 90s RPG level of "we're just going to drop you in game with a lore dump and you can go figure out what to do". Even after a few hours of poking around and trying different things I have no idea what's going on and I'm basically just chasing quests around the map aimlessly. If there were fewer quests and lore dumps and longer combat encounters the flow of the game would feel a lot better, maybe this clears up once you've got through the early game but it's very overwhelming at the start

          Время в игре: 188 ч. Куплено в Steam
          Не рекомендую 23.02.2025 14:18
          5 0

          Look, I can see the devs' good intentions and passion in this project. Too bad the project isn't all that good. I wanted to like the game at the start, but eventually, playing, you realize there isn't much there gameplay wise. And unfortunately, I'll give it a thumbs down.

          Время в игре: 560 ч. Куплено в Steam
          Рекомендую 21.02.2025 02:28
          0 0

          Game is fun for sure. The competitive mode is really interesting, and adds a sense of urgency and makes you want to use your time wisely. I played it a while ago, like a year or two ago, and man has the game changed since then.

          Combat is fun, you wll start to feel OP pretty quickly but then you will definitely run into some encounters that humble you, I hope there are far more challenging encounters to come because that's where the game really shines.

          There are SO many sidequests and POI's to check out.
          I've only been focusing on working toward beating the other race's champions in the artifact gathering, and doing the Dragonhold questline, outside of that I've only really done side content that has useful item rewards, and I still have like 2 dozen quests in my log that I just came across naturally.

          There are some negatives, mainly for me it has to do with itemization and spells. Both systems are far improved from the first time I played, but there is still alot of room for improvement imo.

          Gear gets very samey, very quickly, as you get some pretty strong stuff thrown at you in a relatively short period of time, and from there on each item is basically identical or sometimes slightly better. I think that power progression could be drawn out some more, with items having more defined strengths and weaknesses rather than all basically being the same with a few % more or less of a couple stats.

          Spells are very hit or miss. Balance is not good, some spells are just absolutely useless and others demolish everything. Necromancer/Warlock dots for instance do no damage, ever. the Ice nova spell can burn through an entire dungeon full of mobs in a couple ticks. They have added alot of magic schools and seem to be focusng on it, which is great, but its a big pain point for me currently.

          Время в игре: 5397 ч. Куплено в Steam
          Рекомендую 19.02.2025 21:59
          1 0

          Amazing gem of a game. Is it perfect? no, but at the same time I was very let down to see not many playing it or giving it a chance.

          The combat needs a few minutes to grow on you and then this game opens right up. Sad also to see "mixed" ratings, this game deserves better.

          Note for new players - turn on the slow motion effect during combat (options menu).

          Время в игре: 3573 ч. Куплено в Steam
          Не рекомендую 16.02.2025 10:02
          0 0

          i just wonder, why there is no potion station in orc stronghold? this is a bug or what? i wanna make potion with my orc hero in my stronghold

          Время в игре: 317 ч. Куплено в Steam
          Не рекомендую 15.02.2025 17:24
          1 0

          The durability of your equipment is designed to be hit with a -1 per item per fight regardless of anything. Some quests in the game due to this will cost you thousands of gold. I've been informed that this is intended. So due to awful design I have to thumbs down this one.

          Время в игре: 495 ч. Куплено в Steam
          Рекомендую 15.02.2025 11:51
          0 0

          At the start I've had trouble getting into the game and almost decided to refund. Quit the game twice after playing for an hour, but on my third sitting I got sucked in and didn't notice where my 5 hours went. It's a very fun and engaging experience, I love it. Menus are very easy to navigate and I often found myself thinking "huh it would be convenient to have a certain feature right now", looking around and finding that exact feature.

          Quests are very basic and straightforward - go somewhere, pick something up/kill something/talk to someone and that's mostly it. So you end up just walking where quest markers lead you and not thinking too much.
          Once you get used to combat it's pretty fun but there is a lot of hit and run due to clunkiness.

          There is also no real RPG-like freedom, more like a hack'n'slash one. You can't beat up npcs or rob their houses or something and there aren't many items to pick up.

          What I dislike the most is the writing, most notably the info dumps that happen when you enter some locations. Most of the time it's 2 dudes randomly talking about something that they would never talk about IRL, like 2 mine workers suddenly start talking about how important is their job and who they are supplying. And every other sentence is agreeing with the other person, the talks go like "-our work may be hard but it's important. -indeed brother, the rich magnates who live somewhere need our ore -you are right, they are using our ore to do some stuff. -indeed, the ore can be smelted and made into weapons. -yes, weapons kill people". It's not an accurate quote but it just feels so artificial. These talks could easily be made in some more natural "show not tell" way.

          EDIT: went to fight the Dragons, there are like 5 of them and they are supposed to be epic lategame bosses I think. Damn why are they just the same dragon with a different color and damage type? They have 100% same skillset except one that has a little minigame to do at the start. Like come on, give them at least 1 unique ability

          I have 2 requests to the devs :)
          1. Could you please show the "+x% spell cooldown" as a negative trait on equipment? Like currently when my armor has "+50% spell cooldown" and I compare it with an armor that has "+80% spell cooldown" the "+30%" difference shows in green text like it's good that this value is higher. It is confusing and I bet there are a lot of people who see green number and think it's better. I didn't know what to think until I tested it.
          2. A button that transfers all crafting materials to the stash, or at least a different category for such items. It sucks to accidentially put something like alchemy set into stash while spamming the deposit button. Also a different tab for food items would be cool - I often take 3 potions and 1 food for FA and scrolling through all potions to get it (sort/filter does not work on equipment screen) is burdensome

          Время в игре: 1868 ч. Куплено в Steam
          Не рекомендую 13.02.2025 14:51
          1 1

          So, I've played many games like this. I love the fantasy genre. You can look at my library, it's true.
          It's a decent game. It's not extremely polished, though it's polished enough. Better than most indie games.
          I would advise against buying this game for a few reasons.
          One, a fantasy RPG hack and slash isn't exactly a very niche game genre, and with the amount of others on the market and soon to be on the market (e.g Avowed) I would say you're probably better off spending $35.00 on something with more polish and scrutiny. I mean, I understand that this game is rather large, but that price tag is just too much for what the game is, even in its post-release state. It's too expensive, and there are other options that are better, by matter of opinion, and more affordable, by matter of fact. There's really not enough information about the game online to determine whether it's a good purchase, and it takes so long to get into that you can't decide yes or no for yourself before steam's 2-hour refund rule comes into effect.
          The game does its world building well. There's a lot of effort behind it. But, it's also devoid of any true depth or character. It's just copy-paste fantasy generation type stuff, to be honest, and I don't say that lightly. I wanted to like this game and its lore very much, but it's just missing the personality and character in terms of story, and that hurts its value. There's a universal sort of blandness to the characters, the writing, even the very well-made cinematics are just... boring. It's nothing you haven't heard before. "The gods are at war with each other and fail to notice a greater threat, and now they're in big trouble" cliche is all I got from the opener, though it's a little unclear. There are a noticeable amount of basic grammar and spelling issues.
          Also, for a game that's "mostly focused on physical combat"- and this is likely my harshest criticism- it does physical combat quite terribly. Maybe I've been spoiled by Elden Ring and the like, but it doesn't seem that difficult to make challenging combat without the glaring issues this game's combat has. Firstly, you can't interrupt your attacks, and if you can somehow, the game doesn't make it known how to do so. The controls are iffy, sure, but the biggest issue is the dodging, which is satisfying and cool when executed properly, but impossible to execute properly. The simple reason for this is that you can't dodge out of your own attack animations at any point. In other games, once you reach a certain point of the attack animation, you can't dodge out of it, but in this game, it's as soon as you press the button to attack. You are locked into the attack and unable to dodge, and multiple enemies are often attacking you at once. There is almost no way to engage enemies without taking damage, because the dodging system is useless if you make multiple attacks or even one heavy attack. Otherwise, you're locked into a boring cycle of dodging several attacks, attacking once, maybe taking one or several hits, backing up, dodging, attacking once, et cetera- which just sucks for the player. You can't even move while attacking. You just stand there and take whatever the enemy (enemies, more likely) is hitting you with. Not being able to move while attacking is a HUGE downside.
          All of this is to say, it's a well-made game, it just lacks crucial elements needed for a game of its kind to work- mainly, working correctly.
          There's a huge diversity of different enemy types, characters, lore, a huge amount of effort was poured into this game and it's clear to see, but in the end it just doesn't measure with any other alternative in the genre due to its glaring failures. You can't call a game a souls-like and not even have a working dodge mechanic. I do believe this game deserves support, and has the potential to become something great, but the developers are focused on the wrong issues. If you're curious about this game, I'd recommend to look elsewhere for now and come back at a later date.

          Время в игре: 448 ч. Куплено в Steam
          Рекомендую 12.02.2025 14:31
          1 0

          Really hard time getting started but well worth it.

          Massive payoff if you stick with it. It feels really new player unfriendly. Don't be afraid to meta game a bit and pickup a companion early. That really unlocks the fun and fleshes out the combat.

          If you stick with it, once the game opens up and you start to understand the gameplay loop, its really terrific! The graphics are out of the world good as a fan of old school BG1&2 games. The flow of upgrades and the way crafting and cooking unfold to the player feel paced well. The combat is lots of fun and the more you unlock the more interesting it gets. Once you have 4ish areas unlocked and some skills the game is super addicting. I can already tell I'm going to put 100 hours into this game. Which also makes it a steal in terms of interesting and fun gameplay per hour per dollar.

          Great work Devs! I am having a blast! (If they made a single companion available from the start, I really think this game would flow perfectly. I understand they have a vision and it's pretty great. Maybe think about it?)

          Время в игре: 302 ч. Куплено в Steam
          Рекомендую 12.02.2025 01:47
          2 0

          I call this game SimSouls lol. If The Sims and Dark Souls had a baby it would totally be this game. Pretty but hard, cool design ive never quite seen before i like it and i plan on playing this one for awhile. I can see how its not for everyone but if you enjoy a challenge, huge lore and you enjoy managing your character and inventory (even repairing armour and weapons), then give it a go.

          Время в игре: 741 ч. Куплено в Steam
          Рекомендую 10.02.2025 13:08
          2 0

          I can honestly say I've never played anything like this. There's so much soul to the game that it's worth it to try out if you're into niche RPGs, in my opinion.
          On the other hand, the amount of jank is hard to ignore sometimes . . . BUT the devs seem to be working tirelessly to make it the best experience possible, so it'll only get better from here.

          Время в игре: 2319 ч. Куплено в Steam
          Не рекомендую 09.02.2025 01:25
          6 0

          Tried. REALLY tried to play this game, but it's just feel, off.

          It's not polished off, REALLY REALLY slow start, took me like over 30 minutes to get into a fight that lasted 5 seconds.

          The User Interface is TOO noisy, very hard to manage/understand.

          It looks promising, and i am sure many will like the style, but as a CRPG veteran, i couldn't get myself to enjoy it, and i wouldn't recommend it.

          Will revisit it after a few months to see if Dev will improve GC/UI.

          Время в игре: 74 ч. Куплено в Steam
          Рекомендую 08.02.2025 03:24
          1 0

          Nice little game if you want a chilling experience.

          Pros:

          - great level design, some of the cities and fighting areas look amazing
          - good role playing opportunities, as in playing as you want to play: warrior, rogue, archer, mage, etc
          - some good build variety, don't be afraid to respec and try different powers - little hint for mages, aeromancer is really nice but it takes time to get into properly, don't recommend to play mage in the first 10-15 levels :)
          - some enemy designs are really cool
          - some of the loot is great
          - great representation of the 4 main races as the 4 main areas in the game really have the atmosphere they should have as a human, elf, orc or dwarf environments

          Cons:

          - really needs voice acting for quests, would make a big difference
          - the start is really slow but once you get some decent armor and weapons it gets a lot better
          - gameplay loop gets very repetitive after a short while
          - quests are also mostly boring and too many honestly, some give great loot though
          - fast travel around the map is unlocked too far off into the game and you get to go on foot a lot
          - not challenging, at least on the first play session, no hardcore and Solo
          - not very balanced between different builds, weapons, etc, some clearly better than others

          Overall, I enjoyed my time with the game and would recommend it but I'm sure it won't be for everyone :)

          Время в игре: 2874 ч. Куплено в Steam
          Не рекомендую 07.02.2025 15:19
          4 0

          Was expecting more baldur's gate in the "baldur's gate and dark souls baby"

          Skills are more of a utility than a style of play, bow and magic skills are good for preemptive attacks or back line enemies while you jostle with the front line.

          A suggestion for the dev, remove range requirement on bow skills or give magic skills the range requirement, its inconsistent.

          Время в игре: 192 ч. Куплено в Steam
          Рекомендую 06.02.2025 20:05
          3 0

          Just an amazing adventure of a game. This game has me immersed with how deep the lore is for the world and everything that inhabit it! Right off I could tell the devs really love their world with all its intricacies and histories. If you're an LOTR fan and are looking for an adventure game with deep, interesting lore this is definitely worth checking out. There's a ton of quests and places to visit and most of them have a back story!

          Время в игре: 837 ч. Куплено в Steam
          Не рекомендую 06.02.2025 18:16
          6 1

          Not very polished, Too big of a scope where it fails in lots of parts, combat feels dull, itemization is bad, story not interesting.

          Время в игре: 402 ч. Куплено в Steam
          Рекомендую 05.02.2025 15:04
          3 0

          It's OK/Good.

          Inspired by a few of my favourites and a cool art style. The only problem really is that the stamina system is very arbitrary and doesn't really work well as a balancing feature. It takes away from the combat if anything and makes it a little unsatisfying (especially early game). The durability system also falls into this camp too but I think it works for the style of campaign.

          On the other hand the combat is generally satisfying (stamina aside) story seems cool, world maps and arenas are cool, enemy design is cool (again a downside of the stamina system here is that I don't appreciate the enemies as much because you're fighting the stamina system half the time, rather than focusing on enemies). Game runs well, isn't cluttered on MnK and seems to be receiving updates and content patches which is cool.

          Hoping it gets better as I go along and I'd suggest giving it a try.

          Время в игре: 272 ч. Куплено в Steam
          Рекомендую 05.02.2025 04:21
          2 0

          Looks to be inspired by Moonstone : A Hard Day's Knight. Combat is similar although isometric and the overworld map with AI npcs to race against seemed similar. However they look to have added quite a lot in terms of lore, content, exploration etc. Thats just my 2 cents after playing for half hour or so. Seems good, won't refund.

          Время в игре: 36 ч. Куплено в Steam
          Рекомендую 04.02.2025 17:50
          4 0

          This game has an interesting system, it's like you're playing Baldur's Gate 1, but Dark Souls... And the world is huge.
          If you love top down perspective RPGs, you'll probably like this one

          Время в игре: 148 ч. Куплено в Steam
          Не рекомендую 04.02.2025 09:05
          5 0

          This game has heart, lore and oozes adventure, but the combat is much too difficult for me to continue on with this game.
          If only the combat system was more like Diablo or other similar games, this game would be right up my alley. Unfortunately with its current combat style, the sad reality is this game will go unnoticed by many gamers. 6/10.

          To the Dev: Please stop berating me for my opinion. I dont use discord and dont care enough about the game to do so. Ive said my piece about the game, and I would appreciate you leaving it at that, and to stop harassing me.

          Время в игре: 60 ч. Куплено в Steam
          Рекомендую 04.02.2025 05:11
          3 0

          I should be able to zoom in on my character more. I should also be able to equip crossbows, as well as other ranged equipment, as a standalone weapon. Other than that, the combat feels nice. The visuals are immersive. Killing enemies feels satisfying, and the game has decent physics.

          Время в игре: 25 ч. Куплено в Steam
          Рекомендую 03.02.2025 23:01
          3 0

          Rough but something shines underneath, nothing that can't be fixed
          A prologue dungeon(think DDDA) might help early combat and tool/material/potion management,some of the info boxes can be info overload early on
          Agree that it feels like D&D meets Souls, combat feels smooth but can always improve the speed/response
          Map travelling bit messy
          Non Linear, you can go anywhere pretty much from the off, very good
          Character customization could have more options
          With the armor, being able to chose separate piece would be nice addition
          Easy to see a lot of heart was put into this project, nice to see a D&D/BG style game with action/isometric combat rather than Turn based
          6.5/10, but one to keep and eye on

          Время в игре: 42 ч. Куплено в Steam
          Не рекомендую 02.02.2025 11:02
          4 0

          For some reasons, this game doesn't invite me.

          First of all, it is clearly done for console, and is not convenient on PC. Interacting with anything looks just weird on PC.

          Second, the way you move in the world feels disconnected ; there are roads, but it is clumsy to stay on them, and in any case, they seem only to serve as decoration. As does most of the map (at least what I've seen). You just move straigth from one place to the other, regardeless of rivers, forests or whatever : obviously, this is bad for imersion in the game.

          Third, you start with a depersonalized character (ok, you choose the sex, appearance -always ugly-, and fighting style -sword & shield, polearm...-) ; this just starts like I'm going to hack/slash around. Not my style ; this feeling is reinforced by the tutorial which insists on combat movements -dodge, parry, starike- but has little else to offer.

          Then the whole story doesn't catch my imagination ; I'm tired of stories of battles between gods, especially when mortals are supposed to solve them. It feels so childish I just cannot connect.

          So no, I wouldn't recommend the game.

          Время в игре: 194 ч. Куплено в Steam
          Не рекомендую 01.02.2025 02:05
          2 0

          It tries to be challenging. It only ends up buggy and confusing.

          Время в игре: 2572 ч. Куплено в Steam
          Не рекомендую 26.01.2025 16:56
          1 0

          I like the idea of the game but I don't like the game.

          Combat is really floaty, I don't feel much like I'm really interacting with the enemies. They did try to put in a compelling combat system but it makes no sense when the enemy AI is so basic. The enemies literally just swarm you and swing the same attack as soon as they can. It feels like a game from 30 years ago in that regard.

          The KB + M controls are horrendous.

          Cities are dull and lifeless.

          The game is purposefully archaic which sucks what little fun there was away.

          Время в игре: 254 ч. Куплено в Steam
          Рекомендую 20.01.2025 09:48
          1 0

          Great game, I'm loving every minute playing it.

          Pros:
          - Engaging combat mechanics: weak and strong attacks, dodge, parry/block and up to six special abilities and/or spells. More than enough to keep it interesting
          - Big world to explore with every location being unique and handrafted
          - Lots of different and unique loot
          - Locations have perfect size. You can usually complete any dungeon (Fighting Area) in 5-10 mins and then decide to go to another one or to play with your kids.

          Con:
          - Early game is hard. You need gear, more levels and possibly companions to comfortably clear dungeons. Later it gets easier.

          Время в игре: 1213 ч. Куплено в Steam
          Рекомендую 19.01.2025 22:16
          1 0

          "Beautiful but Flawed non Co-op: A D&D-Inspired Journey"

          Alaloth boasts stunning visuals with incredibly detailed and animated models, truly capturing the essence of a classic tabletop RPG. The combat system is engaging and rewarding, and the developers consistently deliver updates and new content, showing a commendable level of passion.

          However, the map travel can feel somewhat tedious, although it's consistent with the genre. My biggest disappointment lies in the "Shared/Split Screen Co-op" tagged. Instead of cooperative play, it's a PvP mode, which is significantly different from what was initially implied or suggested. This is a major letdown for those who were expecting a cooperative experience.

          Overall: Alaloth has a lot to offer with its captivating visuals and engaging combat. However, the misleading information regarding the "co-op" mode, which is actually a PvP mode, significantly detracts from the overall experience, especially for those who were drawn to the game specifically for that feature.

          Pros:

          Stunning visuals and detailed character models
          Engaging combat system
          Dedicated developers with regular updates
          Strong D&D-inspired atmosphere
          Cons:

          Tedious map travel
          "Co-op" mode is actually a PvP mode, not cooperative play
          Misleading advertising regarding "co-op" as a feature

          Recommendation:

          If you're looking for a visually impressive and combat-focused RPG with a strong D&D vibe, Alaloth might still be worth a look. However, be aware that the "co-op" mode is actually PvP, and proceed with caution if you were expecting a cooperative rpg experience.

          Время в игре: 114 ч. Куплено в Steam
          Не рекомендую 13.01.2025 19:51
          5 2

          Terrible game design, so many unituitive elements like ui navigation, map travel, quests, cooking, loot... Near everything I do in this game has some annoying component to it or lacks basic QOL. Trash design basically.

          Время в игре: 97 ч. Куплено в Steam
          Рекомендую 12.01.2025 17:46
          2 0

          It really scratches that RPG itch. From the enchanting music to the beautifully rendered high fantasy world and deep lore. I am really enjoying my time with this game. The build variety is varied and allows for a number of play styles. Loved that they added companions, but limiting who you can hire based on your alignment was a bit of a downer.Also I don't understand why there is alignment as you don't really make any dialog choices besides accepting quests,The difficulty can be steep at the beginning but flattens out and plays like an rpg power fantasy once you earn better gear and level up

          Время в игре: 1656 ч. Куплено в Steam
          Рекомендую 12.01.2025 09:04
          5 0

          I played and enjoyed this game immensely! Great and varied combat. Sprawling beautiful open world map that you can explore however you want and at your own pace. I love that the map is tabletop-like and real time. There is deep lore if that is your thing (it is not mine) and no neg consequences for skipping through that lore and focusing on questing and exploring. The graphics are beautiful. The music is solid. It is very well made and original in my opinion, and I did not encounter a single bug. I honestly think some (not all) of the neg reviewers kind of missed the point of this game. I do have issues with Alaloth but I feel moved to briefly address some of the things some people have objected to because I think this is a fun game and I want small original teams like this to get a fair shake. Here are some of the common issues I have read and my quick responses. You will obviously make up your own minds:

          1) Different Game Modes: I see a lot of objections about arbitrary time limits and pacing issues. I think some of this is due to misunderstandings about the different modes you can play the game in, and to be fair, Alaloth is not very clear on what these modes actually entail. If you just want to play the game the way (I believe) it was intended to be played, then do yourself a HUGE favor and play the SINGLE player campaign (can't remember what it was called exactly) NOT the mode where you are competing against AI champions. From what I understand of the games mechanics I believe this the actual way the game was likely designed to be played, but the developer can feel free to correct me if I am wrong. As I understand it, the competitive mode will put you on a timer where you have to complete the game before the AI or the AI will eventually beat the final boss instead of you and you will subsequently lose. This discourages exploration and questing as those take up valuable time and may cost you the game. I think this understandably frustrated a number of people as they were just off questing and exploring (two of the games biggest selling points) and then suddenly lost. It could also have just been avoided by playing single player mode. I'm not sure why the competitive mode is in there tbh. Maybe just to have a quicker, more intensive mode meant to drum up urgency and tension. The single player campaign does not, to my knowledge, have any timers and you are free to follow or ignore the main plot. This encouraging exploration and experimentation with different builds and is the main reason I enjoyed Alaloth.

          2) Difficulty: It is a hard game early on when you don't know the skills and have very few abilities. I think people expect that they can just grind a few random encounters and quickly level up to be powerful enough to go anywhere, as is the case with virtually every other game. This game does this differently and I think rather than give it a chance, some players just got irritated. You can only level up by completing a dungeon. That's any location with a skull on it. The more skulls or the larger the skull the harder the dungeon. Obviously only try single (small) skull dungeons early on. Every dungeon is different. If you die a couple times on a single skull dungeon go try a different one. It may work better with your character build. You only need to complete a dungeon once to level up. Aloloth does not tell you this info and does not hold your hand. I like this but many do not. I would encourage people to explore this as a dangerous world where you have to gain experience handling low lv dungeons before you can survive elsewhere. The thing is, its only a brief initial difficulty spike for the first 5-10 levels or so depending on your skill level. I found the game to be exceptionally easy from lv 5 on. In fact this is my major gripe with Alaloth. My mage character melted enemies before they can even reach me. Many time when they are too far away to even aggro me. After having such an initial difficulty I was expecting that balance to persist. But I digress. Be a little patient with the difficulty. It will get easier.

          3) Preconceptions: I think Alaloth does not fit the preconceived expectations of players who wanted it to be a clone of past games they may have enjoyed. This game has an original idea for leveling, for isometric combat, and for its approach to open world. I think it has significant balancing issues once you level up a few times but its a beautiful, large, interesting world. There will be tons of quests. Some may be interesting. Some you may not care about. Don't do them if you don't want to. The rewards are shown beforehand so if you don't care about that item or are not invested in that character there is no penalty for dismissing the quest.

          Anyway, there was A LOT of love poured into this game. It is evident in every hand crafted location and game mechanic. If you end up giving Alaloth a chance, I encourage you to take a little time to experiment with it's original approach to open world exploration and isometric top down combat.

          Man, I originally sat down to write just a couple of sentences...

          Время в игре: 3135 ч. Куплено в Steam
          Не рекомендую 10.01.2025 20:15
          3 2

          Graphics are ok but game is too hard; can't even get past the first fight/dungeon without dying... Definitely a hard core game designed for players wanting a challenging game. No way to save before fights. I like to idea but I am not a hard core player and this is definitely a "dark soul" kind of game.

          Время в игре: 167 ч. Куплено в Steam
          Не рекомендую 10.01.2025 15:21
          5 0

          Mehh

          Время в игре: 39 ч. Куплено в Steam
          Рекомендую 08.01.2025 16:38
          1 0

          GREAT RPG GAME

          Время в игре: 1017 ч. Куплено в Steam
          Не рекомендую 07.01.2025 19:44
          3 0

          Tried the game, but the game has slow animations and gameplay, not for my liking.

          Время в игре: 38 ч. Куплено в Steam
          Рекомендую 05.01.2025 23:25
          3 1

          Alaloth is like a quirky marriage between a Souls-like game and old school Baldur's Gate. It's got the cool design and great locations, plus a fighting system that's more fun than a barrel of mimics. But, like any ambitious project, it comes with its quirks.

          The game is big. Like, really big. And not always in a good way. The plot? Fight a big red demon at the end. Yawn. I skipped about 90% of the conversations because they were longer than a dwarf's beard, had zero impact, and distracted me from what I love most: smashing things. The quests felt like a never-ending cycle of "fetch this, kill that, bring me this magical whozit."

          Yet, Alaloth shines on the Steam Deck. The gameplay alone made me stick around. I wasn't here for the story—I just wanted to tick off quests, get better gear, and kill monsters faster. End boss fights? Nah, skipped those. They were just bullet sponges, and I didn't have the patience or interest to see them through.

          If you're searching for a fun, Souls-like action RPG in a high fantasy old school Baldur's Gate setting and you care more about gameplay than story (especially on the Steam Deck), give Alaloth a try. Just don't expect a riveting tale—it's all about the monster-bashing!

          Время в игре: 1938 ч. Куплено в Steam
          Не рекомендую 03.01.2025 02:27
          1 0

          **Expansive, unpolished, game with decently fun iso-combat**

          I read a journal review article on the game an bought it sight unseen as the reviewer claimed it was a Diablo-Souls fusion type. The game is quite expansive and the combat is pretty decent. I tried to play through in a more thorough fashion, but quickly grew bored of the quests with 90% garbage rewards. I killed all the bosses, optional dragons, etc. in 28 hours, but had no interest in trying to complete all the low-end quests.

          If you thought this game was Souls+Diablo, it is not. Combat is slow and janky at times, with few mechanics of interest. Lots of weapon choices, but mostly all play the same, short-range, hit-and-run/block/parry. The skill tree is unnecessarily complicated, and there is very little guidance on how to apply the skills, or what they do. Easy to respec though, so you can try it all out and determine what works. There is a lot of 'magic' and 'ranged' skills, but they aren't really usable as the primary form of combat. There is not much equipment for them, nor much variety in the gameplay with them and they are pretty solidly underpowered. The Devs clearly state on the discord that "this is a melee focused game," so I suppose that is what they intended. Lastly, and this one was pretty rough as the game went on is that all the lore, dialogue and VA can feel largely unpolished.

          I'm glad I bought the game and I did enjoy the game, but it's not a super great game for the price and the hours I got out of it. I don't believe I'll desire a second play though as another class or play style, even though that is possible with the way they have it setup.

          **EDIT: removed comments about AI-generated text, per developer's assertion.

          Время в игре: 1695 ч. Куплено в Steam
          Рекомендую 30.12.2024 22:06
          2 0

          for an indie game this packs a lot more content then expected and the devs constantly added new stuff to the game

          well worth the buy

          the combat is of course the main point of the game , focused on melee with revamped companions and magic system

          Время в игре: 1417 ч. Куплено в Steam
          Рекомендую 30.12.2024 00:26
          3 0

          A hidden gem without a doubt. Took a minute to figure it out, but it was worth that minute.

          Время в игре: 1239 ч. Куплено в Steam
          Не рекомендую 29.12.2024 10:33
          5 0

          Disappointed

          Время в игре: 31 ч. Куплено в Steam
          Рекомендую 28.12.2024 08:52
          3 0

          You can clearly feel the love and passion with which it was made, and this shines through in every detail. The attention to the creation of the game world and its lore is evident, making exploration both rewarding and stimulating. I highly recommend this title to anyone looking for a quality RPG crafted with dedication and expertise.

          Время в игре: 1870 ч. Куплено в Steam
          Не рекомендую 27.12.2024 19:48
          4 0

          It's ok had some fun but I would not recommend it.

          The EXP system, or lack thereof, is atrocious. You need to beat a dungeon in order to level up, the difficulty of the dungeon doesn't matter and if that dungeon has been claimed by you or by any other NPC champion you get no levels for clearing it. The various random encounters that happen on the world map give you no levels whatsoever, mercifully they can be completely avoided making them pointless.
          The melee combat of the game can be quite fun. There are different weapon styles with different pros and cons some of them take advantage of the weapon reach while others take advantage of the weapon speed. The same cannot be said for ranged and magical combat since they both feel quite underdeveloped and weak in comparison to melee.
          I fail to see how this game borrows from Baldur's Gate. In BG1 and in BG2 you had classes to choose from and attributes that you allocated while making your own character, in this game you have none of that. You just start as a dude in light armor and a melee weapon of your choice with no stats in anything. No starting attributes to choose from, no starting skills, no class identity, nothing, Even Dark Souls offered you some semblance of class identity in the beginning of the game despite that identity being lost due to Dark Souls' leveling system.
          In conclusion, this is a good game buried beneath multiple layers of jank and questionable gameplay decisions, buy it only on a discount.

          Время в игре: 1708 ч. Куплено в Steam
          Рекомендую 27.12.2024 17:49
          2 0

          Great game overflowing with content.
          It's advertised as "Baldur's Gate meets Dark Souls" but luckily It has its own personality and vibes, and gameplay-wise stands out as one of a kind. The gameplay loop Is challenging but rewarding, and great even for short sessions.
          As for the writing, Alaloth ditches the "show, don't tell" wave, while delivering a world full of lore and stuff to be learned through a very detailed codex system.
          You can see the devs put a lot of effort into creating this world, and while not for everyone, It would be a shame to rush through dialogues and quests without diving into the great mood they managed to create.
          I am Happy Gamera managed to pull off this gem of a game, despite all the hardships they went through during development.

          P.s.
          Plays flawlessly on Steam Deck

          Время в игре: 478 ч. Куплено в Steam
          Не рекомендую 25.12.2024 07:33
          2 0

          The worst game I played in 2024. I demand devs just remove "Baldurs Gate" from the discription, it is not true. I doesn't have anything from BG except 20-years old graphic.

          – You start suffering right from fhe beguinning because of interface. Some buttons need you to click twice, some of them not. Some buttons you need to hold so they will work. It is tedious, just WHY?

          – Fight is real time with a lot of unclear buttons: shift, ctrl, C, space, moddle mouse button. And battle doesn't give you time for that. Absolutely boring, not engaging. You press hit-button and block button, but it doesn't matter because all the enemies attack you at once and you will die. And you slow as f, and your stamina (which nobody told you exists) will drain out, you stop foghting and will be killed.

          – It has no story, it is just blah-blah filler for you to have something on background to CLEAR DUNGEONS. The game is about endless dungeons. Which looks like and area with random enemies - I've got some dudes and scorpions. All the enemies just run to you and attack together, no tactics. There is nothing but dumgens. And you task is to clear it without dying - that's the game.

          – Your character is VERY slow. WHY do they do this to me in peaceful locations? All the time you will press Ctrl to run faster until you finger will hurt.

          – NO SAVES

          – There is no exploration, characters, story. You don't have motivation. There are basically dungeons and hubs where you can buy heal potions. You will see different npc - the majority of them have several random phrases and that's it. There is no quests, except "bring me 5 flowers", "deliver this to that city". Basically the game is 100+ arenas where you need to kill all the enemies.

          – When you open the world map you realise that you don't see where you need to go. Just 100 objects with names, locations marks, etc. And they have a SPECIAL mode which you need to find first to STOP TIME on the map and just read.

          In a nutshell - it is tedious, boring, suffering game with a lot of very odd solutions from devs. The process is basically grind on arenas, many battles as a preparation for the battle with big boss.

          I'm not a fan of souls-like games, but it is not even souls-like. And I'm a big fan of Baldurs Gate, and I find it not cool that devs just put this name on their product. It is absolutelly opposite of Baldurs Gate. And what about copyright? It is a shame to use this name for this product.

          Время в игре: 118 ч. Куплено в Steam
          Рекомендую 24.12.2024 05:25
          2 0

          designing an PC CRPG game to be played mainly (and more effectively) with gamepad is a blasphemy ...

          but I cannot neglect to the fact that the game also has "fun" in it ...

          Время в игре: 130 ч. Куплено в Steam
          Не рекомендую 23.12.2024 04:02
          2 0

          Combat its something funny, not amazing, RPG side of the game is not, its like someone tried to design a baldurs like game without even play to it, just by hearing stories, world is huge, as big as empty, places are just some npcs without anything at all, small pieces of background, few npcs which tell you something about a lore you will not even hear again, or not form part of the actual history at all, you forget all places and characters, cause they just doesn´t matter at all.

          You just go tons of places searching for something to do, random enemies roam the map (and you have no f idea if they will destroy you or not), goal is to do several mini dungeons, some of them seems to have a boss, I finished 5, I didnt saw a boss, just, very small empty dungeon where enemies pop up and run mad to kill you.

          Combat is not hard as they told you, its just bad mechanics, enemies have different impact mechanics, and as they run to you in masses they can destroy you with bad luck, dodge button is invulnerability, IA is bad, game difficulty rely in numbers mostly.

          Someone wanted to make a real time combat and put some rpg to give it a background and call it a day.
          Just save your money, or just check the clock to refund the game (I just lose the time searching in internet and looking videos, cause really wanted to give it an opportunity, btw, there is nothing, cause the community is as empty as the game).

          Maybe I will keep play again in the future, not sure, last hour I was bored as hell trying to keep playing, wishing maybe something will improve or a real story will start, didnt happen.

          Время в игре: 359 ч. Куплено в Steam
          Рекомендую 19.12.2024 06:08
          1 0

          It's feels like souls like + Baldurs Gate old version, especially they have 4 races and have their own adventures

          Время в игре: 927 ч. Куплено в Steam
          Рекомендую 16.12.2024 06:59
          3 0

          Great game.

          My only complaint is there are way too many quests. Like 125 quests but only about 8 have any meaning which progress the game. This causes a bit of bloat and can lead to not knowing where to go next. I had all the requirements done for the main questline and had no indication that I was ready to move forward.

          Время в игре: 2647 ч. Куплено в Steam
          Рекомендую 14.12.2024 06:54
          4 0

          Coming straight from a BG1-3 and Icewind Dale, Neverwinter, Dragon Fan. This game is amazing. It feels like a real world where you are not the center of it. That gives you a lot of opportunity to play as you want. Combat is amazing. It's not just about stats. You can win hard battles with just a sliver of health if you play well. Really recommend this game for everyone.

          Время в игре: 613 ч. Куплено в Steam
          Рекомендую 09.12.2024 20:33
          3 0

          С одной стороны довольно интересная, с другой довольно скучная рпг - смесь хэк энд слэш и солс лайк.

          История мира - довольно пустая. Большинство квестов относятся к типу неинтересных - сбегай на другой конец карты, убей 50 мобов опредлеленного типа, побегай курьером по десятку локаций.

          Иногда встречаются интересные квесты, интересные данжы, но их немного.

          Боевка довольно интересная.

          Игра - не юзер френдли. Догадаться как убить определённых босов крайне сложно (например, чтобы убить самого крутого дракона Бейсана - нужно заставить молнией зарядить все электрические башни, чтобы снять с него щит, но об этом можно узнать только перечитав много форумов), как найти финальную локацию тоже не особо понятно (круг друидов, после того как нашли 4 артефакта, в ночь полной луны).

          Квестов очень много, но они абсолютно не интересные.

          Финальный бос - довольно сложный (если не играете на простой сложности), и заставляет попотеть.

          Где искать тренеров для получения не особо понятно - по факту, нужно зайти на все локации и ночью и днём.

          В общем 7/10. Рекомендую покупать по большой скидке, при наличии тонны свободного времени.

          Прошёл и забыл. Возвращаться не буду.

          Время в игре: 3653 ч. Куплено в Steam

          Дополнительная информация

          Разработчик Gamera Interactive
          Платформы Windows
          Ограничение возраста Нет
          Дата релиза 07.03.2025
          Metacritic 78
          Отзывы пользователей 72% положительных (856)

          Отзывы пользователей

          72%
          613 положительных и 243 отрицательных отзывов
          Обновлено: 06.03.2025 13:09

          Жанры

          Action Strategy RPG Indie Adventure

          Особенности

          Single-player Multi-player Co-op Shared/Split Screen Co-op Shared/Split Screen Steam Achievements Full controller support Steam Cloud Remote Play Together Family Sharing