Разработчик: KPas
Описание
Within fields of asteroids and fragmented freighters you scavenge and fight against drone vessels while a strange void surrounds you making your escape difficult.
You are a scavenger fortunate enough to have managed to acquire an automated carrier and a one-man destroyer. Without warning your ragtag fleet dropped out of hyperspace into this threatening region where somehow it is merging with real space. Apparently a freak accident occurred. A freighter fleet, traversing hyperspace, has been disassembled by a mysterious force and then rematerialized in real space merging with asteroids. The attendant drone vessels survived this incident but are out of control. Seemingly they are still following their primary directive, protection of the property of their owner: the Taiko Mining Corporation.
In order to escape you must triangulate your location repeatedly. It is rather simple: leave the carrier, check navpoints, land again and move on. But the drones will not let you. So by necessity arm yourself against them by scavenging and crafting materials.
Savage Vessels is a spiritual successor to Teleglitch. The levels consist of handmade regions which are procedurally combined and populated with enemies and items. Your view is obstructed and your ears constantly alert you to danger. You must deal with permadeath and some levels can be unlocked as entry levels as headstarts into each run.
Features
- top-down pixel-art
- dynamic field of view
- 10 levels, handmade regions, procedurally combined
- crafting weapons, devices and consumables - all makeshift
- inertia + collision, based on pixel shapes
- sound with striking Doppler shift
- hard + permadeath + fair
Поддерживаемые языки: english
Системные требования
Windows
- OS: Vista
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0
- Storage: 170 MB available space
Отзывы пользователей
Controls feel great. Does not suffer from poor RNG loot. These games can get frustrating at times but overall it was a fun experience. Description of game is accurate and tutorial was adequate. Finished the game, hope to see more!
Difficult survival game. You'll find more success to take it slow and approach enemies with caution. Analyze your loadout and use/craft resources wisely. Punishes you hard for mistakes and is permadeath. Total of 10 maps with predefined regions that are procedurally combined. Each level you're navigating to three waypoints then return to carrier at start position. Some levels require defeating a boss to reveal the waypoints.
Checkpoints: You can Unlock some levels as you progress through the game allowing you to start from there if you were to die. Those levels will spawn you in with decent amount of loot to get the job done.
The void: Surrounds the entire map and kills instantly unless you craft a specific item. Its shape can shift due to massive objects, causing finicky results and can often be difficult to spot in some areas. Dropped loot can often get lost in the void. It's not all bad, you can lure and push enemies into it! Game has minor flaws but this may be the most controversial mechanic. Suggest not to manipulate it with massive objects and carry that specific item Emergency Kit when possible to prevent frustrating deaths.
Teleglitch: Lots of inspirations taken from it while still doing it's own thing. It seems easier to me than tele as it is more generous with the loot. IMO this game gets brutal if you start rushing, but it doesn't often overwhelm you if you take a slower approach. Don't expect the same experience but it's definitely something to try if you're looking for something heavily inspired. These games deserve more love so give it a shot!
Дополнительная информация
Разработчик | KPas |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 83% положительных (35) |