Разработчик: Glitch Games
Описание
Veritas is a game of mystery and discovery from Glitch Games, creators of Forever Lost, that poses the question; what is truth, and does it even matter?
Having volunteered to take part in a study conducted by Veritas Industries, you now find yourself waking up in a small room with no memory of what happened the day before.
The last thing you remember is signing on the dotted line and following some nice people wearing white coats, but they couldn’t have been lying to you could they? They were doctors for goodness sake...
In this narrative puzzle game, you'll:
- Explore a dark and foreboding world full of lies and mysteries. You'll need to explore the entire facility to work out what happened and how you can escape.
- Take photos of everything you find using the Glitch Camera. Be they posters, clues, walls, or disturbing blood stains - and use them later to help solve puzzles and piece together the mystery.
- Solve lots of puzzles, ranging from inventory based item puzzles all the way to pun-based conundrums. All intricately designed to move the story along, you'll find no pointless filler here - just regular purpose made filler.
- Be entranced by the beautiful soundtrack composed by Richard J. Moir. It's so good you won't mind listening to it, on repeat, forever, while you're trapped.
Use the Glitch Camera to:
- Take photos of everything you find. Be it posters, clues, walls, or disturbing blood stains.
- Write notes on them like a real detective. Use less paper, kill fewer trees, save the planet!
- Use your notes to solve puzzles. Pop multiple photos out so that you can look at them at the same time.
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Поддерживаемые языки: english
Системные требования
Windows
- OS *: Windows 10, Windows 8, Windows 7, Vista, or XP Service Pack 3
- Processor: 1 GHz
- Memory: 1 GB RAM
- Graphics: OpenGL 2.1 or higher (available in most modern Windows systems)
- Storage: 600 MB available space
- OS: Windows 10
- Processor: 1.5 GHz
- Memory: 2 GB RAM
- Graphics: OpenGL 2.1 or higher (available in most modern Windows systems)
- Storage: 1 GB available space
Mac
- OS: OSX 10.7+
- Processor: 1 GHz
- Memory: 1 GB RAM
- Graphics: Embedded
- Storage: 600 MB available space
- OS: OSX 10.10+
- Processor: 1.5 GHz
- Memory: 2 GB RAM
- Graphics: Embedded
- Storage: 1 GB available space
Отзывы пользователей
As far as Glitch Games goes (i.e. the tone simultaneously trying to be menacing horror, deep scifi and deadpan comedy), it's pretty good, if short.
UI and moving between scenes was unresponsive and the entire game felt laggy. Scrolling through the pictures in particular was burdensome and due to the lag, incredibly frustrating. I got to chapter 2 before it got to me. The puzzles for the part I played were straightforward, and some of the "fetch" quests were tedious.
Glitch does not disappoint! As usual, great puzzle game! Love the graphics. Love the music. Love the story. Love the funny things the mc says. In game camera is a necessity for keeping track of all the puzzles. I really like the write on photo feature. The hint system is just right for not too heavy handed and out of the way when not needed. If you like this game, their signature series is Forever Lost. Go check it out. If you love it like I do- sign up for their newsletter. There's no spam just updates on the games they're making- once a month, I think. Great job devs! Can't wait for the next one!
Huge fan of Glitch Games and Veritas is utterly fantastic. Really engaging game and challenging puzzles with Glitch Games characteristic humour. Really brilliant.
Very good escape room type puzzle game.
Saves at whatever point you left off on even though there are chapters.
Pretty good length.
Decent hint system built in.
Can take pictures of helpful clues with a camera.
I played a lot of Glitch games on my iPad back in the day - they had some of the most consistent point-and-click adventure game content in a market frankly oversaturated with awful point-and-clicks. They've tackled a lot of very different styles, from the corny pun-filled Ferris Mueller's Day Off to the ambient horror Forever Lost series. Their staple game mechanic - the camera which lets you screenshot various game elements - is a brilliant way of providing the player with the tools necessary to take notes without having to grab a pen and paper (or commit long codes to memory).
While a lot of the individual puzzles in Veritas are still very fun, with answers hidden in the environment in interesting ways, the game itself is bogged down by a bizarre genre-hopping story with a lame ending and frankly awful performance for the PC.
The story presents itself as a horror story - filled with diaries to find, blood trails and bodies - but it also includes humorous pop culture references which clash with that theme immensely. Similarly, many of the puzzles involve interpreting your environment in clever ways to find codes to solve puzzles, but then one puzzle involves a bizarre out-of-place pun straight from the world of Ferris Mueller which I would never had guessed without the game's hint system. The story itself is also incredibly cliche, and I quickly found myself disregarding the more detailed logs on the computers throughout the game when it became clear the story would likely lead to nothing (and indeed it does, the whole thing amounts to something similar to 'it was all a dream', making all the lore pointless, and the stakes next to zero).
None of this was helped by the fact that, despite coming out in 2022, this game performs worse than Myst, which came out almost three decades ago. Moving between screens in order to navigate the massive map is tedious and frustrating, and makes the (normally satisfying) process of returning to an earlier area to solve a puzzle take ages. There's no clear indication of which areas or objects are interactable, which is especially problematic when half of the set pieces in the game are 'glued on' or 'fake' in-universe, which makes it hard to tell which objects you should interact with and which you shouldn't. The most egregious interface in the game is the one used to navigate the game's computer terminals (which are not essential to complete puzzles but contain much of the game's 'lore') which are so slow and clunky (and, frequently, broken) that after exploring the first one a little, I never interacted with another again.
If that weren't enough to make you think this game lacks polish, after Chapter 4 comes Chapter 8 (according to the title cards between chapters). I am at a loss as to how something basic like this gets into the final product of a game, unless it was a genius trick by the developers to make it feel like the game you just played was longer than you thought (which isn't necessary, because this game was so tedious it already felt like it took longer than 3 hours to finish).
These issues make the game feel incredibly unpolished and disappointing. The few good moments you'll have with this game - both with the story and puzzles - are bogged down by the foreknowledge that the story won't amount to anything substantial, and the slow, tedious interfaces you need to interact with to play the game. I'd hazard a guess that this game is nearly a direct port from some mobile version, which is understandable, but doesn't make the game any better to play.
veritas is the mostly competent pc version of a 1st-person point & click / escape room adventure also available on mobiles. you wake up in a cell, a lady on the intercom prompts you to find her, so you get to it. flashbacks, notes from different people, plus the usual variety of inventory-based and regular puzzles. you also have a camera, can take pictures of anything, put notes on them and bring them up while looking at puzzles. for the most part I found it easier to use a pen and paper than go through the photos, it was too finicky with mobile-like controls.
it's a human experiment gone wrong situation, who knows what happened in the facility and to the others. well, you'll find out eventually by playing, won't go into more details, though the ending is pretty disappointing. some puzzles are a bit out there but no real-time or timed stuff, enemies to avoid or any of that nonsense, and the one qr code only requires an in-game reader, not your phone and a website that's bound to go down eventually.
typical point & click controls, left click to move around and interact, right click to zoom out/go back. getting around was a bit slow but it might be my old pc being old. various hotkeys are also in play: esc for the menu, backspace to zoom/back out, 'h' for hints, 'p' for points of interest (mouse wheel click would've been nice for this), space takes a photo, enter opens the album (both are also in your inventory). tooltips and easy access to hints can be turned off if you know you don't have any self-control. good stuff, except the hotspot indicator has to be the most annoying I've ever seen with everything sparkling in different colors and they don't disappear while you're trying to read a document either, though the hotkey works. most things have some flavor text, but only stuff with actual use is highlighted, so whether sparkly or not, it's worth a click. there's also an 'increased difficulty' toggle, whatever that does.
the rest of the settings include some really neat stuff besides separate volume sliders, screen flash and shader effect toggles and a brightness slider. there's a setting for subtitle speed, size and background for better readability, which can be further improved by enabling a dyslexic font. inventory scaling can also be set, inventory animations can be turned off (the 'whoosh' sound of the inventory opening and closing on mouseover sadly cannot), and there's a bunch of settings for the in-game camera (photo quality, animation and flash toggles, flash brightness, etc.).
constant autosaving happens in the background and you can press 'b' anytime to make a backup and export/import saves over multiple slots if you so desire. the dev has a page of 'exported saves' (codes to copy-paste) that basically act as chapter select. too bad they were too lazy to add proper chapter selection and manual saving over multiple slots.
took me longer than I thought, 5 hours or so, and it's pretty good overall, if nothing extraordinary, with a surprising amount of detail for an 'also on mobile' title (or any game in general), but mouse controls can bug out. it happened after a few alt+tabs on more than one occasion, right click simply stopped working (backspace still did the trick) and I couldn't bring up the inventory either, had to restart the game. serves me right for taking notes for the review while playing. terminals can bug out too, they only use the first few lines of the screen sometimes and text almost immediately disappears on top. there was some post-release support but some things are still not fixed 2 years after release, so half price is the most anyone should pay for this, about the same as the mobile version. they also removed the demo after a while, always a dick move.
Highly recommended for point & click adventure enthusiasts (classic Myst, Fidelio Incident, Haven Moon, Palindrome Syndrome, etc.). Very well executed with interesting storyline. Puzzles are not too complex, mostly logical and blend with the story. Great integrated hint system if needed - provides several hints and then solution if desired. Good inventory system including the ability to combine items, and a fantastic camera capability that offers the ability to superimpose an image from the photo library on the main screen for reference - can even rotate the image and zoom - well done - I wish all point & clicks had that feature. Excellent value for the investment - good length - many chapters. Reading the computer files was a bit tedious and didn't seem necessary to solve puzzles or advance, but did provide good context for the story. Speeding up the rate (maybe from 300 baud to 9600 baud?) would be welcome.
This story concept offers a lot of opportunity for sequels or parallel stories.
All in all, if you enjoy point and click adventures, I highly recommend it.
Great job Glitch Games! Keep them coming!
I really want to like this game. To play this game. But the game engine is just too slow. What should be quick or near-instant movements between screens are unbearably slow. It's like playing on a 20 year old computer, yet my machine is brand new
I loved the puzzle and exploration aspects, although I feel the game got really slow and the puzzles simpler towards the end. Really was hoping for a longer game, too. Only 7 hours of gameplay, and that was with dozing off during the last chapter. If you're looking for a quick puzzle game, this is it! If you're looking for a longer term game, maybe look elsewhere.
I gave it a thumbs up, BUT:
You have to LOVE very hard puzzle games and a ton of backtracking.
You will need to draw a map of each chapter and where each and every puzzle is located because this game doesn't seem to naturally flow and it's easy to forget where everything is located. (Did I mention a ton of backtracking?)
Some of the puzzles seem So Far Fetched that even after you look at a walk-through, you still find yourself saying: "WTF"?
I think you HAVE to be a real puzzle hound to enjoy this work. When creating any kind of game, there is this fine line between too easy and too hard that is the sweet spot that makes the game enjoyable for most. aka Portal, etc.
This game didn't even try to hit that sweet spot. They just went for Hard As #hit.<<
The audio and graphics are just fine and run smooth as silk and just about everything is mouse controlled which is a plus.
You can take pictures or snapshots whenever you want and these scenes are stored in a folder that you Always Have With You.<<
That said, IF you are one of those puzzle fanatics that just love complicated and sometimes irrational puzzles and a ton of backtracking, go ahead and pay the 14 dollars.
BUT, if you aren't that intense, I'd say 6 or 7 bucks is fair because some of the puzzles are hard but make sense and seem to naturally flow which will give you that Aw-Ha moment. And for the other puzzles that are off-the-hook borderline ridiculous, there is always a walkthrough.
Very much enjoyed this, as with all Glitch Games. Challenging puzzles. Liked the pop culture/movie references (Matrix, I-Robot, etc.) and relevant quotes. Whatever issues there may have been (as stated in reviews and discussions) are no longer a problem.
wiped save after two hours of play, dev website says its a fixed bug(clearly not fixed). the workaround of importing also doesn't work
This is a very fun puzzle game that includes a little bit of lore or story sprinkled about the escape room type atmostphere. Very good balance of puzzles - some incredibly easy, while others use a bit more note taking or labor to complete. Also, the inclusion of the picture / note taking system is brilliant and will save SO much paper.
There is only ONE puzzle that I felt was "cheap" and only completed by blindly guessing, and not at all earned, and it involved a toy. Those of you who play it will recognize this puzzle immediately. Still, that was the only puzzle where I thought "c'mon...really?"
This is my first Glitch game, and now I feel like I'll have to check out the rest!
I overall enjoyed the game. Although for me it glitches three fourths of the way in the game and I lost all the steam saves etc (this was fixed) so I had to play till that point with a walk through. I enjoyed the puzzles which are not unfair except for one which is definitely on the evil side of things.. story was ok but I didn't like [spoiler]the abrupt ending[spoiler]. Overall recommended for the classic point and click puzzle/adventure game fans that are not really interested in the story and in just for the puzzles.
over all game was really nice and I really enjoy it but there is a bug (and I think this was in the mobile version as well- when you pull up the hint menu it doesn't check off that you have done somethings when really you have. I don't know if it's just a thing on my end or not but it was really confusing because I didn't know that I had already done somethings because it never told me.
Pretty good in the Myst-clone genre. Ending will leave you unsatisfied, but it's worth playing anyway. The clues are all reasonable, in the sense that you have a good chance of finding and using them. They are mostly ridiculous, however, in the sense that there isn't much reason why they would exist. This may be part of the narrative, though. If you like Myst-clones, play this. (It crashed on us a couple of times, but it saves often and we didn't lose any play.)
As much as I like the puzzles and atmosphere as single concept, the execution is more than lacking. The controls bounce from sluggish to rebellious at times, often rejecting the correct use of objects and literally moving me out of the room I'm in just because I dared to click something too fast. On top of that, the game seems dead set on traveling between each scene as slow as possible, which is particularly frustrating in a game where you have to back track constantly to solve every puzzle. It's been a long time since Myst pioneered this kind of game, and yet with all this time, my modern gaming PC can't seem to run this poorly optimized point-and-click romp in any way I'd call satisying.
I have to agree with several reviewers. Way way to buggy to waste your money. Lost all progress several times. Also the response time to back out from a scene just gets longer and longer as you progress through the game. I just gave up after spending 8 hours over the past week. I like the mechanics and the puzzles but it just wasn't worth the aggravation and I don't see how I could have ever progressed to the end anyway. Sorry Glitch Games. Come out with some serious bug fix work and I'd consider trying it again. Right now I'm out $12.99.
UPDATE: The developer has corrected the issues I mentioned and the game now plays well. I would however recommend that going forward they implement some kind of regression testing before releasing "platform" updates or other similar kinds of peripheral changes to the application eco-system.
This is yet another excellent puzzler from Glitch Games. Veritas has been a long time coming and it did not disappoint! Clever puzzles (some of which were quite difficult for me) make this much more than a typical 'escape' game. The atmosphere is dark and mysterious with a solid sound track. I enjoyed this immensely and, if you have not been a Glitch gamer before, I'd recommend you play this and circle back through ALL of their previous adventures. All are outstanding examples of why the point-and-click genre can still be as fun as ever!
Note - I finished this game in about 7 hours. My Steam time is less than this because I played the game (to completion) on my Android tablet
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Дополнительная информация
Разработчик | Glitch Games |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 18.01.2025 |
Отзывы пользователей | 76% положительных (41) |