Разработчик: Digital Extremes
Описание
Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Set during the fall of Rapture, players assume the role of a Plasmid test subject for Sinclair Solutions, a premier provider of Plasmids and Tonics in the underwater city of Rapture that was first explored in the original BioShock. Players will need to use all the elements of the BioShock toolset to survive, as the full depth of the BioShock experience is refined and transformed into a unique multiplayer experience that can only be found in Rapture.
Updated
This bundle also includes the Sinclair Solutions Test Pack, Rapture Metro Map Pack, Kill ‘em Kindly, Zigo & Blanche multiplayer characters, and The Protector Trials. Requires the full game to play.Single-player Features
- Evolution of the Genetically Enhanced Shooter: Innovative advances bring new depth and dimension to each encounter. New elements, such as the ability to dual-wield weapons and Plasmids, allow players to create exciting combination's of punishment
- Return to Rapture: Set approximately 10 years after the events of the original BioShock, the story continues with an epic, more intense journey through one of the most captivating and terrifying fictional worlds ever created
- You are the Big Daddy: Take control of BioShock’s signature and iconic symbol by playing as the Big Daddy, and experience the power and raw strength of Rapture’s most feared denizens as you battle powerful new enemies
- Continuation of the Award-Winning Narrative: New and unique storytelling devices serve as the vehicle for the continuation of one of gaming’s most acclaimed storylines
- The Protector Trials: You receive the call: Tenenbaum desperately needs you to steal as much ADAM as possible, to help thwart Sofia Lamb's insane plan. Enter the Protector Trials: frantic combat challenges designed to push your mastery of weapons and Plasmids to the limit. The goal in each Trial is simple: get your Little Sister to an ADAM-rich corpse and keep her safe while she gathers precious ADAM. Opposition mounts as your Little Sister nears her goal -- will you survive the onslaught? Each Trial features three unique weapon and Plasmid load-outs, keeping the challenge fresh, as well as a fourth bonus load-out the player receives when all previous load-outs are completed
Multiplayer Features
- Genetically Enhanced Multiplayer: Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
- Experience Rapture’s Civil War: Players will step into the shoes of Rapture citizens and take direct part in the civil war that tore Rapture apart.
- See Rapture Before the Fall: Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up for multiplayer.
- FPS Veterans Add Their Touch to the Multiplayer Experience: Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.
- Sinclair Solutions Tester Pack: Opportunity Awaits! Expand your BioShock 2 multiplayer experience with a rank increase to 50 with Rank Rewards including a 3rd set of weapons upgrades. Plus, enjoy 20 new Trials, 2 new playable characters and 5 new Masks. Yes! We’d thought you’d like the sound of that!
- Rapture Metro: As one of our valued Sinclair Solutions testers, we specially invite you to enjoy the pleasure of Rebirth! But only if you are truly dedicated and fully ranked up. However all testers are eligible for the 6 new maps in Rapture Metro. What’s your golf handicap? Take this chance to turn your handicap into your enemy’s with this fresh melee mode where every blunt object is a golf club. No putting.
- Zigo & Blanche: Enroll in Sinclair Solution’s Consumer Rewards Program with two new characters for the BioShock 2 Multiplayer experience: Mlle Blanche de Glace, the internationally acclaimed actress, or Zigo D’Acosta, one of Rapture’s great sailors. Get out there and start earning those rewards!
Поддерживаемые языки: english, french, german, italian, spanish - spain
Системные требования
Windows
- OS *: Windows XP, Vista, Windows 7
- Processor: AMD Athlon 64 Processor 3800+ 2.4Ghz or better, Intel Pentium 4 530 3.0Ghz Processor or better
- Memory: 2GB
- Graphics: NVIDIA 7800GT 256MB graphics card or better, ATI Radeon X1900 256MB graphics card or better
- DirectX®: DirectX 9.0c
- Hard Drive: 11GB
- Sound: 100% DirectX 9.0C compliant sound card or onboard sound
- Processor: AMD Athlon 64 X2 5200+ Dual Core 2.60Ghz, Intel Core 2 Duo E6420 Dual Core 2.13Ghz
- Memory: 3GB
- Graphics: NVIDIA 8800GT 512MB graphics card or better, ATI Radeon HD4830 512MB graphics card or better
- Other Requirements: Initial installation requires one-time internet connection; software installations required including Microsoft Visual C++2008 Runtime Libraries, Microsoft DirectX.
Mac
- OS: 10.9.5
- Processor: 2 GHz
- Memory: 4GB
- Graphics: 256 MB The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 9400.
- Hard Drive: 18GB
- OS: 10.10.5
- Processor: 2.4 GHz
- Memory: 4GB
- Graphics: 512 MB The following graphics cards are not supported: ATI X1xxx series, ATI HD2xxx series, Intel GMA series, NVIDIA 7xxx series and NVIDIA 9400.
- Hard Drive: 18GB
Отзывы пользователей
this games make me feels adopted daddy
Best campaign of the trilogy. The multiplayer experience is also very solid.
Amazing game, but play remastered instead
Of all the games I played, why is this the one that goes crashing, it had fun mechanics like the drill going brrrr, big sad
This shit is a masterpiece buy it and play it NOW.
If you love fps games with story, this is the game for you. I love the Bioshock series and this is my second playthrough of it.
Juntou tudo o que tinha de bom no primeiro e melhorou.
10/10.
Great gameplay and characters. Though, I felt less tension playing as a Big Daddy, as opposed to a (seemingly) normal human in the first game
the gamr keeps crashing, do not recommend no one to play this game
I wasn't a big fan of the Bioshock series at first but I've grown to like it. Bioshock 2 is a great sequel to the first one and adds some new pieces to the story and gameplay. I really like the vintage steampunk style of sci-fi that makes up the game world.
This is probably my favorite game of all time. I would recommend this timeless masterpiece for everyone.
Classic
In 2007, BioShock shook up the gaming world with its unique universe and exploration of dark philosophical themes. Two years later, BioShock 2 plunges us back into the fallen city of Rapture, but this time, with a new perspective: that of a Big Daddy, these imposing and terrifying protectors that we feared so much in the first opus. This game, developed by 2K Marin, offers a new story, new characters, and above all a new gameplay dynamic. But, does it manage to match the magic of its predecessor? Or is it simply an "encore" in troubled waters? Let's dive into this review and see if this second chapter succeeds in capturing the essence of Rapture.
Good points
Playing a Big Daddy: We play as Subject Delta, one of the first prototypes of Big Daddy. From the beginning, this perspective changes everything. You feel more powerful, but also more vulnerable than ever before. The combination of brute strength and agility gives you a new way to approach combat, with the iconic drill and the ability to use Plasmids alongside traditional weapons. Playing as a Big Daddy is both rewarding and nerve-wracking, as you find yourself in charge of a Little Sister, adding an emotional layer that the first game didn’t explore as deeply.
Enhanced gameplay mechanics: Refines the gameplay of its predecessor with more fluid and dynamic combat. The ability to use Plasmids and weapons simultaneously makes for more intense and strategic encounters. Additionally, new weapons, such as the drill and harpoon launcher, are tailored to Big Daddy’s style and provide a brutal and satisfying combat experience. The sequel also features a more robust enemy variety, with foes like Brute Splicers and the terrifying Big Sisters providing a unique challenge and adding a constant level of danger.
Introducing the Big Sisters: While the Big Daddies are protectors, the Big Sisters are their female counterparts—agile, aggressive, and downright fearsome. They appear to defend the Little Sisters you adopt or free, and each encounter with them is an intense ordeal. These fights are some of BioShock 2's most memorable moments, as the Big Sisters are fast, vicious, and unpredictable, forcing you to use all your skills and resources to survive.
More emotional and touching story: Unlike the original BioShock, which dealt with philosophy in a more theoretical manner, BioShock 2 explores more emotional themes, including parenthood and sacrifice. Subject Delta is searching for Eleanor, his original Little Sister, in a quest for redemption and protection. The antagonist, Sofia Lamb, brings a vision that is the opposite of Andrew Ryan’s, advocating collectivism over individualism, which adds a new philosophical dimension to the story. This exploration of family ties and human nature offers an emotional depth that enriches the experience.
Surprising and innovative multiplayer: Tried something bold: a multiplayer mode in the universe of Rapture. This mode, although often overlooked, is actually very well integrated. Set during the fall of Rapture, it allows players to take on the role of a citizen in the midst of despair, with epic PvP combat using Plasmids and iconic weapons. Although this multiplayer mode did not mark as much as the single player, it brings a touch of novelty and replayability.
Bad points
Less mysterious city of Rapture: One of the pleasures of BioShock was the discovery of Rapture, this place both fascinating and terrifying. In BioShock 2, this effect of discovery is less strong, because we are already familiar with the places and the atmosphere. Although the game introduces new areas, such as flooded districts and less explored sections of the city, the mystery has lost its luster. The nostalgia is still there, but for players of the first opus, this sequel does not offer the same wonder.
Less complex and philosophical story: Although the story of BioShock 2 is touching, it is perceived as less rich in philosophical themes than the first. The story is more linear, with a clear motivation to find Eleanor and thwart Sofia Lamb's plans. The themes of Lamb's collectivism versus Ryan's individualism are less developed and less subtle than the ideals of freedom and power explored in the first game. This lack of philosophical depth may disappoint those expecting a new dose of existential musings.
Little artistic innovation: Graphically, BioShock 2 takes up the style of the first game with a few minor improvements, but without any real artistic changes. While the technical quality is slightly better, the environments are relatively similar to those already explored, and the general aesthetic of Rapture remains unchanged. For those who were hoping for a marked visual evolution or more varied areas, the game can seem a little repetitive in terms of atmosphere.
Sometimes frustrating AI: Enemy AI in BioShock 2 can be uneven. The Splicers, while terrifying in idea, sometimes act erratically or inconsistently, throwing themselves headlong into attacks or getting stuck in scenery. This unpredictability breaks the immersion a little and harms the fights that should be more tense. The Big Sisters, while formidable, can also show some AI weaknesses, especially if they get stuck on obstacles or don't always react logically.
Redundancy in gameplay Like the first game, BioShock 2 follows a repetitive structure with exploration, combat, resource gathering, and skill upgrading sequences. The Little Sisters' quest can sometimes become mechanical: you fight a Big Daddy, adopt a Little Sister, and then protect her while she collects ADAM. While the concept is interesting, it can feel repetitive after a while, especially for players looking for variety in gameplay.
Summary
BioShock 2 is a sequel that manages to deliver a satisfying experience without necessarily reaching the philosophical heights of its predecessor. With refined gameplay, more dynamic combat, and a touching narrative about family ties, the game explores a more emotional and intimate side of Rapture. Playing as a Big Daddy is a game changer, giving the player a sense of power while adding emotional vulnerability. While the discovery effect is less and the story is simpler, BioShock 2 is still a captivating adventure for those looking to extend their stay in Rapture.
85/100
keeps crashing, unplayable
missouri
beautiful amazing powerful
It's a good game but inferior to its prequel. My biggest gripe with bioshock 2 really is that its basically a first person shooter action game, but the devs decided to greatly increase the scarcity of ammo and supplies so that it would feel more like a survival sort of game similar to system shock, but that doesn't really work to well when you are a big ass armored big daddy instead of some wimp with a wrench.
The 2nd thing I generally dislike about bioshock 2 is that it is truly an ugly ass game, I mean a lot of character models got a real glowup in a sense, but the general art of the actual levels is so grimy and disgusting. What made bioshock cool was it was a fallen art deco city, bioshock 2 is just damp collapsed walls, flooded rooms, grime, and barnacles. I despise art directors that purposely make environments look like vomit because "its supposed to!". You do realize I have to look at that garbage and play through it right?
Lastly, the story is omega boring and uncomfortable. You just have this boring whore named Sophia lamb who spews babble and gaslights you non stop while being a total intellectual dead weight. Lamb is not an interesting character, shes not even an entertaining villain, she just sucks, like everything about her sucks. I also despise having someones face flash on my screen every now and then like I am supposed to give a shit about the person I am telepathically being communicated with, flashbacks are fine be telepathy is not, just fuck off already with that shit.
Anyways, the first problem makes the game a real chore to play, which is why I always replay bioshock 1 and rarely bother replaying bioshock 2. The multiplayer, while it was still alive, was pretty neat and captures the feel, and art style of bioshock 1, so theres that.
I want to give this game a neutral rating and say its mid, but I will compromise with saying its good.
good game, byt not my type
Region-locked, can't access Steam page without VPN.
I had a lot of fun with this.
My fav game 👍
BioShock 2 is a really fun game. However, I was only able to beat this version, not the remastered version, and it took me a couple of hours to fix the crashing. Please, if you want to enjoy this game, look at a guide to fix the crashes.
Absolute perfection, starting with gameplay and finishing with scenario, everyone must play it and have it in his Steam Library. Pure Perfection, the game is wonderful and teaches a lot. 10/10
0 Comments
Nice!
this one is underrated, but it's also easy to see why
the only 2 things that separate Bioshock 1 from 2 are:
A: Bioshock 1 was just "smarter" as a piece of fiction. While Bioshock 2 does cool things with being a Big Daddy and the "programming" involved there, Bioshock 1 exists as a commentary on bigger ideas AND does its own fantastic twist
B: Bioshock 1 has smaller levels that feel better paced. Bioshock 2 can also get too hard rather quickly.
Just about everything else Bioshock 2 does better.
-gameplay is more typical of Infinite, with two hands useable at once, and the drill is a hyper satisfying weapon.
-graphics look just better, and the world has more detail; as an even more broken down version of Rapture, environmental storytelling is everywhere.
-hacking is not a dumb pipe puzzle
NOW, Minerva's Den almost deserves a separate review:
-all of the gameplay benefits of Bioshock 2 are there
-story is seriously top notch.
Game blows always at a disadvantage and AI cheats in the game. Devs are never going to release another game.
⠀
If the first game was good this game was even better! The story was fun to follow coming off of the first one and the DLC was pretty good too, wish I could play this again for the first time (dfficulties and all).
game go pew pew, plasmids brrrrr. THIS IS THE BEST GAME OF ALL TIMe
First, let me get the bad out of the way as the bad aspect is short but the premise behind why I don't recommend: The crashing. The crashing is so horrific. This game crashed almost 30 times in one night, no matter the settings -dx9/texturestreamer/lowered settings/etc. The game just crashed constantly. I had so many saves that I was needing to purge/back-up my save directory. I was overwriting saves, creating new ones, rolling them back after a crash corrupted them - it was bad. I played for 25 hours, a good chunk of those were JUST restarting to get back where I was before a crash, only to crash again. It wasn't even all before cut-scenes. So with that in mind, and the fact that the "Quality of LIfe" update was JUST a launcher? No. I do not recommend this game on PC.
Now, that said, if you want to risk that - this game has a lot going for it.
Positives:
First, I'm confused about how we got here from the first game after the ending, but.. whatever. The story itself here is good. It was nice seeing the place again after everything we did.
The art is still really amazing and fits in so well with the environment.
Music is wonderful.
Writing is pretty good. There are some issues, but overall it was pretty decent.
Voice acting was largely spot on and the characters had great accents and fitting 'gentile' voices.
The mobs were REALLY annoying at times, but that's fine. I did not like how they'd literally spawn in right next to me, but overall it was pretty easy to play (I was in hard mode).
Weapons felt good, but I REALLY do not like that you can't reassign weapons and the plasmids just randomly go into whatever F1-F8 slot they wanted. Small critique though, I just changed the keybinds for 3 to be 8, 7 to be 4, etc.
This game had so much going for it that it's a great example of snatching defeat from the jaws of victory. If the devs had just put even the smallest amount of care into the PC port this game would have been amazing for years to come. They didn't. It's frustrating, I can't recommend this amazing game because it's just not worth the effort to actually be able to play it.
Felky Fun Meter
|-|---------| [1/10] Meh fun!
Playing as a Big Daddy completely ruined it for me.
Big Sisters is the only reason I'm not putting a lower fun score :D
It's one of my biggest principles to write my review when I'm completely finished with a game, and the Bioshock series is more than simple entertainment for me, but the only problem with this game is the technical issues...
Firstly, older games don't have the habit of creating save files on their own, which the player must do occasionally before exiting the game.
Secondly, the game crashes all of a sudden, even if my computer is well-equipped to play this game, it crashes all the time due to a number of technical issues, and it's getting harder and harder to find a solution.
If you are determined to play the second game in the series, please do not buy this old version.
crashes around 15 minutes into the game
fun game, will crash a lot
Would you kindly play this game? (cause it's worth it)
Really enjoyed this Game, probably my favorite Bioshock.
Plays like the first game but more polished and more likeable Characters.
The game started crashing a lot towards the last Stint which was annoying.
8/10
improved on the first one in a lot of ways
Bio shock 2 is a lighter version of the first (that's not a bad thing). the first bio shock just had a darker theme to it. which is completely fine!!! i enjoyed both games! i was very impressed.i used to be to scared to play these games as a kid and i would just watch my older brother play. 17 years later i saw these games in a bundle and i bought it and faced my fears! after i finished the first one i loved it ,on to the 2nd and i felt like a veteran.loved it! then theres infinite........WTF is that trash? its like a completely different game. i wouldn't bother with it . Bio shock 1 and 2 is all you need!
BioShock=10/10
BioShock2=10/10
BioShock infinte=0/10 flaming dog poo
2 minute TLDR:
This time you're a big daddy - bigger guns, bigger fights and more bombastic engagements. Still the same classic vibe as the original Bioshock. I remember the game dragging a bit toward the end, so I'd suggest taking it in chunks if you get burnt out. Otherwise this is a peak late 00's shooter with some very light imsim patched in for flavour.
BioShock 2: A Howling Dive into Rapture's Legacy - An Alpha Ice Wolf's Review
Awoo, my fellow furries! It's Kiba Snowpaw, your Alpha Ice Wolf from the frozen world of HowlStrom, where winter roars through the land every century, much like the gripping storms of Rapture. I've played over 5000 games in my 37 years of gaming life, and I’ve been all over the game world, but BioShock 2... oh, this one hits differently. So, grab your plasmids and dive deep with me into the cold waters of nostalgia, morality, and the might of a Big Daddy. Get your paws ready for this icy in-depth review of *BioShock 2*! 🐺❄️
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❄️ Introduction
Released in 2010 by 2K Marin, *BioShock 2* had some enormous boots to fill—Big Daddy-sized, no less. Coming off the heels of the first *BioShock*, it was a sequel that many didn’t expect but somehow ended up delivering an experience that, in some ways, outshined its predecessor. The game brings you back to Rapture, but this time, you’re not just some random survivor—you *are* a Big Daddy, one of the most feared denizens of the underwater city. This sequel amplifies everything we loved about the original and adds new layers of depth to both combat and storytelling. It’s time to return to Rapture’s decaying halls once more, but now from the perspective of a protector. 🛠️🎮
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❄️ Basic Plot Summary & Originality
Ten years after the events of the first *BioShock*, *BioShock 2* follows Subject Delta, the very first Big Daddy bonded to a Little Sister. You awaken to find that Rapture has deteriorated even further (if that was possible), and a new antagonist, Sofia Lamb, has taken control. Lamb’s vision of a collectivist utopia contrasts starkly with Andrew Ryan’s objectivist ideals. Your mission? Reunite with your lost Little Sister, Eleanor, while unraveling Lamb’s sinister plans for the future of Rapture.
The originality of *BioShock 2* comes in its intimate, personal story—this isn’t just about saving a city; it’s about family and the bond between a Big Daddy and his Little Sister. You’re not a mere pawn in someone else’s game, you’re fighting for someone you care about, which adds a whole new layer of emotional depth. 🍼💔
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❄️ The Studio: 2K Marin, 2K Australia & Digital Extremes
Unlike the first game, which was developed by Irrational Games, *BioShock 2* was created by 2K Marin with the help of 2K Australia and Digital Extremes. The fear of many was that this new team would fail to capture the magic of the original. But I’m here to tell you, furry fam, that they *nailed it*. They took the foundations of Rapture and built upon them, making combat more fluid and adding even more layers to the city’s lore.
This game doesn’t reinvent Rapture, but rather, it expands upon it. It feels like a continuation of the original vision, but with a new, fresh perspective. If *BioShock* was a wide-eyed cub discovering the world, *BioShock 2* is the grizzled wolf who’s seen it all but still has more stories to tell. 🐾🌊
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❄️ Mechanics & Gameplay
One word: Dual-wielding. Finally, you can use plasmids and weapons simultaneously, making the combat flow faster and smoother than in the first game. As a Big Daddy, you wield heavy weapons like the drill and the rivet gun, which pack a satisfying punch. Plus, the plasmid powers are back and better than ever, allowing you to freeze, electrocute, and incinerate your enemies with style.
New to *BioShock 2* is the ability to adopt Little Sisters. Rather than simply saving or harvesting them, you can have them gather ADAM from corpses, but be warned—it turns into a mini tower defense game, as waves of splicers descend upon you. Set traps, position yourself wisely, and defend your Little Sister like the good Big Daddy you are.
But the best part? The moral choices are deeper this time around. It’s not just about saving or harvesting; your decisions throughout the game affect the ending, and you’ll face emotional dilemmas that make you question what’s right and wrong. As an Ice Wolf, I’ve seen many moral battles, and *BioShock 2* nails that emotional weight. ❄️💥
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❄️ Character Development: Main Characters & Supporting Cast
*BioShock 2* gives us a cast of characters that rival the original, with Sofia Lamb as one of the most complex villains in the series. She’s not just evil for the sake of being evil—she genuinely believes her collectivist ideals will save the people of Rapture, and her manipulation of your Little Sister, Eleanor, adds layers of tension.
Subject Delta may not talk, but his actions speak louder than words. His relationship with Eleanor, even though she’s now grown, is heartwarming and tragic. The supporting cast, from the audio diaries to the splicers you encounter, all have their own stories to tell, making Rapture feel alive (even though most of its inhabitants are far from it).
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❄️ Structure, Mechanics & Implementation
The structure of *BioShock 2* is tighter than its predecessor. While the first game often felt more open and exploratory, *BioShock 2* is more focused. It’s a bit more linear, but in a way that benefits the pacing. The addition of the ADAM-gathering sequences adds a new challenge, forcing you to think tactically. The levels are designed to make full use of your plasmids and weapons, allowing for creative solutions to encounters.
And then there's the multiplayer—yup, you heard that right. Multiplayer in a *BioShock* game. While it may not have the same depth as the single-player campaign, it’s a fun diversion, and it provides a glimpse into the civil war that led to Rapture’s downfall. It’s like playing *Rapture: The Before Times*. 🕹️🌌
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❄️ Impact & Replayability
*BioShock 2* had big shoes to fill, and while it didn’t shake the gaming world quite as much as the first game, it still left a powerful impact. The improved combat, emotional depth, and expanded lore make it a worthy successor. And with multiple endings, there’s a strong incentive to replay the game and explore different choices. Not to mention, the Minerva’s Den DLC is an absolute masterpiece in its own right and adds hours of extra content that’s just as strong, if not stronger, than the main campaign.
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❄️ Praise & Critique
[ulist]
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❄️ Personal Opinion
As an Alpha Ice Wolf, I’m used to cold, desolate places, and Rapture feels like home. *BioShock 2* is more than just a sequel—it’s a deeply personal story about family, morality, and survival. The improved gameplay, emotional depth, and stunning atmosphere make it a must-play for any fan of the original, or for any gamer who loves a narrative-driven experience. It’s one of those games that you howl about long after the credits roll. 🐺🌕
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Kiba Snowpaw wrote:
You can follow my Steam Curator page to stay up to date with more recommendations! Or check out my YouTube channel for gameplay tips and tricks from the frozen paws of yours truly. 🐾❄️🔥 Danish Furry Game | YouTube: Kiba Snowpaw Gaming
I'm Back To Sacrifice The Child For Power Of Lighting And Other Magic!
cool game
Just get this one. The remaster is not that great. People have said that the remaster crashes a lot and sometimes it is the case for the OG version here. But for me, i have had no problems in terms of the game crashing. Only thing I got was a bit of stuttering and that's it. My guess is that the crashing is more of a computer issue for this version rather then a game issue. Regardless though, I love this game. Truly a good sequel to the first one. Also if you pay attention to the detail at the beginning where you are underwater and you get a good view of Rapture. At the start of that water area, where you are about to make a right. Look up. You'll find the plane from the first game. Don't believe me or can't find it? Use Youtube. Once you get Youtube to help you, can't miss it. And I love the fact that 2K hinted this game in the first game at the end. And this game is only 2 years younger then the first one. Where's s*** like that in games these days? Wtf
Liked it far more than I'd expected. Especially enjoyed the last few hours
It is great, but the crashes ruined it
Important notes before I begin the review: There is a really strange issue with the audio balancing in this game, which makes all the weapons sound very quiet. Luckily, there’s an easy fix for this: https://steamcommunity.com/sharedfiles/filedetails/?id=322637977 Install Mirror 2, then extract the downloaded file into “Bioshock 2\SP\Content\System”, and that’s it. There is another issue with the audio where background sounds get cut off sometimes, which is also distracting. Fortunately, there’s a simple fix for this, too. Go into File Explorer, then type in “appdata roaming bioshock2”, then open Bioshock2SP.ini, scroll down to “[FMODAudio.FMODAudioSubsystem]” and change the number next to “MaxChannels” to 2048 (you can do an even higher number if you want, like 4096, just nothing ridiculous like 99999999). I also recommend choosing 5.1 in the audio options, just for better sound quality. One more thing: If you try running this game and get a notif that your hardware is out of date, do yourself a favour and wait until you get a better PC. You CAN run this game on low end PCs in Directx9, but I REALLY don’t recommend this, as it makes the game look terrible. Well, that’s the technical stuff out of the way, let’s begin.
BioShock 2 is an FPS horror game like its predecessor. Taking place 8 years after the events of BioShock, you play as Subject Delta, a Big Daddy being revived in a Rapture even more horribly dilapidated than it was before. You’ve lost your Little Sister, Eleanor, to a mysterious woman called Sofia Lamb, a psychiatrist and now a cult leader in charge of what’s left of the city. Being a Big Daddy, you are a large, plodding behemoth far stronger and tougher than Jack from the first game. However, this doesn’t mean you aren’t vulnerable. All the remaining splicers are fanatically loyal to her and will viciously attack you and get in the way of your quest to find the little girl you were made to protect. Unlock plasmids to kill your foes in various fun ways, whether that be burning them, freezing them, swarming them with angry bees, etc. Equip gene tonics that can make you faster, tougher, stronger, and much more. Destroy enemies with your lofty drill and many other potent weapons that are lying around Rapture as you uncover Lamb’s bizarre and sinister plans for Eleanor and Rapture’s remaining populace.
BioShock 2’s gameplay is largely the same as the first game except for the fact that you’re much stronger and larger. Playing as a Big Daddy was as much fun as I expected (especially when using Drill Dash). The game really does a great job of making you feel like a walking tank, with you making heavy plodding noises when walking, and even hearing sounds of water pouring onto your helmet when you’re under a waterfall or leakage. You also occasionally hear sounds of bullets ricocheting off of metal when enemies shoot at you. These may be minor details, but they are very important in creating that experience of playing as a heavily mutated super bodyguard in a bulky diving suit. The combat itself is improved from BioShock 1 in regard to plasmids and weapons. Every gun that you have is basically a more powerful version of the ones in the first game: instead of a tommy gun you now have a minigun, instead of a wrench you now have a huge drill, instead of a crossbow you now have a harpoon gun, etc. Also, every weapon you have is wielded single-handedly, so now, rather than having to switch between weapon and plasmid mode, you can use both simultaneously. Plasmids also have an additional upgrade level, making them all even more powerful than ever. Now you can unleash a continuous stream of fire like a flamethrower, shower enemies with razor-sharp icicles, etc. All of these changes make the combat feel highly enjoyable and a step above what was offered in the previous title. The hacking minigame is also a lot quicker and simpler, which I welcome. In fact, you literally have a new weapon that launches hack darts. So, you can shoot drones, cameras, or turrets and safely hack them from a distance.
The enemies are another aspect of Bioshock 2 that should be praised. The splicers in this game look even more morbid than they did in the first. They are also, in some cases, stronger and tougher. Replacing the nitro splicer from the first game is the brute splicer, large and bulky like yourself, but a lot uglier. Brutes are ferocious fighters, being able to charge at you, disorienting you while dealing a lot of damage. They can also pick up nearby objects and throw them at you. Three other new enemy types are the Alpha Series and Rumbler Big Daddies as well as the Big Sisters. Rumblers have a shoulder-mounted cannon that they can launch rockets and mini turrets from. Alpha Series are the same type of Big Daddy as you, weaker than the other variants but still formidable in combat. They can wield either a launcher, machine gun, or shotgun and can also make use of plasmids. Big Sisters are the most dangerous enemies you’ll face, being extremely agile as well as hardy and powerful. Big Sisters are able to climb walls and ceilings, move at great speeds, charge at you, and use plasmids to a far greater effect than any of the Alpha Series. They can also teleport, making them all the more challenging (and irritating) to deal with.
Other than the deformed denizens of Rapture, there are certain characters stuck in the damned submerged metropolis who are (relatively) sane: Grace Holloway, Stanley Poole, and Gilbert Alexander. Each of these characters have different backgrounds and are all very relevant to the main plot of the game. They also have very different personalities and stories, making them unique and memorable. The game gives you an option to spare them or not, whichever you choose to do will effect the ending of the game. Having these characters in the game you can either choose to sympathise with or outright kill is a nice addition, I’d go as far as to say that it’s more interesting than mostly just having completely evil characters throughout (like the first game did). While I’m on the topic of characters, I should definitely mention that Sofia Lamb is a very interesting and well-written villain and learning more about her and her plans made the experience all the more intriguing.
As I’ve already mentioned, the city of Rapture is even more dilapidated than before which means more decay, more ruin, and more misery. The game does an excellent job showing all this and every environment feels even more bedraggled than the previous. Another thing I mentioned before was the splicers being even more horribly deformed than in the first game. While before they mostly looked like insane humans with botched plastic surgeries wearing party masks, now they mostly look almost completely alien, especially the spider splicers that might as well be a whole other species. This not only reinforced the theme of an ever-degenerating Rapture but also the horror aspect.
As much as I love this game, it does have its downsides. The game occasionally crashed, which was quite annoying, especially considering that I didn’t have this issue with the first game AND I now have a much better PC. I also feel that the ending was disappointing and a bit anticlimactic. In the first game, you actually face a final boss that is subtly built up throughout the game, whereas here you just face waves of enemies and that’s it. One more thing I should mention is that the multiplayer is a total ghost town. This would have been fine, had there been an option to play with bots, but there sadly isn’t. Other than that, I don’t have much else to complain about.
In conclusion, BioShock 2 is an enthralling experience and a fantastic sequel to an already brilliant game.
Final verdict: 9/10 “If the modern world were a patient in my care… I would diagnose it suicidal.”
No reason to play this one - especially considering that the multiplayer is dead. Stick to the remaster.
Really good game, great combat (though I wish it was a bit easier to see where attacking enemies are), and a story that had me hooked from start to finish. My biggest issue is though is with the crashing. Really often the game will crash or just at random times. It caused me to lose a lot of progress and consider dropping the game. But I managed to get around it. However it did significantly impact my enjoyment of the game and something I feel people interested in this game should know.
👍
I love freezing folks and dashing into them like that one guy from that one show that has homander in it
Дополнительная информация
Разработчик | Digital Extremes |
Платформы | Windows |
Ограничение возраста | Нет |
Дата релиза | 22.11.2024 |
Metacritic | 88 |
Отзывы пользователей | 88% положительных (5554) |